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- Jul 25, 2008
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- 14,033 (2.26/day)
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Processor | Core i9-9900k |
---|---|
Motherboard | ASRock Z390 Phantom Gaming 6 |
Cooling | All air: 2x140mm Fractal exhaust; 3x 140mm Cougar Intake; Enermax ETS-T50 Black CPU cooler |
Memory | 32GB (2x16) Mushkin Redline DDR-4 3200 |
Video Card(s) | ASUS RTX 4070 Ti Super OC 16GB |
Storage | 1x 1TB MX500 (OS); 2x 6TB WD Black; 1x 2TB MX500; 1x 1TB BX500 SSD; 1x 6TB WD Blue storage (eSATA) |
Display(s) | Infievo 27" 165Hz @ 2560 x 1440 |
Case | Fractal Design Define R4 Black -windowed |
Audio Device(s) | Soundblaster Z |
Power Supply | Seasonic Focus GX-1000 Gold |
Mouse | Coolermaster Sentinel III (large palm grip!) |
Keyboard | Logitech G610 Orion mechanical (Cherry Brown switches) |
Software | Windows 10 Pro 64-bit (Start10 & Fences 3.0 installed) |
I don;t care what anyone here says your mods cannot fix the shitty Skyrim shadows. Guess what does fix shitty shadows? Skyrim SE. Since shadows are everywhere being able to push the draw distance AND keep quality high = amazing. Ill wait for mods to be ported because they WILL be ported its not an IF its a WHEN. At which point the game will be far nicer than before. Also not that hard to wait with Fo4 content to go through / BF1 etc.
Many have had too much work put into them, whether it's NPC's with close approximations of personality, houses that have reached their fruition now that updates have finished, huge quests and story additions that are complete and need no updating, new lands, buildings, towns, etc.
No, you are mistaken, the majority of the 255 Mods I run will NOT be ported because the mods are complete and the authors have moved on or retired.
And no one said anything about shitty shadow fixing. Why so many people only think graphics when mods are mentioned, idk.

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