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Battlefield V Update: Tides of War, Chapter 1: Overture Was Delayed, Live Now

For Electronic Arts when it rains, it pours, as Battlefield V continues to experience a multitude of issues. The various controversies and problems that plagued the game leading up to its release were terrible enough. Now with numerous bugs such as audio issues to squash along with balancing of guns and gadgets, DICE remains unable to catch a break. They have now discovered yet another problem, this time resulting in the delay of their first Tides of War content update "Chapter 1: Overture." This particular update was to deliver the new Panzerstorm map, vehicle visual customization options, The Last Tiger War Story, and the practice range among other things. All this new content will still be released but when that is is currently unknown.

DICE expects the delay to be a short one, but no official date for the launch has been set.

Update (5th Dec, 10:00 UTC): The update is now live and distributing via Origin.

Update (5th Dec, 14:30 UTC): We have just posted a detailed performance review of this patch across all three RTX graphics cards, at three resolutions each. To summarize, the performance gains are big enough that the RTX 2080 Ti can comfortably handle 4K again, and RTX 2080 be capable of 4K with some riders.

Epic Games Store to Launch Soon, Developers to Receive 88% of Revenue

With more and more companies creating their very own digital storefronts in the PC gaming space, it was only a matter of time until Epic Games threw their hat into the ring. With an announcement posted today, by Tim Sweeney the Epic Games store is now officially a reality. The new digital storefront will be made available for PC and Mac to start with, while other platforms will be added throughout 2019. In regards to games available on the platform, Epic will offer Fortnite alongside a set of hand-curated titles at launch. What those games might be is currently unknown.

Delivering a shot across the bow at Steam and their 30% revenue cut, Epic's game store will instead only take 12%, resulting in developers earning 88% of sales revenue. If they are using Unreal Engine the 5% engine royalty will be waived by Epic and instead is factored into their original 12% take. Putting that into perspective, an Unreal Engine based game released on Steam currently gives developers only 65% of the revenue with Steam earning 30% and Epic 5% due to engine royalties. Going from 65% to 88% is a significant increase in earnings, and it doesn't matter what game engine a developer uses, the revenue split will remain the same. This should leave developers quite happy since they are not limited by game engine choice and Epic benefits from a vastly increased selection of titles they can offer in their digital store.

HTC and McLaren Launch Special Edition VR Headset With New Racing Sim

After forming a partnership back in May of this year, HTC and McLaren are now seeing their cooperation pay off with the launch of a Limited-Edition HTC VIVE Pro headset ahead of the Abu Dhabi Grand Prix that takes place this weekend. The overall goal for this launch is to give fans a "unique experience that can't be had watching on television" according to Alvin Wang Graylin, HTC's China president. The racing simulation released with the headset is rFactor 2 Mclaren Edition, which is based on rFactor 2 and was produced by Studio 397. This particular version allows users to race classic cars from the British team's history. As expected it sports a full day-night cycle along with dynamically varying weather, which pairs well with the "real-road" technology that changes grip characteristics as more cars drive on the track. The most prominent new feature to be added with this release is the inclusion of mixed class road racing. The game is available now but requires a Viveport subscription.

Bethesda Continues to Struggle With Fallout 76, Refunds Now a Possibility

With the release of Fallout 76 a week ago, Bethesda continues the tradition of releasing buggy games that are full of glitches and issues. These problems are always expected to come from Bethesda; typically the game is still fun however unlike previous titles, Fallout 76 is has been universally panned by gamers and critics alike. At this point, some of the bugs, exploits, and problems are just hilariously bad. Tools such as Nukacrypt are already available online, using only a partial code it can decrypt the in-game nuclear launch codes drastically speeding up the overall process. Keeping with nuke theme, players working together were able to crash a Bethesda server by launching three nukes simultaneously. There are more glaring examples but when you add them to the laundry list of problems its begins to look pretty bad even for Bethesda.

Then there is Brogadyn on Reddit, who for a week now has been stuck in a semi-god mode. Usually that would be something to rejoice about but in this case, has caused many issues with the game's mechanics as the player is seen to have 0 HP. Worse yet, Bethesda has been dragging their feet when it comes to looking into the problem with Brogadyn speculating that they could reproduce the issue based on the circumstances in which the issue occurred. When you consider all this along with the general bugs, glitches, and problems that are typically a minor annoyance, you end up with a game that likely should have stayed in beta.

Civilization VI Adds Climate Change With Gathering Storm Expansion

Sid Meier's Civilization VI will get its next expansion dubbed Gathering Storm on February 14th, 2019. This latest expansion will add nine new Civs to play as, along with new buildings, mechanics, and technologies, which are all par the course for a Civilization expansion. What is different here is the focus on mother nature's wrath, with natural disasters being a major part of the game. Catastrophic volcanic eruptions and earthquakes will become moments of crisis, destroying or damaging nearby cities. This on top of the issues carbon and pollution will inflict on the general environment to the point you can actively seek to destroy it yourself as a means to negatively impact other Civs. Meanwhile, they have options at their disposal with which to try and thwart your evil plans, including using expanded diplomacy options brought into play by the World Congress, which also makes a reappearance in this expansion.

Rather than using the environmental issues as a gimmick, Firaxis has instead tied it into the core gameplay. Players will now generate carbon as they use fossil fuels throughout the ages, for example, coal during the industrial revolution. As fossil fuels usage rises so will carbon, thus the race for renewable energy becomes more important as the issues related to climate change will start to have a far more significant impact, such as the flooding of coastal settlements and resource wars over dwindling fossil fuel reserves. It is at this point, you can opt to go to war in an effort to conquer your neighbors and take their fossil fuel reserves, or you can take on the worst polluters to save your sinking settlements and postpone the inevitable. In Civilization VI: Gathering Storm the choice is yours. You can view the announcement trailer below and first gameplay trailers at source below.

Red Dead Redemption 2 Achieves Entertainment's Biggest Opening Weekend of All Time

(Editor's Note: Now isn't this beautiful. We could likely coin a "single player gaming isn't dead" hashtag right out of this one, for sure. What's more impressive is that this particular Rockstar release has only targeted current-gen consoles, leaving out a huge, booming slice of the market - PC Gaming. Let's forget the fact that it isn't all that hard to have a more powerful PC than any of the top consoles on the market today... But well. let's not be salty. here's hoping that Rockstar taps into our own PC gaming market so we can have a shot at Red Dead Redemption 2 as well. Kudos for the company for the apparently amazing world they've built.)

Rockstar Games is proud to announce that the critically acclaimed Red Dead Redemption 2 has achieved the single-biggest opening weekend in the history of entertainment. With over $725 million in worldwide retail sell-through during its first three days, Red Dead Redemption 2 is the second-highest grossing entertainment launch of all time next to Rockstar Games' previously released title, Grand Theft Auto V, which achieved over $1 billion in retail sell-through in three days.

Telltale Games Enters Majority Closure, Walking Dead Finale Reportedly Cancelled

In what will likely hit more than a few PC gamers hard, Telltale Games- the studio behind The Walking Dead, The Wolf Among Us, Tales From The Borderlands and more- will be closing. The studio currently maintains only a skeleton crew of 25 out of what once was an estimated 250 employees at peak. Sadly, the employees that were let go received no severance pay, while those remaining have been tasked with completing a single final project. Reports as to the final project are conflicting, but it appears to be the Minecraft Story Mode project for Netflix. Either way, it is the studio's last gasp as it attempts to fulfill various obligations. Meanwhile, projects like The Walking Dead final season, The Wolf Among Us 2 and others have been outright canceled.

With the whirlwind of activity surrounding the closure is still ongoing, the hashtag #TelltaleJobs on Twitter has currently begun to take off with offers from various studios letting former Telltale staff know they should apply. These studios include, but are not limited to ZeniMax Online Studios, Sony Santa Monica, PUBG corp, Gearbox and many more. While Telltale Games have been experiencing some troubles over the last year or so, its closing was still unexpected. More pressing is, what happens next for those that purchased the entire final season of The Walking Dead- with only one episode out, there is no word yet on what will happen to those that purchased it.

Update:One of the major reasons behind the closure can likely be traced to falling sales, likely leaving the company in a tough position.
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