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Valve Addresses Rampant Cheaters in Deadlock With Unorthodox 'Frog Anti-Cheat' in Latest Update

Valve's latest third-person MOBA-like hero shooter, Deadlock, has had a pretty serious cheater problem, despite still being an invite-only public test. While the game has thus far operated on a player reporting system to identify and punish cheaters, a recent game patch has introduced a rather comical—and seemingly effective—anti-cheat system that can either ban cheating players or turn them into frogs until the end of the match.

Valve says that the new anti-cheat system is set up to be fairly conservative at the moment to avoid any false positives. Aside from the new anti-cheat, Deadlock's September 26 update introduced a new hero, Mirage, whose design and gameplay seem rooted in the jinn from Arabic myths (aka djinn or genie) and added a pretty vast collection of gameplay updates, balances, and quality-of-life improvements throughout the game.

Valve Testing ARM64 Support for Steam Gaming Platform, Android Expansion Possible Too

Gaming giant Valve appears to be venturing into uncharted territory. Recent findings on SteamDB have revealed that the company may be working on integrating ARM architecture and Android app support into its ecosystem. A mysterious application, codenamed "ValveTestApp3043620," has been spotted with an update that includes interesting changes. The update features new tags for several popular games, including Left 4 Dead 2, Garry's Mod, and Kerbal Space Program. These tags, such as "proton-arm64" and "proton-arm64e," indicate that Valve is testing a version of Proton specifically designed for ARM64-based systems. Proton, Valve's brainchild developed in partnership with CodeWeavers, is the magic behind running Windows games on Linux systems. By extending this technology to ARM64, Valve could be paving the way for PC gaming on portable Arm-based devices, potentially signaling a new hardware strategy.

The plot thickens with mentions of "proton_experimental" and "proton-arm64ec-vanguard" in the changelog, hinting at ongoing tests and experimental builds. Additionally, references to Waydroid, a tool enabling Android apps on Linux, suggest that Valve's ambitions may extend beyond gaming, possibly aiming to broaden software accessibility of its platform. This development has sparked speculation about the possibility of Steam games running on Android smartphones and tablets or even a possible Arm-powered version of the Steam Deck. However, a more likely scenario could be testing for Windows support on Arm-based chips. The timing of these experiments aligns with recent announcements of laptops featuring Qualcomm's ARM64-based Snapdragon X CPUs. These devices can run Windows-based games through Microsoft and Qualcomm's emulation layer, Prism. If Valve's Proton can provide superior performance or more stable emulation for Windows-based games on Arm devices, it could position itself as a strong competitor to Prism.

Valve Announces Steam Families

Valve is excited to announce Steam Families is now available for all users. Steam Families is a collection of new and existing family-related features. It replaces both Steam Family Sharing and Steam Family View, giving you a single location to manage which games your family can access and when they can play. To get started, you can create a Steam Family and then invite up to 5 family members. You can manage your family from your Steam Client, mobile device or web browser. By joining a Steam Family, each member gains access to the following Steam features:

Family Sharing: When you join a Steam Family, you automatically gain access to the shareable games that your family members own, and they will also be able to access the shareable titles in your library. The next time you log in to Steam, this new 'family library' will appear in the left column as a subsection of your games list. You maintain ownership of your current titles and when you purchase a new game it will still show up in your collection. Best of all, when you are playing a game from your family library, you will create your own saved games, earn your own Steam achievements, have access to workshop files and more. Family Sharing enables you to play games from other family members' libraries, even if they are online playing another game. If your family library has multiple copies of a game, multiple members of the family can play that game at the same time. Family Sharing is a feature that developers may opt their games out of for technical or other reasons at any time. Visit the Steam Store to see a list of games that currently support Family Sharing.

Cheaters Ruin Valve's Deadlock Before New Arena Shooter Even Launches Despite Harsh Punishments

Valve's latest arena shooter Deadlock has been generating hype for a long time, with recent concurrent player counts exceeding 170,000 at one point, according to SteamDB. More recently, however, reports indicate that cheaters are already invading Deadlock, despite the fact that the game is still in invite-only public alpha testing.

As shown in a recent Reddit post containing a kill-cam video from Deadlock, a supposed cheater very brazenly appears to use a wall hack to track an enemy through a wall and pre-emptively dodge an attack. In the clip, the gamer who spotted the alleged infraction, this isn't even the first time they have encountered the same cheater in-game, and there are countless reports on both Reddit and the Deadlock forum reporting similar experiences.

Creators of Risk of Rain 2 and many other Hopoo devs snapped up by Valve

The Risk of Rain series has been successful over the years. The first game in the sequel was developed by university students Paul Morse and Duncan Drummond, becoming an indie smash hit. The second game, Risk of Rain 2, was released in 2019 and also sold pretty well, gaining 500,000 players just in early access.

Later, in 2022, Gearbox gained ownership of the Risk of Rain IP, from Morse and Drummond's development studio, Hopoo games, and simply put, the reception to its latest expansion has not been going great since then.

Valve Confirms SteamOS is Coming to ASUS ROG Ally, Other 3rd Party Handheld Devices

According to The Verge, Valve confirmed its intention to extend support for its Linux-based SteamOS to rival gaming handhelds, including the ASUS ROG Ally. This move marks a significant step towards realizing Valve's decade-old vision of a widespread "Steam Machine" ecosystem. Lawrence Yang, a designer at Valve, confirmed to The Verge that the company is actively working on adding support for additional handhelds to SteamOS. This revelation came after eagle-eyed observers spotted a curious line in Valve's latest SteamOS 3.6.9 Beta release notes mentioning the addition of "support for extra ROG Ally keys." While the development is still in progress, Yang emphasized that SteamOS isn't quite ready for out-of-the-box use on rival devices. However, he assured that the team is making "steady progress" towards this goal.

This initiative doesn't necessarily mean that manufacturers like ASUS will officially endorse Valve's installer or ship their devices with SteamOS preinstalled. Many companies, including ASUS, have cited various reasons for sticking with Windows, including Microsoft's dedicated validation teams that ensure compatibility across diverse hardware configurations. Other devices, such as Lenovo Legion Go, AYANEO, and GPD Pocket 4, ship with Windows, but it could be interesting to see with SteamOS. Alongside support for third-party handhelds, Valve is also working on a general release of SteamOS 3 for non-handheld PCs. Finally, Valve hasn't forgotten about its promise to enable dual-booting on Steam Deck devices. While there's no specific timeline, Mr. Yang confirmed that it remains a priority for the company. We remain to see how this will materialize, and with added bells and whistles to SteamOS, the adoption of Linux-based gaming could be pushed even further.

Hori Unveils Valve-Licensed Steam Controller for Japanese Market

Hori, a veteran Japanese peripheral maker, is set to release a Valve-licensed Steam controller in Japan on October 31. Priced at ¥7980 (about $50), the controller will come in four vibrant colors: Neon Yellow, Luminous Violet, Shiny White, and Midnight Black. This Japan-exclusive launch represents an intriguing development in the Steam Controller's evolution and potentially signals Valve's ongoing efforts to capture the Japanese gaming market, long known for its affinity for portable gaming. Unlike its predecessors, the Hori Steam Controller avoids trackpads in favor of traditional analog sticks and D-pads, a design choice that may appeal to console gamers, particularly Nintendo Switch users.

Despite this significant change, the new controller retains several key features from earlier Valve designs. It boasts dual analog sticks with touch sensitivity, a feature inherited from the Steam Deck that enables precise gyro aim toggling. The controller offers comprehensive Steam Input configuration options in its "Steam Mode," as well as an "XInput Mode" for non-Steam games. It supports both Bluetooth and wired USB connectivity and includes built-in gyro functionality. Additional features include four programmable buttons, rapid-fire capability, and dedicated Steam and Quick Access buttons for use in Steam Mode. While its availability beyond Japan remains uncertain, this release shows Valve's commitment to expanding its footprint in the global gaming hardware market.

Counter-Strike Celebrates 25 Years of Tactical First-Person Shooter Excellence

Today marks a significant milestone for one of the most iconic and influential first-person shooter franchises of all time—Counter-Strike is celebrating its 25th anniversary. What began as a humble Half-Life mod in 1999 has evolved into a global phenomenon, captivating millions with its intense, team-based tactical gameplay. The original Counter-Strike was instantly hit upon its public beta release on June 19, 1999, quickly building a fervent cult following among PC gamers. Valve soon recognized its potential, acquiring the rights and releasing an official standalone version in November 2000. This launched Counter-Strike into the mainstream, kicking off over two decades of continuous development, innovation, and fierce competitive play. Over the years, the series has seen multiple major releases like Condition Zero, Source, and the juggernaut Counter-Strike: Global Offensive in 2012. Each introduced new maps, weapons, graphics enhancements, and gameplay twists like CS: GO's Danger Zone battle royale mode.

But the core hook remained—tightly coordinated attack/defense scenarios demanding skill, strategy, and pinpoint shooting accuracy. Many of us grew up playing Counter Strike. The latest evolution arrived last September with Counter-Strike 2, ushering in a new engine, revamped graphics, and additional gameplay refinements. While initially met with some skepticism from hardcore fans, CS2 has been widely embraced, smashing records with over 1.5 million peak concurrent players. The key to Counter-Strike's enduring success has been its best-in-class core gameplay loop combined with Valve's commitment to evolve with the times. But just as crucial is the passionate global community that has embraced the series' high-skill cap and opportunities for creative strategies. Many have remained devoted for decades, fueling a robust professional esports scene. As it enters its 26th year, Counter-Strike's tactical multiplayer mayhem shows no signs of slowing down. Its unique blend of shooting fundamentals and cerebral team play has firmly cemented its place as one of the most influential games ever made.

AMD Radeon Anti-Lag 2 Making a Comeback with Counter Strike 2, Company Outs Technical Preview Driver

AMD Radeon Anti-Lag+ is making a comeback with the game that caused it go away in the first instance—Counter Strike 2. The technology is undergoing a rebranding as Anti-Lag 2, to reflect the several under-the-hood changes made by AMD. AMD Radeon Anti-Lag+ was supposed to be AMD's answer to NVIDIA Reflex, a whole-system latency reduction technology that wouldn't just benefit competitive online games such as Counter Strike 2; but also form an essential component of FSR 3 Frame Generation. The technology briefly launched last year before gamers started noticing that the tech would trigger anti-cheat mechanisms in online games, such as the VAC that polices CS 2, forcing AMD to withdraw the technology, and for Valve to manually detect and restore thousands of gamer accounts.

It seems AMD has fixed the way Anti-Lag+ works with the new Anti-Lag 2 technology. The company in particular is testing its stability with Counter Strike 2, so you don't get banned again by VAC. The company worked with Valve to release an update to the game so it supports the tech, and released a special AMD Software Adrenalin Anti-Lag 2 Preview driver based on the recent 24.5.1 version. You'll need the latest patch to CS 2, and this driver to experience the "technical preview" of Anti-Lag 2. The company also released a technology brief of Anti-Lag 2. The most important change with Anti-Lag 2 that sets it apart from the failed Anti-Lag+, is that it is not a driver-based solution, but rather a game engine-based one. This is why you'll need the latest update to CS 2, because it contains the Anti Lag 2 code.

Stable Proton 9.0 Version Released With Multiple Fixes and Improvements

A couple of days ago, Valve has released the first stable version of Proton 9.0, a compatibility layer for Windows games to run on Linux-based operating systems. The newest stable version is built on Wine 9.0 and brings all the improvements and fixes seen in earlier beta releases.

According to the release notes, the new Proton 9.0-1 enables some games that were previously playable only with Proton Experimental, including Sonic Colors: Ultimate, Command & Conquer games, The Finals, Lord of the Rings: Gollum and others, enables NVIDIA NVAPI by default for most games, adds support for Steamworks SDK 1.59, and fixes a bunch of other issues in a lot of games. The new version also limits the number of cores seen by some games in order to make them actually playable on CPUs with high core count, including Far Cry 2 and Far Cry 4, The Witcher 2: Assassins of Kings Enhanced Edition, a couple of Warhammer 40,000 games and others.

NVIDIA GeForce NOW Gets Improved Support for Steam Deck and 25 New Games

GeForce NOW brings 24 new games for members this month. Ninja Theory's highly anticipated Senua's Saga: Hellblade II will be coming to the cloud soon - get ready by streaming the first in the series, Hellblade: Senua's Sacrifice, part of the seven new games joining the GeForce NOW library this week. Plus, game across more devices than ever as GeForce NOW adds improved support on Steam Deck this GFN Thursday.

Journey into Viking Hell
Experience exceptional storytelling in Ninja Theory's award-winning game Hellblade: Senua's Sacrifice, available to stream from the cloud this week. Set in a dark fantasy world inspired by Norse mythology and Celtic culture, the game follows the journey of Senua, a Pict warrior. Her quest is to reach Helheim, the realm of the dead, to rescue her deceased lover's soul from the goddess Hela. Solve intricate puzzles with observation, engage in melee combat and get pulled deep into Senua's mind as she grapples with inner demons. Journey through the hauntingly beautiful landscapes of Helheim with ray tracing and high-dynamic range using an Ultimate or Priority membership for the most immersive and stunning visual fidelity.

Modders Can Access NVIDIA RTX Remix Open Beta Right Now

PC game modding is colossal - over 10 billion game mods are downloaded each year. Mods enhance graphics as faster GPUs are released, extend a game's lifespan with new content, and expand their audience with total gameplay conversions. With NVIDIA RTX Remix, we're enabling modders to remaster their favorite classic games with full ray tracing (also known as path tracing), NVIDIA DLSS, NVIDIA Reflex, modern physically-based rendering (PBR) assets, and generative AI texture tools. Starting now all modders can download the NVIDIA RTX Remix Open Beta, for free, from here.

RTX Remix has already delivered stunning remasters in NVIDIA's own Portal with RTX, and the modder-made Portal: Prelude RTX. Now, Orbifold Studios is using RTX Remix to develop Half-Life 2 RTX: An RTX Remix Project, a community remaster of one of the highest-rated games of all time.

Simple Trick gets "The Finals" Running in Linux with Intel Arc Graphics

The Finals—a free-to-play online first-person shooter—has pulled in a large population of gamers across Windows PCs and current-gen gaming consoles since its surprise launch last month, but players on Linux Desktop + Intel Arc hardware were missing out on this experience...until very recently. Phoronix reports that Embark Studio's Unreal Engine 5-powered title has started to work in a Linux environment "thanks to Valve's Steam Play (Proton + VKD3D-Proton). With the latest Mesa driver activity, Intel Arc Graphics on Linux with their open-source driver can now handle this popular game." GamingOnLinux owner, Liam Dawe, created a post about this development, although he noticed a multitude of stability problems and glitches in-game, but was largely up and running with an AMD Radeon 6800 XT GPU on Mesa 23.3.3.

Phoronix's Michael Larabel noted some (Intel Arc-specific) feedback on GitLab: "when launching The Finals on Linux with Intel Arc Graphics using the default DirectX 12 renderer, it was reported that the game is stuck at a black screen for Intel Arc Graphics and then simply closes... Well, it's an easy fix and one that has come up before." He has witnessed similar problems with other games—notably Diablo IV and Cyberpunk 2077: "due to The Finals using Intel's XeSS upscaling tech but that not behaving well on Linux. The Windows game sees Intel Graphics being utilized and by default tries to leverage XeSS...Intel Arc Graphics on Linux can run The Finals when concealing the fact that it's Intel Graphics inside."

Steam Switches to the US Dollar for its Turkiye and Argentina Stores

Valve Software today announced that the Steam store will switch to the US Dollar as currency for Turkiye and Argentina. The stores for both countries have implemented this change as of November 20. The reason cited for the change is the high degree of volatility of the local currencies in the two markets, which is causing game developers to struggle to find the right pricing for their games. Gamers from other regions have been using VPNs to shop from these countries as the volatile exchange rates would mean low pricing. Those with Steam Wallet balances in the local currencies from these two markets will see their wallet balances convert to US Dollars at the day's exchange rate.

Half-Life Turns 25, Relive the Legend with 25th Anniversary Update, Now on Steam

Half-Life launched 25 years ago this Sunday (November 19, 1998 to be exact) and we felt like a celebration and some attention to the game itself was long overdue. We're marking the occasion by making Half-Life free-to-keep for anyone adding it to their library this weekend, and putting the rest of the games in the franchise on discount during that time.

Plus, we've worked on sprucing up the overall player experience and added or restored content for the game. You can read about the updates in detail on our new webpage created just for this occasion. We also got folks from the original dev team together to talk about their experience making it, and luckily time has not been cruel to their memories.

Steam Deck Works with Solidigm's 61.44 TB Enterprise SSD

With a simple mod, Storage Review got a Valve Steam Deck handheld gaming console to work with the world's highest capacity SSD, the mammoth 61.44 TB variant of the Solidigm D5-P5336. At its core, the Steam Deck is a highly compacted x86-64 PC powered by an AMD Ryzen mobile processor that features an industry standard PCIe interface, which it uses for an onboard M.2-2230 NVMe SSD. Storage Review used a simple adapter that converts M.2 to U.2—the interface of the D5-P5336—and the Steam Deck just worked.

Out of the box, the Steam Deck uses Valve's SteamOS, although it's fairly straightforward to install Windows, and get the Steam application to present its user interface (with which you can play just about any Windows PC game that's not yet available on SteamOS). A quick benchmark with KDiskMark (the Linux analog of CDM) sees the D5-P5336 post sequential read speeds of 3.6 GB/s, with 2.8 GB/s sequential writes. There's a catch here, though. It's not practical to lug the D5-P5336 along with your Steam Deck, the Solidigm drive is designed for servers, and besides the U.2 connection, requires a power input that a U.2 enclosure can provide.

Valve Launches SteamVR 2.0

Today we are excited to ship SteamVR 2.0 to all users! In this release we're bringing all of what's new and exciting on the Steam platform into VR. This is our first big step in a larger ongoing effort to better unify the Steam ecosystem for all users, providing a more consistent experience across devices. This update also allows us to add new Steam features in the future much faster and more frequently.

Some things you'll discover today:
  • Most of the current features of Steam and Steam Deck are now part of SteamVR
  • Updated keyboard with support for dual-cursor typing, new languages, emojis, and themes
  • Integration of Steam Chat and Voice Chat
  • Improved Store that puts new and popular VR releases front and center
  • Easy access to Steam notifications

Seagate FireCuda 520N SSD Delivers Expanded Capacity and Performance for Mobile Devices

Seagate Technology Holdings plc, today introduced the new FireCuda 520N NVMe solid state drive (SSD) with 2230-S2 M.2 form factor. The new drive is a perfect storage upgrade for Valve's Steam Deck, Microsoft Surface, ASUS ROG Ally, Lenovo Legion Go, and other compact devices with 2230 M.2 slots.

Available in 1 TB and 2 TB capacities, the FireCuda 520N is a PCIe Gen 4 NVMe SSD specifically designed for high performing hand-held gaming devices with high octane read/write speed of up to 5,000 MB/s for the 2 TB capacity and up to 4,800 MB/s for the 1 TB model. The drive offers PCIe Gen 4 NVMe SSD performance of desktop gaming, and it is backward compatible with Gen 3 and Gen 2 PCIe slots. The FireCuda 520N includes Seagate's three-year Rescue Data Recovery Service plan and a five-year limited warranty. It is available now for $109.99 (1 TB) and $189.99 (2 TB).

Enabling AMD Anti-Lag+ in Counter Strike 2 Will Get You Banned

With the release of AMD Software Adrenalin drivers version 23.10.1 WHQL, AMD has added Anti-Lag+ support for Counter Strike 2, but it appears that this will only result in a VAC (Valve Anti-Cheat) ban. Apparently, the Anti-Lag+ feature is implemented by detouring engine dll functions, and any tampering with CS code will result in a VAC ban.

Valve was keen to note that once AMD ships an update, it will work on identifying affected users and reversing the ban. Luckily, the Anti-Lag+ technology only works on Radeon RX 7000 series RDNA 3 graphics cards, so it could be a limited number of Counter Strike 2 players. The issue comes as a surprise considering that Anti-Lag+ has already been implemented in various games, including competitive ones like Apex Legends, PUBG: Battlegrounds, Fortnite, and others, and only has issues with Counter Strike 2 and its VAC system. Hopefully, AMD will fix the issue pretty soon and we will keep an eye out for an update.

Counter-Strike 2 with NVIDIA Reflex and GeForce RTX 40 Series GPUs

Counter-Strike: Global Offensive's popularity has continued to increase since its release way back in 2012, and today, it remains the most played game on Steam each week, boasting over one million concurrent players. Now, Valve has launched Counter-Strike 2, a graphical and technological update that upgrades Counter-Strike: Global Offensive to the Source 2 engine, leveraging newer graphics APIs for improved fidelity and responsiveness. NVIDIA has worked with Valve to make sure system latency, which is critical to winning, is at an absolute minimum with the addition of NVIDIA Reflex.

In competitive shooters such as Counter-Strike 2, higher FPS and lower system latency allows you to acquire targets faster, react more quickly, and increase aim precision. On a GeForce RTX 40 Series PC or laptop, your skill won't be constrained by system latency, or frame rates. Get the ultimate Counter-Strike 2 competitive experience, powered by GeForce RTX 40 Series for unbeatable performance, and NVIDIA Reflex for the lowest latency. Gamers with a compatible graphics card can enable NVIDIA Reflex in Counter-Strike 2 to reduce system latency by up to 35%.

Counter-Strike 2 is Now Officially Out

Valve's Counter-Strike 2 is now officially available, replacing Counter-Strike: Global Offensive. Describing it as "the largest technical leap forward in Counter-Strike's history, ensuring new features and updates for years to come." Announced back in March, Counter-Strike 2 brings plenty of new features, updated maps, and more.

In a blog post announcing the availability, Valve says that returning players will find their favorite maps and matchmaking modes, as well as a revamped Premier mode for the new CS Rating. The biggest update is the sub-tick architecture, promising that the server will now know "the exact instant that motion starts, a shot is fired, or a 'nade is thrown." Valve also released the new patch, launching the game and bringing some fixes and new features and modes that were previously unavailable.

Valve Not Rushing Out Steam Deck 2

Valve has not kept the prospect of a Steam Deck successor very secret—their Proton-based handheld gaming system will eventually become a "multi-generational product." Gabe Newell (going back to early 2022) outlined some initial ambitions for the second iteration, with a teaser: "what are the capabilities that mobile gives us, above and beyond what you would get in a traditional desktop or laptop gaming environment?" One of the project's main architects, Pierre-Loup Griffais, has discussed the prospect of a "Steam Deck 2" with The Verge and CNBC—his team's progress hinges on striking an optimal balance between performance and power efficiency (on battery). The follow-up is not arriving any time soon, despite rival companies preparing alternative portable gaming experiences—Griffais said: "I don't anticipate such a leap to be possible in the next couple of years."

Steam Deck, in its current form, seems to be the main priority for the immediate future. Griffais was a keynote speaker at Tokyo Game Show 2023, so communicated with Verge via email: "It's important to us that the Deck offers a fixed performance target for developers, and that the message to customers is simple, where every Deck can play the same games. As such, changing the performance level is not something we are taking lightly, and we only want to do so when there is a significant enough increase to be had...but we're still closely monitoring innovations in architectures and fabrication processes to see where things are going." Griffais re-confirmed this stance in an interview with CNBC (at TGS 2023)—Valve wants more gamers to adopt the platform before a push into next-gen—with improved user interfaces, more development partners and an ironing out of supply chain issues: "We're looking at this performance target that we have as a stable target for a couple years."

Valve Previews Early 2024 Steam Sales and Fests

Sure, 2023 ain't over yet...but 2024 isn't that far away, and we wanted to share the official Steam events planned for the first few months of next year so you can choose in which events you'd like to participate and plan your promotional activities accordingly. In addition to a quick refresher on Steam events, the events schedule for the first quarter of 2024 is below—including links to documentation with additional details and eligibility criteria—and you can register and start entering discounts now.

For seasonal sales and themed sale events, simply visit your Discount Management page in Steamworks, where you can see upcoming events and which of your games are eligible for each. For Steam Next Fest, visit the registration URL in the event-specific documentation linked below. Not ready to register? Not to worry: we'll send registration invitation emails to the developers of eligible titles about two months prior to each themed sale event and five months prior to each Steam Next Fest.

Valve Steam Deck Drops to $359 for Steam's 20th Anniversary

Since its launch, the Valve Steam Deck gaming console has seen multiple price adjustments. Over some periods, Valve has dropped the prices of its Steam Deck SKUs from the initial launch day numbers. Today, we have information that Valve will lower Steam Deck prices again to celebrate Steam's 20th anniversary. Starting at $359.10 for the base 64 GB model, Valve will also offer 256 GB SKU for $449.96 and 512 GB SKU for $519.20. This is a 10%, 15%, and 20% discount on the original $399, $529, and $649, respectively. The offer will last until September 21st, when the prices revert to normal.

Potential buyers can visit Valve's website here and check for the discounts.

Nintendo Switch 2 to Feature NVIDIA Ampere GPU with DLSS

The rumors of Nintendo's next-generation Switch handheld gaming console have been piling up ever since the competition in the handheld console market got more intense. Since the release of the original Switch, Valve has released Steam Deck, ASUS made ROG Ally, and others are also exploring the market. However, the next-generation Nintendo Switch 2 is closer and closer, as we have information about the chipset that will power this device. Thanks to Kepler_L2 on Twitter/X, we have the codenames of the upcoming processors. The first generation Switch came with NVIDIA's Tegra X1 SoC built on a 20 nm node. However, later on, NVIDIA supplied Nintendo with a Tegra X1+ SoC made on a 16 nm node. There were no performance increases recorded, just improved power efficiency. Both of them used four Cortex-A57 and four Cortex-A53 cores with GM20B Maxwell GPUs.

For the Nintendo Switch 2, NVIDIA is said to utilize a customized variant of NVIDIA Jetson Orin SoC for automotive applications. The reference Orin SoC carries a codename T234, while this alleged adaptation has a T239 codename; the version is most likely optimized for power efficiency. The reference Orin design is a considerable uplift compared to the Tegra X1, as it boasts 12 Cortex-A78AE cores and LPDDR5 memory, along with Ampere GPU microarchitecture. Built on Samsung's 8 nm node, the efficiency would likely yield better battery life and position the second-generation Switch well among the now extended handheld gaming console market. However, including Ampere architecture would also bring technologies like DLSS, which would benefit the low-power SoC.
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