Wednesday, June 18th 2025

Steam Adds In‑Game Performance Monitor Overlay with Expanded Metrics
Valve has rolled out a significant upgrade to its in-game performance tools with the June 17 Beta client update. Instead of a simple FPS counter, Steam now offers a full Performance Monitor that tracks frame rate alongside CPU and GPU utilization, clock speeds, temperatures, and memory usage. Players can view real-time graphs for each metric or opt for a pared-down display showing only FPS. The overlay also flags when frame-generation features like DLSS or FSR are active, clearly separating true rendered frames from those created by upscaling technology. This clarity helps gamers understand whether a smooth experience results from extra generated frames or genuine improvements in rendering.
Competitive and detail-focused users will appreciate knowing both the true game-frame counts and upscaled FPS so they can fine-tune settings based on actual performance. If the monitor shows full GPU memory, reducing texture quality becomes an obvious fix, and if CPU usage is maxed out, dialing back physics or draw distance may be the answer. Currently, the Performance Monitor is only available to Steam Beta participants. Valve plans to roll out additional metrics over time and notes that not every feature will be compatible with every system from the start. Anyone curious to try the new tools should switch to the beta client and explore the updated overlay options. Once these features reach full release, millions of PC gamers will have powerful diagnostics at their fingertips, making it easier than ever to balance visual quality with smooth performance.
Source:
SteamDB on X
Competitive and detail-focused users will appreciate knowing both the true game-frame counts and upscaled FPS so they can fine-tune settings based on actual performance. If the monitor shows full GPU memory, reducing texture quality becomes an obvious fix, and if CPU usage is maxed out, dialing back physics or draw distance may be the answer. Currently, the Performance Monitor is only available to Steam Beta participants. Valve plans to roll out additional metrics over time and notes that not every feature will be compatible with every system from the start. Anyone curious to try the new tools should switch to the beta client and explore the updated overlay options. Once these features reach full release, millions of PC gamers will have powerful diagnostics at their fingertips, making it easier than ever to balance visual quality with smooth performance.
33 Comments on Steam Adds In‑Game Performance Monitor Overlay with Expanded Metrics
But yea, there are already other, similar tools for this, some good, some not so much...but hey, competition is GOOD, yes ?
Curious though, why 3 pics of the same metrics ?
MSI never did that to me.
Honestly, for most of the cases, the framerate reading is more than enough. But I suppose it's good news for those minority that need the data (especially those on linux).
the gnu userspace with linux kernel has none from amd.
I assume this topic is windows realted. The text does not really reveal it.
Most likely steam windows users will be happy. That stuff should belong to the gpu driver for the operating system. Not third party tool. If the gpu maker is lazy he should open source all specs - 100% all specs.
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i3bar calls as far as i know i3status. That steam output looks such basic like i3status. such stuff i saw several times and for several years. i think the gnome 2 sensors panel applet already had such things.
Next news piece. Steam adds a basic calculator app. /Sarcasm
Would have preferred all in one package with Nvidia, but now I have to use MSI afterburner because Nvidia has some missing metrics.
Like the way AMD does it with their driver package everything from overclocking, voltage settings and metrics all in one package.
Add a shortcut option to disable/enable OSD. Add options to choose from variety of sensors. Temps would be useful.
LS was the first to showcase all of this. Transparecy please.
on doom the dark ages, native is arroun 85fps and enabling FG x4 natives fps goes down to arround 55fps, a huge 30fps drop.
The future of Native gaming is looking grim.