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No Rest for the Wicked Available Now in Early Access

Private Division, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), and Moon Studios are proud to announce that No Rest for the Wicked is now available on PC (via Steam) Early Access for an introductory price of $35.99 on Steam and the Private Division Store. Once purchased on Steam, No Rest for the Wicked is also playable by streaming the game via the NVIDIA GeForce NOW cloud gaming service (separate membership and sign-up required)—giving gamers instant access to GeForce PC performance on compatible PCs, Macs, SHIELD TVs, Android and iOS devices or Chromebooks without any downloads.

No Rest for the Wicked is a mature, precision Action Role-Playing Game (ARPG). The game features brutal combat, a richly detailed world, item crafting, and a customization system that enables your character to create unique equipment and housing with the help of your collection of artisans. No Rest for the Wicked features a deep plot supported by a rich cast of characters, all wrapped up in Moon's signature visual style that is as beautiful as an oil painting. The game is Moon's bold foray into the genre after successfully launching two critically acclaimed, multiple award-winning games - Ori and the Blind Forest and Ori and the Will of the Wisps.

This Week in Gaming (Week 16)

As we enter the third week of April, things are looking up a bit when it comes to new game releases, at least if you're into RPG or adventure games. The major release this week is a new take on the action RPG genre that comes from a German developer. The rest of this coming week's releases involves episode two of a more humorous take on the zombie apocalypse, a halibut in space, some mildew, Waterworld in all but name and finally an eyeball.

No Rest for the Wicked / This week's major release / Thursday 18 April
From Moon Studios, the award-winning developers of Ori and the Blind Forest and Ori and the Will of the Wisps comes No Rest for the Wicked, a visceral, precision Action RPG set to reinvent the genre. The year is 841 - King Harol is dead. As word of his death echoes throughout the kingdom, the crown passes to his arrogant, yet untested son Magnus. Even worse, the Pestilence, an unholy plague not seen for a thousand years, has returned. It sweeps across the land, corrupting everything and everyone it touches. Madrigal Seline, a ruthlessly ambitious figure in the church, sees the Pestilence as a chance to prove herself in the eyes of her god. Steam Link

This Week in Gaming (Week 15)

The month of April continues with more low-key releases and this week's major release is a somewhat new take on the MMO genre which focuses on players being nice to each other. As for the rest of this week we have a VR Western, a gigantic game, some roads in need of repair, a zone free of infection and turn-based tactics game involving mutant animals.

Sky: Children of the Light / This week's major release / Wednesday 10 April
Sky: Children of the Light is a peaceful, award-winning MMO from the creators of Journey. Explore a beautifully-animated kingdom across seven realms and create enriching memories with other players in this delightful puzzle-adventure game. Steam Link

Game Pill's New Snack 'N' Slash Action RPG Hangry Serves Up Delicious Dishes and Carnivorous Combat

Game Pill, one of Canada's leading and most experienced game development studios with over 100 game credits, is thrilled to announce a new original snack 'n' slash action RPG called Hangry. In this all-new adventure, players take on the role of the titular character, Hangry, on an intergalactic quest to hunt down, carve up, and devour countless delicious beasts spread across a wide assortment of exotic locales.

You can be among the first people in the world to play this upcoming game at The MIX during GDC in San Francisco, CA, and give us valuable feedback in person. We'll also be showcasing the game during the GDC Expo briefly at the Canada booth near the GDC Play area in the North Hall on Wednesday, March 20th, from 12pm - 2pm PT.

"Stolen Realm" Devs Discuss Influences - Larian's "Divinity: Original Sin" series is a Big Inspiration

Stolen Realm is a game that's been partly inspired by the work of Larian Studios, via the fantastic Divinity: Original Sin games, so while we've been finishing up Stolen Realm over the last few months, it's been fantastic to see Baldur's Gate 3 explode and show there is a huge appetite for games like ours. If you're one of those Xbox fans looking for a new game to scratch that Baldur's Gate 3 itch, we hope Stolen Realm will do that for you. However, we also want to tell you about the unique twists our game has that helps speed up combat, keeps you making fun choices and makes it perfect for co-op.

Stolen Realm has a synchronous turn system. This means that all the players on your team can all take their turns at the same time, the enemies likewise. With this system, our game offers the same kind of tactical combat you'd expect from the likes of Baldur's Gate 3 and Divinity: Original Sun, but with combat encounters that move at a far quicker pace. This means that when you're playing co-op with your friends, there's no waiting around for your turn while your buddy ponders his next move. You'll be onto the next step of your adventure in no time, so you can spend less time waiting and more time having friendly argument about whether you should go for another combat encounter, a special event, or some treasure as you move through our games diverse fantasy environments.

This Week in Gaming (Week 12)

Week 12 is really delivering a baker's dozen when it comes to big game releases, as we have both new and old big releases this week, with this week's AAA release being an open world action RPG game. However, if that's not your cup of tea, then we still have a week packed to the brim with big releases, although it starts off with a bug-sized indie game, but its theme carries over to the next release and this game somehow involves robots. This is followed by a game where you might want to have someone's hand to hold, as it can get a bit scary, even if it's a remake. Towards the end of this week we have another major release, which also involves robots and was a big hit on the PlayStation consoles. We end the week on a somewhat similar theme as the first two game releases of the week, even though it's on a much grander scale.

Dragon's Dogma 2 / This week's AAA release / Friday 22 March
Dragon's Dogma is a single player, narrative driven action-RPG series that challenges the players to choose their own experience - from the appearance of their Arisen, their vocation, their party, how to approach different situations and more. Now, in this long-awaited sequel, the deep, explorable fantasy world of Dragon's Dogma 2 awaits. On your journey, you'll be joined by Pawns, mysterious otherworldly beings, in an adventure so unique you will feel as if accompanied by other players while on your own adventure. All of these elements are elevated further through physics technology, artificial intelligence (AI) and the latest in graphics, to create a truly immersive fantasy world in Dragon's Dogma 2. Steam Link

Sea of Stars "Couch Co-op" Mode Teased

Sea of Stars, a retro-inspired turn-based RPG, was released last summer—its single-player campaign received rave reviews, and player counts have exceeded expectations. Earlier today, indie development outfit—Sabotage Studios—celebrated another Sea of Stars-related milestone. A "Dance of Five Million Suns" video revealed that their hit title: "has been played by over 5 million people since launch. 5 MILLION. Every new player milestone we hit is absolutely mind-blowing to us. We're thrilled to see that this little world we built continues to connect with so many players around the world." A single-player expansion called "Throes of the Watchmaker" is in the works (launch date unknown), but Sabotage could be releasing a multi-player mode in the near future.

A freshly uploaded teaser video previews an upcoming "3-player couch co-op" update—Sabotage commented on this development: "Dubbed "Single Player+, this mode allows for three players to journey together in Sea of Stars. Staying true to the game's core turn-based roots, each player will engage in traversal and combat with a new 'Co-op timed hits' mechanic as they embark with friends on Sea of Stars' grand adventure. The new mode is currently in development and more details are set to be released soon." The very brief clip—eight seconds in length—features main characters (Zale, Valere, and Garl) navigating elevated islands. Presumably this recording captured Sabotage staffers controlling their playable protagonists.

The Night Wanderer and Thorgal - Classic Fantasy Series on a Mission to Dethrone The Witcher 4

Founded in 2022, Mighty Koi Studio aims to prove that "The Witcher" is not the only Polish fantasy story that can conquer the world. The studio holds the rights to two electrifying titles, offering creators vast creative possibilities. "Thorgal" and "The Night Wanderer" will launch on PS5, Xbox Series and PC. The release date is yet TBA. The team bases its productions on the Unreal Engine 5 with proprietary extensions and utilizes cutting-edge technologies such as photogrammetry and AI.

The approach to plans comes with great ambition, announcing two AA+ / AAA projects and engaging experienced experts from the world of gaming and animation - currently, the team consists of over 100 people, and the number is expected to double by the end of the year, with external studios also being involved. Mighty Koi hopes that the upcoming productions will conquer not only the Polish but also the foreign gaming market and, like "The Witcher," make Polish fantasy literature a world-class product.

This Week in Gaming (Week 10)

Welcome to the month of March, which we kick off with some American play fighting and although this is the biggest release this week, it's not what we'd call a AAA release. We obviously have a range of other games for you as well, ranging from a morally ambiguous RPG to a muddy driving game followed by a physiological horror title, a very Finnish adventure and nine days of preparation.

WWE 2K24 / This week's major release / Friday 8 March
WWE 2K24 boasts a star-studded roster featuring WWE Legends like "Stone Cold" Steve Austin, Undertaker, and Andre the Giant, alongside current WWE Superstars like "The American Nightmare" Cody Rhodes, John Cena, Rhea Ripley, and Roman Reigns, whose larger-than-life entrances and signature moves are heightened by ultra-realistic graphics. WrestleMania is the biggest event in sports entertainment, where Superstars become WWE Legends. Experience a gripping retelling of WrestleMania's greatest moments in 2K Showcase of the Immortals, where you can relive a collection of some of the most unforgettable, career-defining matches. Steam Link

"Arranger: A Role-Puzzling Adventure" Launches Summer 2024

Hello! Nick Suttner here. You may have seen my name on PlayStation Blog before in various guises (most recently, as the writer behind Carto), but I'm super excited to be coming to you today as co-founder of the small studio Furniture & Mattress, to reveal our debut game Arranger: A Role-Puzzling Adventure. What the heck is role-puzzling, you may ask? Well, we've spent the past few years building the kind of world that you'd expect to find in a role-playing game: curious towns and moody wilderness areas to explore, quirky characters to meet, and weirdo monsters to battle in dungeons. But in Arranger, everything is expressed through the language of a puzzle game. Hence: role-puzzling!

The entire game world exists on a sprawling, interconnected gameplay grid, and as our protagonist Jemma moves around, everything on the same row or column moves with her. She can also loop herself - or other objects - from one edge of the grid to the other. Over the course of our 8-10 hour, single-player adventure, we regularly twist and subvert these simple mechanics in a host of interesting ways, trying to keep things breezy while still providing some satisfying head-scratchers. (And several assist options to skip past them if you're not in the mood.)

Enshrouded Devs Celebrate 2 Million Players Milestone

Greetings, Flameborn! In less than a month since launching, Enshrouded crossed the two million players mark! Since its first week, the game has held a steady Very positive rating on Steam, and the reception everywhere has been both incredible and humbling. Whether you're one of the celebs, athletes, or one of the two million anonymous Flameborn who have taken up the fight to reclaim Embervale, you're all absolute heroes in our book. We couldn't have expected such a response.

We—Keen Games—have already put out multiple hotfixes and a patch to address your concerns and issues. We're hard at work on another patch that we hope to release shortly, and work has started on the first content update, for which we hope to share plans soon! In the meantime, a reminder that you can vote for one of the 2600+ player suggestions on our feedback platform. You've trusted us to make Enshrouded the best game it can be. The journey is barely starting, and we can't wait to share it with you!

Elden Ring Shadow of the Erdtree Expansion Rumored to Release June 21, Gameplay Reveal Today

Elden Ring Shadow of the Erdtree is the second chapter to the feverishly popular fantasy action RPG by Hidetaka Miyazaki, with world-building by George RR Martin. Publisher Bandai Namco is going to publish its first gameplay trailer later today. A reliable source with franchise leaks, billbil-kun, claims that the the game releases on June 21, 2024. It's likely that this date is part of the gameplay reveal trailer which the studio is posting today. The trailer is said to contain some three minutes of gameplay footage captured within engine.
We will update this story with more insights when the trailer comes out.

Xbox Game Pass Late February Additions Revealed

For the second half of February, we have some surprise games, some not-so-surprise games, Perks, and a DLC—plenty to get you gaming now and to prime your pre-install buttons! Whether you boot up Bluey: The Videogame to play with the family, jump into Madden NFL 24 to try and recreate the big game how you would have played it, or just want to play Maneater to see what it'd be like to be an absolute menace as a shark, we have you covered. Let's get to the games!

Available Today:
Return to Grace (Cloud, Console, and PC)
A daring space archaeologist has just unearthed the ancient resting place of a long lost A.I. god known as Grace. Adventure with various fractured A.I. personalities as you uncover the great mystery of why she was shut down all those years ago in this first-person narrative adventure set in a visually stunning '60s retro sci-fi world.

Bethesda Announces Fallout S.P.E.C.I.A.L. Anthology

Just in time for the highly anticipated new Amazon Prime Fallout series, we're dropping the Fallout S.P.E.C.I.A.L. Anthology. The Fallout S.P.E.C.I.A.L. Anthology contains seven incredible Fallout games and will launch on April 11. Pre-order yours today! Whether you're new to Bethesda Game Studios' Fallout, or this isn't your first time stepping out of the vault, get a crash course in wasteland survival from the very beginning of the award-winning role-playing game series that blasted onto the scene in 1997. Just in time for the highly anticipated new Amazon Prime Fallout series, we're dropping the Fallout S.P.E.C.I.A.L. Anthology. The Fallout S.P.E.C.I.A.L. Anthology contains seven incredible Fallout games and will launch on April 11.

Whether you're new to Bethesda Game Studios' Fallout, or this isn't your first time stepping out of the vault, get a crash course in wasteland survival from the very beginning of the award-winning role-playing game series that blasted onto the scene in 1997. Inspired by Fallout 76's in-game perk cards, the Fallout S.P.E.C.I.A.L. Anthology contains seven collectible cards, stored in the core of a miniature bomb (though disarmed, the painted mini-nuke features an explosive sound effect!). On these S.P.E.C.I.A.L. cards, Vault-Tec's fan-favorite Vault Boy makes the best use of his Charisma points to depict the core skills of any exceptional vault-dweller, from brute Strength to sheer Luck.

Last Epoch v1.0 Milestone Due on February 21, Devs Announce Server Downtime

Last Epoch is releasing Wednesday, February 21st, 2024, at 11:00am CT! Welcome everyone to the patch notes for Last Epoch's Release! It's been an amazing road to this point, and it's unreal to be writing patch notes without using the term "Beta Patch". With this patch Last Epoch will officially be leaving Early Access. We couldn't have made it to this point without all of you, our amazing community driving the world of Eterra alongside us. We can not say it enough, Thank you.

We also want to mention again here that to prepare the servers for our release on February 21st, we will be shutting down our servers 24 hours before the patch, starting: Tuesday, February 20st, 2024, at 11:00am CT. While the servers are down, authentication will not be possible. If you are already playing in offline mode before we take down the servers, you should be able to continue your play session, however offline will not be able to authenticate to log in once the servers are down. This is also a good point to note that one of the features being added with 1.0 is a true offline mode, which will prevent this kind of interference with offline mode in the future.

Paradox Arc Introduces "Escape The Mad Empire"

Paradox Interactive, a publisher of challenging games about running empires, today announces their partnership with XperimentalZ Games to publish Escape the Mad Empire, a dungeon-crawling game with intense tactical pause combat and base management gameplay that will release in Early Access on Steam in 2024 under the Paradox Arc publishing initiative. You can try Escape the Mad Empire today by playing the demo, including a mini-campaign and a challenging boss fight! You can find the demo here.

Escape the Mad Empire is a rogue-like dungeon-crawling game where you control a party of heroes facing near-impossible odds in a series of procedurally-generated, apocalyptic dungeons, filled to the brim with foes, traps, and deadly boss fights. Leverage the tactical pause system to execute complex strategies in the blink of an eye and clutch victory from the jaws of defeat. As you overcome the threats of the apocalypse, manage your heroes' instability, grow your base, and fight to survive until you Escape the Mad Empire or fall to its horrors.

This Week in Gaming (Week 7)

As we enter the year of the dragon according to the Chinese zodiac, we have a week full of new game releases to look forward to, although none of them are unfortunately dragon themed. This week's AAA release has a more caribbean theme and has been a long time coming. As for the remaining releases, we're looking at a dash of phobia, banishment, some insight, dwarves, colonisation and a dark town.

Skull & Bones / This week's AAA release / Friday 16 February
Enter the perilous world of Skull and Bones, a co-op pirate open world action RPG experience, to become the most infamous pirate kingpin. Engage in thrilling naval battles, craft a variety of unique ships, forge unlikely alliances as you overcome the odds, and bring mayhem on the seas. Be part of an immersive world that introduces new challenges and features every season

The Thaumaturge Gets AMD FSR 3 Treatment, Due for Launch February 20

AMD FSR 3 Is Coming To The Thaumaturge—a Gripping and Dark RPG. The Thaumaturge is a story-driven RPG with morally ambiguous choices, taking place in the culturally diverse world of early 20th century Warsaw. In this world, Salutors exist: esoteric beings that only Thaumaturges can truly perceive and use for their needs. The Thaumaturge launches February 20th, with AMD FSR 3. Watch the brand new story trailer below.

When it launches later this month, The Thaumaturge will feature AMD FidelityFX Super Resolution 3. FSR 3 transforms gaming experiences with massive and responsive framerates in supported games using a combination of temporal upscaling technology, advanced frame generation, and built-in latency reduction technology.

Enshrouded Devs Working on Quest Progression Improvements

Hi everyone, we have received feedback from players about the quest progression of Enshrouded. Many of you are frustrated with the fact that it is currently mainly server-side instead of player-side. We have some good news to share. Put your reading hats on, this one's long...When designing this system, we believed that the best way to enjoy Enshrouded was with a group of friends who are all working cooperatively together. However, we know that having quests completed while one player is offline might feel bad for those who feel they are missing parts of the gameplay experience. We designed Enshrouded as a co-op game. While working on it, we envisioned one group of friends experiencing the world together—sharing bases, resources, crafting recipes, and loot.

Furthermore, we wanted players to be able to play together meaningfully with different groups of friends and on different servers. We developed a game environment where a new player could join a long-running server and jump into the same action as their friends. Skipping the "tutorial" server quests to instead learn through conversation and cooperation, uniting the group. Our reasoning was that players shouldn't feel forced to participate in quests. Our player base is diverse, after all. Not everyone is bound to enjoy our combat or puzzles as much as building a base or exploring. If some players in a group want to focus on building or farming, while others are going on adventures, both making meaningful progress for the group, that should be fine.

Final Fantasy VII Rebirth PlayStation 5 Demo Available Now

Final Fantasy VII Rebirth, the newest installment in the Final Fantasy VII remake project and one of 2024's most-anticipated games, tells the tale of main protagonist Cloud Strife and his loyal companions who explore a massive world outside Midgar, the city of Mako, as they pursue Sephiroth, one of the most iconic antagonists in video game history.

Ahead of the full game's release on February 29, the demo releasing today allows you to not only take control of the protagonist, Cloud, but take full control of the legendary swordsman Sephiroth in battle. You will be able to play as Sephiroth as part of the extended flashback section, as Cloud recalls an earlier mission in his career as a Soldier - the Nibelheim incident. Taking place several years before the events of the game, this will set the stage for several important moments within Final Fantasy VII Rebirth. What's more, we're planning to release an update later this month that will allow you to explore part of the Junon region before the release of the full game on February 29. We hope you'll take this opportunity to venture into the world of Final Fantasy VII!

Paradox Arc Announces "Darfall" Publication Deal

Paradox Interactive, a publisher and developer of deep and strategic games for cerebral players, has announced their collaboration with SquareNite to publish Darfall, a roleplaying strategy game with settlement-building mechanics that will be released in Early Access in 2024 under the Paradox Arc publishing initiative. Darfall is a strategy game where you take control of a hero who must explore and adventure through the land to gain power while simultaneously managing a nascent village in its efforts to expand and grow into a larger town. However, as the sun sets, the dark forces plaguing the land unleash their minions against your base and it is your job as a hero to take a stand in defense of its home. Each night that the forces of evil are thwarted, the more dangerous and numerous the nighttime raids become.

Big Announcement
Hello, Darfall community! It's me Lukas and we have some thrilling news to share that marks a new era in the journey of Darfall. We are incredibly proud and excited to announce our partnership with the renowned game publisher, Paradox! More specifically, their Arc initiative. This collaboration is not just a milestone for us at SquareNite, but also a testament to the potential of Darfall. For us, collaborating with Paradox is a dream realized. Their commitment to crafting quality, strategic games that captivate players for countless hours aligns perfectly with our vision for Darfall.

BioShock Creator Discusses "Judas" Story Elements

Ken Levine (Creative Director, Ghost Story Games), creator of the BioShock series, unpacks how Judas will be an experience where players influence how relationships and the story unfold: "Characters have always been the driving force in every game we've ever made. Whether fighting beneath the ocean to assassinate Andrew Ryan or escaping a city in the sky with Elizabeth, these personalities have always been at the heart of our stories. But what if you could choose between who to befriend and who to stab in the back? With Judas (coming to PC, PS5 and Xbox Series X|S), we wanted to craft an experience where these decisions and how the story unfolds is up to you. Because you, as Judas, are the driver of every event in a story with a new cast of characters to get to know—and change—in ways you haven't experienced before in our games.

In Judas, we give you a whole new world to explore: the corridors of the Mayflower, a spacefaring city whose citizens are trained to spy on one another and tear each other apart for the slightest offense. Where machines control every aspect of business, art, and government. The ship's leaders tried to turn you into something you're not: a model citizen. And you sparked a devastating revolution to tear it all down. Do you want to fix what you broke or leave it all to burn? That's a decision only you can make."

Kojima Shows Off "Death Stranding 2: On The Beach" During PlayStation Event

Sony Interactive Entertainment's State of Play confirming the title of the game, DEATH STRANDING 2: ON THE BEACH, arriving exclusively on PlayStation 5 in 2025. In Death Stranding 2: On The Beach, embark on an inspiring mission of human connection beyond the UCA. Sam—with companions by his side—sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies, obstacles and a haunting question: should we have connected? Step by step, legendary game creator Hideo Kojima changes the world once again.

Death Stranding 2: On The Beach sees Norman Reedus, Léa Seydoux, and Troy Baker return to Hideo Kojima's genre defying universe. They will be joined by Elle Fanning, Shioli Kutsuna, and Academy Award-winning film director George Miller. Hideo Kojima is joined by longtime collaborator Yoji Shinkawa who will direct character and mechanical design, with Ludvig Forssell and Kyle Cooper reprising their roles as musical director and title designer, respectively. In conjunction with the release of the new Death Stranding 2: On The Beach trailer, be sure to visit the PS5 Game Hub to add the game to your wishlist and stay tuned for more information!

"Vampire: The Masquerade - Bloodlines 2" Gameplay Explored in Extended Preview

Good evening Kindred, in our recent Vampire: The Masquerade - Bloodlines 2 stream, we shared exciting news about the game and our first extended gameplay trailer. On the stream, The Chinese Room (TCR) Community Manager Josh Matthews was joined by Alex Skidmore, Project Creative Director at TCR, who shared insights on the game, the narrative background, and how the game plays. If you missed the stream, you can check it out below. The gameplay stream contains several spoilers, and if you wish to avoid them, there are sections marked in the video timeline, or you can watch the trailer version of the gameplay video, which does not contain any major spoilers.

Matthews and Skidmore highlight an early-game mission, discussing why the player character, Phyre, infiltrates an abandoned warehouse to uncover clues about the mysterious mark on their hand. Players must choose their actions wisely, whether confronting the court's secret keeper like Willem or meeting unruly ghouls and illusions that cloud the environment. Acting as "The Sheriff" of the Court, Phyre's choices impact how the world perceives them and bring them closer to uncovering Seattle's secrets.

Dragon's Dogma 2 Warfarer Vocation Showcased in State of Play Trailer

Ken Mendoza, Promotion Producer at Capcom, said: "Hi PlayStation Blog readers! We are very excited to share the newest trailer for Dragon's Dogma 2 revealed today during State of Play. In this article we will be diving deeper into some of the information revealed in it: the brand new Warfarer vocation, the vocation maisters, and the mysterious dragonsplague."

Introducing the Warfarer vocation
Wield a greatsword, chant high-level magick, and deceive enemies with illusions. The Warfarer is a vocation that allows you to engage in combat while switching between the weapons of other vocations. The Warfarer is a vocation exclusive to the main character, the Arisen. Warfarers can use all weapon types and learn the core skills of all vocations. It is the "ultimate vocation," so to speak. Some vocations excel at close combat, or are skilled at support, and the Warfarer can utilize the strengths of each vocation as the situation demands. The Warfarer has the potential to release powerful combos, such as using Trickster skills to deceive enemies and open opportunities to chant powerful attack magick. However, the Warfarer is not an all-mighty vocation. Their basic stats are not high, and they must carry many weapons in order to use their various skills. They will require the player's skill to exploit strengths in different situations, or else the vocation will remain a lesser version of each of the respective vocations. Only those who have honed their skills and adaptability will be able to bring out the full potential of this vocation.
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