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OWC Announces General Availability of Dock Ejector 2.1

Other World Computing (OWC), a trusted leader in high-performance storage, memory, connectivity, software, and accessories that empower creative and business professionals to maximize performance, enhance reliability, and streamline workflows, today announced the general availability (GA) launch of OWC Dock Ejector 2.1 software that adds one-click safe ejection for connected data volumes, for Mac and PC. In addition, on Mac, OWC Dock Ejector 2.1 now provides seamless high-power USB port enablement.

Sony Faces $2.7 Billion UK Lawsuit Over PlayStation Store Monopoly Claims

A $2.7 billion (£1.97 billion) lawsuit against Sony has gone to trial in London, on behalf of around 12 million UK PlayStation users. Sony is accused of abusing its dominant market position by forcing digital game and add-on purchases exclusively through the PlayStation Store, keeping prices artificially higher than physical alternatives. The case is being heard at the Competition Appeal Tribunal and is led by Alex Neill, who has stated that "gamers have paid too much and they should get some money back." The claim was previously valued at up to $6.7 billion (£5 billion) before being revised down to its current figure. The case follows a similar pattern to other recent UK tech lawsuits. A comparable class action against Steam on behalf of 14 million users was cleared to proceed last month, and Apple was found in October to have abused its dominant position over App Store commissions, a ruling it is currently appealing.

Sony is fighting back, arguing it has invested years and billions into an integrated gaming platform that operates in a competitive market alongside Nintendo and Xbox, both of which use similar closed storefronts. Its lawyers contend that the margins earned on digital game sales aren't excessive and that the lawsuit fails to account for Sony's costs and the value of its platform. The company also frames the claimants' position as essentially demanding that third parties be allowed to sell on PlayStation while free-riding on the Sony infrastructure. If successful, the roughly 12.2 million eligible users, anyone who bought a digital PlayStation game or in-game download over the past ten years, would receive an estimated $217 (£162) each, on an opt-out basis.

Apple Vision Pro Upgraded With the New M5 Chip and Comfortable Dual Knit Band

Apple today introduced Apple Vision Pro with the powerful M5 chip that delivers a leap forward in performance, improved display rendering, faster AI-powered workflows, and extended battery life. The upgraded Vision Pro also comes with the soft, cushioned Dual Knit Band to help users achieve an even more comfortable fit, and visionOS 26, which unlocks innovative spatial experiences, including widgets, new Personas, an interactive Jupiter Environment, and new Apple Intelligence features with support for additional languages. There are over 1 million apps and thousands of games on the App Store, hundreds of 3D movies on the Apple TV app, and all-new series and films in Apple Immersive with a selection of live NBA games coming soon. Vision Pro with M5 and the Dual Knit Band is now available to pre-order on apple.com. Customers can book a demo at Apple Store locations today and it will be available nationwide beginning Wednesday, October 22.

"With the breakthrough performance of M5, the latest Apple Vision Pro delivers faster performance, sharper details throughout the system, and even more battery life, setting a new standard for what's possible in spatial computing," said Bob Borchers, Apple's vice president of Worldwide Product Marketing. "Paired with the comfortable Dual Knit Band, innovative features in visionOS 26, and all-new Apple Immersive experiences spanning adventure, documentary, music, and sports, spatial computing is even more capable, entertaining, and magical with the new Vision Pro."

SteelSeries Unveils the Arctis Nova 3 Wireless Series Headsets and Arctis App

From the creator of the groundbreaking Arctis Nova line of headsets, SteelSeries, the original esports brand that fuses gaming and culture and worldwide leader in premium gaming headsets, today expands the award-winning Arctics Nova family with the introduction of the Arctis Nova 3 Wireless Series headsets and Arctis App.

As gaming continues to grow in popularity, SteelSeries has been leading the way in delivering industry-leading product and software innovations, solving problems for gamers, and defining a gaming lifestyle. In Q1 of 2025, Newzoo estimates the global gamer population to be around 2.9B players and console gaming is experiencing a resurgence with a projected continued steady growth through 2027. This popularity is being fueled by the anticipation of major titles and new console releases that deliver full immersion into different virtual worlds. Engineered from the ground up, the Arctis Nova 3 Wireless Series headsets raise the bar for a new level of premium audio with real-time audio control for console gamers.

Razer Officially Launches PC Remote Play

Razer, the leading global lifestyle brand for gamers, today announced the official launch of Razer PC Remote Play, the ultimate platform for streaming PC games directly to mobile devices. Razer PC Remote Play unlocks the full potential of your gaming rig by streaming your favorite PC game titles to your phone, tablet, or Windows handheld with unmatched visual clarity and responsiveness. By leveraging the full frame rate and resolution of your mobile device gamers will experience pristine visuals without black bars.

Introduced at CES 2025, the beta version of Razer PC Remote Play received great fanfare amongst users. The official launch brings a redesigned interface on Razer Cortex PC, along with added support to all mobile gaming controllers compatible with iOS or Android operating systems, support for the AV1 video codec for improved quality and lower latency, and software updates that improves the gaming experience for seamless PC gaming on the go. Gamers can now look forward to ultra-smooth, high-fidelity gameplay on smartphones and tablets - anywhere, anytime.

Epic Games Leans Into Indie Games and Social Features at Unreal Fest

At the opening event of the Unreal Fest in Seattle, Tim Sweeney, CEO of Epic Games, addressed the recent commercial failures of ambitious, citing a "generational change" in the gaming landscape as part of the reason for their failures. Epic Games seemingly wants to address this shift in gamer priorities by relying more on in-game social features, although there was also a strong emphasis on getting indie game developers to sign on to use the Unreal Engine and the Epic Games Store.

In the same presentation, Epic Games announced a new collaboration between the Epic Games Store and Unreal Engine that should make it easier and more affordable for small development teams to market and publish their games to Epic Games and other storefronts. The new launch program, called Launch Everywhere with Epic, reduces Epic's revenue cut for any games developed with Unreal Engine and published on the Epic Games Store before or at the same time as any other platforms. Epic also announced new "indie spaces" for indie developers to share knowledge and make industry connections.

Apple Hit with €500 Million EU Fine Over Anti-competitive Music Streaming Business Practices

Apple has just been hit with a massive €500 million fine by the European Union over a complaint filed by Spotify over anti-competitive practices. The crux of the complaint is that while Spotify subscriptions purchased on its website are competitive to those of Apple Music, subscriptions purchased on Apple devices via the App Store incur a 30% commission to Apple, which would result in Spotify having to increase its subscription prices, making Spotify lose competitiveness to Apple Music, which comes pre-installed on iOS devices, is deeply integrated with the operating system, and costs less. The Spotify complaint was filed with the European Commission way back in 2019, with the ruling coming out just now. Apple is already facing the EU's heat over barriers to App Store alternatives in the Epic Games case. The company is implementing several platform-level changes with the upcoming iOS 17.4 update scheduled for March 2024, as well as changes to its terms of service. Hopefully Spotify gets its due.

Apple announces changes to iOS, Safari, and the App Store in the European Union

Apple today announced changes to iOS, Safari, and the App Store impacting developers' apps in the European Union (EU) to comply with the Digital Markets Act (DMA). The changes include more than 600 new APIs, expanded app analytics, functionality for alternative browser engines, and options for processing app payments and distributing iOS apps. Across every change, Apple is introducing new safeguards that reduce—but don't eliminate—new risks the DMA poses to EU users. With these steps, Apple will continue to deliver the best, most secure experience possible for EU users.

The new options for processing payments and downloading apps on iOS open new avenues for malware, fraud and scams, illicit and harmful content, and other privacy and security threats. That's why Apple is introducing protections—including Notarization for iOS apps, an authorization for marketplace developers, and disclosures on alternative payments—to reduce risks and deliver the best, most secure experience possible for users in the EU. Even with these safeguards in place, many risks remain.

Epic Wins Store Spat Against Google, Jury Holds Google Play Guilty of Monopolistic Practices

Epic Games won a pivotal anti-trust dispute against industry giant Google, with a Jury holding Google Play and its billing service guilty of running an illegal monopoly for the sale of software and digital assets. Epic had sued both Google and Apple of running restrictive, walled-garden marketplaces on their mobile platforms, which forced people to buy, subscribe, or pay for its products only through their marketplaces, namely Google Play and the App Store, after gouging huge revenue shares. Epic had sought to release its own marketplace, the Epic Games Store, on these platforms, so it could sell its wares just the way it does on the PC. With this favorable verdict, Epic stands to save "hundreds of millions or even billions of Dollars" in fees to Google. Meanwhile, Google stated that it is preparing to appeal in a higher court, on the basis that the Play Store isn't the only software/content marketplace, and that it is competing with Apple's App Store (although not on the same devices).

Apple Requests that US Supreme Court Reverse Ruling in Epic Games Case

Apple and Epic Games have been locked in a bitter legal feud for two years, relating to an antitrust case started by the latter company. The iPhone and Mac computer giant has made an appeal to the US Supreme Court—as demonstrated in a court filing that was released to the public on Monday (June 3). They request that justices take up its appeal of a ruling for tomorrow (June 7) by the San Francisco-based 9th U.S. Circuit Court (of Appeals). A 2021 verdict determined that Apple had to cease anti-steering practices. Apparently game developers were restricted to certain payment practices (imposing of fees) within the iOS App store. Epic Games sued Apple for anti-competitive practices back in 2020, with the US district court of California rejecting nine of out Epic's ten claims the following year—only the aforementioned anti-steering case was allowed to proceed.

The Ninth Circuit rejected petitions from Apple and Epic late last week—both companies urged that the court reconsider an April 2023 decision about the Californian law violation. Epic thinks that certain legal decisions have been made in Apple's favor, and the latter continues to rile against the App Store order. It argues that Epic was the sole "non-representative" plaintiff, yet the injunction applies to all iOS developers and US states outside of California. Apple believes that the ruling "raises far-reaching and important questions" about the federal court's limited authority to issue injunctions that apply to organizations not directly involved in the case.
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