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Intel Confirms that Arc Graphics Will Not Feature Cryptocurrency Mining Lock

Intel's VP and GM of Client Graphics Products and Solutions Roger Chandler has recently confirmed in an interview with Gadgets 360 that the companies upcoming Arc Alchemist desktop graphics cards will not ship with any software or hardware cryptocurrency mining inhibitors. Roger Chandler didn't rule out the possibility of Intel implementing such a lock in the future simply stating that it is not a priority for the company. Intel SVP and GM of Accelerated Computing Systems and Graphics Raja Koduri also noted that they cannot guarantee sufficient supply will be available to meet consumer demand. These graphics cards are not expected to be released until Q2 2022 with mobile versions coming earlier in Q1 so we cannot be sure how they will affect availability and pricing for the general GPU market. The full interview which also covers reference board designs, workstation products, and XeSS super-resolution technology can be found at the link below.
Roger ChandlerAs far as like software lockouts and things of that nature, we're not designing this product or building any features at this point that specifically target miners. As far as actions we're taking to avoid or lock them out, it's a product that will be in the market and people will be able to buy it. It's not a priority for us.

Intel Arc Alchemist Reference Boards Offered to Partners

Intel Senior VP and GM of Graphics Group, Raja Koduri has recently been interviewed by Japanese site ASCII where he revealed some new details about the companies upcoming Arc Alchemist gaming graphics cards. The cards will be manufactured on the TSMC N6 process instead of Intel's 7 node due to limited capacity however he did confirm that future cards could be manufactured directly by Intel. Raja also confirmed that Intel was currently offering reference boards to their partners to develop custom Arc Alchemist cards. This reference board is likely the same one we saw in early leaks from Moore's Law is Dead and the design featured by Intel in their promotional videos. The board partners may use the same cooler design in their cards or create semi-custom solutions.
Raja KoduriPartners and I think there will be a differentiation of ODM, and that will lead to the ultimate customer interest

Intel Xe HPG Graphics Architecture and Arc "Alchemist" GPU Detailed

It's happening, Intel is taking a very pointy stab at the AAA gaming graphics market, taking the fight to NVIDIA GeForce and AMD Radeon. The Arc "Alchemist" discrete GPU implements the Xe HPG (high performance gaming) graphics architecture, and offers full DirectX 12 Ultimate compatibility. It also offers contemporary features gamers want, such as XeSS, an AI-supersampling feature rivaling DLSS and FSR. There's a lot more to the Xe HPG architecture than being a simple a scale-up from the Xe LP-based iGPUs found in today's "Tiger Lake" processors.

Just like Compute Units on AMD GPUs, and Streaming Multiprocessors on NVIDIA, Intel designed a scalable hierarchical compute hardware structure for Xe HPG. It begins with the Xe-core, an indivisible compute building block that contains 16 each of 256-bit vector engines and 1024-bit matrix engines. combined with basic load/store hardware and an L1 cache. The vector unit here is interchangeable with the execution unit, and the Xe-core contains 16 of these. The Render Slice is a collective of four Xe-cores, four Raytracing Units; and other common fixed-function hardware that include the geometry pipeline, rasterization pipeline, samplers, and pixel-backends. The Raytracing Units contain fixed-function hardware for bounding-box intersection, ray traversal, and triangle intersection.

Intel Beats AMD to 6nm GPUs, Arc "Alchemist" Built on TSMC N6 Process

In its 2021 Architecture Day presentation, Intel revealed that its first performance gaming GPU, the Arc "Alchemist," is built on the TSMC N6 silicon fabrication node (6 nm). A more advanced node than the N7 (7 nm) used by AMD for its current RDNA2 GPUs, TSMC N6 leverages EUV (extreme ultraviolet) lithography, and offers 18% higher transistor density, besides power improvements. "With N6, TSMC provides an optimal balance of performance, density, and power-efficiency that are ideal for modern GPUs," said Dr Kevin Zhang, SVP of Business Development at TSMC.

With working prototypes of "Alchemist" already internally circulating as the "DG2," Intel has beaten AMD to 6 nm. Team Red is reportedly planning optical-shrinks of its RDNA2-based "Navi 22" and "Navi 23" chips to TSMC N6, and assigning them mid-range SKUs in the Radeon RX 7000 series. The company will build two higher-segment RDNA3 GPUs on the more advanced TSMC N5 (5 nm) process, which will release in 2022, and power successors to the RX 6700 series and RX 6800/6900 series.

Intel's DLSS-rivaling AI-accelerated Supersampling Tech is Named XeSS, Doubles 4K Performance

Intel plans to go full tilt with gaming graphics, with its newly announced Arc line of graphics processors designed for high-performance gaming. The top Arc "Alchemist" part meets all requirements for DirectX 12 Ultimate logo, including real-time raytracing. The company, during the technology's reveal, earlier this week, also said that it's working on an AI-accelerated supersampling technology. The company is calling it XeSS (Xe SuperSampling). It likely went with Xe in the name, as it possibly plans to extend the technology to even its Xe LP-based iGPUs and the entry-level Iris Xe MAX discrete GPU.

Intel claims that XeSS cuts down 4K frame render-times by half. By all accounts, 1440p appears to be the target use case of the top Arc "Alchemist" SKU. XeSS would make 4K possible (i.e., display resolution set at 4K, rendering at a lower resolution, with AI-accelerated supersampling restoring detail). The company revealed that XeSS will use a neural network-based temporal upscaling technology that incorporates motion vectors. In the rendering pipeline, XeSS sits before most post-processing stages, similar to AMD FSR.

While AMD's FSR technology is purely shader based, the Intel algorithm can either use XMX hardware units (new in Intel Xe HPG), or DP4a instructions (available on nearly all modern AMD and NVIDIA GPUs). XMX stands for Xe Matrix Extensions and is basically Intel's version of NVIDIA's Tensor Cores, to speed up matrix math, which is used in many AI-related tasks. The Intel XeSS SDK will be available this month, in open source, using XMX hardware, the DP4a version will be available "later this year".

Intel Teases Arc Graphics Card Dual-Fan Cooler Design

Intel has recently released a promotional video teasing the dual-fan cooler design of their upcoming Arc gaming graphics card with 1000 drones. The company used 1000 drones fitted with lighting to create various shapes including a dual-fan desktop graphics card which has a strong resemblance to the previously leaked design for a DG2-512EU engineering sample. The two images also both include 9 blades on the fans giving further authority to the previous rumor. The first Intel Arc "Alchemist" products will begin shipping in Q1 2022 with the flagship desktop graphics card rumored to feature 512 Execution Units paired with 16 GB GDDR6 memory targeting RTX 3070 Ti performance. Intel is also preparing a NVIDIA DLSS/AMD FidelityFX Super Resolution competitor codenamed XeSS and will include hardware-accelerated raytracing support with the Arc lineup.

Intel Arc Architecture Codenames are Battlemage, Celestial, and Druid; DG2 Has Raytracing

Intel today surprised us with the reveal of its new high-performance gaming graphics brand, Intel Arc. Competing with the AMD Radeon and NVIDIA GeForce brands, Arc enables Intel to take a stab at the gaming graphics market that's been a duopoly for the past 2 decades; and the company doesn't intend to only make low-cost e-sports chips. As if a statement of intent, the company revealed the codenamed of the first three generations of Arc: "Battlemage," "Celestial," and "Druid."

Of these "Battlemage" is likely the fancy new codename for the Xe HPG graphics architecture, which has been implemented in a working prototype referred to as the DG2, and which Intel is now referring to as "Alchemist." Intel revealed that "Battlemage" is being designed to meet DirectX 12 Ultimate requirements, which means it will support hardware-accelerated real-time raytracing; mesh shaders, sampler feedback, and variable-rate shading. Intel also announced that the chips will feature an AI-accelerated supersampling feature. This will rival NVIDIA DLSS and AMD FSR. Intel announced that the first consumer products based on the "Alchemist" silicon will release in the first quarter of 2022, the company will put out more specifics throughout 2021, in the run-up to this launch.
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