Monday, April 7th 2025

Nintendo Confirms That Switch 2 Joy-Cons Will Not Utilize Hall Effect Stick Technology
Following last week's jam-packed Switch 2 presentation, Nintendo staffers engaged in conversation with media outlets. To the surprise of many, a high level member of the incoming console's design team was quite comfortable with his name-dropping of NVIDIA graphics technologies. Meanwhile, Team Green was tasked with the disclosing of Switch 2's "internal" workings. Attention has turned to the much anticipated-hybrid console's bundled-in detachable Joy-Cons—in the lead up to official unveilings, online debates swirled around potential next-gen controllers being upgraded with Hall Effect joystick modules. Many owners of first-gen Switch systems have expressed frustration regarding faulty Joy-Cons—eventually, Nintendo was coerced into offering free repairs for customers affected by dreaded "stick drift" issues. Unfortunately, it seems that the House of Mario has not opted to outfit its Gen 2.0 Joy-Cons with popular "anti-drift" tech.
As reported by Nintendo Life, Nate Bihldorff—senior vice president of product development and publishing at Nintendo of America—"outright confirmed the exclusion" of Hall Effect. Up until the publication of Nintendo Life's sit down interview, other company representatives have opined that Switch 2's default control system features very "durable feeling" sticks. When asked about the reason behind "new-gen modules (feeling) so different to the original Switch's analog stick," Bihldorff responded with: "well, the Joy-Con 2's controllers have been designed from the ground up. They're not Hall Effect sticks, but they feel really good. Did you experience both the Joy-Con and the Pro Controller?" The interviewer confirmed that they had prior experience with both new models. In response, Bihldorff continued: "so, I like both, but that Pro Controller, for some reason the first time I grabbed it, I was like, 'this feels like a GameCube controller.' I was a GameCube guy. Something about it felt so familiar, but the stick on that especially. I tried to spend a lot of time making sure that it was quiet. I don't know if you tried really whacking the stick around, but it really is (quiet)...(The Switch 2 Pro Controller) is one of the quietest controllers I've ever played." Nintendo will likely not discuss the "ins and outs" of its proprietary stick design, but inevitable independent teardowns of commercial hardware could verify the provenance of underlying mechanisms. Nowadays, hardcore game controller snobs prefer third-party solutions that sport Tunneling Magnetoresistance (TMR) joysticks.
Sources:
Nintendo Life, The Verge (image source), VGC, Nintendo Life (full interview)
As reported by Nintendo Life, Nate Bihldorff—senior vice president of product development and publishing at Nintendo of America—"outright confirmed the exclusion" of Hall Effect. Up until the publication of Nintendo Life's sit down interview, other company representatives have opined that Switch 2's default control system features very "durable feeling" sticks. When asked about the reason behind "new-gen modules (feeling) so different to the original Switch's analog stick," Bihldorff responded with: "well, the Joy-Con 2's controllers have been designed from the ground up. They're not Hall Effect sticks, but they feel really good. Did you experience both the Joy-Con and the Pro Controller?" The interviewer confirmed that they had prior experience with both new models. In response, Bihldorff continued: "so, I like both, but that Pro Controller, for some reason the first time I grabbed it, I was like, 'this feels like a GameCube controller.' I was a GameCube guy. Something about it felt so familiar, but the stick on that especially. I tried to spend a lot of time making sure that it was quiet. I don't know if you tried really whacking the stick around, but it really is (quiet)...(The Switch 2 Pro Controller) is one of the quietest controllers I've ever played." Nintendo will likely not discuss the "ins and outs" of its proprietary stick design, but inevitable independent teardowns of commercial hardware could verify the provenance of underlying mechanisms. Nowadays, hardcore game controller snobs prefer third-party solutions that sport Tunneling Magnetoresistance (TMR) joysticks.
105 Comments on Nintendo Confirms That Switch 2 Joy-Cons Will Not Utilize Hall Effect Stick Technology
2. Jacked up price, supposedly due to tarriffs or whatever
3. Now this, more corner cutting to increase their margins.... SOOOOO typical, yet so disappointing :(
Even if they have their own tech that "works", there is no real reason to skimp out on a feature that practically EVERYONE wants in a nex-gen device, except as stated above....
I'm sooooo glad I don't do gamz, & don't have to deal with this crap :D
No InkJet printed oled screen
No TMR joycons
Anyone mentally sane here buying this overpriced piece of abomination?
the LCD is amazing, many first hands own reviewers are saying it's brighter and more vivid than the current Switch OLED, while being HDR10/VRR/120Hz
joycon drift has been fixed for years with their in house tech
I'm very critical of Nintendo, bought / sold Switch 1 after 2 months since the hw was pathetic, but people - like you - are just trying to find reasons to shit on a very decent piece of hardware just because of pricing or no pre-orders in the US. Heck, it's not even expensive, $50 more than the base Steam Deck while being bigger, faster, better screen, etc. don't, go watch initial hands own reviews on youtube, everyone is saying how amazing the build quality feels on the S2
NintendoSwitch/comments/13u0vcjThere is no factual evidence that there is any magical technology from the big N that fixes the issue. That’s because the very design of the classic potentiometers used is inherently flawed and the way to make sure the issue isn’t happening again IS HE or TMR sticks. End of. Not offering them is bogus and I am willing to bet that once there are full tear-downs available it will be obvious that there is no special sauce in the new Joycons at all.
- Perf between Steam Deck and Switch 2 is projected to be like-for-like in handheld mode, which is going to be the primary way to play for both systems.
- Associated costs for the Steam Deck are significantly lower; you share your entire Steam library with it OOTB, and multiplayer is, as is with any PC game, largely free. NS2's library is expensive on average, has limited backwards compatibility, and requires a subscription for online services to the tune of $20/yr. Steam also provides Family Sharing, meaning a single household can easily share their combined game library, with caveats.
- You can tinker with your Steam Deck and replacements for individual parts are easy to come by. Storage expansions are also decently affordable a la carte, either as SD cards or expanded NVMe drives.
- Depending on stock, base SD LCD (256GB) is actually $320. The 'Certified Refurbuished' version is covered by the same warranty as brand-new Steam Decks.
- Screen PPI is similar, though technically in favor of the NS2. HDR and 120Hz/VRR is nice, though, I'll give the NS2 that. It remains to be seen how many games tickle the 8.3ms threshold in handheld mode, though.
- Ergonomics on the Steam Deck are unmatched even now. I'll say it. Wider control scheme support, some of the most comfortable grips on the market, and by God's grace, a top-mounted USB-C port before Nintendo 'innovated' with it!
I could be pedantic and say the Steam Deck LCD has also been on the market for 3 years now, but that doesn't make much of a point when there's what is very likely a GA10B-based SoC in the NS2, which is only a year younger.Everyone is jumping on gaa-fet litho to enjoy the greatest performance seen on a silicon mosfet, but not here, because Nintedo says: fuck you!
InkJet printed Oled is already here, but not for switch 2, because Nintedo says: fuck you!
TMR joycon??? seriosly??? FUUUUCK YOOOOOUU !!!
Silicon carbon batteries to make your dindi-dandy playing longer ??? No! because Nintedo says: fuck you!
Have a nice day bro.
Yes and no. More expensive in general? Yes. But no one will ever buy a Nintendo console to play 3rd party / steam games. You buy a Nintendo console to play Nintendo games.
You can also expand the S2 storage with new microSD cards. It will be surely easy to replace parts as it is as popular / more popular than the deck.
Ergonomics are entirely subjective.
Yeah, could the S2 be faster / have better hw? For sure. It is not a direct competitor to Deck, all these Windows handled devices are.
Everything needs context, and the context for the S2 are Nintendo consoles - that have had pathetic hw wise since the original Wii (Nintendo gave up after the GameCube). From that perspective, the S2 is a massive jump and a very decent piece of hw, and I hate Nintendo.
because your parents has failed to raise you in a decent way.
Put another way, got anything other than a reddit post?
I'm simply saying you're a retard for acting like this is an enthuastic level piece of tech, where everything should be cutting edge.
It costs £396, less than a mediocre GPU like the upcoming 5060ti, and you expect it to have a cutting edge SOC and screen :D
If you want a more enthusiast level handheld, something like the Rog Ally X is twice the price, and it can't play Nintendo games.
So you're expecting a bit much for the price - because you're retarded. He seems like quite the bitter little turd. An astonishing level of saltiness for such trivial reasons :D
It's possible these extreme sodium levels are because his parents are refusing to buy him one.
Insiders have also said Nintendo could of easily charged $349 at launch.
Nintendo gets arrogant after a successful generation and that arrogance always leads to anywhere from a major fall to a disaster. The Wii U comes to mind. Nintendo after the massive sell numbers of the DS priced the 3DS at $249. The launch was such a disaster they had to lower the price to $179 I believe and created the Nintendo Ambassador program giving the early adopters 20 free games.