Friday, May 8th 2026

Arc Raiders Dev Tests New Kernel-Level Anti-Cheat Solution, Raising Questions About Linux Support

Arc Raiders is one of only a handful of semi-competitive, shooters with a large player base that has a Platinum rating on ProtonDB, thanks to its Linux-friendly Easy Anti-Cheat implementation. In a recent blog post addressing the studio's plans to "ensure fair play," Arc Raiders developer, Embark Studios, confirmed that it is testing a new kernel-level anti-cheat solution that the studio expects "will sharpen both detection and precision throughout Speranza and the Rust Belt." The studio confirms that, in addition to the pre-existing kernel-level anti-cheat implementation, it relies heavily on machine learning tools and input telemetry data in order to catch cheaters. In spite of these existing efforts, Steam user reviews still complain bitterly about the presence of cheaters in Arc Raiders.

It should be noted that Embark has clearly considered Linux playability via Proton and similar tools, as well as its Steam Deck Verified status, until now. There's a fair bit of the anti-cheat blog post dedicated to accessibility and players on uncommon hardware and input devices, with the developer promising to continue letting players with unorthodox accessibility tools play the game. Additionally, when Embark first implemented kernel-level anti-cheat in The Finals, it promised to maintain support for Linux and the Steam Deck, so there's a fairly decent chance that Arc Raiders may remain playable on Linux devices. That said, in cases like that of Apex Legends, Respawn and EA have claimed that dropping Linux support resulted in a 33% decline in cheaters, giving rise to a notion in certain circles that Linux is a cheater's operating system.
Sources: Embark Studios, ProtonDB
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44 Comments on Arc Raiders Dev Tests New Kernel-Level Anti-Cheat Solution, Raising Questions About Linux Support

#1
_roman_
game with no player vs game with cheaters. choose. both are paid crapware when severs will be shutdown your money is gone.
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#2
Exilarch
God, I hate cheaters in any game. This is why we can't have nice things.
Posted on Reply
#3
TheGeekn°72
GODDAMMIT WHY

KLAC IS THE PLAGUE OF THE GAMING WORLD, ADD SERVER SIDE ANTICHEAT ALREADY
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#4
Vraelon
_roman_game with no player vs game with cheaters. choose. both are paid crapware when severs will be shutdown your money is gone.
No players!? I wasn't aware 99% of ARC players were on Linux.
/s
Posted on Reply
#5
_roman_
VraelonNo players!? I wasn't aware 99% of ARC players were on Linux.
that was a generic statement.

i got the impression tp shows steam charts with games with barely no gamers, see this week a) b) c) vs the regular topic about games with players. Those games usually have a follow up topic with massive cheater infestations.


store.steampowered.com/app/1808500/ARC_Raiders/
Is this game relevant to you?
Players like you love this game.


User reviews: Very Positive


Currently popular
Everyone is very positive // topic closed // discussion over :P

Steam - which i did not use after the free amd garbage callled hte last of us, thinks player like i love this game. LOL
My star conflict years are over -- The last time i really used steam with gnu gentoo linux. the last of us was just to quickly finish it and to see the praised graphics. To see how the current games were.
gog.com or epic games. Steam really knows my gaming habbits. for sure. arc raiders look like subnautica, the last of us or the recently played my time at portia.
Steam Deck Compatibility
Verified
no issues with the gnu userspace and the linux kernel. it is steam deck "verified". // topic closed // discussion over :P
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#6
Vraelon
I run Ubuntu on 3/5 of my desktops, 1/2 of my laptops, and all of my ARM SBCs. I just have no interest in dealing with trying to use it on my gaming PC. The addition of HDR and VRR support on Wayland KDE Plasma is nice to see but I don't want to mess around with WINE prefixes and scroll ProtonDB trying to figure out why games X is not working when I can just have a low friction experience with W11 Pro debloated. Also being able to play with friends is important to me so the inability to play games with kernel anti-cheat is a non-starter regardless of if it is because of the anti-cheat developers or Linux.
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#7
Freedom4556
Valve is going to have to enshrine a "steam official" distribution for developers to target sooner or later. It'll get to the point where you have to play "Steam Linux" for anti-cheat to work.

Have Valve said anything about porting VAC to Linux?
Posted on Reply
#8
RejZoR
What is mindblowing is how EVERYONE is hyping Ai this and LLM that and they can't make server side fucking cheat detection that would be entirely platform agnostic.

Like, how hard it is to detect if client is hard locking to heads of players or locking and responding to players through walls even though there is absolutely no way to see them. Or if they have accuracy higher than the best professional players. Or detect the fact that they are intentionally shooting the ground to lower accuracy. All the shit that could root out and eliminate the most blatant cheaters who ruin matches the hardest. If someone puts in so much work to confidently conceal use of cheats, then let those be judged by reports and other means, but most obvious should be instantly dealt with. It would be incredibly hard for cheaters to figure out the actual logic and it would just be there and you can't tell how it works and what actually triggers it. One of things Ai could actually be of good use and they don't use it.
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#9
TheGeekn°72
Freedom4556Valve is going to have to enshrine a "steam official" distribution for developers to target sooner or later.
SteamOS has been around for years already & Proton has runtimes for BattlEye & EAC
Freedom4556It'll get to the point where you have to play "Steam Linux" for anti-cheat to work.

Have Valve said anything about porting VAC to Linux?
Of all the major ACs, VAC is already at the top in terms of Linux support
Posted on Reply
#10
Verpal
RejZoRWhat is mindblowing is how EVERYONE is hyping Ai this and LLM that and they can't make server side fucking cheat detection that would be entirely platform agnostic.

Like, how hard it is to detect if client is hard locking to heads of players or locking and responding to players through walls even though there is absolutely no way to see them. Or if they have accuracy higher than the best professional players. Or detect the fact that they are intentionally shooting the ground to lower accuracy. All the shit that could root out and eliminate the most blatant cheaters who ruin matches the hardest. If someone puts in so much work to confidently conceal use of cheats, then let those be judged by reports and other means, but most obvious should be instantly dealt with. It would be incredibly hard for cheaters to figure out the actual logic and it would just be there and you can't tell how it works and what actually triggers it. One of things Ai could actually be of good use and they don't use it.
IMO the whole idea for Kernal level anticheat isn't primarily there to catch cheater these days, but to increase their cost of entry and reacquire fresh account. Basically wasting time and money of cheater.
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#11
Ephebus
If they start requiring that the Secure Boot cancer be turned on, I'm leaving the game.
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#12
Broken Processor
Any company that thinks Linux is a cheaters paradise compared to Windows are deluded. Look at PUBG it's Windows only and it's littered with cheaters as is basically any game where there's money to be made. If one thing is certain it's that the companies who make cheats or bots go where the cash it's that plain and simple. And as long as anticheat remains client side this will be the case. Bottom line all anti cheat software is failing across the board.
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#13
Patriot
RejZoRWhat is mindblowing is how EVERYONE is hyping Ai this and LLM that and they can't make server side fucking cheat detection that would be entirely platform agnostic.

Like, how hard it is to detect if client is hard locking to heads of players or locking and responding to players through walls even though there is absolutely no way to see them. Or if they have accuracy higher than the best professional players. Or detect the fact that they are intentionally shooting the ground to lower accuracy. All the shit that could root out and eliminate the most blatant cheaters who ruin matches the hardest. If someone puts in so much work to confidently conceal use of cheats, then let those be judged by reports and other means, but most obvious should be instantly dealt with. It would be incredibly hard for cheaters to figure out the actual logic and it would just be there and you can't tell how it works and what actually triggers it. One of things Ai could actually be of good use and they don't use it.
You need clean data, if arc raiders devs start trying to train on current player data... it wont be able to catch cheaters because they aren't an anomaly....
Posted on Reply
#14
RejZoR
You can train models and adjust parameters as you go.
Posted on Reply
#16
jprovence02
What's the point of you can go and buy cheats that get past any cheat any way?
Posted on Reply
#17
Dr. Dro
Freedom4556Valve is going to have to enshrine a "steam official" distribution for developers to target sooner or later. It'll get to the point where you have to play "Steam Linux" for anti-cheat to work.

Have Valve said anything about porting VAC to Linux?
Valve supports Linux first and foremost, it is their priority, and all of their VAC-enabled games natively support Linux.

It's also important to understand how VAC works, it is not a proactive anti-cheat solution, but a reactive one. This means that cheaters will initially think they got away with it scot free, and then in the next ban wave their account is stamped out. Due to being reactive and generally reviewed by the VAC team, VAC bans are punished harshly as these permanently affect the standing of a Steam account. If you cheated 20 years ago, your Steam account will still be marked as a heckin cheater today, and that on full display to everyone who comes across your profile.

Developers of competitive e-Sport games, again, other than Valve (so CS2 and Dota 2 are safe from this), shun Linux entirely. Valve's deal is both a vested interest (due to Steam Hardware/SteamOS) and Gabe Newell's personal issues with Microsoft (which are the reason the former exists), so there's that.
Posted on Reply
#18
AleXXX666
RejZoRWhat is mindblowing is how EVERYONE is hyping Ai this and LLM that and they can't make server side fucking cheat detection that would be entirely platform agnostic.

Like, how hard it is to detect if client is hard locking to heads of players or locking and responding to players through walls even though there is absolutely no way to see them. Or if they have accuracy higher than the best professional players. Or detect the fact that they are intentionally shooting the ground to lower accuracy. All the shit that could root out and eliminate the most blatant cheaters who ruin matches the hardest. If someone puts in so much work to confidently conceal use of cheats, then let those be judged by reports and other means, but most obvious should be instantly dealt with. It would be incredibly hard for cheaters to figure out the actual logic and it would just be there and you can't tell how it works and what actually triggers it. One of things Ai could actually be of good use and they don't use it.
Exactly. That’s what I hate been as bugs in some solo games: NPCs see you through the walls literally, and they are not kind of characters who have extra-capabilities lol
ExilarchGod, I hate cheaters in any game. This is why we can't have nice things.
That’s why I play GTA Online ONLY as “invitation only”. Lately they have sorted out these motherf..s who randomly shoot you from flying bike, but the whole point of game was totally f..ed, I played it SOLO mode only and thanks God RockShit were clever enough to add more missions which are solo-playable. :rolleyes: :kookoo:
Posted on Reply
#19
jprovence02
AleXXX666Exactly. That’s what I hate been as bugs in some solo games: NPCs see you through the walls literally, and they are not kind of characters who have extra-capabilities lol


That’s why I play GTA Online ONLY as “invitation only”. Lately they have sorted out these motherf..s who randomly shoot you from flying bike, but the whole point of game was totally f..ed, I played it SOLO mode only and thanks God RockShit were clever enough to add more missions which are solo-playable. :rolleyes: :kookoo:
No they haven't. I'll be in the lobby just last week and all 30 of us died all at once. There's still plenty of cheaters and hackers in that game
Posted on Reply
#20
R-T-B
Cpt.Jankgiving rise to a notion in certain circles that Linux is a cheater's operating system.
You are writing a game that can be cheated in, it's your fault, not the operating systems. What a friggin cop out.
Freedom4556Valve is going to have to enshrine a "steam official" distribution for developers to target sooner or later. It'll get to the point where you have to play "Steam Linux" for anti-cheat to work.
It doesn't have to be that complicated. Just make them use official Proton and you are good to go. Not like the game can tell beyond that anyhow.
RejZoRLike, how hard it is to detect if client is hard locking to heads of players or locking and responding to players through walls even though there is absolutely no way to see them.
To be fair... it's actually quite hard. Not like the client has to tell you what it's doing. at every moment. Especially if the client has been modded with cheats. You can't trust jack shit from it.
Posted on Reply
#21
RejZoR
R-T-BYou are writing a game that can be cheated in, it's your fault, not the operating systems. What a friggin cop out.


It doesn't have to be that complicated. Just make them use official Proton and you are good to go. Not like the game can tell beyond that anyhow.


To be fair... it's actually quite hard. Not like the client has to tell you what it's doing. at every moment. Especially if the client has been modded with cheats. You can't trust jack shit from it.
Um, server already knows what everyone is doing. Games are not P2P, they are server centralized. I don't expect it to do realtime validation, but it can do an offloaded analysis of every match and analyze player behaviors. Or store them and if users reported any anomalies during that match, it then gets analyzed. Or do analysis if one player has abnormal amount of kills and no deaths that falls outside of "the usual" range. There's a lot of options to do it. It's just that no one seems to do it.
Posted on Reply
#22
R-T-B
RejZoRUm, server already knows what everyone is doing. Games are not P2P, they are server centralized.
In an ideal world sure but in practice, no, a ton is done clientside which is why cheating happens.
Posted on Reply
#23
Dr. Dro
R-T-BYou are writing a game that can be cheated in, it's your fault, not the operating systems. What a friggin cop out.
Respawn claims Apex's match infection rate fell by 33% after they banned Linux


It's claimed that cheaters went as far as actually spoofing a Linux system to bypass known cheat detection methods on Windows, crazy stuff I won't pretend to understand
Posted on Reply
#24
R-T-B
Dr. DroRespawn claims Apex's match infection rate fell by 33% after they banned Linux


It's claimed that cheaters went as far as actually spoofing a Linux system to bypass known cheat detection methods on Windows, crazy stuff I won't pretend to understand
Yeah that sounds like they are blaming bad game design on the OS, as I previously stated. There's literally no good reason that should matter.
Posted on Reply
#25
Freedom4556
TheGeekn°72SteamOS has been around for years already & Proton has runtimes for BattlEye & EAC

Of all the major ACs, VAC is already at the top in terms of Linux support
Dr. DroValve supports Linux first and foremost, it is their priority, and all of their VAC-enabled games natively support Linux.

It's also important to understand how VAC works, it is not a proactive anti-cheat solution, but a reactive one. This means that cheaters will initially think they got away with it scot free, and then in the next ban wave their account is stamped out. Due to being reactive and generally reviewed by the VAC team, VAC bans are punished harshly as these permanently affect the standing of a Steam account. If you cheated 20 years ago, your Steam account will still be marked as a heckin cheater today, and that on full display to everyone who comes across your profile.

Developers of competitive e-Sport games, again, other than Valve (so CS2 and Dota 2 are safe from this), shun Linux entirely. Valve's deal is both a vested interest (due to Steam Hardware/SteamOS) and Gabe Newell's personal issues with Microsoft (which are the reason the former exists), so there's that.
Of course there's SteamOS, but it cannot officially be installed on random PC hardware. They will have to open that up eventually, and not "when Half Life 3 comes out" eventually.
Posted on Reply
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