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Habana Labs Launches Second-generation AI Deep Learning Processors

Today at the Intel Vision conference, Habana Labs, an Intel company, announced its second-generation deep learning processors, the Habana Gaudi 2 Training and Habana Greco Inference processors. The processors are purpose-built for AI deep learning applications, implemented in 7nm technology and build upon Habana's high-efficiency architecture to provide customers with higher-performance model training and inferencing for computer vision and natural language applications in the data center. At Intel Vision, Habana Labs revealed Gaudi2's training throughput performance for the ResNet-50 computer vision model and the BERT natural language processing model delivers twice the training throughput over the Nvidia A100-80GB GPU.

"The launch of Habana's new deep learning processors is a prime example of Intel executing on its AI strategy to give customers a wide array of solution choices - from cloud to edge - addressing the growing number and complex nature of AI workloads. Gaudi2 can help Intel customers train increasingly large and complex deep learning workloads with speed and efficiency, and we're anticipating the inference efficiencies that Greco will bring."—Sandra Rivera, Intel executive vice president and general manager of the Datacenter and AI Group

Lambda Teams Up With Razer to Launch the World's Most Powerful Laptop for Deep Learning

Lambda, the Deep Learning Company, today in collaboration with Razer, released the new Lambda Tensorbook, the world's most powerful laptop designed for deep learning, available with Linux and Lambda's deep learning software. The sleek laptop, coupled with the Lambda GPU Cloud, gives engineers all the software tools and compute performance they need to create, train, and test deep learning models locally. Since its launch in 2012, Lambda has quickly become the de-facto deep learning infrastructure provider for the world's leading research and engineering teams. Thousands of businesses and organizations use Lambda including: all of the top five tech companies, 97 percent of the top research universities in the U.S. including MIT and Caltech, and the Department of Defense. These teams use Lambda's GPU clusters, servers, workstations, and cloud instances to train neural networks for cancer detection, autonomous aircraft, drug discovery, self-driving cars, and much more.

"Most ML engineers don't have a dedicated GPU laptop, which forces them to use shared resources on a remote machine, slowing down their development cycle." said Stephen Balaban, co-founder and CEO of Lambda. "When you're stuck SSHing into a remote server, you don't have any of your local data or code and even have a hard time demoing your model to colleagues. The Razer x Lambda Tensorbook solves this. It's pre-installed with PyTorch and TensorFlow and lets you quickly train and demo your models: all from a local GUI interface. No more SSH!"

AAEON Partners with AI Chipmaker Hailo to Enable Next-Gen AI Applications at the Edge

UP Bridge the Gap, a brand of AAEON - is pleased to announce a partnership with Hailo, a leading Artificial Intelligence (AI) chipmaker, to meet skyrocketing demands for next-generation AI applications at the edge. The latest UP Bridge the Gap platforms are compatible with Hailo's Hailo-8 M.2 AI Acceleration Module, offering unprecedented AI performance with best-in-class power efficiency.

Edge computing requires increasingly intensive workloads for computer vision and other artificial intelligence tasks, making it increasingly important to move Deep Learning workloads from the cloud to the edge. Running AI applications at the edge ensures real-time inferencing, data privacy, and low latency for smart city, smart retail, Industry 4.0, and many other applications across various markets.

MAINGEAR Launches New NVIDIA GeForce RTX 3050 Desktops, Offering Next-Gen Gaming Features

MAINGEAR—an award-winning PC system integrator of custom gaming desktops, notebooks, and workstations—today announced that new NVIDIA GeForce RTX 3050 graphics cards are now available to configure within MAINGEAR's product line of award-winning custom gaming desktop PCs and workstations. Featuring support for real-time ray tracing effects and AI technologies, MAINGEAR PCs equipped with the NVIDIA GeForce RTX 3050 offer gamers next-generation ray-traced graphics and performance comparable to the latest consoles.

Powered by Ampere, the NVIDIA GeForce RTX 3050 features NVIDIA's 2nd gen Ray Tracing Cores and 3rd generation Tensor Cores. Combined with new streaming multiprocessors and high-speed G6 memory, the NVIDIA GeForce RTX 3050 can power the latest and greatest games. NVIDIA RTX on 30 Series GPUs deliver real-time ray tracing effects—including shadows, reflections, and Ambient Occlusion (AO). The groundbreaking NVIDIA DLSS (Deep Learning Super Sampling) 2.0 AI technology utilizes Tensor Core AI processors to boost frame rates while producing sharp, uncompromised visual fidelity comparable to high native resolutions.

The Power of AI Arrives in Upcoming NVIDIA Game-Ready Driver Release with Deep Learning Dynamic Super Resolution (DLDSR)

Among the broad range of new game titles getting support, we are in for a surprise. NVIDIA yesterday announced a feature list of its upcoming game-ready GeForce driver scheduled for public release on January 14th. According to the new blog post on NVIDIA's website, the forthcoming game-ready driver release will feature an AI-enhanced version of Dynamic Super Resolution (DSR), available in GeForce drivers for a while. The new AI-powered tech is, what the company calls, Deep Learning Dynamic Super Resolution or DLDSR shortly. It uses neural networks that require fewer input pixels and produces stunning image quality on your monitor.
NVIDIAOur January 14th Game Ready Driver updates the NVIDIA DSR feature with AI. DLDSR (Deep Learning Dynamic Super Resolution) renders a game at higher, more detailed resolution before intelligently shrinking the result back down to the resolution of your monitor. This downsampling method improves image quality by enhancing detail, smoothing edges, and reducing shimmering.

DLDSR improves upon DSR by adding an AI network that requires fewer input pixels, making the image quality of DLDSR 2.25X comparable to that of DSR 4X, but with higher performance. DLDSR works in most games on GeForce RTX GPUs, thanks to their Tensor Cores.
NVIDIA Deep Learning Dynamic Super Resolution NVIDIA Deep Learning Dynamic Super Resolution

congatec launches 10 new COM-HPC and COM Express Computer-on-Modules with 12th Gen Intel Core processors

congatec - a leading vendor of embedded and edge computing technology - introduces the 12th Generation Intel Core mobile and desktop processors (formerly code named Alder Lake) on 10 new COM-HPC and COM Express Computer-on-Modules. Featuring the latest high performance cores from Intel, the new modules in COM-HPC Size A and C as well as COM Express Type 6 form factors offer major performance gains and improvements for the world of embedded and edge computing systems. Most impressive is the fact that engineers can now leverage Intel's innovative performance hybrid architecture. Offering of up to 14 cores/20 threads on BGA and 16 cores/24 threads on desktop variants (LGA mounted), 12th Gen Intel Core processors provide a quantum leap [1] in multitasking and scalability levels. Next-gen IoT and edge applications benefit from up to 6 or 8 (BGA/LGA) optimized Performance-cores (P-cores) plus up to 8 low power Efficient-cores (E-cores) and DDR5 memory support to accelerate multithreaded applications and execute background tasks more efficiently.

Axiomtek Partners with Leading AI Chipmaker Hailo to Launch Edge AI Computer for Smart City Applications

Axiomtek - a world-renowned leader relentlessly devoted in the research, development, and manufacturing of innovative and reliable industrial computer products of high efficiency - is pleased to announce its partnership with leading AI chipmaker Hailo to launch the RSC100, a state-of-the-art ARM-based edge AI computer (also named Plato). The ARM-based RSC100 (Plato) supports the Hailo-8 edge AI processor, the latter of which features up to 26 TOPS for running deep learning applications at full scale efficiently, intelligently, and sustainably. The partnership with Hailo offers customers a new level of AI solutions across a wide range of market segments such as smart city, smart retail, industry 4.0, and smart transportation.

"Hailo has gained a lot of experience in developing high-performance AI processors suitable for edge devices. The powerful yet affordable RSC100 (Plato) is our first fanless edge AI computing system that adopts the Hailo-8. The RSC100 (Plato) provides system developers with highly efficient implementation of innovative AI solutions at reduced time-to-market and engineering costs. With the advanced AI performance, the RSC100 (Plato) is well suited for use in smart city applications, including smart surveillance, smart factory, smart agriculture, and smart transportation," said Ken Pan, the product manager at Axiomtek.

God of War PC Port Arrives on January 14, 2022

Santa Monica Studio, a video game developer, seated in Los Angeles and owned by PlayStation Studios, is the creator of the highly successful game God of War. Today, the company announced that they would be releasing a God of War port for PC owners, entering a whole new market. The PC port of the game will allow thousands of players to enjoy the story of Kratos and his adventures with a considerable boost to graphics. According to a company announcement, the PC port will allow fine-tuning of graphics settings, including a range of new technologies to back it.

Some essential upgrades over the console port include native 4K rendering and an unlimited frame rate. The company stated that the ambient occlusion pipeline had been upgraded with GTAO and SSDO tech, creating unique visuals. In addition to that, the game will feature support for NVIDIA's Deep Learning Super Sampling (DLSS) and Reflex low-latency technology. For controllers, the game will feature support for Sony's DualSense and DualShock4 controllers. And last but not least, ultrawide gamers are in luck as well, as the game will support a 21:9 aspect ratio. The game is going to be available on January 14, 2022, on the Steam storefront.

For some PC visuals, check out the images and the video below.

NVIDIA Releases Game Ready 496.13 WHQL GeForce Graphics Driver, Support Removed for Windows 8.1/8/7 & Kepler

NVIDIA has today launched its 496.13 game-ready WHQL GeForce graphics driver with many improvements and changes. Starting with the naming, the company has jumped from the 472.12 WHQL version released on September 20th to the 496.xx naming released today. Such a significant increase in version naming is uncommon, and makes us wonder why the company decided to do it, probably in preparation for the Windows 11 branch of their drivers, which uses version 500.

Starting from release 496.13, NVIDIA has also removed support for Windows 8.1, Windows 8 and Windows 7. The last driver to support these operating systems is 472.12. This makes some sense, since between this release and today, Microsoft has launched their Windows 11 operating system. NVIDIA also trimmed more fat by removing support for the Kepler architecture, which was launched in 2012 and included models like GeForce GTX 780 Ti, GTX 780, GTX 770, GTX 760, GT 740, GT 730, GTX 690, GTX 680, GTX 670, GTX 660 Ti, GTX 660, GTX 650 Ti and GTX 630.

Update 15:57 UTC: Added confirmation from NVIDIA
Download NVIDIA GeForce Graphics Drivers 496.13 WHQL.

NVIDIA DLSS Gets Ported to 10 Additional Titles, Including the New Back 4 Blood Game

NVIDIA's Deep Learning Super Sampling (DLSS) technology has been one of the main selling points of GeForce RTX graphics cards. With the broad adoption of the technology amongst many popular game titles, the gaming community has enjoyed the AI-powered upscaling technology that boosts frame-rate output and delivers better overall performance. Today, the company announced that DLSS arrived in 10 additional game titles, and those include today's release of Back 4 Blood, Baldur's Gate 3, Chivalry 2, Crysis Remastered Trilogy, Rise of the Tomb Raider, Shadow of the Tomb Raider, Sword and Fairy 7, and Swords of Legends Online.

With so many titles receiving the DLSS update, NVIDIA advertises using the latest GeForce driver to achieve the best possible performance in the listed games. If you are wondering just how much DLSS adds to the performance, in the newest Back 4 Blood title, RTX GPUs see a 46% boost in FPS. Similar performance gains translate to other labels that received the DLSS patch. You can expect to achieve more than double the number of frames in older titles like Alan Wake Remastered, Tomb Raider saga, and FIST.
For more information about performance at 4K resolution, please see the slides supplied by NVIDIA below.

NVIDIA CEO Jensen Huang to Unveil New AI Technologies, Products in GTC Keynote

NVIDIA today announced that it will host a global, virtual GTC from Nov. 8-11, featuring a news-filled keynote by NVIDIA founder and CEO Jensen Huang and talks from some of the world's preeminent AI research and industry leaders. Huang's keynote will be livestreamed on Nov. 9 at 9 a.m. Central European Time/4 p.m. China Standard Time/12 a.m. Pacific Daylight Time, with a rebroadcast at 8 a.m. PDT for viewers in the Americas. Registration is free and is not required to view the keynote.

More than 200,000 developers, innovators, researchers and creators are expected to register for the event, which will focus on deep learning, data science, high performance computing, robotics, data center/networking and graphics. Speakers share the latest breakthroughs that are transforming some of the world's largest industries, such as healthcare, transportation, manufacturing, retail and finance.

NVIDIA Prepares to Deliver Deep Learning Anti-Aliasing Technology for Improved Visuals, Coming first to The Elder Scrolls Online

Some time ago, NVIDIA launched its Deep Learning Super Sampling (DLSS) technology to deliver AI-enhanced upscaling images to your favorite AAA titles. It uses proprietary algorithms developed by NVIDIA and relies on the computational power of Tensor cores found in GeForce graphics cards. In the early days of DLSS, NVIDIA talked about an additional technology called DLSS2X, which was supposed to be based on the same underlying techniques as DLSS, however, just to do image sharpening and not any upscaling. That technology got its official name today: Deep Learning Anti-Aliasing or DLAA shortly.

DLAA uses technology similar to DLSS, and it aims to bring NVIDIA's image-sharpening tech to video games. It aims to use the Tensor cores found in GeForce graphics cards, and provide much better visual quality, without sacrificing the performance, as it runs on dedicated cores. It is said that the technology will be offered alongside DLSS and other additional anti-aliasing technologies in in-game settings. The first game to support it is The Elder Scrolls Online, which now has it in the public beta test server, and will be available to the general public later on.

Red Dead Redemption 2 Update Arrives July 13, Brings NVIDIA DLSS Technology

Rockstar Games, the developer behind plenty of AAA titles, including Red Dead Redemption 2 (RDR2), is preparing an interesting update for all the RDR2 players. Called the "Blood Money" update, it brings new player activities to the Red Dead Online community. As Rockstar describes it, you will "Step into the criminal underworld of Red Dead Online: Blood Money on July 13, and prove you are willing to get your hands dirty in service to notorious and well-connected members of Saint-Denis society." While the update brings interesting content, it also integrates new technologies for visual/graphics improvements. NVIDIA's Deep Learning Super Sampling (DLSS) is also landing on July 13, allowing you to play the game with better performance and image quality if you have a GeForce RTX graphics card.
Check out the Red Dead Online: Blood Money trailer below.

NVIDIA Working on Ultra Quality Mode for DLSS Upscaling

NVIDIA's Deep Learning Super Sampling (DLSS) technology has been developed to upscale lower resolutions using artificial intelligence and deep learning algorithms. By using this technique, users with RTX cards can increase their framerates in supported games, with minimal loss in image quality. Recently, AMD introduced FidelityFX Super Resolution, a competing technology, which in one aspect might be technologically better than the DLSS competition. How you might wonder? Well, at the "quality" setting, NVIDIA's DLSS renders the game at 66.6% of the resolution, upscaling it 1.5 times. At the same "quality" preset, AMD FSR renders the game at 77% of the resolution and upscales the image by 1.3 times. This is technically providing an advantage to AMD FSR technology, as the image is posed to look better with less upscaling. DLSS on the other hand uses much more information, because it considers multiple frames in its temporal algorithm.

That newfound competition could be what made NVIDIA re-think their options and today we are getting some exciting news regarding DLSS. In the Unreal Engine 5 (UE5) documentation, there is a placeholder for "Ultra Quality" DLSS mode, which is supposed to rival AMD's "Ultra Quality" mode and offer the best possible image quality. Currently, the latest DLSS version is 2.2.6.0, which is present in some DLSS supported games, and can be added to others using a DLL-swap. The updated version with the Ultra Quality preset is already present in UE5, called DLSS 2.2.9.0. Mr. Alexander Battaglia from Digital Foundry has made a quick comparison using the two versions, however, we are waiting for more in-depth testing to see the final results.

AAEON Announces ARES-WHI0 Server Board

AAEON, an industry leader of AI and IOT solutions, is excited to celebrate the launch of Intel's latest scalable platform, the 3rd Generation Intel Xeon Scalable Processors (formerly Ice Lake-SP). As an associate member of the Intel IoT Solutions Alliance, AAEON is excited to bring this new technology to market with the ARES-WHI0 industrial ATX server board and other future products.

The 3rd Generation Intel Xeon Scalable Processors deliver the next generation of high-end computing performance and support for vital data integrity and security technologies. This new generation of Xeon SP brings higher processing speeds and Intel's Deep Learning Boost technology, allowing for greater acceleration and more efficient processing for AI server applications.

11th Gen Intel Core Unleashes Unmatched Overclocking, Game Performance

The 11th Gen Intel Core S-series desktop processors (code-named "Rocket Lake-S") launched worldwide today, led by the flagship Intel Core i9-11900K. Reaching speeds of up to 5.3 GHz with Intel Thermal Velocity Boost, the Intel Core i9-11900K delivers even more performance to gamers and PC enthusiasts.

Engineered on the new Cypress Cove architecture, 11th Gen Intel Core S-series desktop processors are designed to transform hardware and software efficiency and increase raw gaming performance. The new architecture brings up to 19% gen-over-gen instructions per cycle (IPC) improvement for the highest frequency cores and adds Intel UHD graphics featuring the Intel Xe graphics architecture for rich media and intelligent graphics capabilities. That matters because games and most applications continue to depend on high-frequency cores to drive high frame rates and low latency. Designed to Game: With its new 11th Gen desktop processors, Intel continues to push desktop gaming performance to the limits and deliver the most amazing immersive experiences for players everywhere.
Read the TechPowerUp Reviews of the Core i9-11900K and Core i5-11600K.

Next-Generation Nintendo Switch SoC to be Powered by NVIDIA's Ada Lovelace GPU Architecture

Nintendo's Switch console is one of the most successful consoles ever made by the Japanese company. It has sold in millions of units and has received great feedback from the gaming community. However, as the hardware inside the console becomes outdated, the company is thinking about launching a new revision of the console, with the latest hardware and technologies. Today, we got ahold of information about the graphics side of things in Nintendo's upcoming console. Powered by NVIDIA Tegra SoC, it will incorporate unknown Arm-based CPU cores. The latest rumors suggest that the CPU will be accommodated with NVIDIA's Ada Lovelace GPU architecture. According to @kopite7kimi, a known hardware leaker, who simply replied to VideoCardz's tweet with "Ada", we are going to see the appearance of Ada Lovelace GPU architecture in the new SoC. Additionally, the new Switch SoC will have hardware accelerated NVIDIA Deep Learning Super Sampling (DLSS) and 4K output.

Intel Launches 11th Gen Core "Rocket Lake": Unmatched Overclocking and Gaming Performance

The 11th Gen Intel Core S-series desktop processors (code-named "Rocket Lake-S") launched worldwide today, led by the flagship Intel Core i9-11900K. Reaching speeds of up to 5.30 GHz with Intel Thermal Velocity Boost, the Intel Core i9-11900K delivers even more performance to gamers and PC enthusiasts.

Engineered on the new Cypress Cove architecture, 11th Gen Intel Core S-series desktop processors are designed to transform hardware and software efficiency and increase raw gaming performance​. The new architecture brings up to 19% gen-over-gen instructions per cycle (IPC) improvement for the highest frequency cores and adds Intel UHD graphics featuring the Intel Xe graphics architecture for rich media and intelligent graphics capabilities. That matters because games and most applications continue to depend on high-frequency cores to drive high frame rates and low latency.

NVIDIA's DLSS 2.0 is Easily Integrated into Unreal Engine 4.26 and Gives Big Performance Gains

When NVIDIA launched the second iteration of its Deep Learning Super Sampling (DLSS) technique used to upscale lower resolutions using deep learning, everyone was impressed by the quality of the rendering it is putting out. However, have you ever wondered how it all looks from the developer side of things? Usually, games need millions of lines of code and even some small features are not so easy to implement. Today, thanks to Tom Looman, a game developer working with Unreal Engine, we have found out just how the integration process of DLSS 2.0 looks like, and how big are the performance benefits coming from it.

Inthe blog post, you can take a look at the example game shown by the developer. The integration with Unreal Engine 4.26 is easy, as it just requires that you compile your project with a special UE4 RTX branch, and you need to apply your AppID which you can apply for at NVIDIA's website. Right now you are probably wondering how is performance looking like. Well, the baseline for the result was TXAA sampling techniques used in the game demo. The DLSS 2.0 has managed to bring anywhere from 60-180% increase in frame rate, depending on the scene. These are rather impressive numbers and it goes to show just how well NVIDIA has managed to build its DLSS 2.0 technology. For a full overview, please refer to the blog post.

NVIDIA Announces the GeForce RTX 3060, $330, 12 GB of GDDR6

NVIDIA today announced that it is bringing the NVIDIA Ampere architecture to millions more PC gamers with the new GeForce RTX 3060 GPU. With its efficient, high-performance architecture and the second generation of NVIDIA RTX, the RTX 3060 brings amazing hardware raytracing capabilities and support for NVIDIA DLSS and other technologies, and is priced at $329.

NVIDIA's 60-class GPUs have traditionally been the single most popular cards for gamers on Steam, with the GTX 1060 long at the top of the GPU gaming charts since its introduction in 2016. An estimated 90 percent of GeForce gamers currently play with a GTX-class GPU. "There's unstoppable momentum behind raytracing, which has quickly redefined the new standard of gaming," said Matt Wuebbling, vice president of global GeForce marketing at NVIDIA. "The NVIDIA Ampere architecture has been our fastest-selling ever, and the RTX 3060 brings the strengths of the RTX 30 Series to millions more gamers everywhere."

NVIDIA Updates Cyberpunk 2077, Minecraft RTX, and 4 More Games with DLSS

NVIDIA's Deep Learning Super Sampling (DLSS) technology uses advanced methods to offload sampling in games to the Tensor Cores, dedicated AI processors that are present on all of the GeForce RTX cards, including the prior Turing generation and now Ampere. NVIDIA promises that the inclusion of DLSS is promising to deliver up to a 40% performance boost, or even more. Today, the company has announced that DLSS is getting support in Cyberpunk 2077, Minecraft RTX, Mount & Blade II: Bannerlord, CRSED: F.O.A.D., Scavengers, and Moonlight Blade. The inclusion of these titles is now making NVIDIA's DLSS technology present in a total of 32 titles, which is no small feat for new technology.
Below, you can see the company provided charts about the performance of DLSS inclusion in the new titles, except the Cyberpunk 2077.
Update: The Cyberpunk 2077 performance numbers were leaked (thanks to kayjay010101 on TechPowerUp Forums), and you can check them out as well.

NVIDIA Brings DLSS Support To Four New Games

Artificial intelligence is revolutionizing gaming - from in-game physics and animation simulation, to real-time rendering and AI-assisted broadcasting features. And NVIDIA is at the forefront of this field, bringing gamers, scientists and creators incredible advancements. With Deep Learning Super Sampling (DLSS), NVIDIA set out to redefine real-time rendering through AI-based super resolution - rendering fewer pixels, then using AI to construct sharp, higher resolution images, giving gamers previously unheard-of performance gains.

Powered by dedicated AI processors on GeForce RTX GPUs called Tensor Cores, DLSS has accelerated performance in more than 25 games to date, boosting frame rates significantly, ensuring GeForce RTX gamers receive high-performance gameplay at the highest resolutions and detail settings, and when using immersive ray-traced effects. And now, NVIDIA has delivered four new DLSS titles for gamers to enjoy.

Intel Confirms Rocket Lake-S Features Cypress Cove with Double-Digit IPC Increase

Today, Intel has decided to surprise us and give an update to its upcoming CPU lineup for desktop. With the 11th generation, Core CPUs codenamed Rocket Lake-S, Intel is preparing to launch the new lineup in the first quarter of 2021. This means that we are just a few months away from this launch. When it comes to the architecture of these new processors, they are going to be based on a special Cypress Cove design. Gone are the days of Skylake-based designs that were present from the 6th to 10th generation processors. The Cypress Cove, as Intel calls it, is an Ice Lake adaptation. Contrary to the previous rumors, it is not an adaptation of Tiger Lake Willow Cove, but rather Ice Lake Sunny Cove.

The CPU instruction per cycle (IPC) is said to grow in double-digits, meaning that the desktop users are finally going to see an improvement that is not only frequency-based. While we do not know the numbers yet, we can expect them to be better than the current 10th gen parts. For the first time on the Intel platform for desktops, we will see the adoption of PCIe 4.0 chipset, which will allow for much faster SSD speeds and support the latest GPUs, specifically, there will be 20 PCIe 4.0 lanes coming from the CPU only. The CPU will be paired with 12th generation Xe graphics, like the one found in Tiger Lake CPUs. Other technologies such as Deep Learning Boost and VNNI, Quick Sync Video, and better overclocking tuning will be present as well. Interesting thing to note here is that the 10C/20T Core i9-10900K has a PL1 headroom of 125 W, and 250 W in PL2. However, the 8C/16T Rocket Lake-S CPU also features 125 W headroom in PL1, and 250 W in PL2. This indicates that the new Cypress Cove design runs hotter than the previous generation.

NVIDIA to Build Fastest AI Supercomputer in Academia

The University of Florida and NVIDIA Tuesday unveiled a plan to build the world's fastest AI supercomputer in academia, delivering 700 petaflops of AI performance. The effort is anchored by a $50 million gift: $25 million from alumnus and NVIDIA co-founder Chris Malachowsky and $25 million in hardware, software, training and services from NVIDIA.

"We've created a replicable, powerful model of public-private cooperation for everyone's benefit," said Malachowsky, who serves as an NVIDIA Fellow, in an online event featuring leaders from both the UF and NVIDIA. UF will invest an additional $20 million to create an AI-centric supercomputing and data center.

GeForce NOW Gains NVIDIA DLSS 2.0 Support In Latest Update

NVIDIA's game streaming service GeForce NOW has gained support for NVIDIA Deep Learning Super Sampling (DLSS) 2.0 in the latest update. DLSS 2.0 uses the tensor cores found in RTX series graphics cards to render games at a lower resolution and then use custom AI to construct sharp, higher resolution images. The introduction of DLSS 2.0 to GeForce NOW should allow for graphics quality to be improved on existing server hardware and deliver a smoother stutter-free gaming experience. NVIDIA announced that Control would be the first game on the platform to support DLSS 2.0, with additional games such as MechWarrior 5: Mercenaries and Deliver Us The Moon to support the feature in the future.
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