NVIDIA today launched the GeForce RTX 5060 Ti, the latest entry to its performance-segment lineup. You can read all about the card and how it performs in our main review of the card. This card is a direct successor to the RTX 4060 Ti and the RTX 3060 Ti before it. The RTX 3060 Ti and its sibling, the RTX 3060, came with PCI-Express 4.0 x16 host interfaces, giving them the same host bandwidth as the flagship RTX 3090 graphics card from that generation. Then, with its RTX 40-series, NVIDIA changed its mid-range GPUs such that the AD106 silicon driving the RTX 4060 Ti comes with a PCI-Express 4.0 x8 host interface.
When NVIDIA chose to give the RTX 4060 Ti and the AD106 silicon driving it a PCI-Express 4.0 x8 interface, it justified the move by pointing out PCIe Gen 4 being prevalent with desktop platforms going all the way back to the 11th Gen Core Rocket Lake and Ryzen 3000 Zen 2—platforms from 2018 and 2019. With the new RTX 50-series Blackwell generation, NVIDIA is implementing PCI-Express Gen 5, which doubles bandwidth over Gen 4, and chose to give the RTX 5060 Ti and the GB206 silicon driving it a PCI-Express 5.0 x8 host interface.
PCI-Express 5.0 x8 provides the same amount of host interface bandwidth as PCI-Express 4.0 x16, which should be taken as great news, but there's a slight wrinkle. While it's true that processors with PCIe Gen 5 have been around since 2021, starting with 12th Gen Core Alder Lake on the Intel side and Ryzen 7000 Zen 4 from AMD, not all Socket LGA1700 or Socket AM5 motherboards provide Gen 5 PCI-Express Graphics (PEG) x16 slots. Many of the mid-range motherboards based on mid-tier chipsets, such as the AMD B650, and Intel B660/760 provide Gen 4 x16 slots despite the processors supporting Gen 5, to save on PCIe Gen 5 redrivers and other onboard components. It raises the question on how PCI-Express 4.0 x8 bandwidth could affect the performance of the RTX 5060 Ti compared to its native PCI-Express 5.0 x8.
Our main review sees the RTX 5060 Ti run on a high-end motherboard with a native PCI-Express 5.0 x16 slot, and so the GPU is in its element. In this review, we will subject it to PCI-Express 4.0 x8 and PCI-Express 3.0 x8, to see how the change in host interface bandwidth affects performance. This is particularly important because mid-range and entry-level motherboards tend to lack Gen 5-capable x16 PEG slots, and users from these platforms are likely to opt for a GPU of the price and performance of the RTX 5060 Ti.
To enable PCIe Gen 4 and Gen 3, we used controls in the UEFI BIOS setup program of our MSI MPG X870E Carbon Wi-Fi motherboard. Gen 5 x8 performance numbers, intended to be seen as base data are carried over from our main review. Gen 4 x8 is comparable bandwidth to Gen 3 x16 and yet half the bandwidth of the GPU's original specification. Lastly, Gen 3 x8 is a quarter of the native bandwidth of the RTX 5060 Ti.
Windows 11 Professional 64-bit 24H2 VBS enabled (Windows 11 default)
Drivers:
RTX 5060 Ti: 575.94 Press Driver Other NVIDIA cards: 572.83 WHQL AMD: 25.3.2 Beta Intel: 101.6732 Beta Date of Retest
Benchmark scores in other reviews are only comparable when this exact same configuration is used.
All games and cards are tested with the drivers listed above—no performance results were recycled between test systems. Only this exact system with exactly the same configuration is used for all results in this review.
All graphics cards are tested using the same game version.
All games are set to their highest quality setting unless indicated otherwise.
All games are running at their native resolution without upscaling (no DLSS or FSR), except for the results on the "DLSS 4" page where we specifically look into that feature's performance
All games have ray tracing disabled, except for testing on the "Ray Tracing" and "Path Tracing" pages
AA and AF are applied via in-game settings, not via the driver's control panel.
Before starting measurements, we heat up the card for each test to ensure a steady state is tested. This ensures that the card won't boost to unrealistically high clocks for only a few seconds until it heats up, as that doesn't represent prolonged gameplay.
For better real-life applicability, all game tests use custom in-game test scenes, not the integrated benchmarks
All cards used for comparison are reference designs. When a reference design does not exist, we go the extra mile and buy the closest possible match, which has reference clocks and default power limit.
Each game is tested at these screen resolutions:
1920x1080: Most popular monitor resolution.
2560x1440: Intermediary resolution between Full HD and 4K, with reasonable performance requirements.
3840x2160: 4K Ultra HD resolution, available on high-end monitors.
Date of Retest
We retest all our comparison cards every few months, with the latest drivers, new games, patches and OS updates.
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