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ATI RV530

Default
RV530
RV530 PRO
RV530 PRO
ATI's RV530 GPU uses the R500 architecture and is made using a 90 nm production process at TSMC. With a die size of 150 mm² and a transistor count of 157 million it is a small chip. RV530 supports DirectX 9.0c (Feature Level 9_3). It features 12 pixel shaders and 5 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

GPU Name
RV530
Architecture
R500
Foundry
TSMC
Process Size
90 nm
Transistors
157 million
Density
1.0M / mm²
Die Size
150 mm²
Released
Oct 1st, 2005

Graphics Features

DirectX
9.0c (9_3)
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Shader Model
3.0
Compute
GFX2

Render Config

Pixel Shaders
12
Vertex Shaders
5
TMUs
4
ROPs
4
Max. TDP
42 W

All R500 GPUs

ATI GPU Architecture History

Graphics cards using the ATI RV530 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
ATI Radeon X1600 PRO RV530 PRO 256 MB 12 / 5 4 4 500 MHz 390 MHz
ATI Radeon X1600 XT RV530 XT 256 MB 12 / 5 4 4 590 MHz 690 MHz
ATI Radeon X1600 PRO AGP RV530 PRO 256 MB 12 / 5 4 4 500 MHz 390 MHz
ATI Radeon X1650 256 MB 12 / 5 4 4 500 MHz 400 MHz
ATI Radeon X1300 XT RV530 XT 256 MB 12 / 5 4 4 500 MHz 400 MHz
ATI FireGL V3400 RV530 GL 128 MB 12 / 5 4 4 500 MHz 500 MHz
ATI FireGL V5200 RV530 GL 128 MB 12 / 5 4 4 600 MHz 700 MHz
ATI Radeon X1300 XT AGP RV530 XT 256 MB 12 / 5 4 4 500 MHz 400 MHz
ATI Radeon X1650 AGP 256 MB 12 / 5 4 4 500 MHz 400 MHz
ATI Radeon X1600 XT Dual 256 MB 12 / 5 4 4 590 MHz 690 MHz
ATI Radeon X1650 GTO RV530 LE 256 MB 12 / 5 4 4 587 MHz 392 MHz

RV530 GPU Notes

Codename: Jinn
Graphics/Compute: GFX2
Display Core Engine: 1.0
Avivo Video
Programmable pixel&vertex pipelines

RV530 Chip Numbers:
RV530 XT ES (215CACAKA13FG)