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3dfx Voodoo5 6000

Graphics Processor
VSA-100 x4
Pixel Shaders
2 x4
Vertex Shaders
N/A
TMUs
2 x4
ROPs
2 x4
Memory Size
32 MB x4
Memory Type
SDR
Bus Width
128 bit x4
The Voodoo5 6000 was a graphics card by 3dfx, that was never released. Built on the 250 nm process, and based on the VSA-100 graphics processor, in its Napalm 30 variant, the card supports DirectX 6.0. Since Voodoo5 6000 does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The VSA-100 graphics processor is an average sized chip with a die area of 112 mm² and 14 million transistors. Voodoo5 6000 combines four graphics processors to increase performance. It features 2 pixel shaders and 0 vertex shaders, 2 texture mapping units, and 2 ROPs, per GPU. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). 3dfx has paired 128 MB SDR memory with the Voodoo5 6000, which are connected using a 128-bit memory interface per GPU (each GPU manages 32 MB). The GPU is operating at a frequency of 166 MHz, memory is running at 166 MHz.
Being a single-slot card, the 3dfx Voodoo5 6000 does not require any additional power connector, its power draw is rated at 60 W maximum. Display outputs include: 1x VGA. Voodoo5 6000 is connected to the rest of the system using an AGP 4x interface.

Graphics Processor

GPU Name
VSA-100
GPU Variant
Napalm 30
Architecture
Voodoo Scalable
Foundry
TSMC
Process Size
250 nm
Transistors
14 million
Die Size
112 mm²

Graphics Card

Release Date
Never Released
Generation
Voodoo5
Production
End-of-life
Bus Interface
AGP 4x

Clock Speeds

GPU Clock
166 MHz
Memory Clock
166 MHz
166 MHz effective

Memory

Memory Size
32 MB
Memory Type
SDR
Memory Bus
128 bit
Bandwidth
2.656 GB/s

Render Config

Pixel Shaders
2
Vertex Shaders
0
TMUs
2
ROPs
2

Theoretical Performance

Pixel Rate
332.0 MPixel/s
Texture Rate
332.0 MTexel/s

Board Design

Slot Width
Single-slot
TDP
60 W
Suggested PSU
350 W
Outputs
1x VGA
Power Connectors
None

Graphics Features

DirectX
6.0
OpenGL
1.1
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A