I have recently finished F.E.A.R. 2 Project Origin on hard difficulty without any deaths (yes, including the last fight with Keegan). It was a frustrating trip - i can't recall an FPS game where hard difficulty would be this challenging... Fuck me sideways! Some of the levels i had to restart like 20 times in order to finish without a death, so ye... I also accomplished the same with F.E.A.R. 2 Reborn - that was an easier trip in comparison. I've played these games like 10 years ago on normal difficulty, but never dwelt into the storylines, only now i had a real blast immersing myself and reading all the story data!
I do acknowledge the worsened or bad gameplay elements that FEAR 2 "incorporated" - ruined combat algorythm that forces enemies to come from single directions mostly, worse ragdoll physics implementation, unnecesary blur effect upon slow motion, over-saturated and sometimes unrealistic graphical effects, useless melee combat, worsened in-game sound design, not so memorable soundtrack, shity feedback from some of the guns, but i also acknowledge that FEAR 2 incorporated some improvements over FEAR 1 - actualy beutiful level design with some eye widening visuals, new gameplay elements like operating giant robots, gun iron sights, an actual flashlight that lasts, sprint (even if it is short), and last but not least - way better story telling and characters. Overall original FEAR & Extraction Point, of course, were much better games, but i definitely think FEAR 2 was a good game, and despite it's many drawbacks i somehow enjoyed it a lot (unlike FEAR 3, which sucked and should not have existed, but i did finish that too recently just for "full experience").