Saturday, October 3rd 2026

Jagex Announces RuneScape 4, a New MMO Built in Unreal Engine

Jagex has announced a fourth RuneScape MMO at RuneFest 2026. It currently goes by the working title RS4, though most people are already calling it RuneScape 4. The game is being built in Unreal Engine, and Jagex hasn't said which version. It's the first numbered follow-up since RuneScape 3 arrived in 2013. A CGI teaser shown at the event has a town in a green valley, floating islands, and a dragon rider being attacked by a three-headed dragon. Jagex says RS4 is in early development with its own dedicated team, and that it is still "a few years away." The studio also isn't ready to talk about platforms.

Interestingly, RS4 didn't start out as a full game. It began as an expansion for RuneScape: Dragonwilds, Jagex's Unreal Engine 5 survival game, and apparently grew into its own project after playtesters asked for a more traditional MMO take on that setting. The expansion was reportedly planned for 2027. The story is said to pick up years after Dragonwilds and starts in the same region, Ashenfall. RuneScape 3, Old School RuneScape, and Dragonwilds will all keep running alongside it. Of course, we don't know yet how monetization will work or whether any progress carries over from RuneScape 3, and I think it'll be a while before we see real gameplay.
Source: Jagex
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10 Comments on Jagex Announces RuneScape 4, a New MMO Built in Unreal Engine

#1
ymdhis
>Unreal Engine 5

aaaaand dropped.
Posted on Reply
#2
Chrispy_
ymdhis>Unreal Engine 5

aaaaand dropped.
Dragonwilds runs just fine on UE5, it looks modern without trying to do anything stupid.
Not every UE5 game is an unoptimised mess.
Posted on Reply
#3
Easo
Chrispy_Dragonwilds runs just fine on UE5, it looks modern without trying to do anything stupid.
Not every UE5 game is an unoptimised mess.
Another super-obvious example is Expedition 33 (yes yes, it does not use all features).
Posted on Reply
#4
ixi
Time to prepare rusty bronze hatchet and get to work by chopping down trees.

Still unknown, it like new RS with graphics or game similar to dragonwilds.
Posted on Reply
#5
randomUser
I can't play dragonwilds solely because they only support Windows. I play RS3 on android, iOS and MacOS.
But i guess they measured their audience. They are so confident in moving Windows-only path. Too bad.
Posted on Reply
#6
Chrispy_
randomUserI can't play dragonwilds solely because they only support Windows.
Totally incorrect.
It runs on my Steam Deck just fine and that means, I presume, that it'll also run fine on almost any other Linux distros. As for it not running on Android or iOS, that's more likely down to Android and iOS hardware lacking either the necessary performance, the necessary feature support, or possibly both. The minimum spec is a 6GB graphics card.
Posted on Reply
#7
Ravenas
Are they removing the point click movement overhead?
Posted on Reply
#8
Chrispy_
RavenasAre they removing the point click movement overhead?
Yes, it's Dragonwilds DLC that's evolving into an MMO instead. I suspect it'll be more like WoW than any OSRS.
Posted on Reply
#9
Ravenas
Chrispy_Yes, it's Dragonwilds DLC that's evolving into an MMO instead. I suspect it'll be more like WoW than any OSRS.
Good. I enjoy the content and world, just not into the overhead aspect and the clunky movement.
Posted on Reply
#10
Chrispy_
RavenasGood. I enjoy the content and world, just not into the overhead aspect and the clunky movement.
I've never played Runescape before Dragonwilds, for the same point-and-click hate. Plus, if I had wanted to MMO, I would have kept playing WoW.
Posted on Reply
Nov 13th, 2026 05:27 PST change timezone

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