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NVIDIA Outs GeForce Hotfix 445.78 Drivers to Fix Image Sharpening Bug

NVIDIA rolled out the GeForce software 445.78 Hotfix drivers. Hotfixes are released to expeditiously correct glaring bugs with GeForce software. The 445.78 Hotfix corrects a bug that causes some DirectX 11 games to fail to launch when Image Sharpening is globally enabled from the NVIDIA Control Panel. The drivers are otherwise identical to GeForce 445.75 software released earlier this week. Grab the drivers from the link below.

DOWNLOAD: NVIDIA GeForce 445.78 Hotfix

NVIDIA Announces DLSS 2.0 and New GeForce 445.75 Game Ready Drivers

NVIDIA today announced its new Deep Learning Supersampling 2.0 (DLSS 2.0) performance enhancement feature, being distributed through the new GeForce 445.75 Game Ready drivers. DLSS 2.0 is NVIDIA's second attempt at a holy grail of performance boost at acceptable levels of quality loss (think what MP3 did to WAV). It works by rendering the 3D scene at a lower resolution than what your display is capable of, and upscaling it with deep-learning reconstructing details using a pre-trained neural network. Perhaps the two biggest differences between DLSS 2.0 and the original DLSS that made its debut with GeForce RTX 20-series in 2018, is the lack of a need for game-specific content for training the DLSS neural net; and implementation of a rendering technique called temporal feedback.

As mentioned earlier, DLSS 2.0 offers image quality comparable to original resolution while only rendering 1/4 or1/2 the pixels. It then uses new temporal feedback techniques to reconstruct details in the image. DLSS 2.0 is also able to use tensor cores on GeForce RTX GPUs "more efficiently," to execute "2x faster" than the original DLSS. Lastly, DLSS 2.0 gives users greater control over the image quality, which affects the rendering resolution of your game: quality, balanced (1:2), and performance (1:4), where the ratio denotes rendering-resolution to display resolution. Resolution scaling is a sure-shot way to gain performance, but at noticeable quality loss. DLSS uses AI to restore some of the details. The difference between performance gained from resolution scaling and AI-based image quality enhancement is the net DLSS performance uplift. In addition to DLSS 2.0, GeForce 445.75 drivers come game-ready for "Half Life: Alyx."

DOWNLOAD: NVIDIA GeForce 445.75 Game Ready Drivers with DLSS 2.0

NVIDIA Releases GeForce 442.74 Game Ready Drivers for DOOM Eternal

NVIDIA today posted GeForce 442.74 WHQL Game Ready drivers. These come with optimization and bug fixes for the weekend's biggest release, "DOOM Eternal," which goes live in Asia and ANZ in a few minutes from now. Besides this, the 442.74 WHQL drivers address just one bug: an issue with "Red Dead Redemption 2," where task-switching with alt+Tab in the middle of the game may result in a black screen. Grab the drivers from the link below and start slaying!

DOWNLOAD: NVIDIA GeForce 442.74 WHQL
Doom Eternal
The change-log follows.

AMD Releases the Radeon Adrenalin Edition 20.2.2 Drivers

AMD today released version 20.2.2 of their Radeon Adrenalin Edition driver suite. The new version brings with it support for the launch of Zombie Army 4: Dead War, so users can experience the latest and greatest performance available for AMD graphics cards on the new release.Perhaps more importantly, the new release also features a number of fixes for Black Screen errors in a number of scenarios and games, of which much has already been written over the internet. There are still a number of instances where black screens can occur listed on AMD's "Known Issues" checklist for this driver release, however, so make sure to check the release notes to see if this driver looks to fix your particular scenario. Of course, you're likely always better off updating to this latest driver version.
DOWNLOAD: AMD Radeon Adrenalin Edition 20.2.2 Drivers
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