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Crysis 2 PC Demo Coming March 1st.

Over_Lord

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A friend who downloaded the leaked beta had no issues maxing DX9 in 1920x1200 (hardcore settings). lets assume that DX11 is twice as taxing (unlikely) then two GTX460's will still play it just fine.

if crytek have done anything right in the optimisation segment(dont let me remind you about crysis) then DX11 should be delivering the same quality of dx9 at higher frame rates, and of course even more higher quality settings...
 
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Forgot it was on 360, calm down.

And i disagree, the 4A Engine seems much more hard hitting on hardware, Cryengine 3 looks it'll run on almost anything. But of course Crysis 2 isn't out yet so it's hard to determine.

Agreed especially since they claim the second one will run faster than the first crysis. Currently warhead for me runs better than Metro 2033 but then again metro runs on dx11 so I gues we'll have to wait for the demo to tell.
 

ctrain

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if crytek have done anything right in the optimisation segment(dont let me remind you about crysis) then DX11 should be delivering the same quality of dx9 at higher frame rates, and of course even more higher quality settings...

this is what should be happening, but i doubt we'll be seeing it. they should have just completely dropped dx9 for ce3, much like dice did with frostbite 2.
 

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I'm appreciative there will be a demo. I will probably buy this game especially after the unfortunate leak, just not right away for $60. In this day and age of Steam etc sales (e.g. can spend less if you wait a little and also have so much more to play now) that few games will get even $50 out of me ever again. BF3 and Skyrim this year, that's about it.
 

ctrain

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I'm appreciative there will be a demo. I will probably buy this game especially after the unfortunate leak, just not right away for $60. In this day and age of Steam etc sales (e.g. can spend less if you wait a little and also have so much more to play now) that few games will get even $50 out of me ever again. BF3 and Skyrim this year, that's about it.

it's worse because there is no manufacturing cost or any other overhead when selling on steam. 60 is moronic over digital distribution.
 
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I think the people running the leak will be thrilled cus now they can rip content from the demo to get the beta running better

shh your not meant to tell them all that little secret :shadedshu :twitch:
 

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Crysis 2 Recommended System Requirements Unveiled
VR-Zone has posted recommended system specs for Crysis 2 along with the minimum specs and highly recommended specs. You'll have to wait for us to get our hands on the game before we can tell you what the [H] specs are going to be.

•Minimum: 2GHz Core 2 Duo / A64 X2 CPU, 2GB RAM, 8800GT / HD3850, 512MB Video Memory, DX9.0c, Shader Model 3.0, Windows XP, 20fps @ 1024 x 768

•Recommended: 2.66GHz Core 2 Duo / A64 X2 CPU, 3GB RAM, GTX280 / HD4870, 1GB Video Memory, DX9.0, Shader Model 3.0/4.0, Windows XP, 30fps @ 1650 x 1080

•Highly Recommended: 3GHz Core i7 4GB RAM, GTX560Ti / HD4870 X2, 1.8GB Video Memory, DX11, Shader Model 3.0/4.0, Windows 7, 30fps @ 1920 x 1200

http://vr-zone.com/articles/crysis-2-recommended-system-requirements-unveiled/11255.html
 

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Forgot it was on 360, calm down.

And i disagree, the 4A Engine seems much more hard hitting on hardware, Cryengine 3 looks it'll run on almost anything. But of course Crysis 2 isn't out yet so it's hard to determine.

The 4A engine does looks pretty good in Metro 2033, but I've gotta be honest in my personal opinion when I say that in comparison to Crysis 2 (yep, I played the leak), Crysis and Warhead, Metro 2033 looks inferior. Crysis 2 IMO is one of the best looking games that I've seen to date on PC. Metro 2033 to me, looks like the same exact engine used in the STALKER series, with half assed DX11/tessellation implementation. The 4A engine does have some very impressive features, but I really don't think Metro 2033 fully displays the 4A engine's capabilities. Crytek however, knows how to properly show off an awesome engine.
 
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I think those recommended sys req are made up by VR. Nothing official so forget about them. I would like to ask, for all those of us who are still with DX10 cards, will Crysis 2 support also DX10 or only 9 and 11?
 

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You know I have a feeling that if the demo could help the playability of the leak then maybe the demo would have been scrapped. This is all assuming that this situation is actually how it appears to be on the surface, but who really knows...
 
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Forgot it was on 360, calm down.

And i disagree, the 4A Engine seems much more hard hitting on hardware, Cryengine 3 looks it'll run on almost anything. But of course Crysis 2 isn't out yet so it's hard to determine.

2 days before you respond and "calm down" is all I get?

 

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I am calm. u mad.:toast:
 

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Anyway. I dont think Metro 2033 will look as good as Crysis 2 and metro 2033 (port) will be lighter on a system than Crysis 2 (talking max settings DX11). Metro 2033 takes place in a tunnel and while you see see some daylight the majority of the game take place in the smallest environments which require less rendering and memory usage. Metro 2033 has little to no options in the path you take and is as scripted as possible (aside from finding the hidden hooka in the maze of boxes). Crysis will have some indoor scenes but the game is in New York. Although Crysis 2 does have smaller maps than the original Crysis it's maps still completely dwarf Metro 2033's by an almost imcomparible margin.

u mad still?
 
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Anyway. I dont think Metro 2033 will look as good as Crysis 2 and metro 2033 (port) will be lighter on a system than Crysis 2 (talking max settings DX11). Metro 2033 takes place in a tunnel and while you see see some daylight the majority of the game take place in the smallest environments which require less rendering and memory usage. Metro 2033 has little to no options in the path you take and is as scripted as possible (aside from finding the hidden hooka in the maze of boxes). Crysis will have some indoor scenes but the game is in New York. Although Crysis 2 does have smaller maps than the original Crysis it's maps still completely dwarf Metro 2033's by an almost imcomparible margin.

u mad still?

While that's true Metro 2033 uses a tonne of smoke and lighting effects for the atmosphere, also if you notice the first part of the game where you first see one of the monsters, with the way they implemented DX11 and tessellation the fur on the dogs etc etc plus the overbearing light in that scene topped off with the smoke in the atmosphere, the game seems impossible to run on 60fps and you'll most likely need 3x 580's to see it at 60fps maxxed out in DX 11 with AA on. From what I've seen so far Crysis 2 seems far more conservative with their engine which is why imo it will run better than Metro 2033 with max settings DX11. Less than two weeks for the demo woot!
 

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Anyway. I dont think Metro 2033 will look as good as Crysis 2 and metro 2033 (port) will be lighter on a system than Crysis 2 (talking max settings DX11). Metro 2033 takes place in a tunnel and while you see see some daylight the majority of the game take place in the smallest environments which require less rendering and memory usage. Metro 2033 has little to no options in the path you take and is as scripted as possible (aside from finding the hidden hooka in the maze of boxes). Crysis will have some indoor scenes but the game is in New York. Although Crysis 2 does have smaller maps than the original Crysis it's maps still completely dwarf Metro 2033's by an almost imcomparible margin.

u mad still?

Less linearity doesn't necessarily mean less resource usage, while Metro 2033 was smaller in scale map wise the textures and polygon count was arguably better when maxed out with full DX11 features, it's tough to compare to a game that isn't released yet though, im mainly judging from the earlier Cryengine standpoint, considering Cryengine 1(Farcry) and Cryengine 2 were PC ''exclusive'' in a sense (though Cryengine 1 was used for the Farcry expansions for Consoles) they both paled in comparison to the A4 Engine, yes the tropical, open environment may look nice, but the actual rendering behind the scenes was much more hard hitting in Metro 2033 (and definitely Cryostasis), Crysis 2 with the inclusion of DX11 should look great, no doubt, but i still think with it being ported to two other platforms and this is true just by looking at the system specs, the work going on behind the scenes still isn't going to be as tough on our hardware, now of course this is just a random observation, just as it meant to be when i first replied to what you said.

And as i metioned.. just look at the system requirements that were posted above: http://vr-zone.com/articles/crysis-2-recommended-system-requirements-unveiled/11255.html

And it's on their facebook page as well:http://www.facebook.com/crysis.de/posts/148754431849850

still not calm that im not mad? lol :)
 
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As much as we can throw personal opinion around I don't think we really have any idea what to expect from Crysis 2.

Is there even a confirmation that DX10/11 rendering paths will be in the Crysis 2 demo?

Crysis 2 Recommended System Requirements
•Minimum: 2GHz Core 2 Duo / A64 X2 CPU, 2GB RAM, 8800GT / HD3850, 512MB Video Memory, DX9.0c, Shader Model 3.0, Windows XP, 20fps @ 1024 x 768

•Recommended: 2.66GHz Core 2 Duo / A64 X2 CPU, 3GB RAM, GTX280 / HD4870, 1GB Video Memory, DX9.0, Shader Model 3.0/4.0, Windows XP, 30fps @ 1650 x 1080

•Highly Recommended: 3GHz Core i7 4GB RAM, GTX560Ti / HD4870 X2, 1.8GB Video Memory, DX11, Shader Model 3.0/4.0, Windows 7, 30fps @ 1920 x 1200


Metro 2033 Minimum System Requirements:

* Dual core CPU (any Core 2 Duo or better will do)
* DirectX 9, Shader Model 3 compliant graphics cards (GeForce 8800, GeForce GT220 and above)
* 1GB RAM

Recommended System Requirements:

* Any Quad Core or 3.0+ GHz Dual Core CPU
* DirectX 10 compliant graphics card (GeForce GTX 260 and above)
* 2GB RAM

Optimum System Requirements:

* Core i7 CPU
* NVIDIA DirectX 11 compliant graphics card (GeForce GTX 480 and 470)
* As much RAM as possible (8GB+)
* Fast HDD or SSD


The system requirements are more or less the same and should not be a bases for expectations of anything. :ohwell:

EDIT: also from the Crysis2 requirement.... WTF? I guess Crytek didnt realize ATI has release 2 genertions since the 4870x2. retards.
your anger increases the calmer I get?
 
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As much as we can throw personal opinion around I don't think we really have any idea what to expect from Crysis 2.

Is there even a confirmation that DX10/11 rendering paths will be in the Crysis 2 demo?

your anger increases the calmer I get?

Yes i agree.:)

as you get increasingly not calm, my emotion level stays the same.lol
 
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I accept your apology.

my calmness is like the ocean's tides to the sandy shores of your emotional state
erosion
lol
 

Over_Lord

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this is what should be happening, but i doubt we'll be seeing it. they should have just completely dropped dx9 for ce3, much like dice did with frostbite 2.

wouldn't do, since X360 uses the DX9 codepath remember?

And MS is doing an X360 exclusive with CE3 and Crytek, so no way Crytek could have dropped DX9. They must have been paid a lot by MS.
 
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Sure, if there were any remnants to cause conflicts.

The leak doesn't require you install anything. So anyone who has the leak can be assured it won't conflict with the Demo.

Their skills might though ;)

As you said, the leak plays from the folder; there shouldn't be any problem.
 

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Yes i agree.:)

as you get increasingly not calm, my emotion level stays the same.lol

I accept your apology.

my calmness is like the ocean's tides to the sandy shores of your emotional state
erosion
lol

You guys are clowns:laugh::laugh::laugh:

None the less, can't wait for this, and Duke forever!!!!!!!!
 
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