The All-In-Wonder X800 GT was a performance-segment graphics card by ATI, launched on September 21st, 2004. Built on the 110 nm process, and based on the R430 graphics processor, in its R430 AIW variant, the card supports DirectX 9.0b. Since All-In-Wonder X800 GT does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The R430 graphics processor is an average sized chip with a die area of 240 mm² and 160 million transistors. It features 8 pixel shaders and 6 vertex shaders, 8 texture mapping units, and 8 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has paired 128 MB GDDR3 memory with the All-In-Wonder X800 GT, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 398 MHz, memory is running at 492 MHz. Being a single-slot card, the ATI All-In-Wonder X800 GT does not require any additional power connector, its power draw is not exactly known. Display outputs include: 1x DVI. All-In-Wonder X800 GT is connected to the rest of the system using a PCI-Express 1.0 x16 interface. Its price at launch was 249 US Dollars.
Codename: Thor
Graphics/Compute: GFX2
Smart Shader HD
Smooth Vision HD
TruForm 2.0
Hyper Z HD
Video Shader HD
3Dc Compression
Programmable pixel&vertex pipelines