FordGT90Concept
"I go fast!1!11!1!"
- Joined
- Oct 13, 2008
- Messages
- 26,259 (4.62/day)
- Location
- IA, USA
System Name | BY-2021 |
---|---|
Processor | AMD Ryzen 7 5800X (65w eco profile) |
Motherboard | MSI B550 Gaming Plus |
Cooling | Scythe Mugen (rev 5) |
Memory | 2 x Kingston HyperX DDR4-3200 32 GiB |
Video Card(s) | AMD Radeon RX 7900 XT |
Storage | Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM |
Display(s) | Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI) |
Case | Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay |
Audio Device(s) | Realtek ALC1150, Micca OriGen+ |
Power Supply | Enermax Platimax 850w |
Mouse | Nixeus REVEL-X |
Keyboard | Tesoro Excalibur |
Software | Windows 10 Home 64-bit |
Benchmark Scores | Faster than the tortoise; slower than the hare. |
There's really only three components in moving production: labor, taxes/fees, and transportation. Labor is pretty easy to figure out if you know how many hours it takes for an employee to make a single GTX 1080. Taxes and fees I suspect are near non-existent in Asia where they're pretty high in USA (Trump may change that). Transportation of a single card is very expensive but they counter that by shipping entire crates which are cheap. Thing is, if you bring production back to the USA from start to finish, the transportation costs can be almost entirely eliminated. I think it highly probable that savings in transportation would wipe out the increased labor costs. It really becomes a wash if the taxes and fees component is dealt with.
The major thing stopping production from moving is the investment to move it which is huge.
The major thing stopping production from moving is the investment to move it which is huge.