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- Jul 25, 2008
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System Name | Bayou Phantom |
---|---|
Processor | Core i7-8700k 4.4Ghz @ 1.18v |
Motherboard | ASRock Z390 Phantom Gaming 6 |
Cooling | All air: 2x140mm Fractal exhaust; 3x 140mm Cougar Intake; Enermax T40F Black CPU cooler |
Memory | 2x 16GB Mushkin Redline DDR-4 3200 |
Video Card(s) | EVGA RTX 2080 Ti Xc |
Storage | 1x 500 MX500 SSD; 2x 6TB WD Black; 1x 4TB WD Black; 1x400GB VelRptr; 1x 4TB WD Blue storage (eSATA) |
Display(s) | HP 27q 27" IPS @ 2560 x 1440 |
Case | Fractal Design Define R4 Black w/Titanium front -windowed |
Audio Device(s) | Soundblaster Z |
Power Supply | Seasonic X-850 |
Mouse | Coolermaster Sentinel III (large palm grip!) |
Keyboard | Logitech G610 Orion mechanical (Cherry Brown switches) |
Software | Windows 10 Pro 64-bit (Start10 & Fences 3.0 installed) |
I don;t care what anyone here says your mods cannot fix the shitty Skyrim shadows. Guess what does fix shitty shadows? Skyrim SE. Since shadows are everywhere being able to push the draw distance AND keep quality high = amazing. Ill wait for mods to be ported because they WILL be ported its not an IF its a WHEN. At which point the game will be far nicer than before. Also not that hard to wait with Fo4 content to go through / BF1 etc.
Many have had too much work put into them, whether it's NPC's with close approximations of personality, houses that have reached their fruition now that updates have finished, huge quests and story additions that are complete and need no updating, new lands, buildings, towns, etc.
No, you are mistaken, the majority of the 255 Mods I run will NOT be ported because the mods are complete and the authors have moved on or retired.
And no one said anything about shitty shadow fixing. Why so many people only think graphics when mods are mentioned, idk.
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