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Wuchang: Fallen Feathers Dev Seemingly Disabled Native Render Resolution on Certain Hardware To Fix Performance Issues

Last week, we reported on Wuchang: Fallen Feathers and its launch that was ruined by poor optimization and abysmal performance on even high-end PCs. In response to the plummeting Steam review score, 505 Games put out a patch that was supposed to improve performance by reducing RAM and VRAM usage, optimizing performance on low-end GPUs, and addressing performance and stability bugs. This patch was followed by Patch 1.4, which supposedly addressed performance on "certain hardware models." A recent analysis by Daniel Owen on YouTube has revealed that the Wuchang: Fallen Feathers 1.4 patch may have removed native rendering from the game entirely, effectively forcing players to use upscaling, even when the resolution scale is set to 100%.

As Owen demonstrates in his YouTube video, the only change in the patch notes that mentions sampling resolutions reads: "Supersampling resolution limits have been adjusted on select GPU models to prevent unintended performance degradation." This seems to imply that the option to enable higher resolution scaling options was removed for lower-end GPUs, but that may not be the case. As Owen demonstrates, before the 1.4 update, performance scales predictably with the oversampling resolution slider—if you drop the resolution below 100%, the performance increases, regardless of whether the game is using FSR, DLSS, or TSR. After updating the game to the 1.4 patch, there is a significant performance boost at the same 100% resolution scale, and the running theory is that the developers are simply capping the render resolution at somewhere below native, regardless of which settings the player enables in the graphics options. This is demonstrated when Owen drops the resolution scale to similar levels as he tested prior, and performance is just 2 FPS higher than what was observed before the update on TSR and FSR, with DLSS getting identical performance in one instance.

NVIDIA GeForce NOW Gets WUCHANG: Fallen Feathers, Tony Hawk's Pro Skater, Killing Floor 3, and More

Sharpen the blade and brace for a journey steeped in myth and mystery. WUCHANG: Fallen Feathers has launched in the cloud. Ride in style with skateboarding legends in Tony Hawk's Pro Skater 1 + 2, now just a grind away. Or team up with friends to fend off relentless Zed hordes in the pulse-pounding action of Killing Floor 3. The adventures begin now with nine new games on GeForce NOW this week.

Rise From Ruin
Dive into the hauntingly beautiful world of Ming Dynasty China in WUCHANG: Fallen Feathers, where supernatural forces and corrupted souls lurk around every corner. Step into the shoes of Wuchang, a fierce warrior battling monstrous enemies and the curse of the feathering phenomenon. Every decision and weapon swing carves a path through a world that's as treacherous as it is breathtaking. The game's rich lore and atmospheric storytelling pull players into a dark, soulslike adventure where danger and discovery go hand in hand. Stream the game in all its gothic glory with GeForce NOW, no legendary hardware needed. Powered by a GeForce RTX gaming rig in the cloud, GeForce NOW enables members to stream instantly across devices and immerse themselves in epic combat and stunning visuals. Ultimate members can soar to new heights and stream at up to 4K resolution 120 frames per second or 240 FPS for even smoother frame rates - all at ultralow latency.

Intel Releases Arc GPU Graphics Drivers 101.6972 Beta

Intel today released the latest version of Arc GPU Graphics Drivers. Version 101.6972 Beta comes with optimization for "Killing Floor 3," "Valorant" Unreal Engine 5 Update, and "Wuchang: Fallen Feathers." The drivers also improve performance for "Rematch" for Arc B-series discrete GPUs, with up to 12% seen at 1440p with Ultra settings, and up to 9% seen at 1080p with Ultra settings.

Among the game-related issues fixed are a problem with "Returnal" that causes it to crash during gameplay when ray tracing is enabled; "Fragpunk" experiencing black screen corruption on certain textures; and MS Flight Simulator 2024 experiencing an intermittent crash in free flight mode. For Arc "Battlemage" based iGPUs on Core Ultra Series 2 processors, a bug has been fixed for PugetBench for Photoshop, where it runs into errors during the benchmark; and Topaz Video AI experiencing lower than expected performance. Grab the drivers from the link below.

DOWNLOAD: Intel Arc GPU Graphics Drivers 101.6972 Beta

NVIDIA DLSS 4 Coming to Killing Floor 3 and WUCHANG: Fallen Feathers On July 24

More than 800 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Following the addition of DLSS 4 with Multi Frame Generation to even more games last week, this week sees our performance multiplying tech launch in Killing Floor 3 and WUCHANG: Fallen Feathers, and it will be added to The First Descendant. And Wildgate launches today with DLSS Super Resolution.

Killing Floor 3 Launches July 24th, Featuring DLSS 4 With Multi Frame Generation
Tripwire Interactive's Killing Floor 3 is the next installment in the legendary co-op action-horror FPS series. The year is 2091, 70 years after the events in Killing Floor 2, and megacorp Horzine has produced the ultimate army: an obedient horde of bio-engineered monstrosities called Zeds. Now, the only thing standing between these infernal creations and the future of humanity is the rebel rogue group known as Nightfall. This intense first-person shooter puts players in the role of a Nightfall specialist, joining forces with up to five teammates as they battle through a war-ravaged, dystopian future, surviving unrelenting waves of Zeds, unlocking new skills, and building the ultimate arsenal.

WUCHANG: Fallen Feathers Launches July 24, Gets New Trailer and PC System Requirements

WUCHANG: Fallen Feathers officially launches on July 24, 2025. Secure your journey through Shu and pre-order for exclusive bonuses! Today, we're excited to reveal two brand-new trailers that showcase WUCHANG's haunting world, a monstrous boss encounter, and the pre-order and deluxe edition rewards awaiting players.

The latest trailer introduces the Perfect Bride, one of WUCHANG's iconic and terrifying foes. Fusing tragic elegance with overwhelming power, the Perfect Bride stands as one of the many nightmares you'll face on your path to uncover the truth. As you battle through the decaying world of Shu, foes like her will challenge not only your combat skills but your courage. WUCHANG: Fallen Feathers blends brutal combat with powerful Feathering magic, allowing players to master a wide variety of weapons, skills, and abilities. Designed with non-linear exploration in mind, players are free to forge their path across ancient ruins, war-torn cities, and haunted temples. Expect deadly foes, devastating bosses, and a world shaped by mystery and decay.
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