News Posts matching #Fallout

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ASUS Provides BIOS updates addressing MDS vulnerabilities, ZombieLoad, RIDL, and Fallout

ASUS is aware that a new sub-class of speculative execution side-channel vulnerabilities in Intel CPUs, called Microarchitectural Data Sampling (MDS), also known as ZombieLoad, RIDL, and Fallout, may allow information disclosure. Intel states that selected 8th and 9th Generation Intel Core processors, as well as the 2nd Generation Intel Xeon Scalable processor family, are not vulnerable to MDS. If you are using one of these processors, no further action is necessary.

For other Intel processors, ASUS is working closely with Intel to provide a solution in a forthcoming BIOS update. We recommend owners of affected products update both the BIOS and operating system as soon as these mitigations are available. Please find our first-wave model list below and download the appropriate BIOS update from the ASUS Support website. More details, including affected systems, will be added to this document as they become available.

AMD Confirms its Processors are Unaffected by RIDL and Fallout Vulnerabilities

AMD in a statement confirmed that its processors are unaffected by the RIDL (Rogue In-Flight Data Load) and Fallout vulnerabilities. The company however worded its statement in CYA language, just to be safe. "...we believe our products are not susceptible to 'Fallout' or 'RIDL' because of the hardware protection checks in our architecture. We have not been able to demonstrate these exploits on AMD products and are unaware of others having done so," reads the AMD statement put out late Tuesday (14th May).

AMD came to these conclusions on the basis of its own testing and discussions with the researchers who discovered RIDL. It's important to note here, that the "Fallout" vulnerability AMD is referring to in this statement is the one which is part of four MDS vulnerabilities Intel disclosed yesterday, and not the identically named "Fallout" vulnerability discovered by CTS Labs in 2018, allegedly affecting secure memory management of AMD "Zen" processors.

Yet Another Speculative Malfunction: Intel Reveals New Side-Channel Attack, Advises Disabling Hyper-Threading Below 8th, 9th Gen CPUs

Ouch doesn't even begin to describe how much that headline hurt. As far as speculative execution goes, it's been well covered by now, but here's a refresher. Speculative execution essentially means that your CPU tries to think ahead of time on what data may or may not be needed, and processes it before it knows it's needed. The objective is to take advantage of concurrency in the CPU design, keeping processing units that would otherwise be left idle to process and deliver results on the off-chance that they are indeed required by the system: and when they are called for, the CPU saves time by not having to process them on the fly and already having them available.

The flaws have been announced by Intel in coordination with Austrian university TU Graz, Vrije Universiteit Amsterdam, the University of Michigan, the University of Adelaide, KU Leuven in Belgium, Worcester Polytechnic Institute, Saarland University in Germany and security firms Cyberus, BitDefender, Qihoo360 and Oracle. While some of the parties involved have named the four identified flaws with names such as "ZombieLoad", "Fallout", and RIDL, or "Rogue In-Flight Data Load", Intel is using the PEGI-13 "Microarchitectural Data Sampling (MDS)" name.

NZXT Releases H500 Vault Boy from its Shelter

NZXT and Bethesda Softworks , a ZeniMax Media company, team up again to bring you the fourth entry into NZXT's CRFT series of limited edition licensed gaming gear. Introducing the H500 Vault Boy PC gaming case and optional all-metal cover for the NZXT N7 Z390 motherboard based on the Fallout universe's iconic Vault-Tec mascot. With the H500 Vault Boy, it is even easier to show your Fallout fandom while you and your build weather the apocalypse in the confines of your gaming shelter.

"For our second Fallout entry for CRFT, it was an easy choice to have Vault Boy be the focus," says Johnny Hou, founder, and CEO of NZXT. "He is easily one of gaming's most respected icons and synonymous with the beloved Fallout franchise. This is why it was important we created a case worthy of his legacy and of the hard-earned caps of this dedicated community."

Bethesda Bringing Fallout 76, Rage 2, Doom Eternal, and Wolfenstein Games to Steam

Bethesda had concerned a few people last year when they had announced most of their new games would be available on the PC platform only via their own store and launcher, at least initially. People were quick to speculate whether this was Bethesda wanting a bigger share of the pie than Steam would allow, which is hilarious in hindsight with everything Epic Game Store related since then, and also whether this was because they were worried that Fallout 76, the first of these games affected by said decision, would have generate refunds galore on Steam as a result of bugs, bugs, and more bugs. Today Bethesda took to social media to make good on their promise, saying that all their upcoming games will be simultaneously available on both Steam and the Bethesda Store, including Rage 2, Doom Eternal, Wolfenstein: Youngblood, and Wolfenstein: Cyberpilot.

Interestingly, it will still be a while before Fallout 76 will make its way on Steam, which does not help its cause as far as far as having a depreciating player base goes. The move in general also plays into the larger dynamics of PC game stores, with game exclusives suddenly becoming a valid point of consideration as the competition from Epic Games heats up. It is also interesting to see how few complaints there are online of how these games are not available on, say, the Epic Games Store, or Discord, or GoG, and points further to the loyalty-factor of the populace complaining about exclusives on PC game stores in 2019.

Fallout 76: Atom Shop Prices Reach New Level of Absurdity

It seems many companies just never learn, you would think with Bethesda's various controversies surrounding Fallout 76 that they would have taken a step back and reevaluated their position. You would also think that their first decision would not have been to add more horrendously overpriced downloadable content to their Atom shop. However, instead of making an educated decision Bethesda continues to march straight for the cliff like a group of lemmings.

What did they do this time you ask? Well, they decided to offer more absurdly priced bits of cosmetic gear. First up was their Holiday Emote bundle for 1200 Atoms which is 50% off the regular 2400 Atoms. Next is the Mr. and Mrs. Claus outfits listed for 2000 Atoms, down from 3000. Finally theres the Red Rocket Mega Sign for 1400 Atoms. All told buying those three featured items from the Atom Shop would run you about 4600 Atoms or $40 which is coincidently the highest price the game sells for currently. It would appear Bethesda really wants to earn back their development costs on this one.

Fallout 76 Patch Adds FOV & DOF Sliders, Improves Camp Placements and Construction

After what seemed to be a series of never ending bad news concerning Bethesda's latest game, Fallout 76 received a major patch today that aims to improve the gaming experience in more ways than one. For PC users, a welcome addition comes in the form of the much-needed FOV (field of view) slider that has already helped tackle some complaints as seen online after launch. This comes along with a depth of field slider to allow further customization of the in-game view, which should also have a graphics performance effect depending on your hardware and DOF setting.

More importantly, Bethesda Game Studios has finally conceded that their current C.A.M.P system was far too broken. In particular, users were noticing their camp was lost entirely in between online sessions if someone else occupied the same space/location. This meant that a lot of resources were suddenly lost, and brought the online, multiplayer-only aspect of the game to be more similar to, say, State of Decay wherein players had to treat individual game sessions as possibly not having a point of resumption anymore. It added unnecessary frustration on top of what is frankly a bad video game by all records, and this is before we even get to the various bugs and monetary mishaps the game has seen since. Today's patch is a positive step, however, and hopefully this is one of many, many more that are needed before the game gets any real traction on the PC or console platforms alike. A full list of changes can be seen in the source linked in the full post.

Bethesda Continues to Struggle With Fallout 76, Refunds Now a Possibility

With the release of Fallout 76 a week ago, Bethesda continues the tradition of releasing buggy games that are full of glitches and issues. These problems are always expected to come from Bethesda; typically the game is still fun however unlike previous titles, Fallout 76 is has been universally panned by gamers and critics alike. At this point, some of the bugs, exploits, and problems are just hilariously bad. Tools such as Nukacrypt are already available online, using only a partial code it can decrypt the in-game nuclear launch codes drastically speeding up the overall process. Keeping with nuke theme, players working together were able to crash a Bethesda server by launching three nukes simultaneously. There are more glaring examples but when you add them to the laundry list of problems its begins to look pretty bad even for Bethesda.

Then there is Brogadyn on Reddit, who for a week now has been stuck in a semi-god mode. Usually that would be something to rejoice about but in this case, has caused many issues with the game's mechanics as the player is seen to have 0 HP. Worse yet, Bethesda has been dragging their feet when it comes to looking into the problem with Brogadyn speculating that they could reproduce the issue based on the circumstances in which the issue occurred. When you consider all this along with the general bugs, glitches, and problems that are typically a minor annoyance, you end up with a game that likely should have stayed in beta.

Impaired Creativity: Bethesda to Still Use Creation Engine for The Elder Scrolls VI, Starfield

Bethesda Softworks has been betting hard on its Creation Engine to take them through multiple installments in some of the biggest AAA game releases players usually see, in the form of The Elder Scrolls and Fallout. And even as the company has announced their intention to explore another new universe in the still mysterious Starfield, it seems the company only knows of one way to do so: their Creation engine. The Creation engine is in itself a heavily upgraded and revised version of Bethesda's own Gamebryo engine, which was deployed in The Elder Scrolls III - Morrowind... back in 2002. It has since been heavily upgraded, but it's looking slightly long in the tooth, at least from a visual perspective.

Bethesda Extends Fallout 76 Beta After "Spectacular" Bug Causes Download Deletes

Well, I suppose we were warned about bugs in the Fallout 76 Beta in advance but no one could have predicted it would be this.. freeing. So much so that a not insignificant fraction of participants in the Fallout 76 beta found their storage drives to be free of all 50 GB of downloaded files without notice. It got to a point where the Bethesda support account on Twitter put out a spectacular tweet saying "PC #Fallout76 B.E.T.A. players: We are aware of an issue with the client and are investigating. Do not click any buttons on the client for the time being." which has since been deleted. There were understandably upset people, including those on a metered or slow internet plan to whom downloading 50 GB again is a lot to ask for- even assuming they could do so and play again before the original beta period ended.

It must be noted that a beta test is for identifying issues such as this to begin with, and this is not the full game that one has paid for either. Although this bug not being caught until a public beta is still worrying, the public outcry to this bug has been a touch overblown and this is coming from the guy who gave Bethesda some unpleasant news and then some over their treatment of the latest addition to the Fallout game IP. To their credit, Bethesda have extended the beta session, as noted in the image below, to allow for a patch to the launcher client and that should hopefully fix this issue as well. Whether or not they did the right thing by not using Steam as a client is a matter for another discussion, relevant as it is now, and you are welcome to carry it out in the comments section.

NZXT Announces H700 Nuka-Cola Limited Edition Fallout Themed Chassis

NZXT today announced a partnership with Bethesda Softworks, a ZeniMax Media company, to deliver the first officially licensed Fallout-themed computer case, the H700 Nuka-Cola. The H700 Nuka-Cola serves as the second entry in NZXT's new CRFT line of custom crafted limited edition gaming products.

Released in a limited quantity of 2,000, the custom designed variant of NZXT's popular H series, the H700 Nuka-Cola boasts beautiful design work inspired by the post-apocalyptic world of Fallout and its iconic Nuka-Cola soft drink. Alongside the H700 Nuka-Cola, NZXT also announced an optional Nuka-Cola all-metal cover for their N7 Z370 motherboard to complete the ultimate Fallout-themed build. The Nuka-Cola N7 all-metal cover will be limited to 400 pieces.

Bethesda Ditching Steam With Fallout 76 - Available Only via Bethesda.net

The ease of digital distribution means companies can always try to maximize their profits by cutting the man in the middle - saving in on any distribution fees that third party would demand for its services. Of course, this is easier said than done, and most small companies wouldn't be able to set up their own digital distribution service - Steam as a platform is a great alternative for these, since it couples simplicity with a grand user base, and Steam's own in-house publicity and user data allows these companies to achieve a much wider audience than they likely would should they try to use their own distribution platform.

Of course, Bethesda isn't a small company, to say the least; that's why it has the resources to pour into its own digital platform, and part of the reason why Fallout 76 won't make it to the PC's leading distribution platform, Steam. In the game F.A.Q., Bethesda has made it clear that Fallout 76 will only be available via Bethesda.net, meaning that users will be left in the cold with some of Steam's exclusive features. Of course, one might argue that those are all peanuts compared to the actual game.

Bethesda Releases Official Fallout 76 Gameplay Trailer

Much has been said and written regarding Fallout 76 already - how Bethesda's online-only approach could be either the best step for the series or the worst. The absence of any singleplayer experience would surely bring Fallout series fans' mind to halt. Loneliness in the face of nuclearized landscapes has always been one of the attractions on this type a game - a world that responds and is "written" only by us.

Bethesda has now released a gameplay trailer for Fallout 76, which seemingly sends a mixed message. It could be just confirmation bias here, but the original intro saying that "most of the others have already gone" and "you come from every walk of life: every race, color and creed" do seem to speak to the multiplayer component of a character creator and a lore-infused way of explaining other players' presence. At the same time, the entire trailer focuses on graphics, the new tech behind landscapes and the new weather and detail system, which allows for up to 16x more graphical assets to be displayed. And the way the creatures of Fallout and West Virginia appear does speak to a single-player approach to combat - for now. We'll see, as Bethesda further pulls the curtains - particularly in the Beta for Fallout 76, which is rumored to be available first on the XBOX family of consoles rather than the PC. Watch the trailer after the break. If you want to know more about the making of Fallout 76 - and get a deeper glimpse at the game and its development - feel free to watch the Noclip video embedded below as well.

Fallout 76 is Online-only, No Full Single-player Experience

Bethesda made a significant announcement that's bound to divide opinion among "Fallout" fans. The next entry to the franchise, "Fallout 76," which was announced a little earlier this month, was detailed a little further by the studio at its pre-E3 presser. Turns out, that the game doesn't have a full single-player experience, that it's online-only, and that you'll need to team up with three other online players to complete the important parts of the game's campaign.

Bethesda reaffirmed that while you can try to go it alone with the campaign, key parts of it involve quasi tower-defence elements, in which you cooperate with up to three other players to build a base, maintain it, fight bosses together, fend off attacks from rival teams, and pillage other team's bases for loot. In other words, it's next to impossible to finish the campaign on your own. Fallout 76 arrives this November.

Bethesda Announces Fallout 76

Bethesda announced the title of its upcoming entry to the smash-hit post-apocalyptic/retro-futurist RPG, "Fallout 76." The game involves protagonists from Vault 76. The first teaser trailer shows our protagonist waking up from sleep to a pre-programmed welcome-speech. You get a quick tour of the vault. The trailer doesn't reveal launch date, but Bethesda is probably saving that for E3.
The trailer video follows.

13 Major Vulnerabilities Discovered in AMD Zen Architecture, Including Backdoors

Security researchers with Israel-based CTS-Labs, have discovered a thirteen security vulnerabilities for systems based on AMD Zen processors. The thirteen new exploits are broadly classified into four groups based on the similarity in function of the processor that they exploit: "Ryzenfall," "Masterkey," "Fallout," and "Chimera."

The researchers "believe that networks that contain AMD computers are at a considerable risk," and that malware can "survive computer reboots and re-installations of the operating system, while remaining virtually undetectable by most endpoint security solutions," such as antivirus software. They also mention that in their opinion, "the basic nature of some of these vulnerabilities amounts to complete disregard of fundamental security principles. This raises concerning questions regarding security practices, auditing, and quality controls at AMD."

AMD's Ryzen 5 1400 Gaming Performance Leaked by Early Adopter

Even though the NDA still isn't up on AMD's second volley of Ryzen-based CPUs, some lucky buyers are already running some of the upcoming Ryzen 5 processors after some sellers jumped the gun. Now, a YouTube video by user "Santiago Santiago." is making the rounds in which he compares gaming performance between the Ryzen 5 1400 (4-core, 8-thread part @ 3.2 GHz base, 3.4 GHz boost), Intel's i5 7400 (4-cores @ 3.0 GHz base, 3.5 GHz boost), and the Pentium G4560, a Kaby Lake dual-core CPU with Hyper Threading @ 3.5 GHz base clocks. The user even snapped a picture proving he has his hands on this chip.

AMD Releases Radeon Software Crimson Edition 16.2.1

AMD released the latest version of Radeon Software Crimson Edition. Version 16.2.1 is marked "non-WHQL" and hence should be a beta. The driver comes with a CrossFireX profile for "Far Cry Primal," along with a variety of game-specific bug fixes for "Fallout 4," and "Rise of the Tomb Raider." It also fixes an issue of choppy display on systems with both FreeSync and CrossFire being enabled. Grab the drivers from the links below.
DOWNLOAD: AMD Radeon Software Crimson Edition 16.2.1 for Windows 10/8.1/7 64-bit | Windows 10/8.1/7 32-bit

AMD Outs RSCE 16.1.1 Hotfix, Improves Fallout 4 CrossFire Support

AMD released a quick follow up to Tuesday's (02/02) Radeon Software Crimson Edition (RSCE) 16.1.1 Beta release; with a Hotfix release. Version 16.1.1 Hotfix includes AMD CrossFire profiles for "Fallout 4," in addition to "Rise of the Tomb Raider," and in particular a flickering issue which was noticed on CrossFire machines running "Fallout 4." The rest of its feature-set is identical to that of the 16.1.1 Beta. Grab the driver for your OS from the link below.
DOWNLOAD: AMD Radeon Software Crimson Edition 16.1.1 Hotfix

AMD Rolls Out Radeon Software Crimson Edition 16.1.1 Beta

AMD rolled out the latest version of its Radeon Software Crimson Edition drivers. Version 16.1.1 Beta adds optimizations for "Rise of the Tomb Raider." This includes performance/quality optimizations for the game. In addition to this, the company added a long overdue CrossFireX profile for "Fallout 4." A number of GPU- and game-specific bugs were fixed. Grab the drivers from the links below.

DOWNLOAD: AMD Radeon Software Crimson Edition 16.1.1 Beta for Windows 10/8.1/7 64-bit | Windows 10/8.1/7 32-bit

AMD Releases Catalyst 15.11.1 Beta Drivers

AMD released its latest Catalyst 15.11.1 Beta drivers in the run up to its major Radeon Software Crimson Edition launch. One of the last drivers to bear the name "Catalyst," these drivers come with performance optimization for all of the season's biggest releases - Star Wars Battlefront, Call of Duty: Black Ops III, Fallout 4, and Assassins Creed: Syndicate. These optimizations could include CrossFire profiles on games that support it. Grab them from the links below.
DOWNLOAD: AMD Catalyst 15.11.1 Beta 32-bit | AMD Catalyst 15.11.1 Beta 64-bit

NVIDIA Releases GeForce 358.91 Game Ready Drivers

NVIDIA released its second "Game Ready" GeForce drivers in a span of a week, with version 358.91 WHQL. These drivers are "game-ready" for Fallout 4, Star Wars: Battlefront, and StarCraft II: Legacy of the Void. This means game optimizations, SLI profiles, and GeForce Experience optimal settings for the three games. This closely follows last week's GeForce 358.87 WHQL release, which was game-ready for Call of Duty: Black Ops III.
DOWNLOAD: NVIDIA GeForce 358.91 Game Ready Drivers Windows 10 64-bit | Windows 8.1/7/Vista 64-bit

SKYRIM and Fallout 3 Conceptual Artist Adam Adamowicz Has Passed.

Yesterday the creative mind behind SKYRIM and Fallout 3, Adam Adamowicz fell in his battle with cancer. Mr. Adamowicz was the lead artist behind the entire artistic concept of the two modern day gaming masterpieces Fallout 3 and SKYRIM, giving those worlds life and personality. Everything from coin operated fallout shelters to dragons atop snowy peaks was first visualized and created in the mind of Adam Adamowicz.

Bethesda vs Interplay, MMO license is 'null and void'

Today Shacknews is reporting Bethesda the publisher of Fallout has settled with Interplay the original publisher of the Fallout series over the frozen development of the much anticipated MMO based off of the Fallout universe. When Interplay sold the intellectual property of Fallout to Bethesda in 2007 it retained the right to develop an MMO. The stipulation was Interplay had to be in full scale development of the MMO by April 4, 2009 with a minimum of a 30 million dollar budget. Bethesda claimed Interplay failed to meet this criteria and wanted full control of the Fallout intellectual property including the developing MMO.

However, today Bethesda and Interplay have apparently called a truce. ZeniMax, Bethesdas parent company announced the following, "ZeniMax will pay Interplay $2 million as consideration in the settlement, each party will bear its own costs of the litigation, and Bethesda will continue to own all Fallout intellectual property rights."

This agreement also allows Interplay the right to continue the sale of original Fallout titles, including Fallout, Fallout 2, and Fallout Tactics through December 2013. Does this mean we will see a MMO based off of the Fallout universe from Bethesda now? Only time will tell. However if Interplay wants to continue to carry the older titles past the agreed submission date we may have another battle on our hands. War. War never changes.

NVIDIA Releases GeForce 260.99 WHQL Driver Suite

NVIDIA released its latest version of GeForce software. Version 260.99 installs WHQL-signed drivers for all NVIDIA ION and GeForce GPUs since GeForce 6-series, installs NVIDIA PhysX system software, and drivers for the on-chip HDMI audio device for some GPUs. This version packs increases performance for certain games, fixes certain game-specific bugs, and adds a fresh set of SLI profiles. To begin with, overall performance improvements are brought to Civilization V (SLI), Fallout 3, Final Fantasy XIV and F1 2010 (DirectX 11) compared to GeForce 260.89; SLI profiles (bits of software that optimize the driver to let games make use of multiple GPUs) are added for Need for Speed: Hot Pursuit, Star Wars: The Force Unleashed II and Fallout: New Vegas; it improves anti-aliasing compatibility for Fallout: New Vegas. For more details, refer to the Release Notes document (for Windows 7/Vista, Windows XP)

DOWNLOAD: NVIDIA GeForce 260.99 WHQL for Windows 7/Vista 64-bit, Windows 7/Vista 32-bit, Windows XP 32-bit, Windows XP 64-bit
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