Report an Error
Intel Lakeport
Intel's Lakeport GPU uses the Generation 3.5 architecture and is made using a 90 nm production process at Intel. Lakeport supports DirectX 9.0. Modern GPU compute technologies are not available. It features 4 pixel shaders and 1 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).
Graphics Processor
Released
May 1st, 2005
GPU Name
Lakeport
Architecture
Generation 3.5
Foundry
Intel
Process Size
90 nm
Transistors
unknown
Die Size
unknown
Graphics Features
DirectX
9.0
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Shader Model
2.0
Render Config
Pixel Shaders
4
Vertex Shaders
1
TMUs
4
ROPs
4
Max. TDP
13 W
Intel GPU Architecture History
Graphics cards using the Intel Lakeport GPU
Name
Chip
Memory
Shaders
TMUs
ROPs
GPU Clock
Memory Clock
Lakeport-GZ
System Shared
4 / 0
4
4
400 MHz
System Shared
System Shared
4 / 1
4
1
166 MHz
System Shared
System Shared
4 / 1
4
1
250 MHz
System Shared
Lakeport GPU Notes
945G, 945GC, 945GZ and 946GZ Chipsets
Sign in / Register
New Forum Posts
Popular Reviews
Apr 25th, 2025
Clair Obscur: Expedition 33 Performance Benchmark Review - 33 GPUs Tested
Apr 28th, 2025
ASUS GeForce RTX 5090 Astral Liquid OC Review - The Most Expensive GPU I've Ever Tested
Apr 29th, 2025
Seasonic Vertex GX 850 W Review
May 1st, 2025
ASUS Radeon RX 9070 XT TUF OC Review
Apr 22nd, 2025
NVIDIA GeForce RTX 5060 Ti 8 GB Review - So Many Compromises
Apr 25th, 2025
Oblivion Remastered Handheld Performance Review
Apr 30th, 2025
Montech HS02 PRO Review
Apr 3rd, 2025
Upcoming Hardware Launches 2025 (Updated Apr 2025)
Mar 5th, 2025
Sapphire Radeon RX 9070 XT Nitro+ Review - Beating NVIDIA
Mar 26th, 2025
Sapphire Radeon RX 9070 XT Pulse Review
Controversial News Posts