Tuesday, February 19th 2019

NVIDIA GTX 1660 Ti to Perform Roughly On-par with GTX 1070: Leaked Benchmarks

NVIDIA's upcoming "Turing" based GeForce GTX 1660 Ti graphics card could carve itself a value proposition between the $250-300 mark that lets it coexist with both the GTX 1060 6 GB and the $350 RTX 2060, according to leaked "Final Fantasy XV" benchmarks scored by VideoCardz. In these benchmarks, the GTX 1660 Ti was found to perform roughly on par with the previous-generation GTX 1070 (non-Ti), which is plausible given that the 1,536 CUDA cores based on "Turing," architecture, with their higher IPC and higher GPU clocks, are likely to catch up with the 1,920 "Pascal" CUDA cores of the GTX 1070, while 12 Gbps 192-bit GDDR6 serves up more memory bandwidth than 8 Gbps 256-bit GDDR5 (288 GB/s vs. 256 GB/s). The GTX 1070 scores in memory size, with 8 GB of it. NVIDIA is expected to launch the GTX 1660 Ti later this month at USD $279. Unlike the RTX 20-series, these chips lack NVIDIA RTX real-time raytracing technology, and DLSS (deep-learning supersampling).
Sources: VideoCardz, TUM_APISAK (Twitter)
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63 Comments on NVIDIA GTX 1660 Ti to Perform Roughly On-par with GTX 1070: Leaked Benchmarks

#51
happy medium
Arjai
There is absolutely no possible way you can accurately predict the future. THAT, is Reality.
You need to release yourself from that rock your under...…..
Top news stories today......
RT is built into Microsofts direct X 12, Lisa Sue said Navi will support some type of RT, which means that the PS5 and Xbox will since they will have Navi gpu's.
Nvidia is working with the top 5 game developers to ensure RT an DLSS is in every AAA game.

lets fact check
AMD will have some sort of RT with Navi their CEO said so, 8 months from now Navi is supposed to release
Navi RT will be in both next gen consoles PS5, xbox 2, in less than 2 years
Nvidia does now
Microsoft has it built into DX 12 , now
Game developers are using it now

im not predicting the future, its common sense.


From the makers of the latest Metro Ex. game.
Quote"
"In terms of the viability of RT on next generation consoles, the hardware doesn't have to be specifically RTX cores. Those cores aren't the only thing that matters when it comes to ray tracing. They are fixed function hardware that speed up the calculations specifically relating to the BVH intersection tests. Those calculations can be done in standard compute if the computer cores are numerous and fast enough (which we believe they will be on the next gen consoles). In fact, any GPU that is running DX12 will be able to "run" DXR since DXR is just an extension of DX12. "


another top news story....
quote
"NVIDIA CEO Says They’re Working with Devs on Every Single Game Coming Out to Add Ray Tracing, Slips Unity Engine Support on the Way"
https://wccftech.com/unity-engine-might-announce-ray-tracing/
Posted on Reply
#52
moproblems99
happy medium
In fact, any GPU that is running DX12 will be able to "run" DXR since DXR is just an extension of DX12. "
If that were true, Vega and Vega II would likely be doing it now.

Also, I don't recall AMD saying Navi would have it. Only that they were working on it.
Posted on Reply
#53
Nkd
happy medium
You need to release yourself from that rock your under...…..
Top news stories today......
RT is built into Microsofts direct X 12, Lisa Sue said Navi will support some type of RT, which means that the PS5 and Xbox will since they will have Navi gpu's.
Nvidia is working with the top 5 game developers to ensure RT an DLSS is in every AAA game.

lets fact check
AMD will have some sort of RT with Navi their CEO said so, 8 months from now Navi is supposed to release
Navi RT will be in both next gen consoles PS5, xbox 2, in less than 2 years
Nvidia does now
Microsoft has it built into DX 12 , now
Game developers are using it now

im not predicting the future, its common sense.


From the makers of the latest Metro Ex. game.
Quote"
"In terms of the viability of RT on next generation consoles, the hardware doesn't have to be specifically RTX cores. Those cores aren't the only thing that matters when it comes to ray tracing. They are fixed function hardware that speed up the calculations specifically relating to the BVH intersection tests. Those calculations can be done in standard compute if the computer cores are numerous and fast enough (which we believe they will be on the next gen consoles). In fact, any GPU that is running DX12 will be able to "run" DXR since DXR is just an extension of DX12. "


another top news story....
quote
"NVIDIA CEO Says They’re Working with Devs on Every Single Game Coming Out to Add Ray Tracing, Slips Unity Engine Support on the Way"
https://wccftech.com/unity-engine-might-announce-ray-tracing/
Lisa su never said Navi will have RT. Lets not put words into her mouth lol. She said they are working on it in form of both hardware and software.

moproblems99
If that were true, Vega and Vega II would likely be doing it now.

Also, I don't recall AMD saying Navi would have it. Only that they were working on it.
Vega and Radeon 7 could do ray tracing I am fairly certain of that but AMD will be dumb to support it if it all it would do is give 20 fps lol. So yea it can support it but AMD won't test it because it wouldn't go to well with anyone so there is no point.
Posted on Reply
#54
happy medium
moproblems99
If that were true, Vega and Vega II would likely be doing it now.

Also, I don't recall AMD saying Navi would have it. Only that they were working on it.
Navi is in cosoles and will use it in the PS5 and Xbox.
im not gonna google everything for you guys.

Nkd
Lisa su never said Navi will have RT. Lets not put words into her mouth lol. She said they are working on it in form of both hardware and software.


Vega and Radeon 7 could do ray tracing I am fairly certain of that but AMD will be dumb to support it if it all it would do is give 20 fps lol. So yea it can support it but AMD won't test it because it wouldn't go to well with anyone so there is no point.
I watched the video of that interview. they will use RT when it becomes more mainstream.
Next year it will be in a dozen or more games and soon in consoles, is that main stream enough for you?

Late next year we will have 7nm RTX3080ti's with 40% more performance, along with mainstream gpu's with rtx2080 performance.


A gpu that is strong with math can do it , A.K.A. Navi
The vega gpu's have been tested, it runs ok, but not great
again im not googling everything i read again.
Posted on Reply
#55
moproblems99
Nkd
Vega and Radeon 7 could do ray tracing I am fairly certain of that but AMD will be dumb to support it if it all it would do is give 20 fps lol. So yea it can support it but AMD won't test it because it wouldn't go to well with anyone so there is no point.
In that case Pascal can support it. It still isn't feasible.
Posted on Reply
#56
happy medium
moproblems99
In that case Pascal can support it. It still isn't feasible.
any card that does direct X 12 can do it. remember Async compute? how AMD cards did it better, its kinda like that.
but now Nvidia does better
Posted on Reply
#57
moproblems99
happy medium
any card that does direct X 12 can do it. remember Async compute? how AMD cards did it better, its kinda like that.
but now Nvidia does better
Except not really. You are correct that any card that has DX12 capabilities can do RTRT but let's be real. Nobody wants a PS5 that does 15FPS on 720P because it has RTRT enabled.
Posted on Reply
#58
happy medium
moproblems99
Except not really. You are correct that any card that has DX12 capabilities can do RTRT but let's be real. Nobody wants a PS5 that does 15FPS on 720P because it has RTRT enabled.
I think you are underestimating the power of the PS5. It will be like a 2700x and a rtx2070.
And remember consoles do more with the same PC power.
Posted on Reply
#59
TheTechGuy1337
I bought a gtx 1070 on the release date for it. I'm still using it, paid original msrp, and it still rocks my games great. I have no need to upgrade at 1440p. I'm not interested in the 4k resolution push atm. Prices are still a bit too high for the average gamer even for the 1660ti. A lot of budget gamers are all about going cheap as possible. I wonder what the RND cost difference is between cpu vs gpu innovation? I've seen the decrease in price of cpu's and the huge increase in gpu's. Some of it has to do with the differences in competition, previous high prices, and lack of dropping them back down. AMD and Intel are doing their core war battle. Which is great fun for consumers. More cores, lower prices, and better performance. AMD is not keeping up with Nvidia and Nvidia have become what Intel was....increased prices due to performance dominance over competition. The price hike caused from mining allowed them to sell at ridiculously high prices and realized people would pay it. Sure, the newer cards will cost more to create with ray tracing......but at there current mark up? Really? $700 dollars for a 2080 non ti edition. The 1080ti and 2080 non ti are very close in performance. The 1080ti originally started at $699 msrp on March 10, 2017. That was almost two years ago. We are paying for nearly the same performance for the original price of the 1080ti. A lot of us hoped for a price drop in the 2080 to follow the trend from the previous generation. But we didn't get that. Most of us give two turds about ray tracing until it is heavily implemented into games with minimal frame drops.

I apologize for my rant......I need a beer, netflix, and a vacation.
Posted on Reply
#60
medi01
happy medium
any GPU that is running DX12 will be able to "run" DXR since DXR is just an extension of DX12. "
Sounds very silly.
Posted on Reply
#61
RichF
It's in AMD's interest and Nvidia's interest to keep the "PC gaming" platform needing premium-priced GPUs.

AMD likes its "console"* sales and so do the two huge companies that make them. It likes being able to sell prosumer chips to gamers instead of having to go to the expense of designing custom gaming GPUs (beyond the design for the "consoles").

Nvidia likes its extra-premium pricing.

*(Really low-end PCs in disguise so consumers won't revolt over being force-fed three artificially-segregated "platforms" that should be able to freely share the same binaries.)

AMD's role in the "console" scam is a significant reason why adequate competition is nowhere to be found in the high-quality PC gaming GPU space. The other big problem is that duopolies aren't terrific. People are so conditioned to the thinking that having just AMD and Nvidia compete is what real competition is. It isn't. It's merely better than wholesale monopolization.
Posted on Reply
#62
mtcn77
happy medium
I think you are underestimating the power of the PS5. It will be like a 2700x and a rtx2070.
And remember consoles do more with the same PC power.
I would like to chime in. Supposed hardware specifications are utterly insane.
Posted on Reply
#63
moproblems99
mtcn77
I would like to chime in. Supposed hardware specifications are utterly insane.
If true, this is not going to be $499.
Posted on Reply
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