MatTheCat
New Member
- Joined
- Jun 21, 2008
- Messages
- 883 (0.15/day)
System Name | Bitch |
---|---|
Processor | Intel i7 2600K @4.6Ghz |
Motherboard | MSI Z68A-GD80 (G3) |
Cooling | Noctua nh-u12p se2 |
Memory | 8GB Corsair Vengeance 1866MHz 9-10-9-27 |
Video Card(s) | POWERCOLOR HD 7970 3GB |
Storage | OCZ Vertex 2 240GB SSD / 2*320GB WDC RAID 0 |
Display(s) | Samsung 226BW 21" 1650*1080 |
Case | Lian Li PC B-25 |
Audio Device(s) | Creative X-FI Professional PCI |
Power Supply | OCZ PC Power & Cooling 860W |
Software | Windows 7 x64 |
/golfclap at actually reading other peoples post
But I did read other peoples posts. I read this one for example:
So, there exists the gesture of keyboard and mouse support on a paltry three titles...and then there is the question of how well it works. Having a game engine respond to gamepad input is a very different thing from having it responding ot mouse input at up to 5000 dpi. I know this from many bad experiences with poor console ports.
Having consoles with keyboard/mouse support as it is done on PC, is going to create a very uneven playing field across its user base. I can see a lot of resistance to this ever coming to true fruition from many quarters. Console producers and big developers alike prefer a homogenous user base.