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Razer Phone Unveiled, First Smartphone with 120 Hz Display

Razer today unveiled the Razer Phone, an Android smartphone with groundbreaking audiovisual technologies and processing muscle that takes personal entertainment to the next level. The first device from Razer's mobile division, the Razer Phone comes with a phenomenal display, cinematic audio and enough power to last a user all day, all in the palm of his or her hand.

The Razer Phone is equipped with the world's first 120 Hz UltraMotion display that delivers the fastest refresh rates and smoothest graphics among today's smartphones. UltraMotion's adaptive refresh technology synchronizes the GPU and display to remove image tearing or lag while driving efficient power usage. The 5.72-inch display - a Quad HD IGZO LCD - delivers vibrant and sharp images with a wide color gamut.

Windows 10 Process-Termination Bug Slows Down Mighty 24-Core System to a Crawl

So, you work for Google. Awesome, right? Yeah. You know what else is awesome? Your 24-Core, 48-thread Intel build system with 64 GBs of ram and a nice SSD. Life is good man. So, you've done your code work for the day on Chrome, because that's what you do, remember? (Yeah, that's right, it's awesome). Before you go off to collect your google-check, you click "compile" and expect a speedy result from your wicked fast system.

Only you don't get it... Instead, your system comes grinding to a lurching halt, and mouse movement becomes difficult. Fighting against what appears to be an impending system crash, you hit your trusty "CTRL-ALT-DELETE" and bring up task manager... to find only 50% CPU/RAM utilization. Why then, was everything stopping?

If you would throw up your arms and walk out of the office, this is why you don't work for Google. For Google programmer Bruce Dawson, there was only one logical way to handle this: "So I did what I always do - I grabbed an ETW trace and analyzed it. The result was the discovery of a serious process-destruction performance bug in Windows 10."

European Commission Fines Google in €2.42 billion for Antitrust Violations

Another year, another European Commission fine for an antitrust violation. This time, the target of the fine is none other than Google. In what could be the most important antitrust ruling in recent years (which overshadows even Microsoft's 2004 browser fine), the EC has found that Google has systematically worked towards increasing prominence in search results to those displayed by the company's own comparison shopping service, dubbed "Google Shopping". "Google Shopping" started in 2004, when Google entered the comparison shopping market in Europe, with a product that was initially called "Froogle", renamed "Google Product Search" in 2008 and since 2013 has been called "Google Shopping".

However, it would seem that Froogle wasn't all that successful. When Google entered the comparison shopping markets with Froogle, there were already a number of established players, which dampened the company's market foray. The EC states that Google was aware that Froogle's market performance was relatively poor, pointing to one internal document from 2006 that stated, quite plainly, that "Froogle simply doesn't work".

SoftBank Strikes Again: Purchases Robot Company Extraordinaire Boston Dynamics

SoftBank has to be the most high-level investor in the tech world today, with multiple headline-grabbing purchases in the last year alone. First, it was ARM's multi-billion dollar purchase, which shook the tech industry almost to its knees. Then, the acquisition of a $4 billion dollar stake on NVIDIA, which is increasingly looking like a great move (and is partially responsible for NVIDIA's soaring market cap.)

Now, SoftBank has moved to acquire Google parent company Alphabet Inc's Boston Dynamics, the engineering and robotics design firm best known for being compared to the manufacturing arm of Skynet. Masayoshi Son, Chairman & CEO of SoftBank Group Corp., said that "Smart robotics are going to be a key driver of the next stage of the Information Revolution," and that he and the full might of SoftBank are looking forward to "supporting them as they continue to advance the field of robotics and explore applications that can help make life easier, safer and more fulfilling." Terms of the deal were not disclosed, but as part of it, SoftBank has also agreed to acquire Japanese bipedal robotics company Schaft. SoftBank is the octopus of the tech world, with tendrils extending towards the technologies that look to be most important in our collective future. The company already has the high efficiency processing, deep learning and AI chops for a robotic future with their acquisition of ARM and investment in NVIDIA - now, they're adding a manufacturing arm. Is this Skynet's inception?

VR is Dead? UK Firm "Improbable" Raises $500m

Improbable, which was founded five years ago by Herman Narula and Rob Whitehead, has achieved a Softbank (the company that purchased ARM backing in a funding round that values the business at more than $1bn. >Despite this cash injection, it looks like Improbable will stay independent to work on their purported aim: to build large-scale virtual worlds and simulations. These could be leveraged by games developers, or some other, non-gaming investments and applications, such as transport systems modelling, virtual couch-travelling, and military applications.

Founder Herman Narula said that Improbable's vision "is to create completely new realities, massive virtual worlds that can change the way we live and work and can impact the way we understand some of the hardest problems." The company believes it has developed revolutionary technology with its Spatial OS operating system, which it has recently opened up to other developers. A Google partnership to put its system on the search giant's cloud, thus allowing small developers to create massive simulations without much infrastructure of their own, means real business for this company, and the backing of one of tech's giants lends credence to their ambitions. Let's see where this leads, but it seems that tales of VR's death were greatly exaggerated. You can discuss these finding here, on our very own TPU Virtual Reality Club.

Chrome 62 Really Won't Like "HTTP" Sites When In Incognito Mode

As part of Google's push towards a safer, HTTPS-encrypted web, the Chrome browser will begin marking any HTTP site as non-secure when a user browses in incognito mode. Incognito is the Chrome browser's enhanced privacy mode, which goes a long way in explaining why Google sees non-HTTPS sites as a non-secure place to visit. Save some network metadata, encrypted HTTPS connections keep the contents of the communications between the user and a web server hidden from outside parties - in normal circumstances, that is. The company is already marking HTTP web-pages that accept credit card details as not-secure, and starting October this year, the browser will do the same on every HTTP site in which the user has to input data, and for every HTTP page browsed in Incognito mode.

Interestingly, Google has advanced that traffic to pages it has marked "Not Secure" has dropped by 23%, which goes to show that such policies do impact a user's decision on whether or not to establish such a connection. In addition, Google started scrambling its search engine algorithm so as to feature HTTPS sites more prominently than sites that don't. This means that websites that see diminishing visitors should be more inclined towards a adopting the more secure, encrypted HTTPS. And in an era where every scrap of our information is deemed worthy of at least being stored and resold, I find it commendable that Google thinks every piece of information should be secured, instead of just our payment information - which even that isn't always secure.

OSVR Gets Sensics Home Suite - Proximity Alert System, Dedicated Home Screen

One of the things keeping OSVR from becoming a de facto platform for VR is that its software stack, being open source, still hasn't received as much development as Facebook's Oculus or HTC's Vive platforms. However, Sensics, one of the players which has put its stock on the OSVR ecosystem from the beginning, is aiming to gradually change that. Its recent introduction of the Sensics Home Suite brings, in itself, some much-needed quality of life improvements for any VR platform.

2017's Weak VR/AR Demand May Burst VR Investment Bubble

Many research firms' numbers have shown that VR product sales in 2016 have been weaker than originally expected due to both high product costs and lack of content. No-one has yet seen VR's killer app, after all, and I know I'd love to see another Halo-like product to drive awareness on the VR platforms like it did on the original Xbox.

All of the above lead towards Google's Daydream View, HTC's Vive, Oculus Rift and Samsung Electronics' Gear VR having all achieved sales that are not even close to previously-set market expectations, with even the current mainstream poster-boy for VR, Sony's PSVR, showing adoption numbers that are as lowly as low can be. Even in their home-field, Japan, a country known for being filled with tech-savvy and tech-crazed customers, only 0.7% of the existing PS4 and PS4 Pro user-base has made the jump for a VR headset.

"Zoom and Enhance" to Become a Reality Thanks to Machine Learning

The one phrase from television that makes IT people and creative professionals cringe the most is "zoom and enhance" - the notion that you zoom into a digital image and, at the push of a button, it converts a pixellated image into something with details - which lets CSI catch the bad guys. Up until now, this has been laughably impossible. Images are made up of dots called pixels, and the more pixels you have, the more details you can have in your image (resolution). Zooming into images eventually shows you a colorful checkerboard that's proud of its identity.

Google is tapping into machine-learning, in an attempt to change this. The company has reportedly come up with a machine-learning technique that attempts to reconstruct details in low-resolution images. Google is calling this RAISR (rapid and accurate image super-resolution). The technology works with the software learning "edges" of a picture (portions of the image with drastic changes in color and brightness gradients), and attempts to reconstruct them. What makes this different from conventional super-sampling methods is its machine-learning component. A low-resolution image is studied by the machine to invent an upscaling method most effective for the image, in-situ. While its application in law-enforcement is tricky, and will only become a reality when a reasonably high court of law sets a spectacular precedent; this technology could have commercial applications in up-scaling low-resolution movies to new formats such as 4K Ultra HD, and perhaps even 8K.

Intel Unveils Strategy for State-of-the-Art Artificial Intelligence

Intel Corporation today announced a range of new products, technologies and investments from the edge to the data center to help expand and accelerate the growth of artificial intelligence (AI). Intel sees AI transforming the way businesses operate and how people engage with the world. Intel is assembling the broadest set of technology options to drive AI capabilities in everything from smart factories and drones to sports, fraud detection and autonomous cars.

At an industry gathering led by Intel CEO Brian Krzanich, Intel shared how both the promise and complexities of AI require an extensive set of leading technologies to choose from and an ecosystem that can scale beyond early adopters. As algorithms become complex and required data sets grow, Krzanich said Intel has the assets and know-how required to drive this computing transformation. In a blog Krzanich said: "Intel is uniquely capable of enabling and accelerating the promise of AI. Intel is committed to AI and is making major investments in technology and developer resources to advance AI for business and society."

NVIDIA Tesla P100 Available on Google Cloud Platform

NVIDIA announced that its flagship GPGPU accelerator, the Tesla P100, will be available through Google Cloud Platform. The company's Tesla K80 accelerator will also be offered. The Google Cloud Platform allows customers to perform specific computing tasks at an infinitesimally lower cost than having to rent hardware in-situ or having to buy it; by offloading your computing tasks to offsite data-centers. IT professionals can build and deploy servers, HPC farms, or even supercomputers, of all shapes and sizes within hours of placing an order online with Google.

The Tesla P100 is a GPGPU with the most powerful GPU in existence - the NVIDIA GP100 "Pascal," featuring 3,584 CUDA cores, up to 16 GB of HBM2 memory, and NVLink high-bandwidth interconnect support. The other high-end GPU accelerators on offer by Google are the Tesla K80, based on a pair of GK210 "Kepler" GPUs, and the AMD FirePro S9300 X2, based on a pair of "Fiji" GPUs.

AMD Radeon Technology Will Be Available on Google Cloud Platform in 2017

At SC16, AMD announced that Radeon GPU technology will be available to Google Cloud Platform users worldwide. Starting in 2017, Google will use AMD's fastest available single-precision dual GPU compute accelerators, Radeon-based AMD FirePro S9300 x2 Server GPUs, to help accelerate Google Compute Engine and Google Cloud Machine Learning services. AMD FirePro S9300 x2 GPUs can handle highly parallel calculations, including complex medical and financial simulations, seismic and subsurface exploration, machine learning, video rendering and transcoding, and scientific analysis. Google Cloud Platform will make the AMD GPU resources available for all their users around the world.

"Graphics processors represent the best combination of performance and programmability for existing and emerging big data applications," said Raja Koduri, senior vice president and chief architect, Radeon Technologies Group, AMD. "The adoption of AMD GPU technology in Google Cloud Platform is a validation of the progress AMD has made in GPU hardware and our Radeon Open Compute Platform, which is the only fully open source hyperscale GPU compute platform in the world today. We expect that our momentum in GPU computing will continue to accelerate with future hardware and software releases and advances in the ecosystem of middleware and libraries."

AMD Actively Promoting Vulkan Beyond GPUOpen

Vulkan, the new-generation cross-platform 3D graphics API governed by the people behind OpenGL, the Khronos Group, is gaining in relevance, with Google making it the primary 3D graphics API for Android. AMD said that it's actively promoting the API. Responding to a question by TechPowerUp in its recent Radeon Technology Group (RTG) first anniversary presser, its chief Raja Koduri agreed that the company is actively working with developers to add Vulkan to their productions, and optimize them for Radeon GPUs. This, we believe, could be due to one of many strategic reasons.

First, Vulkan works inherently better on AMD Graphics CoreNext GPU architecture because it's been largely derived from Mantle, a now defunct 3D graphics API by AMD that brings a lot of "close-to-metal" API features that make game consoles more performance-efficient, over to the PC ecosystem. The proof of this pudding is the AAA title and 2016 reboot of the iconic first-person shooter "Doom," in which Radeon GPUs get significant performance boosts switching from the default OpenGL renderer to Vulkan. These boosts aren't as pronounced on NVIDIA GPUs.

CryEngine to Support Vulkan This November, DX12 Multi-GPU Next February

Game developer CryTek is planning to implement Vulkan API support for its in-house game-engine, CryEngine. To be released in November 2016 as CryEngine 5.3, CryTek will implement Vulkan across platforms, including PC (Windows desktop/notebook), and mobile (smartphones, tablets). The decision to implement Vulkan could have been fueled by Google's decision to make Vulkan the primary 3D graphics API of Android.

CryTek will also expand its support for DirectX 12, which it implemented in March 2016. With CryEngine 5.4, scheduled to be released in February 2017, along the sidelines of the Game Developers Conference (GDC), CryTek is introducing support for DirectX 12 native multi-GPU; deferred shading in sandboxed viewports, and multi-threaded rendering in sandbox.

Google Readies New Operating System Codenamed "Fuchsia"

Google is reportedly working on a new operating system it codenamed "Fuchsia" on the project's Git repository. Some of the oldest comments read "pink + purple = fuchsia (a new operating system)." The Verge speculates that looking at the focus on lightweight code, Fuchsia could be a cross-platform operating system that unifies the Android and ChromeOS ecosystems. Another theory holds that the OS could drive the company's routers and IoT devices. The OS is based on Magenta, a heavily stripped down micro-kernel based on Linux. Magenta's lightweight design favors embedded applications.

DisplayLink Announces Native Support in Google Chrome OS

DisplayLink, the leading provider of USB graphics technology, today announced its docking stations and adapters work with Chrome OS Release 51 onwards. A demonstration of the native plug-and-display capability will be shown at Interop 2016, Las Vegas showcasing the latest Chromebooks from industry leaders such as Dell and HP. For a demo, visit the DisplayLink booth at Interop Las Vegas Expo, between May 4th and May 5th.

"DisplayLink is truly excited to announce native OS support in Google's Chrome OS from today onwards," said John Cummins, Senior Vice President Sales and Marketing. "No driver is required, just plug in any DisplayLink device and it just works. As Chromebooks have expanded across education and corporate markets, we've experienced strong demand to enable Chromebooks with the DisplayLink installed base of millions of devices. A Chromebook and DisplayLink multi-head docking station enables multiple monitors for a true productivity desktop experience. We are proud to have worked closely with Google to deliver this new functionality to customers worldwide."

High-end SLC SSDs No More Reliable than MLC SSDs: Google Study

A FAST '16 paper titled "Flash Reliability in Production: The Expected and the Unexpected," by Professor Bianca Schroeder of the University of Toronto, and Raghav Lagisetty and Arif Merchant of Google, studied the reliability data from millions of SSD drive-days over a period of 6 years, to come up with some very interesting conclusions on SSD reliability. One of the study's biggest findings is that high-end (read: enterprise) SSDs with single-level cell (SLC) NAND flash memory are no more reliable than cheaper multi-level cell (MLC) drives. Besides millions of drive-hours, the group also studied 10 different models of enterprise and consumer SSDs, from three different memory types - MLC NAND, SLC NAND, and eMLC NAND.

The study also shows that RBER (raw bit error rate) is a more dependable measure of reliability than UBER (uncorrectable bit error rate) mentioned in drive specs or datasheets. RBER increases slower than expected from wearout, and isn't correlated with UBER. However, the measured/real-world UBER is higher for SSDs than HDDs. This means that while SSDs are less likely to "fail" than HDDs, they're more likely to lose portions of their data. Keep your SSDs regularly imaged. Age, rather than usage, affects reliability of SSDs. A disturbing 30-80% of SSDs in the study developed at least one bad-block, and 2-7% of the SSDs developed at least one bad chip, within the first 4 years of deployment.

HP Unveils New Chromebook Designed for Education

HP Inc. today announced the HP Chromebook 11 G4 Education Edition (EE) -- a durable, lightweight Chromebook designed to meet the needs of students and educators. "The popularity of Chromebooks in the classroom offers a simple, secure, and manageable solution to enable technology-based learning," said Gus Schmedlen, vice president of Worldwide Education, HP. "With the HP Chromebook 11 G4 Education Edition (EE), we are bringing innovation, design and HP's legendary quality to students and teachers in a durable device built to survive the rigorous school environment while enabling students to achieve more both in and out of the classroom."

Because students can be some of the most demanding users when it comes to technology, HP designed the HP Chromebook 11 G4 EE with their environment in mind. At 20 mm thin and just 2.7 pounds, the fanless HP Chromebook 11 G4 EE is the thinnest rugged Chromebook for Education designed to pass MIL-STD testing. With rugged construction accents like co-molded rubber edges, the device passes HP's 70 cm drop test to help protect it from occasional bumps with lockers and drops from desks.

Qualcomm Announces its First Socketed Enterprise CPU

Qualcomm, which holds a ton of ARM SoC patents, and put them to good use with its Snapdragon line of SoCs for smartphones, tablets, and convertible notebooks, is foraying into enterprise computing market. The company is ready with its first prototype of a 24-core high-performance CPU based on the 64-bit ARM machine architecture. ARM-based processors are picking up momentum in the server and micro-server markets owning to their low cost, low cooling requirements, and high energy-efficiency; and Qualcomm wants a slice of that pie. Most enterprise Linux and FreeBSD distributors have versions of their server operating systems for the 64-bit ARM architecture, as do most popular server software providers.

The prototype 24-core CPU is socketed, and ships in a large land-grid array (LGA) package, much like Intel's Xeon chips. The first production chips will have a lot more than 24 CPU cores, said Qualcomm senior vice president Anand Chandrasekhar. As a proof of concept, Qualcomm assembled three server blades using these chips, which were running Linux with a KVM hypervisor, streaming HD video to a PC using a LAMP stack (Linux + Apache + MySQL + PHP) built with OpenStack. Qualcomm's target consumers are big Internet companies like Google and Facebook, which purchase hundreds of thousands of CPUs each year to cope with growing user- and content-traffic.

ASRock Unveils H2R HDMI 2-in-1 Router

There's the ordinary travel routers that function as their names suggest, and then there's this extraordinary new device that outdoes the rest of the gang - ASRock H2R (HDMI 2-in-1 router). Besides working as a travel router, it can also be used as an Ethernet adapter, or even an HDMI dongle substitute for Apple TV or Google Chromecast.

Imagine yourself on a lonesome odyssey. Weary and burdened from the excursion, you reluctantly relinquish and check in at a shabby hostel. Flipping through foreign channels mindlessly makes you feel even more disconnected. But deep down you know it isn't the solitude that's devouring your consciousness bit by bit. What you're facing is one of human's primal fears, fear of the absence of a strong and perpetual WiFi signal. Your only salvation lies within ASRock H2R and a functioning RJ45 LAN cable.

TP-LINK and Google Collaborate to Launch OnHub, a Router for a New Way to Wi-Fi

TP-LINK, a leading global provider of consumer and business networking products, has collaborated with Google to introduce OnHub, a router for the new way to Wi-Fi. OnHub is a new kind of router designed to keep up with the latest technology in the home, and help make Wi-Fi faster, more secure, and easy to use.

OnHub addresses some of the most significant challenges associated with Wi-Fi today. It's designed to be out in the open, where it works its best. It has fewer wires, a shell to keep cords tidy and lighting that is subtle and useful. OnHub's innovative antenna design combined with smart software continually work to enhance users' Wi-Fi connection. With its extensive router heritage, TP-LINK's expertise was an integral contribution to OnHub's design, in particular its unique circular antenna with 13 built-in, hidden antennas that reduce network interference and optimize network connectivity.

Lenovo Launches ThinkCentre Chromebox

Lenovo today, announced at its Accelerate 2015 Partner Forum in Las Vegas, the newest addition to the ThinkCentre Tiny business desktop family: the ThinkCentre Chromebox. Purposefully-designed for education and small business users looking to leverage the benefits of a cloud-based solution. This space-saving, one litre desktop is versatile, easy to manage and has a full ecosystem of optional accessories while Google's Chrome operating system offers a wide range of easy to use applications to learn, share, and collaborate in a highly secure environment. Furthermore, the new ThinkCentre is the first and only Chromebox on the market that can combine with the ThinkCentre Tiny-in-One to instantly offer a 23-inch all-in-one experience.

ThinkCentre Chromebox helps education institutions and small businesses who want to deploy secure and easy to manage technology within manageable budgets. The simplicity and flexibility of Chrome OS devices offer a fast and easy way to manage computing and provide access to the web's vast education and collaboration resources. Teachers and IT Managers can also take advantage of centralized device management providing asset tracking, easy deployment of new applications, system updates or enabling safe-browsing policies for users through a simple management console.

Google Unveils the 2015 Chromebook Pixel

Two years ago, Google introduced the first Chromebook Pixel. The idea was to bring together the best in hardware, software and design to inspire the next generation of Chromebooks. It's been exciting to see how the entire range of Chromebooks-from classroom-proof to high-end-has made a difference to people at school, at home, and at work. Today, we're introducing an updated and more powerful Pixel to fuel the imaginations of another wave of Chromebook enthusiasts. Plus, we've created a new, online Google Store where you can get the Pixel and other devices made with Google, all in one place.

These days, packing for a trip means remembering to bring all your different chargers-for your phone, laptop, tablet, watch, etc. We think you should be able to use just one charger for all your electronics. So for the new Pixel, we've joined forces with some of the biggest names in the industry to create a new standard for charging, called USB Type C. The Pixel is one of the first products to launch with this new standard, with more Chromebooks and Android devices following suit soon.

Lenovo Completes Acquisition of Motorola Mobility from Google

Lenovo and Google announced today that Lenovo's acquisition of Motorola Mobility from Google is complete. The acquisition of the Motorola brand and Motorola's portfolio of innovative smartphones like Moto X, Moto G, Moto E and the DROID series, as well as the future Motorola product roadmap, positions Lenovo as the world's third largest maker of smartphones.

Lenovo will operate Motorola as a wholly-owned subsidiary. Motorola's headquarters will remain in Chicago. With the completion of the acquisition, Lenovo welcomes the addition of a new portfolio company with nearly 3,500 employees around the world - including about 2,800 in the U.S. - who design, engineer, sell and support Motorola's outstanding devices.

HP Unveils Five New Innovative and Stylish Consumer Products for Holiday

HP today announced a new lineup of sleek consumer PCs including, two new powerful HP ENVY x2 detachable PCs designed to deliver a notebook experience for productivity, but quickly transform to a tablet for entertainment and apps; the ultra-portable HP Pavilion x2 detachable PC designed for customers who want to simplify their life with a single device that transforms from tablet to laptop; and two new colorful HP Chromebooks that bring the power of the Chrome OS for a fast, simple, protected internet experience.

"Customers have told us they want devices that offer flexibility and performance while reflecting their personal sense of style," said Mike Nash, vice president, Product Management, Consumer Personal Systems, HP. "The products we are announcing today include innovative designs, vibrant color options, choice of operating system and computing power to enable the way that customers communicate, play and live."
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