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EA Expands Its Subscription Service to PlayStation 4

Today, Electronic Arts Inc. announced that it is bringing EA Access to the PlayStation 4 (PS4 ) system. Starting this July, players can sign-up for a monthly subscription (MSRP $4.99), or an annual subscription (MSRP $29.99) through PlayStation Store. With the addition of the PlayStation 4 console to the already existing membership services on Xbox One and PC via Origin , EA now offers its subscription services on more platforms than any other publisher.

As we continue to invest in digital and subscription services, bringing great games to even more players across more platforms is an exciting opportunity for everyone," said Matt Bilbey, Executive VP of Strategic Growth. "Our goal is to give players more choice to try and play our games wherever and however they choose, and we're happy to bring EA Access to PlayStation 4."

Star Wars Jedi: Fallen Order is EA's New Single-Player Star Wars Game Releasing Nov, 2019

We knew it was coming, and were patiently waiting for more news on a new IP from Electronic Arts based on the Star Wars license they have.. not made the best use of to date. Handed to developers Respawn Entertainment, who are on a high from Apex Legends and have shown how to create a new IP franchise for single- and mult-player gaming with Titanfall, the new single-player focused game is titled Star Wars Jedi: Fallen Order. Respawn and EA shared more details on the game yesterday as part of the Star Wars celebration event in Chicago, and let us know that the central character is a Jedi padawan, Cal Kestis, who survived Order 66 and the destruction of most of the Jedi order.

Cal Kestis turns to scavenging on the planet Braka while hiding from the Sith empire, in a move that will no doubt draw comparisons to Disney's new numbered film trilogy. With merchandise no doubt a factor, we will also see a new droid companion called BD-1, as seen in the images below. Given the nature of the protagonist being a padawan trainee, there will also be a Jedi knight who will accompany the player as a mentor. Combat will involve strategy, as per Respawn, with the player needing to employ abilities and spatial movement to make the most of the situation. Enemy units will include the Purge Troopers, a melee-focused variant of the Storm Troopers, who have already appeared in the Star Wars Extended Universe before as specialized units dedicated to hunting down survivors of Order 66. EA and Respawn were both quick to reveal this will be a single-player only game with no microtransactions, and the game releases on PC and consoles on November 15, 2019. While we wait for more details, no doubt coming near E3 or closer to debut, here's a reveal trailer to hold you till then.

Electronic Arts Lets Go of 350 Employees Amidst Internal Restructuring

It would be a safe bet to admit that Electronic Arts (EA) has not had the best 12, or even 24, months as a publisher. While their sports division continues to thrive, it may well be the one business unit holding down the fort. Their use of the Star Wars license has been dubious at best when it comes to execution, with reports on cancelled games and Battlefront II (the new one) not meeting expectations. Battlefield V has also not lit the field on fire, unless you are playing the new Firestorm battle royal mode in a literal sense, and the less said about Anthem the better. Apex Legends was introduced to much fanfare at launch, but the recent battle pass has soured many on the future of this new IP.

Perhaps it was a matter of when, rather than if, that the company would find a personnel restructure to be in order, and today just happened to be the day. EA CEO Andrew Wilson helped put out a statement on their website, recognizing a challenging world ahead and that they are "making deliberate moves to better deliver on our commitments, refine our organization and meet the needs" of players. These moves and changes involve letting go of as many as 350 people (out of 9000 total, or around 4%) unfortunately, most of whom are on their publicity and marketing departments, while also toning down their presence in Japan and Russia. We here at TechPowerUp are always saddened to hear such news, and take solace in knowing that EA is helping the laid-off personnel find new employment opportunities.

Electronic Arts Reports Q3 FY19 Financial Results

Electronic Arts Inc. (NASDAQ: EA) today announced preliminary financial results for its third fiscal quarter ended December 31, 2018. "The video game industry continues to grow through a year of intense competition and transformational change," said CEO Andrew Wilson. "Q3 was a difficult quarter for Electronic Arts and we did not perform to our expectations. We are now applying the strengths of our company to sharpen our execution and focus on delivering great new games and long-term live services for our players. We're very excited about Apex Legends, the upcoming launch of Anthem, and a deep line-up of new experiences that we'll bring to our global communities next fiscal year."

"FIFA stands out as a robust franchise through a tumultuous year in the video game industry," said COO and CFO Blake Jorgensen. "Elsewhere in the business, we're making adjustments to improve execution and we're refocusing R&D. Looking forward, we're delighted to launch Anthem, our new IP, to grow Apex Legends and related Titanfall experiences, to deliver new Plants vs. Zombies and Need for Speed titles, and to add Star Wars Jedi: Fallen Order to our sports titles in the fall."

Battlefield V Update: Tides of War, Chapter 1: Overture Was Delayed, Live Now

For Electronic Arts when it rains, it pours, as Battlefield V continues to experience a multitude of issues. The various controversies and problems that plagued the game leading up to its release were terrible enough. Now with numerous bugs such as audio issues to squash along with balancing of guns and gadgets, DICE remains unable to catch a break. They have now discovered yet another problem, this time resulting in the delay of their first Tides of War content update "Chapter 1: Overture." This particular update was to deliver the new Panzerstorm map, vehicle visual customization options, The Last Tiger War Story, and the practice range among other things. All this new content will still be released but when that is is currently unknown.

DICE expects the delay to be a short one, but no official date for the launch has been set.

Update (5th Dec, 10:00 UTC): The update is now live and distributing via Origin.

Update (5th Dec, 14:30 UTC): We have just posted a detailed performance review of this patch across all three RTX graphics cards, at three resolutions each. To summarize, the performance gains are big enough that the RTX 2080 Ti can comfortably handle 4K again, and RTX 2080 be capable of 4K with some riders.

EA Officially Announces Command & Conquer: Tiberian Dawn Remaster - No Microtransactions

EA today has announced that which we were already hoping and expecting: remasters of the Command & Conquer series of videogames. The publisher has officially announced thew initiative, which will start in the very beginning of the series: Tiberian Dawn. This will be the first of a series of efforts on the series, though, as EA will be looking to start remastering Red Alert as soon as Tiberian Dawn is released (always pending, of course, consumer reception). As an added bonus, DLC released for the original games will be bundled right alongside the remastered versions, so it really is the definitive package.

EA has partnered with Petroglyph for this undertaking, aided by Lemon Sky Studios, to help bring these original games to 4K glory, with improved assets and visuals that stay true to the original vision for the games. I for one am waiting intently. But i'd just like to take a passing shot at the industry at large here: don't you know the world has turned a sour point when "no microtransactions" becomes a boast and sales marketing strategy?

Battlefield V Launches Early For Origin Access Premier Subscribers, Pre-orders Get Shafted

Battlefield V is now live if you have paid for Electronic Arts' subscription service, giving gamers access to the title a day earlier than expected. At a cost of $14.99 a month or $99.99 for a year, you can take to the battlefield right now. We can only speculate that this was likely done in a bid to please subscribers while also trying to boost subscription sales. After all, it is blatantly obvious that EA's goal is to try and tap into a steady income stream that only a subscription service can provide. Sadly this has resulted in those that pre-ordered getting shafted to some degree. Resulting in a problem that wouldn't exist with a single set launch date.

This highlights the trouble that comes with a staggered release, someone is going to be the odd man out. Consumers that paid for the Digital Deluxe edition still have to wait till November 15th, while buying the base version means your left sitting on the bench until November 20th. That is roughly 1-2 weeks of waiting and will likely create some anger towards EA for how the release has been handled.

Electronic Arts Will Not Remove Loot Boxes from FIFA 18 in Direct Disregard to Belgian Law

Well, well, well. It was only a few days ago that we reported how 2K was being brazen about asking their game players to talk to the Belgian government about keeping loot boxes in their NBA series and turns out Electronic Arts (EA) decided they could do one worse. Belgian newspaper Het Nieuwsblad published a story on how the Belgian Gaming Commission is preparing to take a legal stance against EA for refusing to remove loot boxes from FIFA 18 wherein their game buyers could purchase player packs with real money and not know what they receive in return. As if that was not bad enough, EA has doubled down with FIFA 19 by having the same "feature" again but with an increased roster to further tune the loot box chances against the customer. Andrew Wilson, the CEO of EA, commented that these loot boxes are not gambling as players know exactly how many objects they receive.

As it stands, the Belgian Gaming Commission has sent an official report to EA about their refusal to comply with the act that has been ratified since. The report states that anyone who does not conform will face the risk of legal prosecution, and it is now up to the Brussels public prosecutor's office to decide whether or not they want to charge EA accordingly. EA, meanwhile, is prepared to fight this in court and a judgement here would set a massive precedent to what is allowed in game microtransactions in the future. EA remains the only major game publisher to not make changes as directed, with Valve, Activision Blizzard and 2K, having done so before- albeit begrudgingly in some cases. Loot boxes contributed a major part of EA's annual revenue last year, with some citing online sales to be as much as 67% (which includes other forms of purchases, not just microtransactions). No wonder then that EA would like to keep milking this cow as much as they can, even if that means less milk to everyone else.

EA Reveals Official PC System Requirements for Battlefield V Closed Alpha

With Battlefield V's Closed Alpha already in progress, EA has revealed the official system requirements for PC users. The company emphasized that the specifications only apply to the Closed Alpha and may vary in the final game. The minimum system requirements are more or less in line with the preliminary requirements we reported last month. According to the Battlefield V website, the minimum system requirements include a Core i5-6600K or AMD FX-8350 processor, 8 GB of memory along with a GeForce GTX 1050 / GTX 660 or a Radeon HD 7850 graphics cards. The recommended system requirements bump the processor up to a Core i7-4790 or Ryzen 3 1300X processor along with 12 GB or 16 GB of memory. In terms of graphics power, EA recommends a GeForce GTX 1060 or a Radeon RX 480. As expected, the game requires 50 GB of storage space and a 512 KBPS or faster connection to the internet.

Battlefield V System Requirements Revealed

EA has revealed the preliminary minimum system requirements for their upcoming Battlefield V game, which is set to launch in October 19 of this year. According to Battlefield V's Origin page, the game demands an Intel Core i5-6600K or AMD FX-6350 processor as a minimum along with 8 GB of memory. In terms of graphics power, EA is recommending a graphics card that's compatible with DirectX 11. That basically translates to a GeForce GTX 660 2 GB for NVIDIA owners and a Radeon HD 7850 2 GB for AMD owners. Battlefield V will work fine on Windows 7, 8.1, and 10 as long as they are 64-bit versions. Regarding storage, the game occupies around 50 GB of hard drive space. For fluid online gameplay, a 512 Kbps or higher broadband internet connection is highly recommended. The release of Battlefield V is still pretty far off, so these system requirements could change over time.

Battlefield V Revealed: 1942 Reimagined

EA-DICE released the first reveal trailer of "Battlefield V." The reveal shows a slice of what appears to be actual in-game footage. The game re-imagines events of WWII, after the series' excursion with WWI. It portrays a pitched battle somewhere in Europe with British troops fighting Nazis. There's also the depiction of female soldiers, hinting at the possibility of strong female characters, or even a female protagonist (as opposed to second-fiddle female NPCs in the likes of Battlefield 4 campaign). There are no technical details of the game, but it appears to leverage DirectX 12 API with even more features than Battlefield 1. Battlefield V is slated for release on October 19, 2018. It's open to pre-orders on Origin.
The official trailer follows after the break

Batman: Arkham and LEGO Batman Series Arrive on Origin Access

Electronic Arts announced that they've added six Warner Bros games to their Origin Access subscription service. The new titles belong to the Batman: Arkham and LEGO Batman series. This is an important feat for EA as it's the first time that a third-party publisher has allowed their games to join The Vault. According to EA, this is just the tip of the iceberg as they are planning to add five more games, including the award-winning indie title "The Witness", in the upcoming weeks. For those players who are interested in trying Origin Access, EA is currently offering a seven-day free trial from now through March 26, 2018.

EA Publisher Sale on Origin and Amazon with Discounts Up to 75%

Electronic Arts is currently running a big sale on Origin and Amazon that you simply cannot miss out on. There's an excellent selection of titles that includes Battlefield 1, Dragon Age: Inquisition, Mass Effect: Andromeda, Star Wars: Battlefront II, Titanfall 2, and many others. The good news is that the discounts also extend to several DLCs and game bundles. It's worth taking a look even if you're not a big fan of Origin. The EA Publisher Sale runs through until Tuesday, March 6, 2018 at 10 am Pacific time. As is the custom, we've highlighted some of the more interesting offers.

Lucasfilm Rumored to Ditch EA for a New Game Publisher

Rumors are going around that Lucasfilm isn't too happy with how the Star Wars franchise is turning out since they handed the license on a silver platter over to Electronic Arts in 2013. Up to now, EA has produced a total of two titles under the Star Wars: Battlefront sub-series. Their first Star Wars: Battlefront game was released in 2015 and many considered it a reboot of the previous games. Regardless, Star Wars: Battlefront (2015) was highly criticized for its lack of a single-player campaign. EA's solution to keep die-hard Star Wars fans happy was to release a multitude of free expansions and paid DLC packs to add more content to the game. And then came Star Wars: Battlefront II in 2017, a sequel that received even harsher backlash because of the over aggressive loot-crate system that was implemented into the game. In an attempt to put out the fire, EA temporarily eliminated the microtransactions.

Then, to make matters even worse, EA closed Visceral Games last year. The studio was working on the single-player driven Star Wars: Project Ragtag title, but apparently it didn't fit into EA's business model so they decided to pull the plug. With all that has occurred, EA's relationship with Lucasfilm hangs on a thin thread right now. The gaming giant's lackluster record of releasing two games in a five year period allegedly forced Lucasfilm to explore other options. Ubisoft and Activision were the two big names that have been mentioned so far. If the rumors were true, who would you rather have working on the next Star Wars game?

EA Bleeds $3.1 Billion in Stock Value Over Battlefront II Fiasco

Electronic Arts (EA) bled USD $3.1 billion (£2.3 billion) in stock value at the markets over the week, as the company scaled down its controversial loot-crate system deployed in "Star Wars: Battlefront II." The company is fighting a PR debacle as gamers complain of terrible pricing of the base-game, DLC, and an aggressive loot-crate system that's drawing the attention of government regulators around the world, who are threatening to impose gambling regulations against the game.

The concept of loot-crate is simple. You pay a seemingly small amount of money for a "mystery box" containing either something great (like weapon-attachments), or something of no tangible impact on gameplay (like skins). You're incentivized to buy more loot-crates in hope that you'll get something better. This becomes a gamble. In 2016, EA earned over $800 million in profits selling loot-crates among other micro-transactions, across various game franchises, such as Battlefield and Need for Speed. With EA scaling down several of its ancillary revenue models for the game, the studio's stock bled 8.5 percent month-to-date. Drew Crum, an analyst with investment firm Stifel also attributes underwhelming Black Friday sales of the game to EA's bear-hug.

Latest Need for Speed Payback Update Accelerates Progression System

Following the launch of Need for Speed Payback, we've been working on addressing feedback by making changes to the progression system and other aspects of the game. These range from decreasing the amount of time for parts to refresh within the tune-up shops to the way events, bait crates and roaming racers work. Players in Ranked Speedlists will also notice an increased amount of parts being paid out. Win the Speedlist and you're guaranteed a new part, while simply participating means you get more chances of receiving an item of your own. We've already pushed a number of these updates live and will continue to listen to our players to make Need for Speed Payback the best experience possible.

Soon players will see a client-side patch going live and will benefit from a range of updates including improved game performance, multiple fixes to improve stability and tune-up shops stocking a higher quality selection of parts.

Need For Speed Payback Now Available Worldwide

Today, Ghost Games and Electronic Arts Inc. announced Need for Speed Payback, one of the world's bestselling video game franchises, is available worldwide on PlayStation 4, Xbox One, and Origin for PC. With deeper customization, a diverse open world and blockbuster action moments never-before seen in the franchise, Need for Speed Payback delivers an edge-of-your-seat experience that will have players living out their ultimate action driving fantasy.

"Two years ago, we reinvigorated the franchise by listening to what our fans wanted and built a game that returned to the Need for Speed core tenets- fast cars, deep customization, and epic cop chases. With Need for Speed Payback, we've raised the bar by adding Hollywood-style, adrenaline-fueled action, a huge open world, even more customization options, and a narrative that drives gameplay forward," said Executive Producer Marcus Nilsson. "We're excited to deliver a new driving experience that not only delivers everything our players love about the series but also pushes the boundaries of what they've come to expect from the genre."

Mass Effect Franchise "On Ice," Bioware's New IP Release Delayed

Mass Effect: Andromeda was met with a lukewarm reception from reviewers and users alike (even if there was just a smidge of overblown issues,) and it would seem this has made EA cautious regarding this IP. Make no mistake: Mass Effect still lines up alongside EA's biggest franchises, and it's almost guaranteed the publisher will want to return to it at some point in time. It just so happens that its less than stellar reception has seemingly put further plans on the IP on hold. Bioware Montreal, the studio behind Andromeda's push, as apparently been relegated to a "support studio" role, with staff being channeled towards the new Star Wars Battlefront 2 game and other projects. Part of the staff will still be working on Mass Effect: Andromeda, looking to work through patches and multiplayer support, though it would seem that there are now no plans for eventual Andromeda DLC. This is a sad development, all in all, as Mass Effect counts one of the most interesting settings - and the most potential - among game franchises

On to Bioware's new original intellectual property, codenamed "Dylan", Electronic Arts CEO Andrew Wilson revealed during a recent call with investors that its launch has been postponed. Originally scheduled to launch by the end of March 2018, the not-yet-named title has been pushed back to EA's 2019 fiscal year (April 2018 through March 2019.) This game looks to be EA's take on the kind of "live" game that is Bungie's Destiny and upcoming Destiny 2 (under Activision's supervision), and Ubisoft's Tom Clancy's The Division, being built around a live service and a "disruptive" new social design which was, according to Andrew Wilson, the reason for the delay.

EA SPORTS FIFA World to Launch a New Game Engine Later This Year

Electronic Arts Inc. today announced that EA SPORTS FIFA World, a new free-to-play* game for PC, is set to launch a new game engine that will give fans an even better, more realistic, football experience. By removing the barriers of having access to a console or a high powered PC, EA SPORTS FIFA World brings the FIFA experience to more gaming and football fans around the globe. Available in 9 languages, fans with an average spec laptop or desktop PC and a broadband Internet connection can play a fun, free, authentic football game, driven by live content and featuring real players and real clubs from over 30 officially licensed leagues.

Since being announced at Gamescom 2013, EA SPORTS FIFA World has seen more than 3.5 million registrations from over 180 countries register to play the Beta, with over 45 million total matches played. Based on fan feedback, over 20 major updates have been made to the game, including gamepad and keyboard-only controls, as well as Accomplishments - a new feature that captures compelling storylines from the real world of football as they happen, challenging and rewarding fans to recreate and re-live these defining moments in EA SPORTS FIFA World.

Three New Electronic Arts Games to Support AMD's Mantle

AMD is pleased to announce that Electronic Arts (EA) will support Mantle, AMD's groundbreaking graphics API, in three new games: Battlefield Hardline, Dragon Age: Inquisition, and Plants vs. Zombies: Garden Warfare. These join an extensive catalogue of more than 40 games that now support AMD's revolutionary graphics API. All three of these games are powered by DICE's cutting-edge engine, Frostbite 3.

The latest title from the Battlefield series, Battlefield Hardline follows Nick Mendoza's journey on a cross-country vendetta against once-trusted colleagues of the force.

AMD Never Settle Reloaded Bundles Now Live, Region-Specific Details Released

AMD (NYSE: AMD) today announced the arrival of its "Never Settle: Reloaded" game bundle, the sequel to last year's monumental "Never Settle" bundle. "Never Settle: Reloaded" delivers by bundling up to four of this year's most anticipated PC games -- "BioShock Infinite" by 2K Games and Irrational Games, "Crysis 3" by Electronic Arts, "DmC Devil May Cry" by Capcom and "Tomb Raider" by Square Enix -- with select AMD Radeon HD 7900 and HD 7800 Series graphics cards. The bundle highlights the continued commitment by AMD to ensure an incredible gaming experience on the world's top PC titles optimized for AMD Radeon graphics cards

"AMD knows gaming and in 2013 we plan to make a huge mark on the industry. Today we begin that journey by showing the world that the best PC game developers are AMD Gaming Evolved partners," said Matt Skynner, corporate vice president and general manager of AMD Graphics. "The 'Never Settle: Reloaded' bundle clearly stands apart from anything else in the market. Gaming has always been, and will remain, the core of the AMD Graphics strategy and success. In 2013, we plan to forge greater inroads into the gaming industry and it begins with packaging this year's biggest games with the best graphics hardware from AMD." The "Never Settle: Reloaded" bundle offers the following games when purchased with select AMD Radeon HD 7900 and HD 7800 Series graphics cards:

Monster Teams Up with EA SPORTS to Launch Gaming and Music Headphone

Monster, the world leader in high-performance personal audio, is proud to announce it is entering the gaming accessories space with the breakthrough EA SPORTS MVP Carbon by Monster headphone. Jointly developed with EA SPORTS, a label of Electronic Arts Inc., a global leader in digital interactive entertainment, the new EA SPORTS MVP Carbon by Monster headphone (SRP: $269.95) is the first-ever collaboration between a game developer and a headphone manufacturer that offers an unprecedented level of immersive sonic gameplay - just the way the game developers intended. Follow Monster during CES at #MonsterCES and the EA headphones launch at #PlayLoud.

DICE Debuts Battlefield 3: Aftermath Digital Expansion Pack

DICE, an Electronic Arts Inc. studio, today announced that Battlefield 3: Aftermath, the fourth digital expansion pack for Battlefield 3, is now available for all Battlefield 3 Premium members on the PlayStation 3 computer entertainment system.

Battlefield 3: Aftermath provides a new brand of carnage to urban combat delivering four new maps in a vertical and horizontal setting, depicting a continuing struggle for supremacy and survival amongst Iran's post-earthquake devastation. G4TV even said, "DICE continues to play with Battlefield 3's multiplayer action in creative ways with its downloadable content releases. Aftermath is shaping up to be the most unique of the bunch by far."

Star Wars: The Old Republic Launches Free-to-Play Option Today

BioWare, a studio of Electronic Arts Inc., and LucasArts announced today that the new, Free-to-Play option for the critically-acclaimed, massively multiplayer online game Star Wars: The Old Republic is now live. Players can experience the complete storylines of all eight, iconic Star Wars classes, all the way to level 50 for free. This new option complements the existing subscription offering, providing players with maximum flexibility in how they choose to experience Star Wars: The Old Republic.

"We want to give our players the freedom to enjoy Star Wars: The Old Republic when and how they want," said Matthew Bromberg, General Manager of BioWare Austin. "There has never been a better time to start playing with us."

Pre-Order Crysis 3 to Receive Free Digital Download of the Original Crysis Game

Electronic Arts Inc. and developer Crytek GmbH, today announced that fans who pre-order Crysis 3 will receive a free digital download copy of the original Crysis game for Xbox 360, PS3 or PC*. Lauded by GameSpot as "One of the greatest shooters ever made" and universally hailed upon its release for breaking new ground with jaw-dropping visuals, industry leading technology and sandbox gameplay, Crysis thrusts players into the middle of a global conflict between the U.S. and North Korea over a mysterious artifact that turns out to be extraterrestrial in nature. In Crysis, players are outfitted with the series signature Nanosuit and an arsenal of fully customizable weapons that provide a wide array of options not only for the games story missions but also every single objective and individual encounter. In addition, those that pre-order Crysis 3 will receive the Crysis 3 Hunter Edition, giving fans a head start in multiplayer with immediate access to the powerful new Predator bow and the Hunter Nanosuit module and more**.
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