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ATI Mobility FireGL V3100

M22
Graphics Processor
4
Pixel Shaders
2
Vertex Shaders
4
TMUs
4
ROPs
128 MB
Memory Size
DDR
Memory Type
128 bit
Bus Width
ATI Mobility FireGL V3100 Photo
The Mobility FireGL V3100 was a professional graphics card by ATI, launched in June 2004. Built on the 110 nm process, and based on the M22 graphics processor, in its M22 GL variant, the card supports DirectX 9.0b. The M22 graphics processor is a relatively small chip with a die area of only 74 mm² and 107 million transistors. It features 4 pixel shaders and 2 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has placed 128 MB DDR memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 350 MHz, memory is running at 200 MHz.
Its power draw is not exactly known. This device has no display connectivity, as it is not designed to have monitors connected to it. Mobility FireGL V3100 is connected to the rest of the system using a PCI-Express 1.0 x16 interface.

Graphics Processor

GPU Name
M22
GPU Variant
M22 GL
Architecture
Rage 9
Process Size
110 nm
Transistors
107 million
Die Size
74 mm²

Graphics Card

Release Date
Jun 1st, 2004
Generation
Mobility FireGL
(V3xxx)
Production
End-of-life
Bus Interface
PCIe 1.0 x16

Clock Speeds

GPU Clock
350 MHz
Memory Clock
200 MHz
400 MHz effective

Memory

Memory Size
128 MB
Memory Type
DDR
Memory Bus
128 bit
Bandwidth
6.400 GB/s

Render Config

Pixel Shaders
4
Vertex Shaders
2
TMUs
4
ROPs
4

Theoretical Performance

Pixel Rate
1.400 GPixel/s
Vertex Rate
175.0 MVertices/s
Texture Rate
1.400 GTexel/s

Board Design

TDP
unknown
Outputs
No outputs

Graphics Features

DirectX
9.0b
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0b
Vertex Shader
2.0b

M22 GPU Notes

Chip Variant: RV370
Graphics/Compute: GFX2
Video Shader
Video Immersion II
Programmable pixel&vertex pipelines