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Frontier Developments Unveils Jurassic World Evolution 3

Hello Park Managers, we are excited to announce the next entry in the critically acclaimed Jurassic World Evolution franchise, bringing juvenile dinosaurs, a comprehensive breeding system and modular building to your dinosaur parks for the very first time! Pre-purchase now and receive the Badlands Pack at launch, including a collection of scenery items inspired by the original Jurassic Park film's iconic dig site, five scenery blueprints from the Montana Badlands, and an exclusive Badlands ATV skin for the all-new Maintenance Team.

Fans looking to expand their parks even further can purchase the Jurassic World Evolution 3: Deluxe Edition, featuring four additional spectacular prehistoric family units—Proceratops, Guanlong, Thanatosdrakon and Concavenator—plus a collection of scenery items inspired by a Clark County Campaign level and an exclusive Las Vegas ATV skin. Join us very soon for more details, and a closer look at some gameplay.

IO Interactive Schedules First Ever IOI Showcase - Will Reveal "007 First Light" on June 6

IO Interactive, the independent video game developer and publisher behind, among others, the internationally acclaimed HITMAN franchise, has announced its first IOI SHOWCASE, a live-streamed and in-person event revealing details from the celebrated game creator's properties and its publishing branch IOI Partners, including HITMAN, MindsEye, and 007 First Light.

The event will be live-streamed from Los Angeles on IOI's Twitch, YouTube, and TikTok channels starting Friday, June 6th, at 6:00 pm PDT. The broadcast will feature trailers, announcements, gameplay demos, and a live Q&A with key figures from IO Interactive, Build A Rocket Boy, and more. Alongside announcements pertaining to IO Interactive's game lineup, the studio will also share a look at its proprietary game engine, Glacier.

10th Anniversary Celebrations Continue - Special Edition The Witcher 3: Wild Hunt Xbox Controllers

The Witcher 3: Wild Hunt celebrates its 10th anniversary this month, and we at CD Projekt Red have commemorated the milestone by collaborating with the Xbox team to create a tempered and battle-ready controller for players looking to expand their witcher's toolkit. Embark on the path with the Xbox Wireless Controller - The Witcher 3 10th Anniversary Special Edition and Xbox Elite Wireless Controller Series 2 - Core The Witcher 3 10th Anniversary Special Edition. This is such a special moment for both our teams, and we wanted to share some insight into how Geralt's journey brought this design to life.

Our team has put great care into representing the style of The Witcher 3 and Geralt himself, headlined by the wolf medallion iconography at the center of the controller. The medallion acts as a constant for Geralt, one that allows him to adventure and warns him of lurking dangers, and we want players to connect with these controllers in the same way. We love how the design fits the layout of the controller, with the wolf's head coming below the Xbox button and between the other inputs with its glowing red eyes. It's very ominous and epic at the same time!

Capcom Fighting Collection 2 Out Now on PC & Consoles

The fight continues in Capcom Fighting Collection 2, packed with 8 iconic fighting games from across Capcom's history! Get ready to battle now! From beloved crossovers to 3D fighters, 8 classics return to pack a real punch! Fight as one of many colorful characters from the Capcom vs SNK series, cross fists with the extensive roster of the final installment of Street Fighter Alpha, make the world your weapon in the Power Stone series, and experience the thrilling story and intense action of Project Justice and Plasma Sword: Nightmare of Bilstein.

All games will feature online play and rollback netcode! Get a great deal with Capcom Fighting Collection 1 & 2 Bundle available now (on Steam)! Featuring 18 iconic games including games from the Street Fighter and the Darkstalkers series, the fighting action is endless! To celebrate the launch of Capcom Fighting Collection 2 we're giving away free player profile cards as a gift! Use one of 18 designs and post it on Twitter/X with the hashtag #MyCFC2Card to find new friends to play with!

NVIDIA Raffling Off GeForce RTX 5090 Founders Edition - Customized with DOOM: The Dark Ages Wrap

In advance of and coinciding with today's launch of ID Software's DOOM: The Dark Ages, an impressive number of partner companies have revealed licensed hardware and accessories. Surprisingly, NVIDIA has joined in on the fun—with a fan favorite franchise-themed flagship Founders Edition (FE) card. This lone contribution is only available through an online competition; as outlined by the firm's GeForce social media account. This afternoon's announcement stated: "Stand and Fight for a chance to win. We're giving away a DOOM: The Dark Ages custom wrapped NVIDIA GeForce RTX 5090 (FE) to celebrate its official release with native ray tracing, NVIDIA DLSS 4 + Reflex." Hopeful entrants are tasked with contributing "thumbs ups," and writing in with comments.

Team Green's ($1999 MSRP) extremely special DOOM-themed card is decorated with highly expensive custom livery. According to official estimates, this level of custom wrapping adds about $600 to the flagship "Blackwell" card's base price. Despite this giveaway being open to worldwide participants, (small print) terms and conditions seem to excluded. As reported by Wccftech, these territories include: "Australia, the Province of Quebec, and a few more. The Middle East region and some Asian countries are also" shut out. Paying customers can consider alternative "step down" options from ASUS and (maybe Asia-only) COLORFUL. The Republic of Gamers (ROG) Astral RTX 5080 DOOM OC Edition is limited to a devilishly low number of units: 666. The Bethesda webshop is running short with available stock, but they offer all manner of extra bundled-in digital and physical tchotchkes (on top of a $1999.99 baseline).

Zen Studios Introduces Tomb Raider Pinball FX Expansion - Coming to PC, VR & Consoles on June 19

If you've ever wanted to raid ancient tombs or explore Croft Manor—but with pinballs flying everywhere - you're in for something special. Tomb Raider Pinball arrives in Pinball FX on PC and consoles—on June 19, including two awesome new tables: Adventures of Lara Croft and Secrets of Croft Manor. But why is this an amazing crossover, you may ask? At their core, both Tomb Raider and pinball are about quick reflexes, careful planning, and that rush you get when you finally pull off the impossible. Whether you're dodging traps in a crumbling tomb or trying to save a ball rolling toward the drain, it's that same exciting mix of precision and chaos. But there's more to pinball than just keeping that silver ball alive. Each table tells a story that makes it unique. Let's see what lies behind the ramps and rails of these two beauties!

Adventures of Lara Croft is all about Lara's classic expeditions—from Peru's jungles to Egypt's pyramids, from the Great Wall to the frozen caves of Tibet. Along the way, you'll face off against familiar foes like Mark Willard, Werner Von Croy, or Natla and the Atlanteans. While exploring these remarkable locations and fighting your way through your enemies, you can even play a special third-person shooting mode with Lara's iconic dual pistols. There's a lot to discover while you explore this world, choosing your missions from the globe pictured above: massive Tomb Multiballs, tricky trap ramps, dangerous pits, and finally, the Survivor Wizard Mode that pulls moments from the Survivor Trilogy for one final showdown. It's pure, distilled Tomb Raider adventure mixed with the excitement of pinball.

GeForce NOW Welcomes 2K's Acclaimed Mafia Series to Cloud Gaming

Calling all wiseguys—2K's acclaimed Mafia franchise is available to stream from the cloud. Step into the gritty underworld of organized crime and experience the cinematic storytelling and action-packed gameplay that made the Mafia franchise a classic, captivating both newcomers and longtime fans of the saga. It's all part of nine games joining the cloud family this week, including Towerborne from Stoic and Xbox Game Studios. Plus, the family is waiting—the Mafia saga's highly anticipated prequel, Mafia: The Old Country, will join the cloud at launch.

The Cloud Is Made
Step into the world of organized crime with Mafia, Mafia: Definitive Edition, Mafia II and Mafia III now streaming on GeForce NOW for those new and returning to the family. Experience the gritty underworld drama and cinematic storytelling that made Mafia a legend—no need to wait for a sit-down with the don. Start with the first game in the series, Mafia. An inadvertent brush with the mob thrusts cab driver Tommy Angelo into the world of organized crime. He's initially uneasy about falling in with the Salieri family, but the rewards become too big to ignore. Plus, check out Mafia: Definitive Edition, a remake from the ground up of the classic first title, with an expanded story, gameplay and original score.

Piranha Games Launches MechWarrior 5: Clans - Ghost Bear: Flash Storm DLC

MechWarriors, the time for waiting is over. We're thrilled to tell you that our first MechWarrior 5: Clans DLC—Ghost Bear: Flash Storm—is launching later today for Xbox Series X|S and Windows PC as an Xbox Play Anywhere title. You'll be able to experience the continuation of the Operation Revival story from the perspective of one of BattleTech's most storied Clans. The Ghost Bear is currently at a historic low point after a catastrophic start to the invasion. But a new set of Bear Khans have a daring plan to get the Ghost Bears back in the game. We launched MechWarrior 5: Clans last October for Xbox Series X|S, PlayStation 5, Windows PC, and day one with Game Pass, and we're extremely proud of what our team at Piranha Games accomplished. In retrospect, our goal was pretty wild: delivering a game that provides a jumping-on point for new players while simultaneously honoring decades of complex, interfactional lore. All the while, we needed to ensure that players felt like they were in the cockpit of a towering 'Mech.

The Clans campaign followed the Smoke Jaguar Clan, a faction whose aggression and obsession with leading the Children of Kerensky out of exile made them notorious among rival Clans—the Ghost Bears are a completely different beast. Where the Smoke Jaguars were obsessed over what they saw as their manifest destiny, the Ghost Bears know the power of patience; its "ambush predator" mantra perfectly attuned to the Strana Mechty Ghost Bear, whom the Clan took as their namesake. That approach hasn't served them well as of late, however. Clan Ghost Bear has fallen far behind their fellow Clans during the opening events of the Clan Invasion due to poor preparation and leadership. But newly elected Khans (Clan leaders) Bjorn Jorgensson and Aletha Kabrinski look to put that past behind them and take their rightful place among the other invading Clans.

EA's Battlefield Team Will Welcome More "Labs" Public Participation This Month

In February, we announced Battlefield Labs as our most ambitious community collaboration in franchise history to validate the future of Battlefield. Today, we'll update you on our initial learnings and how we'll continue to scale testing into the future.

Across our four initial play sessions with a small group of core Battlefield players across Europe and North America, we've completed thousands of hours of gameplay, had hundreds of thousands of player spawns, and seen over a million environmental objects destroyed, including walls, windows, crates, and buildings your squad crashed the helicopter into.

Gears of War: Reloaded Arriving This Summer - Launching on PC, Xbox Platforms & PS5

Gears of War: Reloaded is a celebration of one of gaming's most iconic franchises. Featuring 4K resolution, 120 FPS support, and the ultimate multiplayer experience with cross-progression and cross-play, across all platforms, this is the definitive way to experience the game that started it all. As we approach the 20th anniversary of Gears of War in 2026, we're reflecting on what this franchise means. It's about the stories we've told, the friendships we've built, and the unforgettable moments we've shared together. With Gears of War: Reloaded, we're opening that door to more players than ever.

A Modern Classic Goes Multiplatform
Originally released in 2006, Gears of War: Reloaded brings the full experience forward once again—enhanced for the latest hardware across multiple platforms, introducing the Gears of War franchise to a new generation of players. Developed by The Coalition in partnership with Sumo Interactive and Disbelief, Gears of War: Reloaded launches August 26, 2025, for $39.99 SRP on Xbox Series X|S, Xbox PC, Xbox Cloud Gaming, PlayStation 5, and Steam, and arrives on day one with Game Pass Ultimate or PC Game Pass. Play on Xbox Series X|S and Xbox PC with Xbox Play Anywhere. Gears of War: Reloaded includes the full breadth of content from the Gears of War: Ultimate Edition, delivering the most complete version of the original game to date. Players will gain immediate access to all post-launch downloadable content at no additional cost—this includes the bonus Campaign act, all multiplayer maps and modes, and a full roster of classic characters and cosmetics unlockable through progression.

EA Sports & Codemasters Pause Future WRC Development Plans

Dear Rally Community, every great journey eventually finds its finish line, and today, we announce that we've reached the end of the road working on WRC. After releasing EA SPORTS WRC in 2023, the 2024 season, including the recently released Hard Chargers Content pack, will be our last expansion. For now, we are pausing development plans on future rally titles. Rest assured, EA SPORTS WRC will continue to be available for existing and new players. We hope it remains a source of joy, excitement, and the thrill of rally racing. We've poured our hearts into making it for fans, and we know you'll keep the passion alive.

Our WRC partnership was a culmination of sorts for our Codemasters journey with off-road racing, spanning decades through titles like Colin McRae Rally, and DiRT. We've provided a home for every rally enthusiast, striving tirelessly to push the boundaries and deliver the exhilarating thrill of driving on the ragged edge. We've brought together incredibly talented racing developers, worked with some of the sport's icons, and had the opportunity to share our love of rallying. Thank you to all the fans who have and continue to be part of our rally journey.

Gundam Wing 30th Anniversary Branches into Overwatch 2 In-Game Collaborative Event

As part of the 30th anniversary celebration for Mobile Suit Gundam Wing, Bandai Namco Entertainment America Inc. is collaborating to bring "Operation Meteor" to Blizzard Entertainment, Inc.'s cross-platform and free-to-play team-based action game Overwatch 2. The iconic Mobile Suits—Wing Gundam Zero (Mobile Suit Gundam Wing: Endless Waltz), Gundam Epyon (Mobile Suit Gundam Wing), Gundam Deathscythe Hell (Mobile Suit Gundam Wing: Endless Waltz) and Tallgeese (Mobile Suit Gundam Wing)—come to life as Legendary skins for Mercy, Ramattra, Reaper, and Soldier: 76, respectively. The renowned art team at Blizzard Entertainment worked closely with Bandai Namco Entertainment to ensure the perfect blend of Mobile Suits from Gundam Wing meshed with Overwatch 2 heroes. These new Legendary skins are now available to purchase in-game on every platform Overwatch 2 is available on: Windows PC via Battle.net, Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, and Nintendo Switch consoles.

An optimistic vision of near-future Earth, Overwatch 2 is about a world worth fighting for, where super soldiers, scientists, cyborgs, and omnics clash for control of real-world-inspired locations from around the globe. Overwatch 2's 43 unique heroes—each armed with potent abilities and weaponry—battle across a variety of lively maps and locales, where players must work together and adapt to a variety of unique situations.

EA Introduces a Refreshed Flagship Franchise Anticheat System: Javelin

EA is the proud home to some of the biggest, most exciting interactive entertainment experiences on the planet. Experiences that bring people together every day, offering hundreds of millions of players and fans around the globe new ways to play, create, watch, and connect in, around, and beyond our games. Nothing ruins that fun as fast as cheating. That's why we are excited to introduce EA Javelin Anticheat—the evolution of our flagship anticheat solution, which prevents, identifies, and addresses bad experiences wherever possible, and is a pivotal part of our defense-in-depth strategy. Since its initial launch in 2022, our anticheat solution has supported over 28 million PC players with fair play in over 2.2 billion PC gaming sessions across our largest franchises including EA SPORTS FC, EA SPORTS Madden NFL, Battlefield, F1, EA SPORTS WRC, and Plants vs. Zombies.

The EA Javelin Anticheat brand was carefully chosen to communicate the core attributes of the solution: defense, strength, and agility. One where millions of players and fans around the globe can trust to ensure the integrity of EA games is preserved, allowing for fun-and fair-interactive entertainment. "Our mission is to foster a gaming environment where skill and sportsmanship are the only paths to victory. EA Javelin Anticheat is a testament to our commitment to fair play and integrity."—Elise Murphy, Head of Game Security.

Monster Energy Supercross 25's Authentic Off Road Experience Enhanced by Neural AI

Monster Energy Supercross 25 - The Official Video Game—available as Dirt Master Edition or and Special Edition—is out now in early access for Xbox Series X|S, and the Standard Edition will be available for everyone on April 10, 2025—on Steam, Epic Games Store, and PlayStation 5. I can't wait to see all of you take the route for the Supercross elite in this new and completely improved game. Today, I want to talk to you about one of the most ambitious and challenging aspects of the game, which made us sweat but filled us with pride once the results started to arrive: Neural AI.

We started using our Neural AI, A.N.N.A (Artificial Neural Network Agent), in our games starting from 2019, but research began before then. Neural AI is a specific kind of AI that can simulate realistic behavior. To do that, it must train and test the tracks to learn the best trajectories to become as fast as possible. Over the years in Milestone we have seen incredible results, with AI capable of controlling vehicles in a realistic manner. But up to this Supercross chapter, A.N.N.A. has only been on tarmac surfaces.

Ubisoft Creates New Subsidiary With Tencent for Top 3 AAA Game Franchises

After many rumors and supposed leaks claimed that Tencent was preparing a buyout of Ubisoft, it seems as though an alternative solution was reached, with Ubisoft today announcing that it has created a new subsidiary to house some of its biggest gaming franchises. According to the announcement, the new business entity is "based on its Assassin's Creed, Far Cry, and Tom Clancy's Rainbow Six brands," and it received initial funding from Tencent, which owns a 25% stake in the new business. Tencent's investment in the new subsidiary is to the tune of €1.16 billion.

The announcement also gives us an indication of what to expect from these game franchises going forward. For starters, Ubisoft mentions that the new subsidiary—and likely the capital injection from the Tencent investment—is part of a new business model that would allow it to invest more in increasing the quality of its creative outputs. Supposedly, it will focus on quality story-driven solo games and growing its multiplayer offerings with more frequent content updates, more social features, and introducing "free-to-play touchpoints." The acquisition comes after a series of delays marred the lead-up to the launch of the latest Assassin's Creed Shadows, which ultimately seems to have been a commercial success. In keeping with other trends, Ubisoft mentions in the press release that the move to split off these gaming IPs will also help accelerate its recent moves to make these gaming franchises multi-platform. Recently, Ubisoft has repeatedly stated that its strategy moving forward would include more multi-platform day-one launches, as opposed to console exclusives and timed exclusives.

Bandai Namco's Shadow Labyrinth - a Dark Sci-Fi Take on PAC-MAN - Coming July 18

Shadow Labyrinth is the forthcoming 2D action platformer from our team at Bandai Namco Studios where players will control Swordsman No.8, summoned to a mysterious planet by the enigmatic Puck to complete a mission where others have failed. The two will discover secrets and battle huge bosses in their struggle to survive. The concept of a dark Pac-Man game is bold new ground for the brand, delivering a unique experience that existing and new PAC players will be excited to dig into. Shadow Labyrinth emerges from the darkness on July 18.

Gamers may have noticed that Puck looks quite a bit like Pac-Man, and there's the amazing visual of a huge foreboding and dark Pac-Man chomping down on the body of a downed foe. But Shadow Labyrinth's inspiration from Pac-Man is more than skin deep, our team worked to build from the ground up with careful consideration of what it means to be a Pac-Man game.

CD Projekt Red Partners With Pokemon Go Parent Company for Mystery Mobile Spin-Off

CD Projekt Red, the studio behind wildly popular The Witcher and Cyberpunk 2077 game franchises, is once again entering the mobile gaming scene, this time in partnership with Scopely, the massive publisher that recently made news for buying Niantic, developer behind Pokémon Go. CD Projekt Red announced the partnership in its 2024 financial earnings report, although the announcement is rather vague.

According to the earnings report, CDPR and Scopely will develop "a game set within one of CD PROJEKT's IPs," and nothing more than that. Currently, a Witcher or Cyberpunk spin-off seem equally likely, although with The Witcher 4 expected to launch within the next few years, CDPR may be looking to build up hype around the Witcher universe leading up to that launch. That said, there is also reportedly a Cyberpunk 2077 sequel in the works as well, so a Cyberpunk spin-off is also a possibility. CDPR has already released a number of iOS and Android games set in The Witcher IP, including Gwent: The Witcher Card Game, Gwent: Rogue Mage, The Witcher, Monster Slayer, The Witcher Battle Arena, The Witcher Adventure Game, and Thronebreaker: The Witcher Tales. Meanwhile, there has been but one mobile game based on the Cyberpunk universe—Roach Race—so it would not be surprising to see a Cyberpunk 2077 spin-off come out of the partnership.

Respawn Entertainment & Bit Reactor to Showcase "Star Wars Turn-based Tactics Game" on April 19

Back in January 2022, Electronic Arts and Lucasfilm Games announced a new "Star Wars strategy game." Press material revealed a production collaboration between Respawn Entertainment and Bit Reactor. The latter party was described as a: "newly formed studio, helmed by games industry veteran Greg Foerstch (ex-Firaxis Games). Respawn will produce the new Star Wars strategy game while Bit Reactor leads on the development of the title." EA's PR piece did not go into major detail, given the very early nature of the generically monikered strategy project. In the interim, Bit Reactor has spent just over three years of production time on their mystery title. Last Friday, the official Star Wars website published a schedule for next month's Celebration LIVE! Japan event.

Eagle-eyed journos and fans soon noticed an intriguing entry, titled: "Bit Reactor Developer Panel featuring Respawn Entertainment and Lucasfilm Games." The April 19 early Saturday evening slot—4:30PM to 5:30PM, Live on the Galaxy Stage—will be dedicated to a "first look at a new Star Wars turn-based tactics game." According to reports from last summer, Greg Foerstch and fourteen other former Firaxis team members are involved in the making of the EA/Lucasfilm's unnamed Star Wars turn-based IP. Interestingly, a Bit Reactor 2024 blog post goes to great lengths in explaining that there is more to their internal makeup than being mere "XCOM" veterans. The scope of Respawn Entertainment's involvement is not clear, but Vince Zampella's studio is primarily working on an untitled Star Wars Jedi: Survivor sequel. Earlier on in March, an ex-employee leak indicated the unfortunate cancelation of an unannounced first-person shooter game. Industry watchdogs believe that the now dissolved Respawn "new game incubation team" was tasked with the creation of a Titanfall multiplayer prototype.

Veteran CoD Producer Confirms Founding of Dark Outlaw Games; Sony Staffing Up New First-Party Studio

Jason Blundell—a veteran producer (at Treyarch) of many entries in the highly popular Call of Duty (CoD) franchise—has confirmed the founding of a new video game development studio: Dark Outlaw Games. This fledgling outfit started operations under the umbrella of Sony Interactive Studios (SIE). In an interview conducted by Jeff Gerstmann—a well-liked video game journalist—Blundell disclosed a very fortunate (early days) situation: "it's such a privilege to be able to do it with Sony as a new first-party studio...Sony doesn't set up first-party studios all the time. To have that privilege is humbling, it's really nice. I'm really excited." Industry whispers previously pointed to the "circa late 2023/early 2024" formation of an unnamed first-person shooter specialist team at PlayStation Studios, comprised of Jason Blundell and other ex-members of Deviation Games. This older organization started off back in 2020, under Blundell and Dave Anthony's direction—by June 2021, SIE announced an exciting partnership with Deviation Games. This "second-party" collaboration pointed to a new intellectual property destined for launch on Sony's market leading PlayStation 5 home console.

In 2022, Blundell left Deviation under mysterious circumstances. The Los Angeles, California-based studio would eventually limp to a disappointing end in 2024; with no finalized product released. The eventual founding of Dark Outlaw Games is a point of curiosity, given Sony Corporation's widespread gutting of staff headcounts across first-party studios in early 2024. As revealed to Gerstmann during their bonus podcast episode appearance, the seasoned CoD vet outlined current project conditions: "staffing up (and) keeping it kind of 'low key' as the team develops its game...We're getting the team to jell, getting the ideas clicking—I'm a programmer at heart, so let's test those assumptions: Is it working? You're trying to escape velocity." The growing Dark Outlaw team has busied itself with an unannounced project. Blundell described a secretive approach—rushing in with a premature unveiling would not be appropriate at this point in time. He elaborated: "(Dark Outlaw Games) has worked away in the shadows for a while, and when we've got something to talk about, we'll step out into the light...But, you know the story for me is about the game, not about the studio...so the reason why we're not doing a fanfare or shout about it from the rooftops is like, let's get something, right?"

"Elder Scrolls IV: Oblivion Remake" Reportedly Due for Launch in April

A much-rumored remake of Bethesda's Elder Scrolls IV: Oblivion (2006) action role-playing game was the subject of recent debate; online tipsters proposed that the unannounced modernized version was on track for a potential mid-2025 launch. Going back to 2023, an ex-member of Virtuos—a Singapore, China-based video game development company—made claims on Reddit about the remake/remaster's apparent existence. Earlier this year, MP1st managed to extract further details from another ex-Virtuos team member—an accidental leak provided insight into the leaked project's technological underpinnings; Unreal Engine 5. According to MP1st's report, the "fully remade" version could arrive with updated gameplay systems and a much-improved HUD.

NatetheHate—a noted provider of video game insider knowledge—has adjusted his launch timeframe for Bethesda's "outsourced" Elder Scrolls IV: Oblivion Remake project. Previously, he predicted a June 2025 release window. An adjusted schedule brings things forward—as disclosed by an interaction on social media. The soothsayer reckons that Microsoft's flagship ARPG development team will make a related announcement: "either this month (March), or next month...likely sooner than the original June target, but still working to get details on an updated release date." In their coverage of NatetheHate's latest proclamation, Video Games Chronicle (VGC) cited other unnamed sources—based on word of mouth, they believe that the Elder Scrolls IV: Oblivion Remake will launch in April. The VGC article touches on Virtuos being a veteran in the business of porting older/existing AAA titles to modern hardware platforms.

Respawn Entertainment Reportedly Cancels Unannounced First-person Shooter Project

A former Respawn Entertainment employee has revealed the recent cancellation of an "unannounced incubation project." The ex-team member's LinkedIn profile post/job-seeking alert (now removed) was widely reported on by games media outlets; leading to speculation regarding the mystery title's origins and identity. The Los Angeles, California-based company created a "new game incubation team" not too long ago—recruitment information from last year pointed to a role description that demanded: "significant professional experience designing multiplayer FPS experiences." Respawn Entertainment operates as a multi-team and multi-location development studio—with branches working on Apex Legends, Star Wars and mystery IPs. The Electronic Arts-owned firm is masterminded by Vince Zampella; a veteran developer of popular first-person shooter franchises. Based on recent official account disclosures, the EA executive is currently tasked with the challenging revival of Battlefield's fortunes.

In 2023, Zampella indicated that he was open to revisiting Respawn's long-dormant Titanfall intellectual property. The second entry in the series underperformed sales-wise when it first launched back in October 2016. Despite a fantastic critical reception and vocal support from Titanfall 2's audience, EA leadership decided to put the franchise on ice. Last March, insiders started to make speculative noise about a revival—Steve Fukuda was mentioned in leaks. His CV lists the helming of development on both Titanfall 1 and 2; as game director. The latest talk of a canceled project was soon linked back to Respawn's rumored "unannounced Titanfall IP" prototype. Respawn's website still advertises the existence of their "new game incubation team," but links lead to recruitment posts for other "active" projects. EA officially announced the shelving of the studio's "Star Wars FPS Action game" around early 2024. Respawn and EA are likely focusing on core franchises for the foreseeable future; their Star Wars Jedi: Survivor sequel seems to be a safe bet.

Bandai Namco Begins Celebration of PAC-MAN Franchise's 45th Anniversary

Bandai Namco Entertainment is commemorating PAC-MAN 's 45th Anniversary with an unprecedented year-long campaign. Featuring a host of activities and partnerships celebrating the legendary gaming icon's legacy in entertainment and popular culture, fans from around the world are invited to join in this momentous milestone. The campaign planned to run throughout 2025 and into early 2026 revolves around the theme of "imPACt" to capture how one of video games' original icons has spanned generations and is now recognized around the world as Bandai Namco's ambassador of fun and goodwill.

Born on May 22, 1980, PAC-MAN immediately gained a following as an innovative and fun classic arcade game and quickly rose to pop culture fame. With notable brand recognition around the world, the PAC-MAN brand is one of the most beloved on the planet and continues to thrive as he enters his 45th year of entertaining fans of all ages. To capture this enduring legacy, Bandai Namco Entertainment America Inc. is debuting a visually stunning trailer that takes fans on a nostalgic journey. Directed by Miles Cable of Bodega Virtual and produced by LEFT, the trailer is brought to life entirely in Unreal Engine to showcase the icon across multiple eras while reimagining his world with modern visuals and dynamic storytelling.

La Quimera Unveiled by Former Metro Series Devs

Reburn, formerly known as 4A Games Ukraine, today announced its new IP, La Quimera. Featuring talent from across the award-winning Metro series, this new story driven sci-fi shooter set in a futuristic Latin America has kicked off. Wishlisting is now available on Steam. La Quimera takes place across a breathtaking Latin American megalopolis and lush jungle setting, where the player steps into the customizable exosuit of a down-on-their-luck PMC soldier battling against rival factions.

The world and narrative of La Quimera is written and created by Nicolas Winding Refn (Drive, The Neon Demon) and E.J.A. Warren. Combining Latin American folklore with highly advanced weaponry and technology, La Quimera will be playable in single-player or with up to two friends in co-op - for a total of three players. Fans of the team's past work will enjoy familiar tense gunplay and intimate storytelling combined with new game experiences through unique and highly detailed environments, characters and weapons.

Bloober Team and KONAMI Extend Collaboration

KONAMI, a legendary name in the gaming industry, sought a partner who could breathe new life into one of its most iconic franchises—SILENT HILL. Bloober Team was selected for their expertise in horror and atmospheric storytelling, and in 2021, both companies signed a partnership agreement. In October 2022, during the official SILENT HILL Transmission livestream, it was announced that Bloober Team was working on a remake of SILENT HILL 2, widely regarded as one of the best psychological horror games in history.

The success of the remake proved that Bloober Team had perfectly captured the atmosphere and depth of the original while introducing crucial innovations. The game was well-received by players, earning an 86/100 rating on Metacritic and an 88/100 on OpenCritic, along with numerous awards, including Game of the Year 2024 from IGN Japan and Best Horror Game of the Year from the IGN Community Awards.

SEGA Introduces Shinobi: Art of Vengeance, Launching on August 29

Just over a year ago, at The Game Awards 2023, Sega teased the revival of several legacy franchises. Today we are excited to formally announce the first of those games: Shinobi: Art of Vengeance. Yesterday's State of Play provided a first look at the game which will release August 29, 2025 on PC and consoles.

There is more to be shared in the coming months, but for now we wanted to bring you a Q&A with the game's producers at Sega of Japan and Lizardcube, who have teamed up to bring the game to life. We discuss the motivation to revive the franchise, how this new installment pays tribute to the original entries, and what players can expect from the full release. We hope you enjoy this first look behind Shinobi: Art of Vengeance!
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