Monday, February 19th 2018

Lucasfilm Rumored to Ditch EA for a New Game Publisher

Rumors are going around that Lucasfilm isn't too happy with how the Star Wars franchise is turning out since they handed the license on a silver platter over to Electronic Arts in 2013. Up to now, EA has produced a total of two titles under the Star Wars: Battlefront sub-series. Their first Star Wars: Battlefront game was released in 2015 and many considered it a reboot of the previous games. Regardless, Star Wars: Battlefront (2015) was highly criticized for its lack of a single-player campaign. EA's solution to keep die-hard Star Wars fans happy was to release a multitude of free expansions and paid DLC packs to add more content to the game. And then came Star Wars: Battlefront II in 2017, a sequel that received even harsher backlash because of the over aggressive loot-crate system that was implemented into the game. In an attempt to put out the fire, EA temporarily eliminated the microtransactions.

Then, to make matters even worse, EA closed Visceral Games last year. The studio was working on the single-player driven Star Wars: Project Ragtag title, but apparently it didn't fit into EA's business model so they decided to pull the plug. With all that has occurred, EA's relationship with Lucasfilm hangs on a thin thread right now. The gaming giant's lackluster record of releasing two games in a five year period allegedly forced Lucasfilm to explore other options. Ubisoft and Activision were the two big names that have been mentioned so far. If the rumors were true, who would you rather have working on the next Star Wars game?
Source: Cinelinx
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75 Comments on Lucasfilm Rumored to Ditch EA for a New Game Publisher

#1
CrAsHnBuRnXp
Totally said:
keeps game current and interesting to play? Using that phrase loosely don't you think? More like withholding content that should have been included with the base game in the first place so they can charge for more later. Seems like nowadays anything that remotely resembles what you described just gets repackaged as a whole new game instead of proper dlc or an expansion.
But that isnt the point. If they didnt include it as DLC and threw it into the base game, then youd bitch about how the developer doesnt do anything to add life into the game and that they never update it. I could understand if one or two developers did it and no one else did. But literally every developer has been doing it for at least 10 years. This isnt new. Bitching hasnt changed it. Its here for a while. Deal with it.
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#2
FordGT90Concept
"I go fast!1!11!1!"
If it will make Activision more adventurous instead of milking Call of Duty, I hope Activision gets it.

Ubisoft, Square Enix, and Zenimax Media already have plenty of IPs to exploit.
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#3
Totally
CrAsHnBuRnXp said:
But that isnt the point. If they didnt include it as DLC and threw it into the base game, then youd bitch about how the developer doesnt do anything to add life into the game and that they never update it. I could understand if one or two developers did it and no one else did. But literally every developer has been doing it for at least 10 years. This isnt new. Bitching hasnt changed it. Its here for a while. Deal with it.
I never "bitch" about such things unless there were promises made. Before dlc you got a game that there were tons of things to do and then one played it the until they ran out of things to do and/or then get bored. Now you get a game and have just enough to get to the next content update, that is why there is bitching. When the model changed is when the bitching began. Devs made no effort to hide what they we're doing when all this nonsense started during the PS3/Xb360 days where 'future' dlc was already included on the game discs, it just from there.

dirtyferret said:
They have been making games on a regular schedule
:Shrugh: I own everything they made prior to stick of truth and just seemed to stop noticing them thought they went bankrupt or something. Somehow missed the fact that they worked on Stick of truth considering how much I played it.
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#4
jabbadap
If I had to pick one, it would be SEGA.
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#5
dozenfury
I would 100% vote for Activision. Every big game dev is going to do all they can to maximize profits one way or another; season passes, DLC, collector's editions, microtransactions, etc. I have no problem with them trying to make money. The problem is trying to make money at every turn with a flawed game. The lack of a campaign in BF1 was unforgivable, and the issues with BF2 were more about the game itself and massive server problems. The microtransaction flop was just icing on the cake.

Ubi is great more often than not at SP games. But their track record with large multiplayer games and server issues leaves a lot to be desired (For Honor, for 1 example).

Activision would pour their heart into it and they have a good history of strong servers. I have no doubts they'd angle every way they could for profits, but I'd take a good game and servers that don't constantly rubber-band or lag with some optional (non-P2W) microtransactions anyday. And at least they'll delay if they need to if a game isn't ready. Not saying Activision isn't without their own bad consumer practices, but if it's lesser of 2 evils EA or Activision it's not much of a contest.

As a side-note I do feel bad for Janina Gavankar and the other in-game actors in this whole mess. In interviews before BF2's release you could tell she was really sincere about being ecstatic about getting the role and being part of the Star Wars universe. IIRC she even invited he mom to the release premier.
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#6
mcraygsx
ArbitraryAffection said:
EA, Activision, Ubisoft... these big "gaming" companies can all go die in a hole along with their damned DLC and micro-transaction garbage.
I am more then happy with UBISOFT and never had any issues with their DLC. Enjoyed every title from FarCry, Assassins creed, The Division and Rainbow Six Siege.
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#7
bug
Yeah, I'm sure the reason they're looking elsewhere is because EA tried to do as little work with as much client milking content as possible. Because they did their due diligence before signing their agreement and totally didn't see this one coming.

Does anyone remember who was the publisher for X-Wing and TIE Fighter was? Yes, that's right, it was Lucas!
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#8
FreedomEclipse
~Technological Technocrat~
I heard about this yesterday...

Its probably been mentioned but by current standards Ubisoft would be the lesser of two evils. Activision would be a bad choice given their current track record with loot crates in Call of duty and patenting a matchmaking system that's designed to make you buy stuff and lets not forget the mess that is Destiny/Destiny 2.

UBisoft will just lock the game behind layers of DRM but the game will probably be pretty solid.

I have heard from the PC community that they want the license/rights to be handed over to CDProjeKtRed but those folks are too busy working on their cyberpunk game. People have said they wanted SquareEnix to get it too, this could work too!


Sigh..... Remember back in the 90s when there were dozens of studios to choose from? Microsoft shut 90% of theirs down or rolled everything into one and pushed for development for their Xbox. THQ are dead, and the rest got eaten by big publishers like EA and never saw the light of day again.

So many people used to make games. Now its just come down to chasing the next CoD or Battlefield game every single damn year. Whatever happened to consumer choice?
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#9
rtwjunkie
PC Gaming Enthusiast
There's still another big publisher, THQ-Nordic, and its parent company, Nordic Games. Their portfolio is diverse, with ever increasing numbers of games being released. A number are big titles, so the experience is there. Also, no track record yet of micro transactions.

https://en.m.wikipedia.org/wiki/List_of_THQ_Nordic_games
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#10
TheOne
If they do find another developer I just hope they will do a SP RPG.
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#11
FordGT90Concept
"I go fast!1!11!1!"
I'm sure Lucas can't back out of whatever contract they have with Electronic Arts. When that expires though, I suspect they'll not use another exclusive license and instead license games individually. No reason why they couldn't license Battlefront to EA and an RPG (KOTOR3-like) to Obsidian.
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#12
silapakorn
Activition seems to be the best candidate. They are an expert in milking the series, just like what Lucasfilm has been doing to SW.
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#13
eidairaman1
The Exiled Airman
jabbadap said:
If I had to pick one, it would be SEGA.
If they would drop sammy holdings
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#14
HisDivineOrder
Just sounds like a way for Lucasarts to pressure EA to do more. Then again, perhaps they'll finally see fit to give us the Knights of the Old Republic game we all deserve...
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#15
evernessince
Totally said:
Will never happen since the ones calling the shots at EA are the investors. Activision has the same affliction, Ubisoft seems to be partially immune since their crowd seems to be bent on DRM instead of hellbent on trying to milk it's customers.
Ubisoft isn't based in america, that's why. America is significantly more anti-consumer, taxes on the rich are much lower, and worker's rights are in the shitter. It's a whole culture that's built around putting the rich on a pedestal while fucking over everyday people, and that most certainly extends to it's companies. Trump is a prime example of this.
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#16
rtwjunkie
PC Gaming Enthusiast
evernessince said:
Ubisoft isn't based in america, that's why. America is significantly more anti-consumer, taxes on the rich are much lower, and worker's rights are in the shitter. It's a whole culture that's built around putting the rich on a pedestal while fucking over everyday people, and that most certainly extends to it's companies. Trump is a prime example of this.
What you said just now was you 100% blowing your own political views loudly, and 0% why Ubisoft is making better single-player games now, albeit with a ton of DRM.

It literally had nothing to do with the text you quoted. Everything is not political.
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#17
lexluthermiester
This can only be a good thing. Star Wars games have taken a distinct downturn in quality and appeal under EA's watch. Kinda hoping Disney gives the franchise to a more competent developer/publisher who actually care about the artistic value and substance of content.

Empire at War was easily a masterpiece of the RTS genre. KOTOR 1 & 2 were excellent Action RPG's. That list could keep going. EA has brought little to nothing of any real substance and value to the Star Wars universe.

rtwjunkie said:
Ubisoft is making better single-player games now, albeit with a ton of DRM.
That's as good a reason as any to not support Ubisoft getting rights to Star Wars games.
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#18
FordGT90Concept
"I go fast!1!11!1!"
Ubisoft has a long history of using the most draconian DRM available.

Ubisoft stands out because most of their AAA games are open world.
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#19
DuxCro
Switching EA for Activision? What's the point?
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#20
Udit
In my opinion CD Projekt Red should get the job.
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#22
Udit
FordGT90Concept said:
Too busy on Cyberpunk 2077.
That will be done eventually then they can make the best Star Wars game.
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#23
FordGT90Concept
"I go fast!1!11!1!"
If it sells well, they'll probably start working on expansions and a sequel. Sequel can easily take three years to make.

CD Projekt RED goes for low profile/regional IPs. Lucas would want way more money than CD Projekt RED is willing to pay. Also bare in mind that Star Wars has little (and diminishing) appeal outside of the West.
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#24
windwhirl
I want a remake of the X-Wing and TIE Fighter series. I don't care who grabs the licenses next, if they give me such thing and it's well done.
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#25
Udit
FordGT90Concept said:
If it sells well, they'll probably start working on expansions and a sequel. Sequel can easily take three years to make.

CD Projekt RED goes for low profile/regional IPs. Lucas would want way more money than CD Projekt RED is willing to pay. Also bare in mind that Star Wars has little (and diminishing) appeal outside of the West.
You are right I should have thought about it more deeply before posting.
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