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Square Enix Announces FINAL FANTASY TACTICS - The Ivalice Chronicles

One of the greatest games in the entire FINAL FANTASY series is back! FINAL FANTASY TACTICS - The Ivalice Chronicles releases September 30th for PS5, PS4, Nintendo Switch, Nintendo Switch 2, Xbox Series X|S, and PC via Steam. This enhanced version has been created by a team composed of both original team members and new developers, and features everything that made the 1997 PlayStation original so acclaimed. That includes the epic story, the satisfyingly strategic battles and the flexible job system—but it also adds new content and features that make the game even more fun to play. We'll go into those new additions shortly, but first, for those new to the game…

What is FINAL FANTASY TACTICS - The Ivalice Chronicles?
FINAL FANTASY TACTICS - The Ivalice Chronicles is a tactical RPG that tells the true history of a troubled land. Following the death of the king, a mere boy of two ascends the throne. That means whoever is named regent essentially rules the land. Two dukes vie for the position—Goltanna the Black Lion and Larg the White Lion. These powerful figures are destined to clash, and the resulting conflict would become known as the War of the Lions.

GeForce RTX 5060 8G CYCLONE OC SKU Signals Modern Revival of MSI's CYCLONE Card Series

In 2025, MSI and ASUS seem to be actively engaged in a graphics card product range competition. So far, the Taiwanese manufacturers have launched multiple barebones/budget, mid-range, sub-flagship, and ultra-premium graphics card designs—mostly spanning NVIDIA's GeForce RTX 50-series. At Computex 2025, MSI unveiled a compelling "Retro Line"—by pulling from its back catalog, the veteran hardware firm can deploy extra varieties and flavors for the modern era. Certain PC hardware enthusiasts will have fond memories of MSI's mid-2000s graphics card portfolio—in particular, single-fan model options. VideoCardz has highlighted a pleasing ultra-compact form factor revival; powered by Team Green's GB206 "Blackwell" GPU. At the time of writing, MSI's PR department has not published any promo material.

Instead, a dedicated product page describes a prime "Retro Line" offering: "Cyclone is back. A legacy reborn for a new era—MSI CYCLONE returns with a frosted snow camo design that blends nostalgic charm with modern aesthetics, along with high-efficiency cooling performance." The brand's GeForce RTX 5060 8 GB CYCLONE OC SKU appears to be distinct from a similarly proportioned demonstration unit (presented at Computex, with an integrated display). Unlike their single-fan GeForce RTX 5060 8G INSPIRE ITX card design, MSI's updated CYCLONE model features an open-plan layout. According to an official description: "(our) thermal design concept mirrors the power of a cyclone storm, featuring an advanced aluminium-extruded sunflower radiator, dense fins, and two high-efficiency heat pipes that rapidly dissipate heat from the GPU and surrounding components." Apparently, this diminutive cooler is robust enough to temper an overclocked GPU.

Square Enix Explores the Legacy & Modernizations of their Dragon Quest Franchise

Dragon Quest is the beloved series that's widely credited for founding the entire JPRG (Japanese role-playing game) genre. Every year, fans around the world (usually) celebrate Dragon Quest Day on May 27-the release date of the very first game in 1986. And so: Happy (belated) Dragon Quest Day! Whether this is your first time hearing about the series or you're a longtime fan, it's the perfect day to step into the world of these amazing games! So, celebrate with us as we tell you all about the wonders of Dragon Quest.

Introducing Legendary Creators
The Dragon Quest franchise was brought to life by a trio of legendary creators. Yuji Horii is the visionary game designer and creator of the series and has shaped its direction since the original title's release in 1986. The distinctive character designs were crafted by the late Akira Toriyama, the world-renowned manga artist. Complementing visuals and storytelling is the iconic music composed by the late Koichi Sugiyama. Together, these three pioneers established a legacy that continues to inspire RPGs today, and each of their specific elements have become the defining traits of the Dragon Quest experience.

Saber Interactive Announces World War Z VR - Launching on August 12

The swarms are back for more in World War Z VR! Coming to Meta Quest and Steam VR on August 12. World War Z VR is a new first-person experience designed from the ground up to capture the series' legendary scale and action for long-time fans and VR enthusiasts alike. The gameplay mechanics of the original World War Z game have been fully reimagined for VR to deliver a gripping sense of realism and excitement with each moment.

Take on hordes of undead across vast environments in three unique locations: New York, Tokyo, and Marseille. Customize your challenge to suit your playstyle with a variety of characters, weapons, perks, and difficulty settings to choose from. A special bundle that includes both the new World War Z VR and the original World War Z is also available to pre-order today!

S.T.A.L.K.E.R.: Legends of the Zone Trilogy Enhanced Edition Available Now on PC & Consoles

S.T.A.L.K.E.R.: Legends of the Zone Trilogy Enhanced Edition is now available on Steam! Shadow of Chornobyl, Clear Sky, and Call of Prypiat get a refresh with enhanced graphics, next-gen console optimizations, and broader modding support. The trilogy receives a visual upgrade across all platforms, featuring improved lighting with godrays, screen space reflections, and global illumination for a more immersive experience. Textures and 3D models for NPCs, weapons, and environments are enhanced, with advanced shaders for water and wetness effects and updated skyboxes for a dynamic world. 4K pre-rendered cinematics sharpen storytelling, and an adjusted FOV improves combat visibility.

PC players gain Steam Deck optimization, Steam Workshop access for mods, cloud saves for progress backup, and full gamepad support. For PC, to thank our loyal fans, owners of the original S.T.A.L.K.E.R. games get the Enhanced Editions free, and buyers of the Enhanced Editions receive the original versions included.

Ubisoft Publishes Updated Rainbow Six Siege PC and Console Specs - Effective from June 10

Siege X is coming on June 10 to PS5, PS4, Xbox Series X|S, Xbox One, Amazon Luna, and PC via Ubisoft Connect and Steam. While it's a major free upgrade for anyone who owns Rainbow Six Siege, the Siege X update introduces Free Access, allowing new players to experience the tactical action of Siege for free in Unranked, Quick Match, and the all-new 6v6 Dual Front mode.

In Dual Front, attacking and defending Operators join forces, opening up new opportunities to synergize with clever gadget combinations as your team fights to secure enemy zones while defending your own. Plus, Dual Front allows you to respawn, letting you get back to the action quickly. For the best performance on your platform of choice, here is the full list of available PC and console specifications:

Gears of War: Reloaded Arriving This Summer - Launching on PC, Xbox Platforms & PS5

Gears of War: Reloaded is a celebration of one of gaming's most iconic franchises. Featuring 4K resolution, 120 FPS support, and the ultimate multiplayer experience with cross-progression and cross-play, across all platforms, this is the definitive way to experience the game that started it all. As we approach the 20th anniversary of Gears of War in 2026, we're reflecting on what this franchise means. It's about the stories we've told, the friendships we've built, and the unforgettable moments we've shared together. With Gears of War: Reloaded, we're opening that door to more players than ever.

A Modern Classic Goes Multiplatform
Originally released in 2006, Gears of War: Reloaded brings the full experience forward once again—enhanced for the latest hardware across multiple platforms, introducing the Gears of War franchise to a new generation of players. Developed by The Coalition in partnership with Sumo Interactive and Disbelief, Gears of War: Reloaded launches August 26, 2025, for $39.99 SRP on Xbox Series X|S, Xbox PC, Xbox Cloud Gaming, PlayStation 5, and Steam, and arrives on day one with Game Pass Ultimate or PC Game Pass. Play on Xbox Series X|S and Xbox PC with Xbox Play Anywhere. Gears of War: Reloaded includes the full breadth of content from the Gears of War: Ultimate Edition, delivering the most complete version of the original game to date. Players will gain immediate access to all post-launch downloadable content at no additional cost—this includes the bonus Campaign act, all multiplayer maps and modes, and a full roster of classic characters and cosmetics unlockable through progression.

11 bit studios Announces Frostpunk 1886, a Recreation of Their Original Game

The journey so far: while the road ahead of Frostpunk 2 is filled with Free Major Content Updates, a console launch, and DLCs—and we're extremely excited to show you in what ways our grand strategy / society survival game can still surprise you—we've also always wanted to continue our work on the city-builder survival experience that is Frostpunk 1. Both titles will continue to evolve side by side, offering players diverse and engaging gameplay experiences.

Looking back into the future
As our internal Liquid Engine, that the first game was created on, is no longer in development, we've been looking for other ways to further expand upon Frostpunk for years now. When working on Frostpunk 2 in Unreal Engine 5, the limitations of our own Engine became that much more apparent, but it also made us realize we could finally go back to when it all began—the moment the Great Storm came over New London in 1886. With that in mind, we're extremely excited to announce that we've already started development on a new Frostpunk project—one that recreates the experience of the original game in UE. That is also why we went for Frostpunk 1886. Let us know what you think about it in the comments!

Bethesda Celebrates Surprise Launch of The Elder Scrolls IV: Oblivion Remastered

It's been thrilling for all of us here at Bethesda to revisit a game so close to our hearts with Oblivion Remastered. When we started this project in 2021, we aimed to breathe new life into a chapter of The Elder Scrolls that set the path for so many of our games after it. We never wanted to remake it—but remaster it—where the original game was there as you remember playing it, but seen through today's technology.

We were so fortunate to work with an unbelievable team and partners at Virtuos. Even though we had worked together before, we had never attempted something on this scale. Every piece of art, animation, special effects, and part of the world would be remastered. Some new voices would be recorded, while keeping the originals there as well. Game systems were updated to feel better in your hands. Leveling systems modified for smoother progression and balance. We looked at every part and carefully upgraded it. But most of all, we never wanted to change the core. It's still a game from a previous era and should feel like one.

The Elder Scrolls IV: Oblivion Remastered Launches Today - Available on PC, Xbox X|S & PS5

The "walkout" moment is a staple of Bethesda Game Studios' titles, and there are few that have stuck with me as much as emerging from the sewer-set tutorial of The Elder Scrolls IV: Oblivion. That makes it all the more incredible, 19 years later, to see it in thoroughly modern form in The Elder Scrolls IV: Oblivion Remastered—which arrives today. I watch as a newly-built character loads into the wide open world of Cyrodiil (R.I.P. Emperor Septim)—they turn to see the landscape I know so well in new and improved form. Mist wreathes around the top of nearby mountains, seen again in distorted reflections on the wholly reworked water below. A sunrise cuts across the world, casting long shadows across gorgeous new foliage. Behind me, an even more imposing Imperial City stands proudly, blotting out the horizon behind it. And then, we're interrupted by an unscripted attack from a Mud Crab. It might look all-new, but this is Oblivion alright.

Oblivion Remastered—All the Updates
Oblivion Remastered comes to Xbox Series X|S, PC (via Steam and the Xbox App for Windows PC) and PlayStation 5. It's also available day one with Game Pass and, with Xbox Play Anywhere, one purchase on an Xbox platform means you can play on Xbox consoles, Windows PC, and cloud with full cross-entitlements and cross-saves. Designed in co-operation with the remaster specialists at Virtuos, Oblivion Remastered keeps the core of the original game intact (and includes the Knights of the Nine and Shivering Isles expansions), but drapes it in an incredible new visual style, powered by Unreal Engine 5. Alongside 4K resolution, 60 frames per second performance, all-new textures, lighting effects, and landscape improvements, the game also updates everything from character, spell, and weapon animations, to dynamic time of day and weather effects.

Bend Studio Lead Discusses Days Gone Remastered's Speedrun & Permadeath Modes

Welcome—or welcome back—to Days Gone, Bend Studio's sprawling open-world adventure-survival epic. In this PlayStation 5/PC remaster launching April 25, you'll once again be able to enjoy Deacon St. John's journey across the gorgeous natural beauty of the Oregon wilderness-provided you can deal with the mind-boggling amount of mutant Freaker monstrosities that want to shred you into tiny little chunks. We reached out to Kevin McAllister, Creative and Product Lead at Bend Studio, for some additional details about the anticipated remaster, including its notable new additions. So grab your survival gear, gas up your bike, and read on to hear about how Days Gone is better than ever on the PlayStation 5 (and PC).

Back in the days
We first asked how Bend Studio feels about revisiting their flagship game: "Days Gone is a special game for us," says McAllister. "It's a special game to our players, too. We got the opportunity to remaster a game that we released originally on the PS4 in 2019 and ported to the PC in 2021. Six years after the original, technology has improved-we have the power of the PS5 now. There was a lot more we could do to showcase the game's potential." We then asked about how the PlayStation 5's capabilities are enhancing the Days Gone experience. "The graphical improvements we've made-you'll see the difference," McAllister explains. "There's increased lighting, increased shadow quality, increased fog depth. For example, nighttime is now darker; the moon is more natural-looking. The blue sky is more natural, too-Days Gone is a very realistic-looking game. And we've taken that to a new level with the PS5." Sounds like a great fit for the remaster's new-and-improved Photo Mode, with more lighting options and instant day-and-night switches for beautiful environmental photography.

"Elder Scrolls IV: Oblivion Remake" Screenshots Leaked, "Shadow Drop" Reportedly Happening This Month

Rumors of a forthcoming "Elder Scrolls IV: Oblivion Remake" launch popped up online last month; as predicted by NatetheHate. The veteran leaker—of video games industry inside info—proposed a public unveiling; scheduled in at some point within a March to April window. Since then, data miners have combed through various web presences—including Virtuos' online site. Going back to 2021, leaks suggested that this Chinese contract development house was deeply involved in the reimagining/modernizing of Bethesda's 2006 smash-hit.

Yesterday, Giant Bomb's Jeff Grubb posited that a formal introduction of the alleged "Elder Scrolls IV: Oblivion Remake" will happen "next week." Insiders reckon that the Unreal Engine 5-powered game will launch on "Xbox, PS5, PC, and Game Pass." Virtuos seems to be preparing itself for an imminent announcement; as evidenced by Elder Scrolls fans compiling leaked screenshots and promotional imagery within an Imgur album. Familiar locations and character designs are visible in gameplay captures. One visual "portfolio" grab compares the speculated new version to Bethesda's original build (2006 vs. 2025).

Talos Principle: Reawakened Out Now, Croteam Delves into "Making a Remaster Matter" Discussion

Wow! The Talos Principle: Reawakened is out now on PC (Steam), Xbox Series X|S, and PlayStation 5. It's been an incredible journey to this point. One that we wanted to take for several years now, because we felt like The Talos Principle—even if it stands the test of time—deserves to become something more.

When we set out to create Reawakened, we asked ourselves: what would we like to see in a remastered game, if we were buying one? An updated version of the game, sure, but what else makes this kind of project exciting? Behind-the-scenes commentaries and the Puzzle Editor were one answer, but what about returning to the world and story of the game itself? What about more puzzles? Another story to join the main game and Road to Gehenna?

The Talos Principle Reawakened is a "Complete Modernization" of Croteam's 2014 Classic

We're excited to reveal that The Talos Principle Reawakened is not just a remaster, but a complete modernization of our 2014 classic, carefully redesigned for 2025 gaming standards. Because, let's be honest games today aren't just about deep thinking and careful exploration. No, no, no. We—at Croteam and Devolver Digital—know that in today's gaming landscape, engagement is king and effort is optional. So, we've made sure our remaster aligns with modern industry standards: maximum retention, minimum thinking! Check out all the new features in the video below.

The Talos Principle: Reawakened introduces new content, enhanced gameplay, and a gorgeously upgraded presentation. Relive the critically acclaimed expansion Road to Gehenna and dive into an all-new chapter, In the Beginning. Discover the story of Alexandra Drennan, as she faces profound existential questions while orchestrating the Simulation's first critical test, challenging players to think deeply about the human condition. Rebuilt with Unreal Engine 5, the Simulation world you remember is now more immersive and detailed than ever before. Enhanced lighting, textures, and environmental design breathe new life into every corner of the game, alongside modernized quality-of-life updates that maintain the vision of the original classic.

Frogwares Teases Upcoming Launch of The Sinking City: Remastered on PC & Modern Consoles

Charles Reed returns to Oakmont, a city drowning in supernatural mystery and eldritch terror—now fully remastered with Unreal Engine 5! Coming soon to PC, PS5 and Xbox Series, including a free upgrade for existing owners. Check out some more comparison screenshots in 4K! In the 1920s, on the East Coast of the United States, a half-submerged city is gripped by supernatural forces. You're a private investigator, uncovering the truth of what has possessed the city and corrupted the minds of its inhabitants... and yours.

Don't Forget!
The Kickstarter for The Sinking City 2 is ending in just five days! Help us reach our next exciting stretch goal: introducing a brand new, terrifying version of the Shoggoth. You can also grab The Sinking City as an add-on through our campaign. Your support makes a huge difference!

ATLUS Announces RAIDOU Remastered: The Mystery of the Soulless Army, Arriving June 19

Hello Raidou fans, we're pleased to announce RAIDOU Remastered: The Mystery of the Soulless Army! Unleash the supernatural in a thrilling detective adventure set in a fantastical era of 1930s Tokyo. Play the action JRPG remaster in a brand-new way with revamped visuals, QOL changes, an overhauled battle system, and much more!

The Return of Raidou Kuzunoha | World Spotlight
Want to dive deeper into the world of Raidou? Watch "The Return of Raidou Kuzunoha | World Spotlight," a special spotlight video now live on our YouTube channel (check it out after the jump). This 22-minute showcase details the game's setting, enhancements from the original version, as well as an interview with Director Kazuyuki Yamai.

Nightdive Studios Announces June 26 Launch of System Shock 2: 25th Anniversary Remaster

Developers at Nightdive Studios will be the first to tell you no two projects are alike. Nowhere is this more true than the soon-to-be-released remaster of System Shock 2. Announced six years ago as System Shock 2: Enhanced Edition, Nightdive reannounced the project under a new name—System Shock 2: 25th Anniversary Remaster. This name change offered eagle-eyed fans a clue as to the remaster's release window, which is only accurate preceding August 11 when System Shock 2 celebrates its 26th birthday. Sure enough, during today's MIX Spring Showcase, Nightdive shared the exciting news that System Shock 2: 25th Anniversary Remaster will release on June 26. As exciting as it's been for System Shock fans to hear they'll soon be able to play Nightdive's long-awaited System Shock 2 remaster, one key question remains: why did it take six years?

Good things take time
Nightdive has been chipping away at its remaster of System Shock 2 in the years following its announcement, working on it in conjunction with other projects. While many of these harbored their fair share of challenges, System Shock 2 was unique in regards to the number and type of complexities the team encountered. One of the biggest according to Nightdive developer Alex Lima was a lack of access to the game's complete source code. To piece everything together, "extensive reverse engineering" was required. "The codebase is a complex amalgamation of various legacy libraries developed by Looking Glass, along with some more recent contributions from both Irrational Games and Looking Glass," Lima explains. "There's virtually no consistent coding standard. As a result, we had to depend extensively on debugging and breakpoints to understand its functionality."

MySims: Cozy Bundle Available Now on PC, Maxis Working on Steam Deck Compatibility

Pick up MySims: Cozy Bundle and rediscover the charm of two classic MySims games. Use your imagination to rebuild a town in MySims and help a cute magical land become an even better place in MySims Kingdom. There are stories to uncover, locations to explore, and lots of characters with big personalities to have fun with. Meet funny, friendly characters filled with personality! Some will be with you the whole time, and others you'll meet as you play and explore. Help them, give them gifts, and become friends (or even BEST friends!) as they inspire you to get even more creative. You're not only building houses, you're building communities of memorable, adorable townies!

Sul Sul, MySimmers! MySims is now available on Steam! We have loved bringing this game to you on Switch, so we're excited that PC gamers now get to enjoy the same levels of cozy customization. But we aren't done *just* yet. We have also been working hard on a couple new additions that will be coming to PC soon…. Stay tuned for more updates…

Aspyr & Saber Discuss Tomb Raider: The Angel of Darkness Remastered

Accused of murdering her former mentor, Werner Von Croy, Tomb Raider: The Angel of Darkness follows Lara Croft as a fugitive, unraveling an intricate web of secret societies locked in a centuries-long shadow war. Though initially divisive, The Angel of Darkness has developed a cult following over the years, with fans becoming digital archaeologists, delving into its cut content and unrealized potential.

Tomb Raider IV-VI Remastered aims to realize the full potential of The Angel of Darkness by restoring much of the content originally envisioned for the game. The developers from Saber and Aspyr have focused on reintroducing elements that fans have long celebrated, enhancing the experience of this cult classic.

Square Enix Artist Discusses Rebirth's Modernization of Final Fantasy VII 3D Assets

It'd be fair to say Final Fantasy VII Rebirth's next-gen makeover of characters, monsters, and more from the 1997 original has been a spectacular glow-up. The modern console era has returned an iconic cast and world to us with a level of realism in gameplay that even pre-rendered cutscenes over 25 years ago couldn't match. We asked Square Enix if they could crunch some numbers and share some insight into the changes nearly three decades of technological advancement have wrought. Here, main character modeler and lead character artist Dai Suzuki walks us through a selection of characters, creatures, weapons, and more.

Dai Suzuki: When people think of Cloud, most think of his gigantic sword and his unique hairstyle. Because it is so iconic, we needed to put special effort into creating Cloud's hair for Final Fantasy VII Remake, to properly express his personality. The hair was an extremely high-priority element and in fact accounted for half of the total polygon count for the whole model. In Final Fantasy VII Rebirth, the hardware has been changed to PS5, allowing for a higher polygon count to be used than in Final Fantasy VII Remake.

GlobalFoundries and Biden-Harris Administration Announce CHIPS and Science Act Funding for Essential Chip Manufacturing

The U.S. Department of Commerce today announced $1.5 billion in planned direct funding for GlobalFoundries (Nasdaq: GFS) (GF) as part of the U.S. CHIPS and Science Act. This investment will enable GF to expand and create new manufacturing capacity and capabilities to securely produce more essential chips for automotive, IoT, aerospace, defense, and other vital markets.

New York-headquartered GF, celebrating its 15th year of operations, is the only U.S.-based pure play foundry with a global manufacturing footprint including facilities in the U.S., Europe, and Singapore. GF is the first semiconductor pure play foundry to receive a major award (over $1.5 billion) from the CHIPS and Science Act, designed to strengthen American semiconductor manufacturing, supply chains and national security. The proposed funding will support three GF projects:

Star Ocean: The Second Story R - Devs Outline Modernization Process

Hello everyone - my name is Kei Komaki, I am the producer and together with Yuichiro Kitao, Development Producer and Director we want to give fans and newcomers a deep dive into the development process of Star Ocean The Second Story R! This brand-new remake of the classic PlayStation-era RPG launches for PS5 & PS4, Nintendo Switch and PC (Windows) on November 2, and expands the original adventure with revamped mechanics, a rearranged soundtrack with new music, and a bold new 2.5D art style. The whole team has put their heart and soul into this epic adventure, so as the game launches, I thought I'd take you behind the scenes and explain how we approached the challenge of remaking such a beloved game.

The remaster takes off
The first thing you may be wondering is: why remake Star Ocean The Second Story at all? The simple answer is that the fans continually requested it. Even as we continued to develop new instalments in the series, such as 2022's Star Ocean The Divine Force, fans kept asking for the return of Star Ocean The Second Story. This year is the 25th anniversary of the game's original release, so naturally we started thinking about what we could do to mark the occasion. At the time, I was lucky enough to meet Yuichiro Kitao from Gemdrops, Inc., who would go on to work on the development. We discussed the project, and he quickly got on board with the idea of a remake.

Microsoft Aims to Modernize its Upcoming Windows 12 with Modular Design

Insider sources at Microsoft have spoken of continued efforts to modernize the core of its operating system, with the work-in-progress Windows 12 cited as the ideal candidate for substantial updates. The engineering team is reported to be integrating a modular design, which will allow for a reduced operating system footprint - similar in principle to ChromeOS. According to a Windows Report article the operating system development team is hard at work on a spiritual successor to the abandoned Windows Core OS project. Their newest effort is reported to be called "Windows CorePC" and Microsoft is aiming to hit the same goals it set for its Windows 10X edition, which was cancelled in mid-2021, but they will also target native support for legacy applications on devices that require necessary access.

Windows Core OS was shutdown after years of development and internal testing - it was hoped that a modular Universal Windows Platform-first (UWP-F) operating system would be more lightweight and gain stronger security features, as well as greater access to regular updates. The inside sources stated that Windows Core OS will not be developed any further, at least not for desktop computer purposes. The Microsoft team is anticipating that its new CorePC project will lead onto new configurations of Windows that feature a capability of scaling up and down depending on hardware variations. Windows PCs and devices, in some user case scenarios, do not require full breadth of legacy Win32 application support. CorePC will enable different configurations of Windows to be installed on a custom basis.
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