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Intel Crestline

Intel's Crestline GPU uses the Generation 4.0 architecture and is made using a 90 nm production process at Intel. Crestline supports DirectX 9.0c. Modern GPU compute technologies are not available. It features 8 pixel shaders and 1 vertex shaders, 8 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
May 9th, 2007
GPU Name
Crestline
Architecture
Generation 4.0
Foundry
Intel
Process Size
90 nm
Transistors
unknown
Die Size
unknown

Graphics Features

DirectX
9.0c
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Shader Model
3.0

Render Config

Pixel Shaders
8
Vertex Shaders
1
TMUs
8
ROPs
1
Max. TDP
13 W

All Generation 4.0 GPUs

Intel GPU Architecture History

Graphics cards using the Intel Crestline GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
Crestline-GM System Shared 8 / 1 8 1 500 MHz System Shared

Crestline GPU Notes

GL960 and GM965 Chipsets
May 15th, 2024 05:40 EDT change timezone

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