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Fatekeeper First-Person ARPG Published by THQ Nordic Gets Early Access Launch Date

Fatekeeper was announced during a THQ Nordic showcase in August 2025 as an upcoming first-person ARPG that "blends precise melee combat and precise spellcasting in a handcrafted world," and, although not much fuss has been made about the game since, THQ Nordic and the game's developer, Paraglacial, just announced the game's Steam Early Access release date and published a release date trailer for the game, giving us a glimpse of what to expect when it launches on June 2.

Fatekeeper is being developed by a 13-person outfit, Paraglacial, and to complement the aforementioned brutal melee combat and spellcasting, which have been previewed in a devlog video on YouTube, the developer has shown off an intricate skill tree that gives players a lot of flexibility when it comes to builds and combat. Fatekeeper is set in a post-apocalyptic world with elements from different cultures and time periods throughout history, and it presents players with a focussed narrative while still offering adventurous players with opportunity to explore the world and its lore.

This Week in Gaming (Week 19)

Welcome to May and this month kicks off with several new games from independent developers. This week's major release is all about navigating the great white north, in more ways than one. The week kicks off with a different take on the tower defence genre, followed by a game that combines disco and beat 'em up. Next up we have an online co-op action RPG which is followed by one that isn't online and finally we round the week off with some crab evolution. Don't forget to check out some of the other games also launching this week.

WILL: Follow The Light / This week's major release / Thursday 7 May
WILL: Follow The Light is a story-driven, first-person adventure puzzle game about a perilous personal journey through the harsh northern latitudes. To find peace and reunite with his family, Will must sail across endless waters, face numerous challenges, and ultimately discover himself. Steam link

New 'The Lord of the Rings' RPG in Development at Crystal Dynamics

There were rumors of a new The Lord of the Rings game in development late in 2025, but not much else was known about it other than that it had a sizeable budget of around $100 million and was to compete with Hogwarts Legacy when it came to game design and mechanics. Now, Insider Gaming has reported that the new The Lord of the Rings game is being developed by Crystal Dynamics, not Warhorse Studios, although the report claims that there may be another LOTR game in development at Warhorse.

The game said to be in development at Crystal Dynamics is a third-person action RPG that was claimed to be funded by the Abu Dhabi Investment Office, and it has already been in development for a while. Neither Crystal Dynamics nor Embracer Group have confirmed that the game is in development, but it may be welcome news to The Lord of the Rings fans that were looking forward to the Lord of the Rings MMO that Amazon recently cancelled.

This Week in Gaming (Week 12)

Welcome to week 12 and a jam cram packed week of rather big new releases. We kick off this week with a AAA release which is an open-world action-adventure that supposedly takes place in a desert, yet apparently not at all. This is followed by a very blocky looking RPG, several deadly sins, a cube of some kind, a walking simulator that apparently takes place on a beach and finally an ARPG that takes place after an asteroid destroyed the world. There are some additional games this week as well, as there were just too many releases this week.

Crimson Desert / This week's AAA release / Thursday 19 March
On the continent of Pywel, the rival factions of Pailune maintained a tense balance. At Kliff's side stood his steadfast Greymane comrades, but a devastating ambush in the deep of night by their sworn enemies the Black Bears leaves members of the Greymanes dead or scattered across the continent. Kliff—having lost his family in all but name—is determined to reunite with the survivors and rebuild the faction. Steam link

Krafton Reveals Project Windless Open-World Action RPG Based on The Bird That Drinks Tears Fantasy Novel Series

KRAFTON today unveiled Project Windless, a new open-world action RPG set in the fantasy universe of The Bird That Drinks Tears novel series, with the debut of its first-ever trailer during today's Sony PlayStation's State of Play. This marks the first public reveal of the single-player title, currently in development at KRAFTON Montréal Studio, and introduces players to a vast world shaped by myth, war, and legendary heroes.

A New Premium Open-World Action RPG
Designed as a player-driven open-world experience, Project Windless centers on a continent-spanning conflict, combining epic storytelling with visceral, mastery-driven combat and massive real-time battles. Built with Unreal Engine 5, the game features a non-linear structure where player decisions shape alliances and the broader conflict unfolding across the world through exploration, combat, and interaction with key factions.

.45 PARABELLUM BLOODHOUND is Content Complete, Sukeban Games Concentrating on Optimizations

Today (February 9) marks the day where every single story event and encounter is now fully playable. A lot of polishing awaits us and don't get me wrong—it's a ton of work! But it's all more predictable. No new content will be added, no new sections. Just bug fixing and making things look pretty or play/read better. QOL improvements, optimization, editing, localization. Like I said, it's a ton, just more predictable. If everything goes well we'll divulge a release date in a couple of months. Stay tuned!

This is definitely my favorite part of development, and I'm getting that feeling I had when we were about wrap up VA-11 Hall-A's production; with a combination of good and bad anxiety. The only difference is that we're self-publishing this time, so a ton more is falling on our shoulders. We're betting on ourselves, and we have no clue if it's gonna be worth it by the end of it. This current stage implies more grind than problem-solving, so don't expect me to talk much from here unless catastrophic things happen that make us rewrite systems or something. Or funny anecdotes. Let's hope for funny anecdotes! Wish us luck, too.

Occult Western ARPG 'The Dark West' Announced for Steam

In a frontier where lawlessness and legend walk side by side, a new ARPG is revealed today. The Dark West is an occult Action RPG from the new independent studio Black Hand, a team of ARPG enthusiasts determined to restore the genre to its former glory. The Dark West takes place in a frontier where faith has worn thin and something sinister has seeped into the soil. Combat is brutal and quick. Define your builds through skills, itemization, and a poker-style deck system where forming familiar hands unlocks powerful effects.

"We made The Dark West because we love ARPGs and wanted to create the kind of game we have always wanted to play. From the start, we've included the community in every step of development. Their feedback is shaping the combat, the story, and the world. This is a game made with players, not just for them," said the Game Director at Black Hand.

Gothic 1 Remake's Self-sustaining Environment Explored in Latest BTS Featurette

One of the defining traits of the Gothic franchise has always been its living world. A dynamic ecosystem full of creatures, NPCs, and critters that carry out their daily routines, whether the player is watching or not. This self-sustaining environment has long been key to Gothic's unmistakable atmosphere, turning the Valley of Mines into more than just a backdrop; it's a breathing, believable place that feels alive.

In the fifth entry of their ongoing Making Of series, the developers at Alkimia Interactive take players behind the scenes to show how this hallmark feature has been faithfully reimagined for the new generation. Every area, landmark, and character has been rebuilt from the ground up, carefully balancing authenticity with fresh detail and modern technology.

Bandai Namco Covers Code Vein II's Powerful Partner System

In Code Vein II, you step into the role of a Revenant Hunter, wielding extraordinary powers alongside a mysterious Jail artifact embedded in your back. This device allows you to harness the innate abilities of Revenants in battle. Your journey begins as you travel into the past, where you must earn the trust of legendary heroes and uncover the key to preventing the world's collapse in the present.

You won't face this dangerous frontier alone. Powerful allies known as Partners fight at your side or bolster your abilities. Each Partner unleashes their own attacks and wields a unique power called Formae, used for both offense and support. Blood absorbed through their special Drain attacks is shared with you, restoring a portion of your vital resource known as Ichor.

Bandai Namco Announces Launch of Code Vein II Character Creator Demo

The Code Vein II Character Creator Demo launches today on PlayStation 5, Xbox Series X|S and PC via Steam. As the start of players' time-travelling adventure approaches, the demo allows them to build and fully customise their own Revenant Hunter character with dozens of fun and creative options.

Even better, characters can be saved and transferred into the full game at launch on 30 January 2026. Players can also explore the MagMell Institute or strike a pose with their brand-new Revenant Hunter in Photo Mode. Thousands of styles. Endless possibilities. Recognize any of these looks?

Bandai Namco Showcases CODE VEIN II Boss Battles

Franz the Dejected Assailant—the leader of the bandits who assaulted the MagMell Forma Institute 100 years ago. Though he has since transformed into a monstrous entity, sacrificing his sanity, his magnificent bayonet combo attacks remain undiminished. Historical accounts state that he perished alongside Noah—the defender who met his charge—during the assault.

About CODE VEIN II
In a future world where humans and Revenants coexist… Due to the sudden appearance of the Luna Rapacis, Revenants have transformed into mindless monsters called Horrors. As a Revenant hunter, the player shall halt the world's inevitable collapse by traveling to the past with a girl called Lou who possesses the power to manipulate time. An epic adventure awaits, where you and your chosen partners explore a post-apocalyptic world, face fierce battles against powerful enemies, and uncover an epic story that transcends time.

Arknights: Endfield Heading to PC & PlayStation 5 on January 22

Hi everyone, I'm Light Zhong, co-founder and director at Hypergraph. With Arknights: Endfield launching on January 22 on PC and PS5, today we're excited to share more gameplay details on the game. Over the past few years, our team has been working to create a new kind of experience set in the Arknights universe, one that blends real-time squad combat, exploration, and large-scale industrial systems into a single, interconnected adventure, where every decision you make helps shape humanity's next frontier.

Welcome to Talos-II
Talos-II is a world of striking beauty and constant danger. More than 150 years ago, pioneers endured war and catastrophe to carve out the first "civilized zones." But beyond those borders lies a vast, untamed wilderness, unexplored, unclaimed, and filled with lingering threats from the past and new dangers yet to emerge. In Endfield, you take on the role of the Endministrator, tasked with leading Operators to protect, expand, and redefine the boundary of civilization. Exploration and development go hand in hand here. As Oripathy engines roar to life across the wasteland, automated production lines and industrial facilities rise alongside your growing foothold on the planet.

CODE VEIN II Combat Gameplay & All-New Partner System Showcased in Latest Trailer

Bandai Namco Entertainment America Inc. has released the official overview trailer highlighting the exciting new game play systems coming in CODE VEIN II. The trailer offers a deep dive on character creation tools, Revenant combat, and an expanded look into the different environments that players will discover on the frontier. Developed by Bandai Namco Studios Inc., CODE VEIN II sends players on an epic narrative-driven journey where they wield time as a weapon, explore past and present versions of a collapsing world, and join forces with companions through the game's dynamic Partner System. The title will launch on January 30, 2026, and is available now for pre-orders on PlayStation 5, Xbox Series X|S, and PC via Steam. An upcoming CODE VEIN II Character Creator demo is available for free on January 23, letting eager Revenants use the game's deep customization to create characters they can transfer into the final game after purchase.

The overview trailer spotlights key features that players will utilize to survive the post-apocalyptic world in CODE VEIN II. Combat in the game has been expanded, introducing new depth and strategy through enhanced Drain Attacks, Formae, and the Partner System. Drain Attacks are offensive maneuvers used to extract Ichor, an essential resource that fuels the player's most powerful abilities. Using this Ichor allows players to unleash powerful attacks called Formae, which includes Weapon Formae that modify attacks and grant buffs, Bequeathed Formae that summon unique weapons for devastating strikes, and Defensive Formae that offer critical blocks, counters, and evasive maneuvers. Jails are specialized artifacts worn on the player's back and further shape combat by altering stats, modifying Drain Attacks, and providing tactical advantages based on the encounter.

The Legend of Heroes: Trails Beyond the Horizon Out Now, PH3 Details PC Port Features

Hi everyone, Trails Beyond the Horizon is releasing today, and as always with our PC ports, it's my pleasure to share some information about the features and improvements, and also some—hopefully amusing—anecdotes from the development. On a technical level, this release is a continuation of Trails through Daybreak 1 and 2, which are games where we already tried to include everything and the kitchen sink in terms of PC features—something at which we succeeded pretty well! We included almost everything from those releases in this game, which also goes for improvements made post-release. To elaborate a bit on what this means, I'll briefly recap the most important features which have been carried forward.

New PC Features in Horizon
While our existing feature set is quite extensive, there are still also some new features to talk about that make their first appearance in this game. One of these is quite simple: in addition to plenty of in-game anti-aliasing modes, we also already featured a minimap anti-aliasing setting (that I'm still very proud of and wish was adopted more widely), and a portrait supersampling setting. However, there is one particular rendering pass that escaped all existing anti-aliasing methods. The details are a bit complicated, but the result is that in addition to main game render scale, main game anti-aliasing, portrait supersampling, and minimap anti-aliasing there is now also a "Transparent UI VFX Anti-Aliasing" option.

Echoes of Elysium Launches via Steam Early Access on January 27

Loric Games, in partnership with Snail Games, have revealed that after a short delay, their new airborne open-world RPG crafting game—Echoes of Elysium—is coming to Steam Early Access on January 27th for $19.99 with a first week discount of 10% off. Build your ship, chart your course, and take to the skies alone or with friends and discover clockwork wonders that clash with ancient mysteries in an untamed paradise!

Set in the enchanting world of Elysium, where ancient mechanisms coexist with serene skies and breathtaking landscapes, players must set sail for adventure in airships of their own design. Your fleet is more than simple transport, but your base of operations where you can transport supplies, craft materials, and engage in aerial combat against an armada of adversaries.

Hytale Launched into Early Access, Hypixel Studios Celebrates Milestone Moment

The moment has arrived, Hytale is releasing into Early Access today! When we reacquired Hytale last November and became an independent studio, we promised to launch without any delays, and we are keeping that promise. The game is currently in Early Access in its truest form: unpolished and incomplete, but within those rough edges lies the foundation for something extraordinary. For the first time, Hytale is in the hands of the community, to help us shape it into the forever game you all deserve.

How did we get here?
In the last few months, Hytale went from being stuck in development, to cancelled, to revived, and now… an Early Access release! This happened because the community remained strong and worked together to create the #savehytale movement, which ultimately convinced the original founders to return and revive Hytale. Since announcing the Early Access, a fire was lit under the team to work harder than ever, and now, we can finally say the words that have been burning inside of us for years: Hytale is released!

Alientrap's DuneCrawl Available Now on Steam

DuneCrawl is now out on PC (Steam)! DuneCrawl is an open world action-adventure game, where you take to the sandy seas atop a gigantic crustacean festooned with black powder cannons. Play as a solo Crab Keeper, or with a crew of up to three other friends in local and online coop.

Battle against the jar-headed Vassals, survive hordes of wild bugs, explore oasis islands and delve devious dungeons all to help your fellow Polloi pilgrims win their war against the Ceramicist's invasion! Navigate your Dune Crawler through the desert and visit dozens of islands to complete quests, explore secret dungeons, and collect piles of loot! Gain powerful new player abilities by collecting Masks, Tunics, and Talismans! Unlock weapons like the Buzzooka and Acid Harpoon! Deck out your Dune Crawler with upgrades like Spike Armored legs and Guided Torpedoes (or just give her a new hat and sporty paintjob)!

Stoic Details Towerborne's Upcoming Full Release - Title Exits Early Access on February 26

First and foremost, we at Stoic want to take a moment and salute our amazing community who joined us in the Towerborne early access journey. It's no exaggeration to say that the game would not be what it is without our community. Thank you to every Ace for your valuable feedback, passion, ideas and dedication which shaped Towerborne into our full game release.

That's right, we're excited to announce that we will be exiting early access and Xbox Game Preview and launching our full game on February 26, 2026, on Xbox, PC, Steam and PlayStation 5. This is all tied to a major 1.0 update to the game, and a shift in how you play and access. For those who have been with us from the start, there is a lot of new content and updates for you. And for those who will experience Towerborne for the first time, welcome! Let's jump in.

Code Vein II Lead Devs Discuss World Building, Player Choice, Weaponry, & More...

Code Vein II, launching on January 30, is the newest entry in the dramatic exploration action RPG series, Code Vein. Set in a post-apocalyptic future, it depicts the drama of Revenants and humans who fight to defy their doomed fate. Players confront relentless foes and treacherous locations alongside a trusted partner, while their choices rewrite history and shape the destinies of both the world and its characters.

The PlayStation Blog team got a chance to go hands-on with the upcoming title, and have a chat with the game's producer, Keita Iizuka, and the director, Hiroshi Yoshimura.

Code Vein II Devs Discuss NPC Companion System & Larger Roster of Characters

The monstrous Metagen Remnant really had me on the ropes, crushing me repeatedly with a swipe of its tail, but that stoic, pink-haired woman just wouldn't let me forget the power of duty, friendship, and anime. Building on the first game's rich combat, Code Vein II remixes its themes and imagery into an original story and setting.
The partner system of NPC companions returns as well, reworked and expanded as a central pillar of both the gameplay and narrative. Code Vein II arrives on January 30.

Xbox Wire recently attended a closed preview event for Code Vein II, upcoming sequel to Bandai Namco's 2019 3rd-person action game with anime aesthetics and narrative. Hosted at a dramatic cathedral church in Los Angeles, we played several hours of a curated demo and took part in a group interview with series director Hiroshi Yoshimura, and producer Keita Iizuka, both of whom are returning from the first game to make a bigger and better sequel.

Rebel Wolves Unveils Fresh Details on Its Upcoming Action RPG The Blood of Dawnwalker

The January full moon, also known as the Full Wolf Moon, is the ideal time for Rebel Wolves, together with Bandai Namco Entertainment, to share a special video, giving players another taste of what awaits them when the game launches in 2026 on PC, PlayStation 5 and Xbox Series X|S.

The latest teaser shows new characters who will play a key role in the adventure, as well as previously unseen locations from Vale Sangora - a mysterious region of the Carpathian Mountains that hides many secrets, waiting to be discovered by players. This video features gameplay captured from the current PC beta version of the game.

Capcom Unveils Mega Man: Dual Override - Set to Launch in 2027

Mega Man: Dual Override is expected to arrive in 2027, the year the series will celebrate its 40th anniversary! The twelfth mainline entry in the Mega Man series will be full of new features so stay tuned! Override challenges and blast down legions of robots while springboarding across a new array of futuristic frontiers!

About Mega Man
The Blue Bomber first began busting bots in 1987 and instantly captivated players with its flexible gameplay, colorful characters, and rockin' music. Since then, the franchise has spawned more than 130 titles worldwide, jumping beyond the world of games into comics, TV series, and more.

GungHo Online Intros Modern Remake of "Trails in the Sky 2nd Chapter"

GungHo Online Entertainment America has announced Trails in the Sky 2nd Chapter, the next modern reimagining of Nihon Falcom's beloved Trails series. Featuring fully 3D visuals and refined gameplay, the second installment in the Trails in the Sky series picks up in the wake of the unrest that shook the Liberl Kingdom in Trails in the Sky 1st Chapter. The story continues as Estelle sets out to find Joshua after he disappears amid a growing continental conspiracy. The Standard Edition will be available Fall 2026 on Steam, PlayStation 5, Nintendo Switch, and Nintendo Switch 2.

Trails in the Sky 2nd Chapter follows Estelle as she searches for Joshua and confronts the Enforcers of Ouroboros. Though the struggle centers on Liberl Kingdom, its implications touch the wider continent of Zemuria, drawing Estelle into ancient mysteries, political tensions, and the truth behind Joshua's past. With the fate of a legendary artifact at stake, Estelle must step up as a young leader, ready to face an enemy whose plans reach far beyond anything she imagined.

"The Relic: First Guardian" Launch Date Announced: May 26 on PC, PS5, & Xbox

Inhyuk Park here from Project Cloud Games and it gives me great pleasure to share more details on our team's unique approach to The Relic: First Guardian. But first of all, I have some very exciting news. Alongside publisher Perp Games, we are excited to announce that The Relic First Guardian will launch on PC, PS5, and Xbox Series X|S on May 26, 2026. The Relic: First Guardian is a journey that follows forgotten voices in a mysterious world. Every trace you encounter is the final record of someone who once lived here. In this world, you are not a legendary hero; you are the one who restores memory and a keeper of stories.

A world that flows like a folktale
From the beginning, we wanted this game to feel like an old folktale told by a grandfather to a child; gentle, lingering, and quietly profound. Stories that settle deep inside you. Tiny objects that hold enormous tragedies. Even outside of combat, you will see the gouges left on a broken wall, a half-burned letter on the floor, a small pinwheel turning quietly atop a hill and imagine the lives that once existed here. At the heart of this world lie the stories of those who vanished.

Monster Hunter Wilds Devs Detail PC-specific Improvements, Starting with Steam Version

To all players of Monster Hunter Wilds, title update 4 will be released on December 16, 2025. This update will deliver additional content, including Gogmazios, the first Elder Dragon in Wilds, and the expansion of endgame content with the addition of the Gogma Artian Weapons. In this update we also focus on improving the game's stability and performance, implementing various improvements including CPU/GPU optimization for all platforms.

To further improve stability and performance, additional improvements will be implemented in a patch exclusive to the Steam version in late January 2026, as well as in the Ver. 1.041 update in February. We would like to take this opportunity to express our sincere gratitude to everyone who has reported issues and provided feedback. Your feedback has aided the development team's ongoing work to improve the overall experience through these updates. We'd like to further explain the stability and performance improvements roadmap that was shown in the December 2025 Monster Hunter Showcase.
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