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NVIDIA Tegra 2
Tegra 2
T20-N-A2
NVIDIA's Tegra 2 GPU uses the VLIW Vec4 architecture and is made using a 40 nm production process at TSMC. Tegra 2 does not support DirectX. For GPU compute applications, OpenCL version N/A can be used. It features 4 pixel shaders and 4 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).
Graphics Processor
Released
Jun 3rd, 2010
GPU Name
Tegra 2
Architecture
VLIW Vec4
Foundry
TSMC
Process Size
40 nm
Transistors
unknown
Die Size
unknown
Graphics Features
DirectX
N/A
OpenGL
ES 2.0
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A
Render Config
Pixel Shaders
4
Vertex Shaders
4
TMUs
4
ROPs
4
Max. TDP
20 W
NVIDIA GPU Architecture History
Graphics cards using the NVIDIA Tegra 2 GPU
Name
Chip
Memory
Shaders
TMUs
ROPs
Base Clock
Boost Clock
Memory Clock
T20MGS-SHP-A3
256 MB
4 / 4
4
4
300 MHz
400 MHz
333 MHz
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