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Matrox Eclipse
MGA-G200A-B
MGA-G200A-C
Matrox's Eclipse GPU uses the G200 architecture and is made using a 350 nm production process at UMC. Eclipse supports DirectX 5.0. For GPU compute applications, OpenCL version None can be used. It features 1 pixel shaders and 1 vertex shaders, 1 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).
Graphics Processor
Released
1998
GPU Name
Eclipse
Architecture
G200
Foundry
UMC
Process Size
350 nm
Transistors
10 million
Die Size
unknown
Graphics Features
DirectX
5.0
OpenGL
None
OpenCL
None
Vulkan
N/A
Pixel Shader
None
Vertex Shader
None
Render Config
Pixel Shaders
1
Vertex Shaders
1
TMUs
1
ROPs
1
Matrox GPU Architecture History
Graphics cards using the Matrox Eclipse GPU
Name
Chip
Memory
Shaders
TMUs
ROPs
GPU Clock
Memory Clock
MGA-G200A-C
8 MB
1 / 1
1
1
84 MHz
112 MHz
8 MB
1 / 1
1
1
84 MHz
112 MHz
8 MB
1 / 1
1
1
84 MHz
112 MHz
MGA-G200A-B
8 MB
1 / 1
1
1
84 MHz
143 MHz
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