The game has a decent amount of PC-specific settings that let you dial in exactly the right balance between fidelity and performance.
- The game supports not only 16:9, but also 16:10 and other aspect ratios, which means no black bars on less common resolutions (not in cutscenes, either).
- You may switch between exclusive fullscreen, windowed, and borderless, which makes it quicker to alt-tab out of the game and return to it.
- Besides "on" and "off", V-Sync has a third option called "soft", which lets the game automatically turn off V-Sync when needed. This is especially useful for systems that can only drive low FPS rates as it dynamically helps avoid the input lag caused by V-Sync at low FPS.
- The more technical settings can be adjusted quickly through four predefined profiles: "low", "medium", "high", "ultra", and "custom".
- Field of view can be set between 50° and 120°, from a default of 85°. Good, that range should be sufficient for everyone.
- Motion blur, which is enabled by default, can be turned off completely here.
- Resolution scaling can be set to "off", "manual", and "auto". It lets you decrease or increase the internal rendering resolution of the game, which affects performance accordingly. The HUD and similar elements will always be rendered on top of that, at native resolution, so they'll stay crisp. Options range from 10% to 100%. The "auto" option is controlled by the "Target FPS" option.
- While "Global Illumination" usually is a synonym for amazing lighting, I found very little difference between "on" and "off". The framerate isn't impacted much either. I guess only a few locations/light sources are actually enabled for Global Illumination.
- Anti-aliasing options are "off", "FXAA", "TAA", and "FXAA+TAA".