Wednesday, July 18th 2007
University Blames iPhone for WiFi Problems
Duke University in the United States blames the iPhone for crippling its wireless lan. According to the university, a single iPhone has flooded its wireless network by sending out thousands of address resolution protocol (ARP) requests per second taking down 30 Cisco WAPs for 10 to 15 minutes. So far there hasnt been a definative reason why this is happening and the university says it is not their Cisco equipment.
Source:
ars technica
21 Comments on University Blames iPhone for WiFi Problems
I play games over my B network all the time without ANY issue.
My G network is just as good if not better.
Although thousands of arp's per second?
Right.
Someone needs to learn how to configure their cisco routers.
Flood protection maybe?
You know.. see an immense overflow of packets from a single source... PING device ignored temporarily... not exactly rocket science is it?
Our catalyst 3550's do it...
But 120ms or 60ms aren't gonna make a difference :rolleyes:
Most games you will not and really, shouldn't see a latency difference unless you are at 0, or >200ms.
I Play FPS's, RTS's and RPG's perfectly fine via wireless.
Latency is perfectly acceptable and assumed, within a certain range. This is like PSU's today, overhyped.
Looks like its cisco's fault. LOL.
Good thing is, people are getting better at weeding out the idiots.