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Every single game stutters and im getting fed up with PC gaming

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ok wait look at this video i found.. at the 4:52 mark thats about the exact same kinda stutter i have... so is it just the game engine then?


You've said it happens in every single game.
 
yeah so i guess i cant use the forest as my testing grounds? Like im saying if im trying to troubleshoot the problem I cant use a game that apparently stutters anyway.. I got doom eternal , is that reliable to test?
 
No, it doesn't, and it's not supposed to.
If it stutters you have a problem - even if it's a minor problem like your vsync being imperfect and skipping the odd frame (59.94Hz display being driven at 60Hz for example), you still have a problem.
Yeah I get it at exactly the same place right where it goes under the walkway in the castle everytime I've also had it do it on multiple different systems with different hardware and monitors ranging from 60/75/144Hz since it came out so yes it does stutter
 
If you're using win 10 try the following (may work in win 11 but I haven't tested).

Search and open Exploit Protection in windows search bar, set CFG to OFF.

Download msi util v3 and run it as admin, check the box for your gpu and set interrupt priority to high and click apply in top right corner and restart your computer


Setting MSI mode was first available to the 10 series Nvidia cards so your 1080 supports it, what it does is takes your gpu out of the device queue with your audio, mouse, drives etc. and addresses it directly. It is a big help with gaming. CFG is also a burden to gaming so turning it off usually helps.
 
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I used to have these stutters in certain games, it turned out to be the bluetooth connection for xbox one controller. Instead of connecting via bluetooth, I purchased a usb control dongle and the stutters were gone.
 
ok wait look at this video i found.. at the 4:52 mark thats about the exact same kinda stutter i have... so is it just the game engine then? still thats big part of the probllem..its hard to tell when its just the shitty game engine, or if its your pc... but i basically have this problem in all games so its hard to say.

The stutter there is the game - it happens exactly when 2 leaves are transferred to the inventory - as someone who has a few game-dev friends, queries to database/inventory can hang up if there's a storage delay and this is something a couple of them spend a lot of time fighting. Likely reading some file off SSD that wasn't already in memory and wait a few miliseconds for the OS to return the file.

Avoiding occasional stutters like that is almost impossible and the only thing you can really do to help with it is have insane, overkill amounts of RAM. That's not a guarantee it'll fix stutters, it just means that the game engine can afford to keep more data in RAM and make fewer calls to disk. If the game isn't using additional RAM capacity where possible, then that extra RAM is just wasted.
 
The stutter there is the game - it happens exactly when 2 leaves are transferred to the inventory - as someone who has a few game-dev friends, queries to database/inventory can hang up if there's a storage delay and this is something a couple of them spend a lot of time fighting. Likely reading some file off SSD that wasn't already in memory and wait a few miliseconds for the OS to return the file.

Avoiding occasional stutters like that is almost impossible and the only thing you can really do to help with it is have insane, overkill amounts of RAM. That's not a guarantee it'll fix stutters, it just means that the game engine can afford to keep more data in RAM and make fewer calls to disk. If the game isn't using additional RAM capacity where possible, then that extra RAM is just wasted.
Yup, hence why latency optimized system for gaming includes high quality storage like Optane or a good M.2 NVME.
 
yeah so i guess i cant use the forest as my testing grounds? Like im saying if im trying to troubleshoot the problem I cant use a game that apparently stutters anyway.. I got doom eternal , is that reliable to test?

What about the games in the OP? You said every single Serious Sam game stutters too. Or Elden Ring.
 
yeah so i guess i cant use the forest as my testing grounds? Like im saying if im trying to troubleshoot the problem I cant use a game that apparently stutters anyway.. I got doom eternal , is that reliable to test?
Hi,
Well frankly I lost track of the hardware being used atm
About all I do is switch nvidia control panel to best quality and game.

Take off all oc's on the cpu and gpu don't even use xmp profile on memory
Also do not record during these test or have any overlays or monitoring apps running

Seems gaming is not working out so just use different resolution options on superposition it shouldn't stutter if it does you have a hardware issue
Not sure where you get this hardware ebay/ aliexpress/... but stop lol
Hi,
Only gpu benchmark or testing app worth beans is
Unigine Superposition
Heaven is way to old to go by anymore

You could also use blender opendata and have it test cpu or gpu rendering this should be the standard for clocks stability

Blender Open Data — blender.org


Peace out.
 
is the game installed to the ssd?
 
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Yup, hence why latency optimized system for gaming includes high quality storage like Optane or a good M.2 NVME.
Maybe that's why I'm getting no stutter. WD SN770 on Zen3 for both my main systems.
 
FH5 stutters for me after I choose a car and it showcases it while the race loads. Happens for me on 6, 8, and 12 cores. I thought it was my settings, but I don't think so. But if it happened on every game I would probably shit bricks too.

Not really sure what to make of this.
 
Hi,
Might as well use nvclean install although newest driver isn't very good use the recommended settings
 
Maybe if its just a single game, but you said it's all. Have you tried any other game? For me RDR2 has no stutters.

EDIT: I forgot the quote.
 
Yeah I get it at exactly the same place right where it goes under the walkway in the castle everytime I've also had it do it on multiple different systems with different hardware and monitors ranging from 60/75/144Hz since it came out so yes it does stutter
I've had issues in Valley / Heaven like that resolved by making sure in NVControl Panel things like Open GL renderer and Threaded Optimization were NOT on Auto. Any auto setting really when it comes to NVidia cards
 
I've had issues in Valley / Heaven like that resolved by making sure in NVControl Panel things like Open GL renderer and Threaded Optimization were NOT on Auto. Any auto setting really when it comes to NVidia cards
yea because you know better then nvidia
can you people stop posting random suggestions and follow proper trouble shooting workflow
change one thing at a time. test. move onto the next thing untill you find the root cause

throwing shit at the wall and seeing wat sticks makes you a hack. don't be a hack
 
try to disable hpet, enter command prompt run as admin,enter bcdedit /deletevalue useplatformclock, bcdedit /set disabledynamictick yes, restart pc.
 
I once had awful stutter. Turned out to be a faulty USB on the mainboard. Nothing would fix it, except different mainboard. On another occasion, I had a mouse that would keep sleeping, and would take a second to re-wake. Changing the mouse fixed the problem.

Stutters, like those shown in the videos, are not the game, GPU or CPU not keeping up. They are HALTs/WAITs caused by hardware faults on either the USB, bluetooth, SATA, network. Either the controllers (mainboard) or the peripherals (what you have bought to stick in the socket).
 
I once had awful stutter. Turned out to be a faulty USB on the mainboard. Nothing would fix it, except different mainboard. On another occasion, I had a mouse that would keep sleeping, and would take a second to re-wake. Changing the mouse fixed the problem.

Stutters, like those shown in the videos, are not the game, GPU or CPU not keeping up. They are HALTs/WAITs caused by hardware faults on either the USB, bluetooth, SATA, network. Either the controllers (mainboard) or the peripherals (what you have bought to stick in the socket).
Oh! Yeah! Maybe a very high polling rate mouse/keyboard causes this (I've seen cheap 1k Hz mouses do it, and that one Razer 8k Hz mouse do it across the board). Faulty keyboards can also cause this when polling.

Also seen hard drives cause long I/O waits when spinning back up, but it should only happen for apps that poll the HDD (like explorer.exe freezing for a second while the hdd wakes up)
 
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bump your I/O die voltage up a two three bumps up. My chip was set too low on voltage for I/O die to score normally. A slight bum in voltage smoothed out a lot of rough slow downs.
 
FH5 stutters for me after I choose a car and it showcases it while the race loads. Happens for me on 6, 8, and 12 cores. I thought it was my settings, but I don't think so. But if it happened on every game I would probably shit bricks too.

Not really sure what to make of this.

Same for me regardless of Intel/AMD CPU or AMD/NVIDIA GPU tuned RAM, potato RAM, overlays/no overlays.
 
@stutterhelp Not sure if it is possible for you, but you could sell everything and if majority of your games are steam deck compatible, get you a steam deck why it is on sale. its just a thought. my steam deck arrives soon, I have a feeling it will be the best $360 I ever spent.
 
@stutterhelp Not sure if it is possible for you, but you could sell everything and if majority of your games are steam deck compatible, get you a steam deck why it is on sale. its just a thought. my steam deck arrives soon, I have a feeling it will be the best $360 I ever spent.

But can you connect an external monitor to enjoy gaming on a bigger screen?..
 
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