Resident Evil 8 Village Benchmark Test & Performance Review 109

Resident Evil 8 Village Benchmark Test & Performance Review

Conclusion »

Test System

Test System
Processor:AMD Ryzen 7 5800X @ 4.8 GHz
(Zen 3, 32 MB Cache)
Motherboard:MSI B550-A Pro
BIOS 7C56vA5 / AGESA 1.2.0.0
Resizable BAR:Enabled on all AMD RDNA2 & NVIDIA Ampere cards
Memory:Thermaltake TOUGHRAM, 16 GB DDR4
@ 4000 MHz 19-23-23-42 1T
Infinity Fabric @ 2000 MHz (1:1)
Cooling:Corsair iCue H100i RGB Pro XT
240 mm AIO
Storage:Crucial MX500 2 TB SSD
Power Supply:Seasonic Prime Ultra Titanium 850 W
Case:darkFlash DLX22
Operating System:Windows 10 Professional 64-bit
Version 20H2 (October 2020 Update)
Drivers: AMD: 21.5.1 Beta (21.10.01.17-RC1)
NVIDIA: 466.27 WHQL
Benchmark scores in other reviews are only comparable when this exact same configuration is used.

We tested the press review version of Resident Evil Village. Both AMD and NVIDIA have released game-ready drivers for the game, which we used.

Graphics Memory Usage



Using a GeForce RTX 3090, which has 24 GB of VRAM, we measured the game's memory usage at the highest setting.

At the highest settings, the VRAM requirements are definitely noteworthy, but you're rewarded with excellent textures. Even at 1080p, we measured almost 6 GB. For 1440p and above, memory requirements should be no problem because all cards that can drive these resolutions have sufficient VRAM.

Once you turn on raytracing, memory usage is increased by roughly 1 GB. Not nothing, it still won't have a significant effect because cards today have plenty of VRAM.

GPU Performance



GPU Performance with Raytracing



FPS Analysis

In this section, we're comparing each card's performance to the average FPS measured in our graphics card reviews, which is based on a mix of 22 games and should provide a realistic average covering a wide range of APIs, engines, and genres.

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