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Intel UHD Graphics 630

Graphics Processor
Comet Lake GT2
Cores
184
TMUs
23
ROPs
3
Memory Size
System Shared
Memory Type
System Shared
Bus Width
System Shared
The UHD Graphics 630 is an integrated graphics solution by Intel, launched on April 30th, 2020. Built on the 14 nm+++ process, and based on the Comet Lake GT2 graphics processor, the device supports DirectX 12. This ensures that all modern games will run on UHD Graphics 630. Unlike the fully unlocked UHD Graphics 630, which uses the same GPU but has all 192 shaders enabled, Intel has disabled some shading units on the UHD Graphics 630 to reach the product's target shader count. It features 184 shading units, 23 texture mapping units, and 3 ROPs. The GPU is operating at a frequency of 350 MHz, which can be boosted up to 1150 MHz.
Its power draw is rated at 15 W maximum.

Graphics Processor

GPU Name
Comet Lake GT2
Architecture
Generation 9.5
Foundry
Intel
Process Size
14 nm+++
Transistors
unknown
Die Size
unknown

Integrated Graphics

Release Date
Apr 30th, 2020
Generation
HD Graphics
(Comet Lake)
Production
Active
Bus Interface
Ring Bus
Reviews
3 in our database

Clock Speeds

Base Clock
350 MHz
Boost Clock
1150 MHz
Memory Clock
System Shared

IGP Variants

Memory

Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

Render Config

Shading Units
184
TMUs
23
ROPs
3
Execution Units
23

Theoretical Performance

Pixel Rate
3.450 GPixel/s
Texture Rate
26.45 GTexel/s
FP16 (half)
846.4 GFLOPS (2:1)
FP32 (float)
423.2 GFLOPS
FP64 (double)
105.8 GFLOPS (1:4)

Board Design

Slot Width
IGP
TDP
15 W
Outputs
Motherboard Dependent

Graphics Features

DirectX
12 (12_1)
OpenGL
4.6
OpenCL
3.0
Vulkan
1.3
Shader Model
6.5
Apr 27th, 2025 16:31 EDT change timezone

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