SCUF Impact Controller (PS4/PC) Review 10

SCUF Impact Controller (PS4/PC) Review

Closer Examination »

Packaging and Accessories


SCUF packages their controllers to offer a good unboxing experience beginning with a relatively substantial packaging that has a glossy sleeve over a cardboard box. The sleeve has the company logo and product name on the front, as well as a printed render of the Impact in one of the many available configurations. A note on the bottom tells us it is compatible with the PS4 and, more relevant to us, the PC. On the back are the various features, laid out individually with more renders. We see salient marketing features listed on the side too, all in all making for comprehensive packaging if you do happen to run into it at a retail store.


With the SCUF Gaming logo in the center of the textured black box, the inner box is also more luxurious than the average cardboard box. This too is a multi-piece packaging, with the top lifting upward to reveal the contents inside. Straigt away, we see a product manual, an online copy of which can be found here, and I heavily encourage going through it to make the most of the configurability of the controller. Underneath the manual is the controller itself, found enclosed in a shaped piece of thick foam, along with some of the accessories.


First up, we see the so-called SCUF Lock, which is used to remove the analog thumbsticks aboard the controller. It is a piece of molded plastic with extensions of the side to provide grip when used and goes over the thumbsticks as we will see soon. Under the controller is a plastic zip-lock pouch that has the rest of the accessories, which include the SCUF EMR (ElectroMagnetic Remapping) Mag Key, a note on the same, and two longer replacement covers for the L2 and R2 shoulder/trigger buttons, depending on how you call them. Lastly, we see a "0.9 mm SCUF Key," which we will talk about more in due course.

Missing is a charging/connectivity cable, and SCUF says the Impact does not come with one. The customer is expected to use Sony's OEM micro-USB to USB Type-A cable that comes with the PS4, which is a poor excuse for what is intended to also be a PC controller. This is especially true for a company now part of a PC company foremost, and made worse by where the micro-USB port on the controller is recessed inside a narrow opening, which meant most of my micro-USB cables did not even fit, including all of CORSAIR's own keyboard micro-USB cables. SCUF says they do include a cable with some of their other controllers, which are more expensive as a base configuration compared to the Impact, but that does nothing to alleviate my concerns here.
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May 7th, 2024 16:52 EDT change timezone

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