Your wall of text means nothing compared to these screens, which obviously show exactly what I was referring to. My comment was directly associated with contrast specifically, since that's all you mentioned previously. These screens show dark areas being darker and lit areas being lighter, just as I previously explained using more contrast would. Problem is, the dark areas are now so dark you can't see any gradient in them, and thus no detail, also known as black crush.
I don't need a lecture on filters. I've used them many times in photo, video, and game editing, and what you've said and shown here does nothing to disprove what I've seen and experienced, nor how such mods affect this particular game.
The bottom line is, no matter how you tweak with filtering, you're still stuck with the light map a given game has. You can't just remove what you're calling haze, which indoors is really filtered light or AO, and expect to solve the problem of some areas being too dark, and some too light. Indeed your screens show you've only exacerbated the problem.
On caleb's comment, he appeared to be referring to graphics tweaks that help you see things better. Obviously the ones you're using in this game actually make it harder to see things in dark places. If you're just removing a mood color such as the blue tint you referred to, it's probably not helping your vision either.
Using and understanding graphics tweaks are two different things entirely. You seem more intent on lecturing about what you do not fully comprehend yourself, before even learning the specific details about it.
You don't read my wall of text obviously, you missed the fact that said I haven't tinkered with the settings at all. And that everything is adjustable. I will be playing with the settings, it won't be hard to get more detail into those dark area's, though like I said, I already said this, but it means nothing to you because the tone you carry shows you have superior knowledge in this field compared to everyone else.
What I said and showed did disprove a good amount of what you said. Like I said, you must not be capable of reading all that well, because you assumed light scenes would be washed out, and thats not even close to remotely true. It just seems like this isn't even worth saying as you missed most of the points I put up because you know more about this than others.
And on response to you about caleb, you are wrong, he linked me a video talking about what he was referring to, and he is dead on, it's an injector, it's exactly what I'm using. You are right that using and understanding them is completely different, all you have gone off is hunches, just like the last one with caleb there, and once again, it was completely wrong. You speak of my lectures when you post is constructed very similarly.
And you didn't even address the big question out of all of this. Do you think Bioshock Infinite cannot be improved upon? It's a perfect color palette and lighting system, and anything anyone does to tweak it will only make it work? If you think thats true, then there really is no conversation to be had, because thats just not PC gaming. You seem more intent on trying to make fun of me on an intellectual level then fully understanding what I am using, instead you take shots in the dark, like assuming this mod is different than the BF3 one to remove tint. It's the same mod, has much adjustability, but you don't seem to understand that it can be used in a very mild manner, you would rather try to make me sound uneducated about something I actually use, while you don't use it and are just making assumptions. Theres a famous saying about assumptions, seems to be holding true.
Either way, all my posts were intended for was to show that there is some options out there to tweak the game. If people had questions, they could ask them. Tried to put this out there to help out, not deal with this kind of crap, like I said before oyu even responded on this topic to Phenom, if you don't like it, don't use it, simple as that.