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NVIDIA Tegra 2

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Tegra 2
T20-N-A2
T20-N-A2
NVIDIA's Tegra 2 GPU uses the VLIW Vec4 architecture and is made using a 40 nm production process at TSMC. Tegra 2 does not support DirectX. For GPU compute applications, OpenCL version N/A can be used. It features 4 pixel shaders and 4 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Jun 3rd, 2010
GPU Name
Tegra 2
Architecture
VLIW Vec4
Foundry
TSMC
Process Size
40 nm
Transistors
unknown
Die Size
unknown

Graphics Features

DirectX
N/A
OpenGL
ES 2.0
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A

Render Config

Pixel Shaders
4
Vertex Shaders
4
TMUs
4
ROPs
4
Max. TDP
20 W

All VLIW Vec4 GPUs

NVIDIA GPU Architecture History

Graphics cards using the NVIDIA Tegra 2 GPU

Name Chip Memory Shaders TMUs ROPs Base Clock Boost Clock Memory Clock
T20MGS-SHP-A3 256 MB 4 / 4 4 4 300 MHz 400 MHz 333 MHz

Tegra 2 GPU Notes

OpenVG: 1.1
EGL: 1.4
Apr 27th, 2024 00:32 EDT change timezone

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