News Posts matching #Sea of Thieves

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Beta for Microsoft Project xCloud to be Available in October in Select Regions

After continuously testing its Project xCloud streaming gaming service in an internal group, Microsoft is now looking to expand its testing of the service for a broader audience. This will be done via a Beta launch of the service, available at first only for residents in the US and UK (click here, and (South) Korea (click here). The idea is to stress-test the service, since according to Microsoft, "It's time to put Project xCloud to the test in a broader capacity, with a range of gamers, devices, network environments and real-world use-case scenarios, and this is where you come in." There is no end in sight for the Beta: Microsoft wants it to last "until customers are consistently reporting a great, fun experience and the technology meets our internal quality standards."

The only thing that's needed to participate is a Bluetooth Xbox One controller that you can connect to whatever device you want, be it a smartphone, tablet, or other streaming-capable device. The idea here is to test the xCloud service in as broad hardware and network configurations as possible, and it's a Beta, so remember to cool your expectations adequately. You won't be able to play games that are already connected to your account - Microsoft offers a curated selection of titles that includes (for the time being) Halo 5: Guardians, Gears 5, Killer Instinct, and Sea of Thieves.

AMD Releases Radeon Software Adrenalin 18.10.1 Beta

AMD has released the Radeon Software Adrenalin 18.10.1 beta drivers. These drivers include support for Microsoft's Windows 10 October 2018 Update as well as optimizations for Call of Duty: Black Ops 4. Along with improved support, AMD has addressed a number of issues with this latest release. First of which is a fix for the HDMI audio drivers not upgrading during the Radeon Software installation in some circumstances. Random reboots when upgrading from Radeon Software versions older than RSAE 18.8.1 on CPUs with more than 16 cores has also been resolved. In regards to gaming fixes, Fortnite sees lighting corruption when effects quality is set to High or Epic resolved, while Sea of Thieves sees texture flickering in multi-GPU configurations fixed. You can grab the drivers from the link below.

DOWNLOAD: AMD Radeon Software Adrenalin 18.10.1 Beta

The change-log follows.

AMD Releases Radeon Software Adrenalin 18.4.1

(UPDATE: This latest driver version apparently also adds support for 4K Netflix content on computers powered by AMD's graphics cards. This solution is akin to NVIDIA's, and has some specific hoops that users must go through in order to actually get Netflix's 4K content to render properly: the new PlayReady 3.0 DRM technology that's Microsoft's master plan to thwart piracy requires Microsoft Edge as a browser, a connection to the monitor via the HDCP 2.2 protocol, an existing h.265 decoder, and a Netflix Premium subscription.)

AMD today released the latest version of Radeon Software Adrenalin Edition. Version 18.4.1 Beta adds initial support for the April 2018 update of Windows 10 (build 1803), (formerly referred to as "Spring Creators Update"). The drivers also fix issues with a number of games, such as water textures not appearing correctly in "World of Final Fantasy;" an application hang noticed on game loading screens of "Stellaris," display corruption noticed on "Call of Duty: WWII" on some Radeon RX 400 series graphics cards, and flickering noticed in "Sea of Thieves." Grab the drivers from the link below.
DOWNLOAD: AMD Radeon Software Adrenalin 18.4.1

The change-log follows.

Rare's Sea of Thieves Now Launched For Xbox, Windows 10

Rare's latest (and first in a long time) original, full fledged video game has just been made available. Done under the umbrella of Microsoft, Sea of Thieves promises to bring back the fun in games, with a ludicrous setting and an entire design philosophy that just speaks "fun". The first-person, multiplayer co-op and player vs. player game has both sea and land fights, treasure and player hunting, so there's enough there to sate the tastes of different players altogether.

Sea of Thieves is part of Microsoft's Game Pass subscription, which means that for $9.99 monthly, users have the chance of trying out the game and playing it, no holds barred, with no additional payment (you can always purchase it for the usual asking price of $59.99/£49.99/€69.99 - and don't you just love the price differences across currencies?) This "Games as a Service" is being hailed as one of the solutions for triple-A game development, bringing companies like Microsoft steady streams of revenue they can then re-inject into their in-house game studios. Furthermore, Sea of Thieves is part of Microsoft's Play Anywhere program - meaning a digital purchase on either Xbox or PC will grant you the ability to play it on both platforms. So go out there and walk the plan, drink rum, shoot some cannons, and drink some gallons of salt water, you old sea dog!

AMD Releases Radeon Software Adrenalin 18.3.3 Beta Drivers

AMD today released the latest version Radeon Software Adrenalin Edition. Version 18.3.3 beta is the third release for this month, and features a major API update, in addition to game optimization. The drivers introduce support for the Vulkan 1.1 API. In addition, the drivers provide optimization for "Sea of Thieves," and "A Way Out." An intermittent stuttering issue was fixed with "Forza Motorsport 7." A system hang seen on "Star Wars Battlefront 2," on multi-GPU systems, was fixed. Also fixed are flickering and objects disappearing from the scene, with "Final Fantasy XV."
DOWNLOAD: AMD Radeon Software Adrenalin 18.3.3 Beta

The change-log follows.

Sea of Thieves System Requirements Outed by Developer

Sea of Thieves is one of the more interesting games coming from Rare since it's been bought by Microsoft. The company, which was previously almost locked in into developing games for the Kinect system, was felt by many as being creatively constrained and underappreciated by Microsoft's management. Well, Kinect is officially dead as a gaming peripheral, and as such, Rare has started developing games outside the Kinect box. Sea of Thieves is the first such, a pirate game with heart, and the company has just outed their system requirements for the game on Windows 10 PC's.

The system requirements are pretty extensive in the amount of configurations you can have for some preset experiences. The game can even be played on Intel's integrated graphics, according to Rare - at 540p with minimum details, though, so I doubt that's what gamers will be looking for as an actual gaming experience. For 1080p and 60 FPS play, Rare is quoting systems with at least an i5 4690 or an AMD FX 8150 (so, an Intel quad core or an AMD "octa-core"), 8 GB RAM, and a graphics card with at least 4 GB of VRAM. A GTX 770 or an AMD Radeon 380X are set as the graphics card requirement,s which Rare is putting on equal footing to the more recent, "modern" GTX 1060 or RX 470. The system requirements seem to scale pretty well with resolution and graphics settings, up to a 4K 60 FPS experience requiring the current top of the line graphics cards in the form of the GTX 1080 Ti or AMD's RX Vega 64.
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