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ATI Rage Fury MAXX

Graphics Processor
Rage 4 x2
Pixel Shaders
2 x2
Vertex Shaders
N/A
TMUs
2 x2
ROPs
2 x2
Memory Size
32 MB x2
Memory Type
SDR
Bus Width
128 bit x2
The Rage Fury MAXX was a graphics card by ATI, launched in October 1999. Built on the 250 nm process, and based on the Rage 4 graphics processor, in its 215R4GAUC21 variant, the card supports DirectX 6.0. Since Rage Fury MAXX does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The Rage 4 graphics processor is a relatively small chip with a die area of only 89 mm² and 8 million transistors. Rage Fury MAXX combines two graphics processors to increase performance. It features 2 pixel shaders and 0 vertex shaders, 2 texture mapping units, and 2 ROPs, per GPU. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has paired 64 MB SDR memory with the Rage Fury MAXX, which are connected using a 128-bit memory interface per GPU (each GPU manages 32 MB). The GPU is operating at a frequency of 125 MHz, memory is running at 143 MHz.
Being a single-slot card, the ATI Rage Fury MAXX does not require any additional power connector, its power draw is not exactly known. Display outputs include: 1x VGA. Rage Fury MAXX is connected to the rest of the system using an AGP 4x interface.

Graphics Processor

GPU Name
Rage 4
GPU Variant
215R4GAUC21
Architecture
Rage 4
Foundry
TSMC
Process Size
250 nm
Transistors
8 million
Die Size
89 mm²

Graphics Card

Release Date
Oct 1st, 1999
Generation
Rage 4
Production
End-of-life
Bus Interface
AGP 4x

Clock Speeds

GPU Clock
125 MHz
Memory Clock
143 MHz

Memory

Memory Size
32 MB
Memory Type
SDR
Memory Bus
128 bit
Bandwidth
2.288 GB/s

Render Config

Pixel Shaders
2
Vertex Shaders
0
TMUs
2
ROPs
2

Theoretical Performance

Pixel Rate
250.0 MPixel/s
Texture Rate
250.0 MTexel/s

Board Design

Slot Width
Single-slot
TDP
unknown
Suggested PSU
350 W
Outputs
1x VGA
Power Connectors
None
Board Number
673

Graphics Features

DirectX
6.0
OpenGL
1.2
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A