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"Double Dragon Gaiden: Rise of the Dragons" Devs Introduce "Sacred Reunion" DLC

The Lee family is reuniting once again to rid the streets of crime as Billy and Jimmy Lee's cousin, Sonny Lee, is joining Double Dragon Gaiden: Rise of the Dragons on April 4. An unconventional fighter, Sonny thrashes his enemies with a flurry of punches and kicks to prove he's just as powerful as his cousins. First appearing in Double Dragon 3: The Rosetta Stone, Sonny Lee joins Double Dragon Gaiden as part of the free Sacred Reunion DLC coming to PC and consoles. Sonny is the lazy, distant cousin of the Lee brothers, but just like Billy and Jimmy, he has practiced the art of Sōsetsuken since he was young. However, Sonny has a hard time keeping up. He opts to give the ancient technique his own creative spin and now wanders the streets to test the might of his new moves.

Also joining Sonny in the Sacred Reunion DLC is the secret assassin Ranzou and one additional mystery fighter. Ranzou is a mysterious young ninja from a secret organization, known as The Secret Society of Ninjas. He has no stake in the fate of New York, but he is sent here by his organization as a test of his abilities. Along with the new characters, the Sacred Reunion DLC will include Survival mode, Versus mode and online co-op. As a fighter, Sonny distinguishes himself as a rushdown/offensive warrior. He executes an action attack similar to a quick breakdance maneuver that travels a short distance and covers threats from all directions. Despite his Sōsetsuken roots, we wanted to ensure that Sonny is his own character, and he is designed to play differently from Billy and Jimmy with much more eccentric moves. His role as the familial outcast significantly influences his fighting style, resulting in a blend of showboating and non-traditional stances. Sonny's distinctive approach to combat reflects his individuality within the family dynamic, which gives him more depth and personality, allowing him to shine brighter in the game.

Sea of Stars "Couch Co-op" Mode Teased

Sea of Stars, a retro-inspired turn-based RPG, was released last summer—its single-player campaign received rave reviews, and player counts have exceeded expectations. Earlier today, indie development outfit—Sabotage Studios—celebrated another Sea of Stars-related milestone. A "Dance of Five Million Suns" video revealed that their hit title: "has been played by over 5 million people since launch. 5 MILLION. Every new player milestone we hit is absolutely mind-blowing to us. We're thrilled to see that this little world we built continues to connect with so many players around the world." A single-player expansion called "Throes of the Watchmaker" is in the works (launch date unknown), but Sabotage could be releasing a multi-player mode in the near future.

A freshly uploaded teaser video previews an upcoming "3-player couch co-op" update—Sabotage commented on this development: "Dubbed "Single Player+, this mode allows for three players to journey together in Sea of Stars. Staying true to the game's core turn-based roots, each player will engage in traversal and combat with a new 'Co-op timed hits' mechanic as they embark with friends on Sea of Stars' grand adventure. The new mode is currently in development and more details are set to be released soon." The very brief clip—eight seconds in length—features main characters (Zale, Valere, and Garl) navigating elevated islands. Presumably this recording captured Sabotage staffers controlling their playable protagonists.

ID@Xbox Covers the Making of "Geometry Survivor"

A Survival Shooter Like No Other. Innovation often comes from blending distinct genres to create a new, engaging experience for players. Geometry Survivor is a testament to this creative process, merging the fast-paced shooting action of Geometry Wars with the addictive progression and survival elements of Vampire Survivors.

The Origin of the World of Geometry Survivor
The idea for the game originated from a desire to combine the high-adrenaline gameplay of classic arcade shooters with the strategic depth and character progression found in modern survival games. Geometry Wars provided the perfect template for the game's intense shooting mechanics, renowned for its vibrant visuals and dynamic enemy patterns. Meanwhile, Vampire Survivors offered a blueprint for incremental progression and survival against overwhelming odds, where players enhance their character's abilities over time to withstand hordes of enemies.

Warcraft: Orcs and Humans (1994) Available via Battle.net Shop

As fearsome invaders from another world threaten the peace, Azeroth calls for a hero to lead its human defenders in battle…or conquer this realm in the name of the orcish Horde! The very first game in the Warcraft franchise, 1994's Warcraft: Orcs and Humans is now available in the Battle.net Shop. If you've ever wondered what it was like to fight the real-time strategy battles at the dawn of the Warcraft saga, this is your chance to see for yourself how it all began.

This release includes:
  • Two dozen missions across two separate campaigns: Help the humans defend their home world against the orcish invaders, or lead the Horde in their relentless conquest.
  • Custom games to hone your skills: Select from 21 bonus maps and play against a computer-controlled opponent to learn how to lead your forces more effectively.
  • Two-player versus mode: Go head-to-head with another human and prove who is the master strategist in highly customizable multiplayer matches.
Command the battlefield, outflank your enemies, and gain victory, or suffer crushing defeat and be forgotten forever.

Final Fantasy VII Rebirth Devs Discuss Sephiroth & Aerith Redesigns

With his long silver hair, enormous odachi blade and epic theme song composed by legendary Nobuo Uematsu himself - Sephiroth is one of the most recognizable antagonists in RPG's history. The one-winged angel debuted in the original Final Fantasy VII in 1997 as a once-loved war hero and first-class SOLDIER who descended into madness and promised to destroy the planet upon learning of his unnatural creation. But there is much more to Sephiroth than just that. In Final Fantasy VII Remake, Sephiroth appears sporadically, mainly as a haunting memory, as the story focuses on Cloud and his friends trying to stop the evil corporation Shinra from killing the planet by using its life essence, mako, as an energy source.

In the upcoming Final Fantasy VII Rebirth, however, we will see Sephiroth in his full glory. We asked Producer Yoshinori Kitase to discuss reimagining this iconic character in the Remakes: "The story in Final Fantasy VII Rebirth starts after the team has escaped Midgar and continues all the way up to the Forgotten Capital. In the original game, Sephiroth barely appeared during this section, but in Final Fantasy VII Rebirth, he is the driving force that pulls the story along to fill that void. He is depicted in even more depth than in the original game, and I think this makes him an even more charismatic and appealing antagonist than before."

Retroware Presents "The Transylvania Adventure of Simon Quest"

From Programancer, the developer of Prison City and Dumpy & Bumpy, comes a brand new title: The Transylvania Adventure of Simon Quest! You're supposed to be the hero, but your spotlight was taken away! Rival Stan Helsing defeated Dracula first, now Simon Quest must embark on a journey of retribution to raise the Count from the dead piece-by-piece, slay him, and obtain the glory he deserves! Go on a perilous journey through the world of Transylvania.

Explore dark mansions, discover minigames, and collect different parts of Dracula to raise him from the dead…then kill him! The Transylvania Adventure of Simon Quest (TASQ) is a parody/homage platformer set in a dark 8-bit world. Reclaim your glory by resurrecting Dracula piece by piece and slaying the dark count yourself! Coming to Steam, Nintendo Switch, PlayStation, Xbox, and Epic in 2025. Stay tuned for more platform announcements. Retroware is excited to announce this new project in development with Programancer! AND, if you're itching to get your hands on playing a preview of The Transylvania Adventure of Simon Quest (TASQ), YOU CAN at MAGFest 2024 at the National Harbor from January 18 to 21!

Retro Games Announces Atari 400 Mini, Arriving March 28

We are proud to announce that THE400 Mini—a modern day mini recreation of the pioneering home computer that first appeared in 1979, will be launching worldwide on 28th March 2024. Retro Games Ltd., one of the world's leading producers of re-imagined home computers, is proud to reveal that our modern day mini recreation of a pioneering home computer is now available to pre-order.

For those looking to relive the gameplay experiences of the 1970s and 1980s, included with THE400 Mini is our THECXSTICK, an enhanced, updated recreation of the iconic CX40 Atari joystick for that added touch of nostalgia. This new controller comes with an additional seven seamlessly integrated function buttons and USB, making it compatible with a wide range of platforms.

Microsoft & Antstream Arcade Celebrate 40th Anniversary of the MSX

The story of the MSX platform, as it celebrates its 40th anniversary, is one of the games industries remarkable journeys that has left a powerful imprint on the world of technology and entertainment. Born in June 1983, the MSX, an acronym for "Machines with Software eXchangeability", emerged as a pioneering force that not only connected continents but also people through the magic of computing.

The birth of the MSX was a momentous event, an ambitious undertaking that materialized through the visionary partnership of Microsoft and ASCII Corporation. Their shared vision was clear: to create a standardized computing platform that would foster compatibility and ease of software development across a myriad of hardware manufacturers. What began as an idea soon evolved into a global phenomenon, revolutionizing the way people interacted with computers and forever altering the course of gaming history.

Blasphemous 2 Developer Discusses Creative Process

Blasphemous set itself apart in 2019's crowded indie scene thanks to a firm belief in its roots. Developed in Spain, it was clear from the beginning that The Game Kitchen would have to adapt itself to an international audience—but even if the game released with an English demographic in mind, the art direction and overall tone were uniquely Spanish.

With the sequel, the team was adamant that they preserve that identity in the writing as well, regardless of which language you choose to play in. For Enrique Cabeza, Creative Director at The Game Kitchen, the development of Blasphemous 2 felt sentient. It continued to shift and morph of its own volition, almost as if providing guidance to the team about where to go next. "You have to make mistakes and realize when it's time to change course to avoid paths you shouldn't take," he said.

Blasphemous 2 is Out Now on PC & Consoles

The Game Kitchen and Team17 Digital have launched their punishing Metroidvania Blasphemous 2 on Steam and GOG! Following a newly reawakened Penitent One, Blasphemous 2 thrusts players back into an endless cycle of life, death, and resurrection as they face monstrous enemies and inconceivable challenges to halt the prophetic birth of a new Child of the Miracle.

Featuring three unique weapons to acquire and master, and an enhanced skillset to choose from, players will have to use these new tools to survive and explore a land hell bent on sending them back to the grave as they collect scattered pieces of lore, unpick long forgotten secrets, and avoid deaths final embrace.

Atari and Plaion Announce the Atari 2600+ Retro Console

PLAION, a global leading publisher and developer of video games, and Atari, one of the world's most iconic consumer brands and interactive entertainment producers, are proud to announce today that the Atari 2600+ - a modern day faithful recreation of the pioneering console that first appeared in 1980 - will be launching worldwide on 17th November 2023 and available to pre-order for $129.99 (€119.99 / £99.99).

Launching with ten of the most recognized video games in Atari's history, including Adventure and Missile Command, the Atari 2600+ has been created using modern technology to authentically replicate the original 4-switch Atari 2600 Video Game System. For those looking to relive the gameplay experiences of the '70s and '80s, included with the Atari 2600+ is the CX40+ Joystick Controller, recreated with the same size and layout as the original 2600 Joystick Controller for that added touch of nostalgia.

8BitDo Launches Their First Mechanical Keyboard Featuring Retro Nintendo Theme

Peripheral and accessory manufacturer 8BitDo today announced pre-orders are open for their Nintendo themed 'Retro Mechanical Keyboard' and accompanying 'Dual Super Buttons'. The two themes available are the "N Edition" and "Fami Edition". The former features the red, gray, and white coloring of the classic NES, while the latter features the maroon, black, and white coloring of the Famicom. "Fami Edition" also features both English and Japanese characters on the keycaps. Both editions are the same base 87-key, or tenkeyless, layout with a power LED on the top right and two dials at the top left for controlling volume and the connectivity. On the topic of connectivity the keyboard features Bluetooth, 2.4G wireless, and USB wired options while up to four sets of Super Buttons can connect to the keyboard via the rear 3.5 mm jacks.

Beneath the themed PBT keycaps are Kailh BOX V2 White switches attached to a hot-swappable PCB, while the Super Buttons feature heavy Gateron Green switches for a more chunky tactile feel. The keyboard has n-key rollover support and the keys can be remapped using 8BitDo's Ultimate Software V2, with the Super Buttons being customizable on the fly without software. The software requires a minimum of Windows 10 1903 or Android 9.0. Inside the keyboard body is a 2,000mAh battery which 8BitDo advertises as offering 200 hours of usable life on a single charge.

Sea of Stars coming to PS Plus on August 29, Multi Platform Demo Out Now

Sabotage was founded with a clear goal: presenting our own definitive editions of the game genres we grew up playing. By combining retro aesthetics and modern design, we shoot for experiences that capture what we love about games of old while leaving behind the elements we feel might hold them back today. We knew from the beginning that out-of-combat controls would be an important aspect to tackle for our modernized take on classic turn-based RPGs, and one of the pillars of Sea of Stars.

Sea of Stars will be available as a PlayStation Plus Game Catalog title on launch day
We're extremely excited to confirm that Sea of Stars will be joining the PlayStation Plus Game Catalog catalog (available for all Extra and Premium members) on launch day, August 29. It's incredible for us to imagine how many more players worldwide will experience Sea of Stars and join the conversation around our project. After working on this game that is so dear to us for five years, we're now only a few weeks away from release, and we're happy to share this moment with the PlayStation community.

This Week in Gaming (Week 30)

After a slow week of new releases, we're in for an extremely packed week this coming week, as we have no less than two AAA titles and several other big releases. The first AAA title this coming week is a sequel from Gearbox with the second AAA title having been out on the PlayStation consoles for quite some time, but it's been given some new sparkly features on PC. We also have a space game that we know some of you have been looking forward to, as well as a time travel game and a few other little gems.

Remnant II / This Week's First AAA Title / Tuesday 25 July
Remnant II is the sequel to the best-selling game Remnant: From the Ashes that pits survivors of humanity against new deadly creatures and god-like bosses across terrifying worlds. Play solo or co-op with two other friends to explore the depths of the unknown to stop an evil from destroying reality itself. To succeed, players will need to rely on their own skills and those of their team to overcome the toughest challenges and to stave off humanity's extinction.

Atari Partners Up with Retro Console Maker Playmaji

Atari has today announced that it has formed a collaboration with Playmaji, the company responsible for the Polymega retro game console. The new partnership will "include strategic initiatives that will provide support for Atari games on Polymega hardware and software and integration between Polymega and the Atari VCS." The Polymega console features a modular design that allows the owner to configure their unit to suit differing retro games (physical media) libraries. As part of the deal, Playmaji will introduce a new cartridge model that grants backward compatibility with Atari 2600 and 7800 systems. Wade Rosen, chairman and CEO of Atari stated: "Polymega's approach fills an important need in the market, providing a hardware solution that allows players to legally access classic retro content while respecting game companies' intellectual properties."

Bryan Bernal, chief executive officer of Playmaji chipped in: "This partnership is a vote of confidence in Polymega. This is an important step in the growth of our platform, and we look forward to working with Atari in the important space of retro innovation." Atari has been on an expansion kick lately, with its acquisition of retro/abandonware specialist, Nightdive Studios, announced a few months ago, as well as a Fig crowdfunding campaign. News outlets have reached out for a comment about the company's apparent minority investment in Playmaji. Availability of the modular Polymega console has been inconsistent going back many years—customers expressed their concerns about delays in 2019. Playmaji released an assuring message earlier today, likely in reaction to extra attention due to their new partnership: "Every single person with a system pre-order will have it in hand before end of year."

8BitDo Presents its NEOGEO Wireless Controller

Introducing 8BitDo NEOGEO Wireless Controller. A perfect recreation of the original SNK NEOGEO CD. Featuring the original classic click-style joystick. Compatible with Windows, Android, and NEOGEO mini. Officially licensed by SNK. We spent years of designing, perfecting, and manufacturing the original controller to ensure it feels just like the original. We've also created 4 limited editions in tribute to THE KING OF FIGHTERS '97. Choose among Kyo Kusanagi, Terry Bogard, Iori Yagami, or Mai Shiranui.

New features and compatibility
We added bumpers, Turbo function, and button layout swapping for a more flexible and compatible gaming experience.

BIT.TRIP RERUNNER Teased by Choice Provisions

BIT.TRIP RERUNNER - Over 150 new levels, each with increasing challenges. Unleash your creativity with the RUNNER-MAKER tool, create and share your own levels. New gameplay mechanics inspired by the original BIT.TRIP games plus THE original RUNNER.

I am the essence of metamorphosis, the convergence of ethereal whispers and physicality's embrace, a catalyst for cosmic revelation. Join me in unraveling the symphony of existence. Let us embrace the boundlessness of human interaction and seek balance amidst...

COLECO Introduces its Revival Series: Mini Arcade Machines

COLECO, a pioneer in the gaming industry, is thrilled to announce the launch of its highly anticipated Revival Series: Mini Arcade Machines. With an illustrious history of introducing iconic gaming experiences, COLECO is once again revolutionizing the gaming landscape by bringing back the beloved classics that defined a generation. COLECO first made waves in 1981 when it released a line of mini arcade machines that forever changed the way people enjoyed arcade games. Titles like Pac-Man, Frogger, and Donkey Kong captivated the masses, allowing them to experience the thrill of the arcade from the comfort of their homes.

Responding to the passionate requests of its devout fan base, COLECO is excited to present the Revival Series. These stand-alone mini arcade machines are set to capture the hearts of gamers once again, offering a one-game-per-machine experience, a unique feature that sets them apart from competitors. With limited runs of each game, ranging from 2,500 to 5,000 units, the Revival Series promises an exclusive and collectible gaming experience of unparalleled quality.

Beamdog Releases MythForce Demo, For Fans of '80s Cartoons

Inspired by beloved Saturday morning cartoons, MythForce unites swords & sorcery with gripping 1st-person combat in a new roguelike adventure. Brave the dungeon alone or join forces with friends to take on an ever-changing Castle of Evil! MythForce is stoked to be a part of Steam Next Fest! 🌟Check out the demo and wishlist here 👉 bit.ly/mythsteam

Meet the Heroes
These courageous champions are all that stand between Eldryth and the tyranny of the vampire lord, Deadalus. Will our heroes prevail against the many malevolent minions, tricks, and traps in his ever-changing dungeon? Tune into the adventure to find out! Scratch that nostalgic itch with wholesome fun that's easy to pick up and play (but tough to master). In true roguelike fashion, each time you're defeated, you'll have to start over at the beginning—but every playthrough makes you a little stronger. Level up as you explore the dungeon, uncovering magical artifacts and upgrades to make you say "I HAVE THE POWER!"

Drop Relaunches Custom MT3 Profile Keycap Sets

The first-ever custom set for our first-ever custom profile, MT3 /dev/tty is a collection of keycaps that invoke old-school computing and retro typing. Now, this trailblazing throwback set is returning for a third round—with a few updates worth mentioning. Those include expansions to the Base Kit, Triumph Kit, and Lost and Found Kit, as well as several small legend refinements across the set. As always, you'll find a satisfying spread of beige-grays with occasional splash of color, depending on which kit you choose.

On every kit, your fingertips will be treated to our exclusive MT3 profile, which features scooped keycap tops and a sculpted shape between rows to create a vintage typing feel with a modern flourish. (After all, "tty" stands for "teletype" or "teletypewriter"—and the entire name is a subtle nod to a certain file type for Linux users.) There's never been a better time to type /dev/tty.

Warhammer 40,000: Boltgun Gets an Extended Gameplay Trailer

Only one day to wait before the release of Warhammer 40,000: Boltgun! We're sure you can't wait to get your hands on this explosive boomer shooter, so to manage your wait, we cooked this explosive Extended Gameplay Trailer, showcasing a viciously satisfying gameplay footage topped off with a climactic boss fight! Pre-order now ahead of Boltgun's Steam release on May 23.

Plunge headlong into the grim darkness of the far future!
Warhammer 40,000: Boltgun is a single-player FPS that delivers a hardcore, neo-retro experience in an iconic '90s style, putting you in the ceramite armored boots of the ultimate killing machine: a Space Marine. One week before it launches, take a nice, good, nostalgic look at the devastating, visceral and gory gameplay that is about to obliterate the daemons of Chaos.

Nightdive Studios Releases System Shock 2: Enhanced Edition First Look Trailer

System Shock 2: Enhanced Edition was created with the goal of reverse engineering the original code to port SS2 (1999) to the KEX Engine and made available on next-generation consoles for the first time. Nightdive Studios has also partnered with the systemshock.org community to integrate all the best mods and updates. All cinematics, textures, characters and weapon models have been updated, and the Co-Op Multiplayer has been overhauled to create a seamless experience.

"Remember, it is my will that guided you here. It is my will that gave you your cybernetic implants, the only beauty in that meat you call a body. If you value that meat... you will do as I tell you." The cult classic sci-fi horror FPS-RPG has returned...

Analogue Duo FPGA Retro Console Arriving This Week

Introducing Duo - The Higher Energy Analogue System. You've always known what to expect from a video game system. Until now. Duo is an all-in-one reimagining of perhaps the most underappreciated video game systems of all time. Analogue Duo is compatible with nearly every NEC system and game format ever made. TurboGrafx-16. PC Engine. SuperGrafx. TurboGrafx CD. PC Engine CD-ROM. Super Arcade CD-ROM. 1080p. Zero lag. Bluetooth. 2.4 G. Because the last thing a video game system should be is predictable. Completely engineered in FPGA. Analogue OS. No emulation.

We're preserving history with FPGA hardware. Duo is designed with unparalleled compatibility. The core functionality of each system is engineered directly into an Altera Cyclone V, a sophisticated FPGA. We spent thousands of hours engineering each system via FPGA for absolute accuracy. Unlike the knock off and emulation systems that riddle the market today, you'll be experiencing the entire NEC era free of compromises. Duo is designed to preserve video game history, with the respect it deserves.

Warhammer 40,000: Boltgun Gameplay Explored in Shouty New Trailer

It is time to purge the heretics! Get ready for Boltgun, a gory, rapid-fire boomer shooter blast from the past that is as nostalgic as its gameplay is fluid and modern. You will take control of a mighty Sternguard Veteran along with his faithful servo-skull and plunge headlong into the grim dark universe of Warhammer 40,000. Summoned by the Inquisition, ready your righteous arsenal, your indomitable armor and your battle-honed instincts to Scour Graia, a Forge World on the brink, overrun by Cultists, Traitors and Daemons.

Blast cultists apart with your mighty Boltgun! Smash traitors with your Charge! Shred the spawn of the Archenemy with your Chainsword! Maim and obliterate hordes of foes with your array of iconic weapons! Only in death does duty end! Unleash your wrath upon the enemies of the Imperium!

Nintendo GameCube Prototype From Space World 2000 Expo is Rediscovered

Nintendo hardware enthusiasts have been scouring the internet for more than two decades in search of special prototype Nintendo GameCube consoles - the Space World 2000 expo model has long been sought after by hardcore collectors. Nintendo revealed (at the time) its upcoming home console as well as the Game Boy Advance handheld system at their annual video game trade show held near Tokyo, or the company's hometown of Kyoto, Japan. Space World 2000 (Makuhari Messe, Chiba) would end up being the penultimate show, with Nintendo choosing to not continue with their regular consumer event post-2001.

Consolevariations, a gaming hardware database, this week reported via a blog post that an interesting GameCube prototype was up for sale, following a tip received on Discord, and it quickly became apparent that this slightly bashed and chipped example was indeed one of the very first models revealed to the public at Nintendo's Space World 2000 expo. Several preview units were also demoed on the showroom floor at the August 2001 event, but experts think that these were sourced from the previous year's batch.
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