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NVIDIA GeForce GTX 560 Ti OEM

Graphics Processor
GF110
Cores
352
TMUs
44
ROPs
40
Memory Size
1280 MB
Memory Type
GDDR5
Bus Width
256 bit
GPU Chip
GPU
I/O
I/O
The GeForce GTX 560 Ti OEM was a graphics card by NVIDIA, launched on March 30th, 2011. Built on the 40 nm process, and based on the GF110 graphics processor, the card supports DirectX 12. Even though it supports DirectX 12, the feature level is only 11_0, which can be problematic with newer DirectX 12 titles. The GF110 graphics processor is a large chip with a die area of 520 mm² and 3,000 million transistors. Unlike the fully unlocked GeForce GTX 580, which uses the same GPU but has all 512 shaders enabled, NVIDIA has disabled some shading units on the GeForce GTX 560 Ti OEM to reach the product's target shader count. It features 352 shading units, 44 texture mapping units, and 40 ROPs. NVIDIA has paired 1,280 MB GDDR5 memory with the GeForce GTX 560 Ti OEM, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 732 MHz, memory is running at 950 MHz (3.8 Gbps effective).
Being a dual-slot card, the NVIDIA GeForce GTX 560 Ti OEM draws power from 2x 6-pin power connectors, with power draw rated at 210 W maximum. Display outputs include: 2x DVI, 1x HDMI 1.3a, 1x DisplayPort. GeForce GTX 560 Ti OEM is connected to the rest of the system using a PCI-Express 2.0 x16 interface. The card measures 229 mm in length, and features a dual-slot cooling solution.

Graphics Processor

GPU Name
GF110
Architecture
Fermi 2.0
Foundry
TSMC
Process Size
40 nm
Transistors
3,000 million
Density
5.8M / mm²
Die Size
520 mm²
Chip Package
BGA-1981

Graphics Card

Release Date
Mar 30th, 2011
Generation
GeForce 500
Predecessor
GeForce 400
Successor
GeForce 600
Production
End-of-life
Bus Interface
PCIe 2.0 x16
Reviews
122 in our database

Relative Performance

GeForce 210
7%
GeForce 9400 GT
9%
Radeon HD 4550
11%
Radeon HD 5450
14%
Radeon HD 6450
16%
GeForce GT 520
17%
GeForce GT 220
21%
GeForce GT 430
28%
Radeon HD 5570
28%
Radeon HD 4670
31%
GeForce GT 440
32%
GeForce GT 240
33%
GeForce 9600 GT
38%
Radeon HD 5670
40%
GeForce GT 640
43%
GeForce 9800 GT
45%
Radeon HD 6670
47%
Radeon HD 4830
48%
Radeon HD 4770
51%
Radeon HD 4850
54%
GeForce GTS 250
55%
GeForce GTS 450
57%
Radeon HD 5750
59%
Radeon HD 7750
67%
Radeon HD 5770
68%
GeForce GTX 260
69%
Radeon HD 4870
70%
Radeon Vega 8
70%
GeForce GTX 550 Ti
71%
GeForce GTX 650
71%
Radeon HD 5830
76%
Radeon HD 6790
79%
Radeon HD 4890
81%
GeForce GTX 460
84%
Radeon RX Vega 11
84%
GeForce GT 1030
85%
GeForce GTX 275
86%
Radeon HD 7770 GHz Edition
86%
GeForce GTX 280
86%
GeForce GTX 465
88%
Radeon HD 6850
92%
GeForce GTX 285
94%
GeForce GTX 560 Ti OEM
100%
Radeon HD 5850
101%
GeForce GTX 650 Ti
103%
Radeon HD 7790
103%
Radeon RX 550
107%
GeForce GTX 470
107%
Radeon HD 6870
111%
Radeon HD 5870
119%
GeForce GTX 560 Ti
123%
Radeon HD 4870 X2
123%
GeForce GTX 750 Ti
125%
Radeon HD 6950
126%
GeForce GTX 295
130%
GeForce GTX 650 Ti Boost
132%
Radeon HD 7850
133%
GeForce GTX 480
135%
Radeon HD 6970
142%
Radeon R7 265
144%
Radeon RX 460
147%
Radeon R7 370
147%
GeForce GTX 660
147%
GeForce GTX 570
148%
Radeon RX 560
150%
GeForce GTX 950
159%
Radeon HD 7870 GHz Edition
161%
Radeon R9 270X
165%
GeForce GTX 660 Ti
167%
GeForce GTX 580
167%
GeForce GTX 1050
169%
Radeon HD 7950
169%
GeForce GTX 1630
172%
Radeon HD 5970
173%
GeForce GTX 760
177%
GeForce GTX 670
191%
GeForce GTX 960
196%
Radeon R9 380
201%
Radeon R9 285
202%
Radeon HD 7970
204%
GeForce GTX 680
206%
GeForce GTX 1050 Ti
211%
GeForce GTX 770
217%
Radeon HD 6990
222%
Radeon R9 280X
227%
GeForce GTX 590
230%
Radeon HD 7970 GHz Edition
230%
GeForce GTX 780
255%
Arc A380
255%
Radeon RX 6400
259%
GeForce GTX 1650
264%
Radeon RX 470
281%
Radeon R9 290
285%
Radeon RX 570
300%
Radeon R9 390
304%
Radeon R9 290X
305%
GeForce GTX 970
309%
GeForce GTX TITAN
313%
GeForce GTX 780 Ti
318%
Radeon R9 390X
322%
Radeon HD 7990
324%
Radeon RX 480
325%
GeForce GTX 690
328%
GeForce GTX 1060 6 GB
337%
Radeon RX 5500 OEM
341%
Radeon RX 580
345%
Radeon RX 5500 XT
348%
Radeon RX 6500 XT
351%
GeForce GTX 980
353%
GeForce GTX 1650 SUPER
356%
Radeon R9 FURY
357%
Radeon RX 590
373%
Radeon R9 295X2
393%
GeForce GTX 1660
395%
Radeon R9 FURY X
400%
GeForce GTX 980 Ti
406%
GeForce GTX TITAN X
417%
GeForce GTX 1660 SUPER
429%
GeForce GTX 1070
453%
GeForce GTX 1660 Ti
453%
GeForce RTX 3050 8 GB
461%
Radeon RX Vega 56
483%
GeForce GTX 1070 Ti
512%
Radeon RX 5600 XT
520%
Radeon RX Vega 64
527%
GeForce GTX 1080
534%
GeForce RTX 2060
534%
Radeon RX 5700
556%
Arc A580
557%
Radeon RX 6600
580%
GeForce RTX 2060 SUPER
600%
GeForce RTX 2070
608%
Radeon RX 5700 XT
608%
GeForce RTX 3060 12 GB
620%
Arc A750
640%
Radeon VII
644%
TITAN X Pascal
660%
Radeon RX 6600 XT
667%
GeForce GTX 1080 Ti
680%
Arc A770
687%
GeForce RTX 2070 SUPER
688%
Radeon RX 6650 XT
723%
Radeon RX 7600
731%
GeForce RTX 4060
735%
GeForce RTX 2080
740%
Radeon RX 7600 XT
755%
GeForce RTX 2080 SUPER
775%
GeForce RTX 3060 Ti
794%
Radeon RX 6700 XT
822%
Radeon RX 6750 XT
873%
GeForce RTX 4060 Ti 8 GB
882%
GeForce RTX 2080 Ti
889%
GeForce RTX 3070
930%
GeForce RTX 3070 Ti
995%
Radeon RX 7700 XT
1006%
Radeon RX 6800
1025%
GeForce RTX 4070
1136%
Radeon RX 6800 XT
1165%
GeForce RTX 3080
1209%
Radeon RX 7800 XT
1221%
Radeon RX 6900 XT
1255%
GeForce RTX 4070 SUPER
1318%
Radeon RX 7900 GRE
1343%
GeForce RTX 3080 Ti
1354%
Radeon RX 6950 XT
1356%
GeForce RTX 3090
1380%
GeForce RTX 4070 Ti
1414%
GeForce RTX 4070 Ti SUPER
1545%
Radeon RX 7900 XT
1587%
GeForce RTX 3090 Ti
1601%
GeForce RTX 4080
1797%
GeForce RTX 4080 SUPER
1824%
Radeon RX 7900 XTX
1841%
GeForce RTX 4090
2257%
Based on TPU review data: "Performance Summary" at 1920x1080, 4K for 2080 Ti and faster.
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock
732 MHz
Shader Clock
1464 MHz
Memory Clock
950 MHz
3.8 Gbps effective

Memory

Memory Size
1280 MB
Memory Type
GDDR5
Memory Bus
256 bit
Bandwidth
121.6 GB/s

Render Config

Shading Units
352
TMUs
44
ROPs
40
SM Count
11
L1 Cache
64 KB (per SM)
L2 Cache
512 KB

Theoretical Performance

Pixel Rate
16.10 GPixel/s
Texture Rate
32.21 GTexel/s
FP32 (float)
1,031 GFLOPS
FP64 (double)
128.8 GFLOPS (1:8)

Board Design

Slot Width
Dual-slot
Length
229 mm
9 inches
TDP
210 W
Suggested PSU
550 W
Outputs
2x DVI
1x HDMI 1.3a
1x DisplayPort
Power Connectors
2x 6-pin
Board Number
P1263 SKU 2

Graphics Features

DirectX
12 (11_0)
OpenGL
4.6
OpenCL
1.1
Vulkan
N/A
CUDA
2.0
Shader Model
5.1

GF110 GPU Notes

PureVideo HD: VP4
VDPAU: Feature Set C

GF110 has 4 GPCs each capable of 8 pixels per clock. This limits complete GPU to 32 pixels per clock and because of that it can't feed all 48 ROPs when they all require data at the same time.
Additional ROPs however can be used for MSAA (because it doesn't require additional data from rasterizers, while giving more work to ROPs.)

The complete die contains 64 texture address units and 256 texture filtering units.
May 1st, 2024 13:31 EDT change timezone

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