ATI Radeon X1600 PRO
- Graphics Processor
- RV530
- Pixel Shaders
- 12
- Vertex Shaders
- 5
- TMUs
- 4
- ROPs
- 4
- Memory Size
- 256 MB
- Memory Type
- GDDR3
- Bus Width
- 128 bit
Recommended Gaming Resolutions:
- 640x480
- 1280x720
- 1366x768
- 1600x900
- 1920x1080
- 2560x1440
- 3840x2160
The Radeon X1600 PRO was a performance-segment graphics card by ATI, launched in October 2007. Built on the 90 nm process, and based on the RV530 graphics processor, in its RV530 PRO variant, the card supports DirectX 9.0c. Since Radeon X1600 PRO does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The RV530 graphics processor is an average sized chip with a die area of 150 mm² and 157 million transistors. It features 12 pixel shaders and 5 vertex shaders, 4 texture mapping units, and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has paired 256 MB GDDR3 memory with the Radeon X1600 PRO, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 500 MHz, memory is running at 390 MHz.
Being a single-slot card, the ATI Radeon X1600 PRO does not require any additional power connector, its power draw is rated at 41 W maximum. Display outputs include: 1x DVI, 1x VGA, 1x S-Video. Radeon X1600 PRO is connected to the rest of the system using a PCI-Express 1.0 x16 interface. Its price at launch was 199 US Dollars.
Being a single-slot card, the ATI Radeon X1600 PRO does not require any additional power connector, its power draw is rated at 41 W maximum. Display outputs include: 1x DVI, 1x VGA, 1x S-Video. Radeon X1600 PRO is connected to the rest of the system using a PCI-Express 1.0 x16 interface. Its price at launch was 199 US Dollars.
Graphics Processor
Graphics Card
- Release Date
- Oct 1st, 2007
- Generation
-
Radeon R500 PCIe
(X1600)
- Predecessor
- Radeon R400 PCIe
- Successor
- Radeon R600
- Production
- End-of-life
- Launch Price
- 199 USD
- Bus Interface
- PCIe 1.0 x16
- Reviews
- 64 in our database
Clock Speeds
- GPU Clock
- 500 MHz
- Memory Clock
-
390 MHz
780 Mbps effective
Memory
- Memory Size
- 256 MB
- Memory Type
- GDDR3
- Memory Bus
- 128 bit
- Bandwidth
- 12.48 GB/s
Render Config
- Pixel Shaders
- 12
- Vertex Shaders
- 5
- TMUs
- 4
- ROPs
- 4
Theoretical Performance
- Pixel Rate
- 2.000 GPixel/s
- Vertex Rate
- 625.0 MVertices/s
- Texture Rate
- 2.000 GTexel/s
Board Design
- Slot Width
- Single-slot
- TDP
- 41 W
- Suggested PSU
- 200 W
- Outputs
- 1x DVI
1x VGA
1x S-Video
- Power Connectors
- None
- Board Number
- A676
Graphics Features
- DirectX
- 9.0c (9_3)
- OpenGL
- 2.0
- OpenCL
- N/A
- Vulkan
- N/A
- Shader Model
- 3.0
RV530 GPU Notes
Codename: Jinn Graphics/Compute: GFX2 Display Core Engine: 1.0 Avivo Video Programmable pixel&vertex pipelines RV530 Chip Numbers: RV530 XT ES (215CACAKA13FG) |
Retail boards based on this design (6)
Name | GPU Clock | Memory Clock | Other Changes |
---|---|---|---|
Sapphire X1600 PRO Advantage
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500 MHz | 390 MHz | |
Sapphire X1600 PRO Advantage
![]() |
500 MHz | 390 MHz | 512 MB |
Sapphire X1600 PRO DUAL DVI
![]() |
500 MHz | 390 MHz | 2x DVI 1x S-Video |
Sapphire X1600 PRO HDMI
![]() |
500 MHz | 390 MHz | 128 MB, 1x HDMI 1x VGA |
Sapphire X1600 PRO HDMI
![]() |
500 MHz | 390 MHz | 1x HDMI 1x VGA |
Sapphire X1600 PRO Ultimate
![]() |
500 MHz | 390 MHz |