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Intel UHD Graphics 16EU Mobile

Graphics Processor
Tiger Lake GT1
Cores
128
TMUs
8
ROPs
4
Memory Size
System Shared
Memory Type
System Shared
Bus Width
System Shared
The UHD Graphics 16EU Mobile is a mobile integrated graphics solution by Intel, launched in 2021. Built on the 10 nm process, and based on the Tiger Lake GT1 graphics processor, the device supports DirectX 12. This ensures that all modern games will run on UHD Graphics 16EU Mobile. Unlike the fully unlocked UHD Graphics 32EU Mobile, which uses the same GPU but has all 256 shaders enabled, Intel has disabled some shading units on the UHD Graphics 16EU Mobile to reach the product's target shader count. It features 128 shading units, 8 texture mapping units, and 4 ROPs. The GPU is operating at a frequency of 350 MHz, which can be boosted up to 1450 MHz.
Its power draw is rated at 15 W maximum.

Graphics Processor

GPU Name
Tiger Lake GT1
Architecture
Generation 12.1
Foundry
Intel
Process Size
10 nm
Transistors
unknown
Die Size
unknown
Chip Package
FCBGA-16F

Integrated Graphics

Release Date
2021
Generation
HD Graphics-M
(Tiger Lake)
Production
Active
Bus Interface
Ring Bus
Reviews
3 in our database

Clock Speeds

Base Clock
350 MHz
Boost Clock
1450 MHz
Memory Clock
System Shared

IGP Variants

Memory

Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

Render Config

Shading Units
128
TMUs
8
ROPs
4
Execution Units
16

Theoretical Performance

Pixel Rate
5.800 GPixel/s
Texture Rate
11.60 GTexel/s
FP16 (half)
742.4 GFLOPS (2:1)
FP32 (float)
371.2 GFLOPS
FP64 (double)
92.80 GFLOPS (1:4)

Board Design

Slot Width
IGP
TDP
15 W
Outputs
Portable Device Dependent

Graphics Features

DirectX
12 (12_1)
OpenGL
4.6
OpenCL
3.0
Vulkan
1.3
Shader Model
6.6
May 3rd, 2024 15:29 EDT change timezone

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