Friday, July 23rd 2021

Valve Claims Steam Deck Can Run Entire Steam Library Within Performance Target

Valve has recently stated in a recent interview with IGN that they haven't encountered a single Steam game that could not run on the Steam Deck at their performance target. The performance target set by Valve is 30 FPS at the device's native resolution of 1,280 x 800 and according to Valve developers, this was achieved with new and old titles. The Steam Deck is powered by a custom AMD quad-core Zen2 SoC with RDNA2 graphics which is paired with 16 GB of LPDDR5 memory.
ValveAll the games we wanted to be playable, it's really the whole Steam library there. We haven't really found something that this device couldn't handle yet,
Source: Valve (via IGN)
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119 Comments on Valve Claims Steam Deck Can Run Entire Steam Library Within Performance Target

#51
Papahyooie
newtekie1No, I'm pulling it from the fact that they haven't listed it. If it isn't listed, it's not there. It's that simple.
Yes, and you're somehow inferring from the lack of listing, that the official dock will be the ONLY one that supports HDMI lol. Where did you get that part from?

DP 1.4 is the superior spec, and supports higher resolutions at higher framerates. THAT's why it was listed instead of HDMI. Moreover, it's targeted at PC gamers, who overwhelmingly use monitors instead of TVs that lack DP inputs.

Bottom line, you're speculating hard. Don't spread your speculation as fact.
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#52
Franzen4Real
newtekie1No, I'm pulling it from the fact that they haven't listed it. If it isn't listed, it's not there. It's that simple.
correct, the marketing team making the website would know this, NOT the designer that did the reveal interview :D :D
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#53
Papahyooie
Franzen4Realcorrect, if the marketing team making the website would know this, NOT the designer that did the reveal interview :D :D
That's another good point. They've had to edit the specs page what... 5 times already due to inaccuracies?

(edit for the trolls: and every time they've had to edit it, it's because the true spec was better)
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#55
TheoneandonlyMrK
newtekie1The CPU resources aren't going to be the limiting factor here.

You have to buy their expensive, yet to be seen, dock to get HDMI output.

So we get to play a slideshow while looking through a screen door. Awesome! Sounds like a great gaming experience.
On the dock front, any USBC hub is compatible, valve said so.

I think it supports hdmi hubs but no proof on that.

As for OP I would be fine with 90%, shrug hopefully they're right.
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#56
Durvelle27
TheoneandonlyMrKOn the dock front, any USBC hub is compatible, valve said so.

I think it supports hdmi hubs but no proof on that.

As for OP I would be fine with 90%, shrug hopefully they're right.
From what I've gathered the target is 30Hz as it gives the best battery life of 6-8hrs but it can actually do 60 but it cuts battery life down to 2-4hrs


And from actual statements from Valve any USB-C dock will work and the deck can output over 4K
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#57
Robin Seina
Will be interesting to see if it can run CP2077 with RT on.
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#58
Durvelle27
Robin SeinaWill be interesting to see if it can run CP2077 with RT on.
It can run Cyberpunk just fine but i doubt it will with RT
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#59
maxfly
Ill never understand the allure of playing games on such a tiny ass screen! Id be blind in an hour.
I tried games on my phone once...until my eyeballs felt like they were going to fall out. I get a headache just looking at that thing.
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#60
Durvelle27
maxflyIll never understand the allure of playing games on such a tiny ass screen! Id be blind in an hour.
I tried games on my phone once...until my eyeballs felt like they were going to fall out. I get a headache just looking at that thing.
Its no different than gaming on a Switch or PS Vita
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#61
Colddecked
I feel like they should have said what graphic level settings they were targeting, because 800p/30 at high settings sounds a lot better than 800p/30 _____... I want to believe they are targeting highish settings at 30fps. But that's the nice thing about this, you can drop settings to get much higher frame rates.
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#62
Papahyooie
ColddeckedI feel like they should have said what graphic level settings they were targeting, because 800p/30 at high settings sounds a lot better than 800p/30 _____... I want to believe they are targeting highish settings at 30fps. But that's the nice thing about this, you can drop settings to get much higher frame rates.
It's better that way imo, because "high settings" means nothing. High settings in one game is not comparable to high settings in any other game. So it's meaningless to make a blanket statement that they're targeting high settings across any game.
maxflyIll never understand the allure of playing games on such a tiny ass screen! Id be blind in an hour.
I tried games on my phone once...until my eyeballs felt like they were going to fall out. I get a headache just looking at that thing.
This is a sign you need glasses lol. Not the machine's fault. Go see an eye doctor!
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#63
Colddecked
PapahyooieIt's better that way imo, because "high settings" means nothing. High settings in one game is not comparable to high settings in any other game. So it's meaningless to make a blanket statement that they're targeting high settings across any game.


This is a sign you need glasses lol. Not the machine's fault. Go see an eye doctor!
I get that "high settings" is vague, but their description of the performance target is more vague. I've tempered my expectations a bit from the initial reveal, but still excited and planning on getting one.
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#64
Durvelle27
ColddeckedI get that "high settings" is vague, but their description of the performance target is more vague. I've tempered my expectations a bit from the initial reveal, but still excited and planning on getting one.
As long as i can play warzone and battlefield on the go that's all that matters to me
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#65
Colddecked
Durvelle27As long as i can play warzone and battlefield on the go that's all that matters to me
This thing is going to see alot of RPG play for me... Diablo4 on this will be so nice...
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#66
TheOne
I have my doubts, but if they can get Cyberpunk 2077 running low with a stable 30FPS I will be more than happy.
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#67
Durvelle27
TheOneI have my doubts, but if they can get Cyberpunk 2077 running low with a stable 30FPS I will be more than happy.
It already runs perfectly fine on the Win3 so this should have no issues with better hardware
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#68
Nordic
I think 30 fps at low settings for performance hog games like Cyberpunk is very impressive. I certainly won't be playing shooters on this but I can't wait to get one all the same.

I am really hoping someone tries to copy and improve the steam deck. It isnt hard to imagine Epic porting SteamOS and putting it on next gen hardware in a similar handheld device.
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#69
persondb
TheOneI have my doubts, but if they can get Cyberpunk 2077 running low with a stable 30FPS I will be more than happy.
It should easily be able to, look at this video(at 9:53) of the Aya Neo running it or this other video. It seems like the 4500U is able to run it just at 30 FPS and 15 Watts of TDP.

And that's with a 4500U having a Vega 6, the steam deck will have higher GPU frequencies, higher CU count, considerably better IPC from RDNA, higher memory bandwidth and etc etc. It should really run it considerably better than the 4500U.

I think that people are too skeptical about the performance when Renoir already does it with a worse iGPU. Plus, you can probably tweak stuff to make it run better, AMD always overvolts their chips.
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#70
mechtech
"powered by a custom AMD quad-core Zen2 SoC with RDNA2 graphics which is paired with 16 GB of LPDDR5 memory"

what are the full specs??
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#71
InVasMani
Yes, but can it run New World just asking... :rolleyes:?
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#72
Chrispy_
Franzen4RealAnd I do agree, a mini-HDMI port on the device would have been nice.
I don't really lament the lack of a mini HDMI port because those cables are so uncommon out in the real world that you need to carry an adapter anyway.

USB-C > adapter > HDMI is good because it's not just an HDMI port - you can do so much more with it.
Mini HDMI > adapter > HDMI is audio/video only - If you need USB as well, then it's just another port adding to cost and adding another dirt/dust ingress point.

Although you didn't mention it, MicroHDMI is a fragile abomination that should never have existed. Managing a fleet of corporate laptops for two decades, I can say for sure that even careful users will wear them out and break them, their cables, or both. It's too small to be a reliable connector.
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#73
eidairaman1
The Exiled Airman
Consoles are limited by hardware, cannot upgrade...
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#74
Valantar
BSim500I hope the device does turn out to be good for those who want it, but let's not oversell it. The "100% catalogue compatibility" is nonsense for several reasons:-

1. No Freesync means either stutter or tearing because even a stable "locked in" 30fps is unlikely on a low powered 15w (shared between CPU & GPU) chip. Merely looking at Youtube vids of how 15w APU's perform (eg, 4500U), there's going to be a LOT more sporadic frame-rate drops all the way down to 15-25fps even on lowest possible settings (vs 65w APU's that are already 720p/30 limited in the newest titles).

2. Steam certainly doesn't have 100% native Linux support and plenty of "Protoned" games are rated less than Platinum. Many have increased "glitchiness" vs Windows versions whilst others need community mods to function. Eg, Thief 2 is rated Silver on ProtonDB because it works well but needs a community mod (TFix) to do so. How are you going to add this on the device? How to add "annoyance removal" mods to Fallout, Morrowind, Oblivion, Skyrim, or WAD files to Doom 1-2 or are you strictly limited to "vanilla"? Can you mod any game at all? What about the performance drop seen in SteamOS vs Windows due to lack of driver optimisations on Linux?

3. Many older games that "technically run" in terms of horsepower are obviously keyboard + mouse centric, lack controller support or will have non-scaling UI's where UI elements become unusably small on tiny 7" screens. Eg, Doom 1-2 plays very well via excellent native Linux source port (GZDoom) but significantly worse as to how its sold and packaged by default (a DOSBox wrapped title complete with no mouse-look or controller support, can't look up or down, etc...), so you have to add it in (as you do with Windows too). But how on this device? Then there's Dragon Age Origins, which works well via Proton on a large monitor but has a non-scaling UI and is definitely keyb + mouse centric so toolbar buttons are absolutely tiny (unusably small) on a 7" screen unless you install mods like FtG UI. So how will games like these work on the device? What about titles that have only partial controller support (in-game controls but not in menu's so you can't select "New Game" with only a controller present...)? Or the thousands of pre-2001 PC titles with no controller support at all? Claiming the "entire Steam library runs well" doesn't pass the smell test at all when 7" Windows tablets have been around for years that could also run Steam yet despite many games being able to technically "run" on it, the device isn't pleasant to play on if they were designed for keyb + mouse and no controller, and all you have is the exact opposite.

What I've really been interested in is a modern 10" Netbook (like those old EeePC's) that were even smaller than Ultra-Portables but priced far more like Chromebooks, but were fully moddable, had upgradable full sized storage drives and if you want a portable controller you can pair an ultra-compact pocket sized BlueTooth one like the SN30 Pro. As someone who plays a lot of classic games, unmoddable "controller only" handheld computers boasting "100% library compatibility" is an obviously false claim though.
You're right about point 1, the lack of FreeSync support is a shame. Beyond that you clearly haven't actually paid attention to what this device is. It's a Linux PC. You can install Windows if you want. It has trackpads for mouse support. Sure, some games will have trouble with small UI elements, but you'll be able to navigate anything, install whatever mods you want, etc.
newtekie1You have to buy their expensive, yet to be seen, dock to get HDMI output.
Nope.
newtekie1Nope, they've already confirmed that the USB-C port will not output an HDMI signal unless you use their dock. The USB-C port apparently has a displayport signal imbedded, and maybe there is a dock that out there that will convert that to and HDMI port, or you can use a dongle, but now we are starting to get ridiculous. But the only way to get a native HDMI signal out of the thing is with their dock, which is just stupid. There is no reason they couldn't include a mini-HDMI plug right on the thing other than they want to bilk people that are already buying an overpriced underpowered device out of even more money.

And this is Valve we are talking about, you know the dock is going to be expensive, right up until they drop support for the Steam Deck entirely and then sell everything off for $5 each to get rid of inventory.
Most (all I've seen, perhaps all?) USB-C-to-HDMI cables rely on a DP-HDMI converter chip in the cable, as DP alt mode is ubiquitous and HDMI alt mode isn't. Those converter chips are cheap and ubiquitous as well. Nearly all USB-C docks use DP alt mode for any and all display outputs. This supports DP alt mode, so the vast majority of docks and adapter cables should work just fine based on that spec alone. Both mini and micro HDMI are fragile and rare connectors that would be a very bad fit for this device. Can you imagine playing on this handheld while connected to a TV/monitor with one of those connectors? The signal would drop constantly, the cable would be highly likely to break due to movement, etc. USB-C is at least built for these types of applications.
eidairaman1Consoles are limited by hardware, cannot upgrade...
As are laptops. And this. Outside of storage, that is, for all of the above. Your point?
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#75
medi01
watzupkenThat explains. I am doubtful if this can really run games like CyberPunk 2077 at the target resolution though. How about Microsoft Flight Simulator? If these games were part of what they tested and confirmed that it runs at 800p @ 30FPS, I think there will be a lot of caveats, i.e. very low graphic settings or something along the line.
Proton (WINE) is not emulation, it is essentially an alternative implementation of Windows API.
That is why there even are windows native games that run faster on Linux. (although, that happens rarely)
To my knowledge perf is roughly in the same ballpark most of the time.
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