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Warframe's Evolution Continues: 90s Cyberpunk in Upcoming Update, Demo Soon

Digital Extremes's free-to-play third-person looter-shooter, Warframe, has changed radically over the years, serving as something of a golden example of how to do live-service games. The developer also shows no sign of slowing that progress, with the game's upcoming Warframe 1999 and Koumei & the Five Fates updates looking to introduce a slew of new content and gameplay updates. While both updates were previously announced, Digital Extremes revealed additional details about the rollout of the updates and their content at the Tokyo Game Show.

For starters, Digital Extremes announced that Warframe 1999—the 90s- and cyberpunk-themed story update—will be getting a playable demo on October 16, with an in-game cosmetic reward for players that try out the demo, to boot. The Koumei & the Five Fates update is slated to land on October 2 and deliver a new playable Warframe, Koumei, and a new Shrine Defense game mode with enemies inspired by Japanese folklore. There are also quality-of-life changes, new weapons, and weapon and Warframe mods coming in the same update, and an old Warframe will get a drastic rework and be available as a free login reward between October 3 and 16.

Valve Addresses Rampant Cheaters in Deadlock With Unorthodox 'Frog Anti-Cheat' in Latest Update

Valve's latest third-person MOBA-like hero shooter, Deadlock, has had a pretty serious cheater problem, despite still being an invite-only public test. While the game has thus far operated on a player reporting system to identify and punish cheaters, a recent game patch has introduced a rather comical—and seemingly effective—anti-cheat system that can either ban cheating players or turn them into frogs until the end of the match.

Valve says that the new anti-cheat system is set up to be fairly conservative at the moment to avoid any false positives. Aside from the new anti-cheat, Deadlock's September 26 update introduced a new hero, Mirage, whose design and gameplay seem rooted in the jinn from Arabic myths (aka djinn or genie) and added a pretty vast collection of gameplay updates, balances, and quality-of-life improvements throughout the game.

Ghost of Yotei Developer Confirms Ghost of Tsushima Universe With More Spin-Off Games and a Movie To Come

Sucker Punch, developer of the wildly popular Ghost of Tsushima, recently announced Ghost of Yōtei as the follow-up to Ghost of Tsushima and confirmed that this is only the beginning of a seemingly expansive franchise. Ghost of Yōtei is the first indirect sequel to Ghost of Tsushima to take place in what Sony calls the Ghost franchise and follows a new character, Atsu, on a quest for revenge in feudal Japan. It will launch on PS5 in 2025, although Sony has yet to reveal a firm release date.

In an interview with The New York Times, Sucker Punch revealed that it had already started planning Ghost of Yōtei as a follow-up to Ghost of Tsushima before the original game was even announced. It also revealed that it had already started working with Chad Stahelski, director of the John Wick franchise, on a cinematic adaptation of Ghost of Tsushima, and that there are other games coming to the Ghost franchise in the future.

Razer Snap Tap Now Available Across Razer Blade Gaming Laptops and More Razer Keyboards

At Razer, innovation is in our DNA. We consistently push boundaries to create features that not only enhance the gaming experience but also often set new industry standards. Today, I'm excited to share an update on one of our latest innovations—Razer Snap Tap—initially introduced on the Razer Huntsman V3 Pro line, is now extending across more devices, including the now-available Razer BlackWidow V4 Pro 75%.

Innovation at the Core of Razer
Razer has always been at the forefront of gaming technology, introducing features ahead of their time. These innovations typically stir robust debates but ultimately pave the way for new standards within the gaming industry. Razer Snap Tap is no exception. Following its successful introduction, we've observed others in the industry follow and implement similar technology, validating our leadership in gaming innovation, and cementing the Razer Advantage.

Ubisoft Shakes Up Assassin's Creed Shadows Launch With Day 1 Steam Release and No Season Pass

There have been a slew of changes for the upcoming Assassin's Creed Shadows launch, and the latest announcement out of Ubisoft promises some serious changes to the game's launch strategy. Not only will the game be delayed by almost four months, but it will now launch on PC via Steam at the same time as PS5 and Xbox consoles, and Ubisoft is apparently ditching the season pass model that it previously resorted to for major game launches.

In a previous article, we detailed the delays to Assassin's Creed Shadows, but further information was revealed in a Ubisoft trading update (PDF):
We are departing from the traditional Season Pass model. All players will be able to enjoy the game at the same time on February 14 and those who preorder the game will be granted the first expansion for free.

Meta Announces the Quest 3S, its Most Affordable Mixed Reality Headset to Date Starting at US$300

Today at Connect, we unveiled Meta Quest 3S, a headset with the same mixed reality capabilities and fast performance as Meta Quest 3, but at a lower price point. Starting at just $299.99 USD, Quest 3S is the best headset for those new to mixed reality and immersive experiences, or who might have been waiting for a low-cost upgrade from Quest and Quest 2.

From watching your favorite TV shows on a cinema-sized screen to your own personal trainer that you can take with you anywhere you go, plus multitasking capabilities, gaming and more, there's no better mixed reality device on the market at this price.

Ubisoft Delays Assassin's Creed Shadows to February 2025 After Cancelling Tokyo Game Show Appearance and Press Previews

Ubisoft and the Assassin's Creed game franchise have had a bit of a rough time of late, with recent installments to the franchise largely having received a lukewarm or even negative reception. Now, just two months ahead of the official launch of Assassin's Creed Shadows—which is slated to revive much of the allure of some of the older Assassin's Creed games—Ubisoft is reportedly pulling out of the Tokyo Game Show and cancelling early media previews of the game.

Ubisoft Japan broke the news via a post to the company's official X account, although it doesn't reveal why it cancelled the September 26 broadcast, citing only "various circumstances" for the cancelled appearance. Alongside the cancelled Tokyo Game Show showcase, Ubisoft has also reportedly cancelled the subsequent Assassin's Creed press previews, which were scheduled for next week. The cancellation of both of these events has led fans to speculate about potential launch delays for the next Assassin's Creed game.

Turtle Beach Launches Third-Generation Stealth 700 Gaming Headset

Leading gaming accessories maker Turtle Beach Corporation (Nasdaq: HEAR) today announced the global availability of its new premium wireless multiplatform gaming headset, the redesigned Turtle Beach Stealth 700. This third iteration of Turtle Beach's best-selling premium wireless gaming headset brings massive upgrades to the series, with new features like CrossPlay dual wireless transmitters that make switching between devices quick and easy, plus simultaneous Bluetooth 5.2 connectivity. Massive 60 mm Eclipse dual drivers delivering powerful, unparalleled sound, and a long-lasting 80-hour rechargeable battery life are also significant upgrades. The Designed for Xbox, PlayStation, and PC editions of the Stealth 700 are all available for purchase at www.turtlebeach.com and participating retailers worldwide for $199.99/£179.99/€199.99 MSRP.

"Elevating a fan-favorite gaming headset like our Stealth 700 is always a balance between true innovation and continuing to deliver the performance that's made this such a popular model generation after generation," said Cris Keirn, CEO, Turtle Beach Corporation. "Our new Stealth 700 delivers significant feature upgrades over earlier versions and the competition, all while retaining the original $199.99 MSRP that's made this a best-selling premium wireless gaming headset for years."

Bethesda to Launch $29.99 Starfield: Shattered Space Expansion Without Early Reviews

Starfield's next DLC will be called Shattered Space, and it is set to launch on 30 September 2024 at $29.99 on PC, and Xbox. However, if you're a gamer that wants to know more about what you're getting into before you spend your money, you will seemingly need to wait, since gaming media won't have access to the expansion ahead of its launch.

The news was revealed by IGN journalist Dan Stapleton in a post on Bluesky that reads: "Aw dang, I'm told no Starfield: Shattered Space review copies are going out ahead of launch. We'll have something up on it ASAP but I imagine that's gonna be a few days at least." Stapleton doesn't seem to have been told why Bethesda won't be sending out review samples, but he does note that it will make reviewing the expansion while it is relevant more challenging.

Frostpunk 2 Sells 350,000 Copies in 3 Days

After much anticipation, Frostpunk 2 launched last week to near-universal praise. The strategic city-builder's success is underlined by the fact that the game has seemingly even exceeded its developer's expectations, with game sales for PC and macOS alone already surpassing the game's development and marketing cost just three days after launch.

In a post to the official Frostpunk 2 account on X, the developer celebrated that the game had officially sold over 350,000 copies. At $44.99 in the US, the new game costs $15 more than the original, which launched in 2018 and has generated an estimated total revenue of $53 million—since its launch. In contrast, Frostpunk 2 has supposedly already earned an estimated revenue of $3.5 million, according to Game-Stats.com, although estimates from Gamalytic put that closer to $10 million.
Frostpunk 2 player counts

Manba Launches the One Series Wireless Gaming Controller with Interactive Screen

Gaming peripheral experts, Manba, today proudly introduces the Manba One Series Wireless Gaming Controller with interactive screen, designed for seamless gaming across multiple platforms, including PC, Switch, iOS and Android. Featuring cutting-edge technology, the Manba One sets a new standard in gaming controllers.

The Manba One stands out with its exclusive 2-inch interactive screen, eliminating the need for additional apps or software. Gamers can customize settings directly through the screen, immersing themselves fully in the gaming experience. Available in sleek black and white, this controller caters to every style.

Optoma Unveils UHZ35 Gaming and Home Entertainment Laser Projector

Optoma, the No. 1 4K UHD projection and DLP Laser brand in the Americas, today introduced the UHZ35, a true 4K UHD laser projector for optimal gaming experiences, movies, and home entertainment viewing that joins the company's line of award-winning true 4K projectors and its short throw model, the UHZ35ST. Immerse yourself in cinematic brilliance and gaming excitement with the new Optoma UHZ35 and experience your favorite movies coming to life with breathtaking 4K UHD detail and vibrant colors.

Delivering superior color, 3,500 lumens, and a 500,000:1 contrast ratio, the new projector provides vibrant, true-to-life visuals for watching movies, TV shows, live sports, and gaming and can display up to 100-inch images from less than one foot away (120-inch maximum) from the screen or projection surface for convenient use in any room, no matter the location. This projector is also WiSA SoundSend certified to deliver wireless audio excellence and work seamlessly with other WiSA-certified products, right out of the box. WiSA technologies enable ultra-high-quality audio to be transmitted and received wirelessly, with perfect synchronization and no perceivable latency.

Valve Testing ARM64 Support for Steam Gaming Platform, Android Expansion Possible Too

Gaming giant Valve appears to be venturing into uncharted territory. Recent findings on SteamDB have revealed that the company may be working on integrating ARM architecture and Android app support into its ecosystem. A mysterious application, codenamed "ValveTestApp3043620," has been spotted with an update that includes interesting changes. The update features new tags for several popular games, including Left 4 Dead 2, Garry's Mod, and Kerbal Space Program. These tags, such as "proton-arm64" and "proton-arm64e," indicate that Valve is testing a version of Proton specifically designed for ARM64-based systems. Proton, Valve's brainchild developed in partnership with CodeWeavers, is the magic behind running Windows games on Linux systems. By extending this technology to ARM64, Valve could be paving the way for PC gaming on portable Arm-based devices, potentially signaling a new hardware strategy.

The plot thickens with mentions of "proton_experimental" and "proton-arm64ec-vanguard" in the changelog, hinting at ongoing tests and experimental builds. Additionally, references to Waydroid, a tool enabling Android apps on Linux, suggest that Valve's ambitions may extend beyond gaming, possibly aiming to broaden software accessibility of its platform. This development has sparked speculation about the possibility of Steam games running on Android smartphones and tablets or even a possible Arm-powered version of the Steam Deck. However, a more likely scenario could be testing for Windows support on Arm-based chips. The timing of these experiments aligns with recent announcements of laptops featuring Qualcomm's ARM64-based Snapdragon X CPUs. These devices can run Windows-based games through Microsoft and Qualcomm's emulation layer, Prism. If Valve's Proton can provide superior performance or more stable emulation for Windows-based games on Arm devices, it could position itself as a strong competitor to Prism.

LG Expands webOS Hub Platform Business With New Features Customized For Gaming Monitors

LG Electronics (LG) announces that its webOS Hub platform is now available for third-party gaming monitors. This expansion follows the company's previous rollout of the webOS Hub platform to third-party smart TVs and smart monitors, addressing the increasing trend of gaming monitors and smart monitors being equipped with OTT streaming services.

The new platform features, customized for gaming monitors, include VRR 180 Hz, providing gamers with an optimal environment free from stuttering or tearing. The platform also maximizes user convenience with various connectivity options, including wired and wireless keyboards and mouse, DisplayPort and USB-C type. Additionally, the Game Dashboard and Game Optimizer allow users to easily configure the optimal settings for each game. The Game card app provides easy access to content, including cloud games.

This Week in Gaming (Week 39)

As we enter the last full week of September, we have another packed week of new game releases to look forward to, although we're not likely to beat last week's lineup of games. This week's major release is a grand strategy game that might just rival the classic Civilization games. This is followed by a chill sandbox construction game set in an era of castles and cottage, a dystopian sci-fi horror looter shooter with a local co-op mode, a sequel to 2019 RPG title, a crafting survival game, but you're a duck, a sci-fi space game combined with a deck builder and finally, some football, of the global kind.

Ara: History Untold / This week's major release / Tuesday 24 September
Ara: History Untold is an evolution in historical grand strategy, featuring beloved classic PC strategy mechanics alongside innovative gameplay like a national crafting economy, true simultaneous turn resolution, a non-linear technology tree, and cloud-backed synchronous/asynchronous multiplayer - all with an expansive and vibrant presentation where you can zoom out from surveying the very edges of your empire all the way down to your citizens living their daily lives. In Ara, there are no pre-set paths to victory, leading to endless possibilities. Your choices will define the world you create, your experience, and your legacy. Steam link

Microsoft DirectX 12 Shifts to SPIR-V as Default Interchange Format

Microsoft's Direct3D and HLSL teams have unveiled plans to integrate SPIR-V support into DirectX 12 with the upcoming release of Shader Model 7. This significant transition marks a new era in GPU programmability, as it aims to unify the intermediate representation for graphical-shader stages and compute kernels. SPIR-V, an open standard intermediate representation for graphics and compute shaders, will replace the proprietary DirectX Intermediate Language (DXIL) as the shader interchange format for DirectX 12. The adoption of SPIR-V is expected to ease development processes across multiple GPU runtime environments. By embracing this open standard, Microsoft aims to enhance HLSL's position as the premier language for compiling graphics and compute shaders across various devices and APIs. This transition is part of a multi-year development process, during which Microsoft will work closely with The Khronos Group and the LLVM Project. The company has joined Khronos' SPIR and Vulkan working groups to ensure smooth collaboration and rapid feature adoption.

While the transition will take several years, Microsoft is providing early notice to allow developers and partners to plan accordingly. The company will offer translation tools between SPIR-V and DXIL to facilitate a gradual transition for both application and driver developers. For those not familiar with graphics development, graphics APIs ship with virtual instruction set architectures (ISA) that abstracts standard hardware features at a higher level. As GPUs don't follow the same ISA as CPUs (x86, Arm, RISC-V), this virtual ISA is needed to define some generics in the GPU architecture and allow various APIs like DirectX and Vulkan to run. Instead of focusing support on several formats like DXIL, Microsoft is embracing the open SPIR-V standard, which will become de facto for API developers in the future, allowing focus on more features instead of constantly replicating each other's functions. While DXIL is used mainly for gaming environments, SPIR-V has adoption in high-performance computing as well, with OpenCL and SYCL. Gaming presence is also there with Vulkan API, and we expect to see SPIR-V join DirectX 12 games.

HTC VIVE Launches VIVE Focus Vision XR Headset for Gaming

HTC VIVE, the global leader in premium XR solutions, today launches its new cutting-edge headset VIVE Focus Vision. The new Extended Reality (XR) headset is the latest in HTC VIVE's highly popular VIVE Focus Series, with a wealth of improvements and new features to give gamers and enterprise users alike the best possible immersive experience for PCVR and standalone gaming, as well as Location-Based Experiences (LBE), industrial training, collaboration, and mixed reality applications.

"VIVE Focus Vision gives you the best of both worlds, with outstanding standalone capabilities, and DisplayPort mode support for visually lossless PCVR experiences," said Shen Ye, Global Head of Product at HTC VIVE. "Now, PC gamers can bring the same high-end headsets used in VR arcades into their homes. We're taking everything to the next level with built-in eye-tracking, stereo color passthrough cameras for depth-correct Mixed Reality, and even an infra-red sensor for enhanced hand tracking in low-light conditions."

Diablo IV Reaches $1 Billion Milestone, Microtransactions Falling Below Activision's Usual Share

Diablo IV received some severe backlash over microtransactions when it launched back in 2023, with some bundles even costing more than the $69.99 base game. It appears, however, that its microtransaction-laden monetization strategy has paid off, according to an accidental leak on LinkedIn from senior product manager, Harrison Froeschke.

According to the now-deleted LinkedIn profile update, Diablo IV has managed to generate a total of $1 billion in total revenue since it launched, with $150 million of that coming from microtransactions and in-game purchases. Perhaps more interestingly, though, is the fact that this is unusually low for an Activision-Blizzard game.

Logitech G Introduces the G915 X Series - The Most Advanced Low-Profile Gaming Keyboard Ever Built

Logitech G, a brand of Logitech and leading innovator of gaming technologies and gear, announced today at Logi Play the Logitech G915 X Gaming Keyboard. Standing at an incredible 23 mm high, this is one of the Company's thinnest low-profile wireless gaming keyboards. Combining the latest gaming technology with a meticulously crafted design and premium materials, the new G915 X is a flagship gaming keyboard with a sleek and modern aesthetic and a premium gaming experience for the most discerning gamers and high-end users.

"When the G915 LIGHTSPEED keyboard was released in 2019, it was a revolutionary and award-winning gaming keyboard that introduced many players to the joys of low-profile gaming. Since then, we have listened carefully to our G915 customers on what enhancements they would like to see in the next generation, and today we're excited to announce G915 X, with the features players love and the improvements most requested," said Arnaud Perret-Gentil, Head of PC Gaming, Logitech G.

Logitech G Launches the Next Generation of PRO Series Mice and Keyboard

Logitech G, a brand of Logitech, announced at Logi PLAY the launch of its latest PRO Series gear, designed to meet the demands of elite esports athletes and competitive gamers. The new lineup includes the PRO X SUPERLIGHT 2 DEX Gaming Mouse, the PRO 2 LIGHTSPEED Gaming Mouse, and the PRO X TKL RAPID Gaming Keyboard.

"We pour a lot into our PRO Series products, focusing on innovations that deliver immediate performance gains by forming deep partnerships with pros to meet their exacting needs. This research and design practice not only allows us to identify and create product breakthroughs but also serves as a performance test bed that ultimately serves the entire gaming community," said Chris Pate, Head of PRO Series Product Development at Logitech G. "With our new PRO X SUPERLIGHT 2 DEX, our new ambidextrous PRO 2 LIGHTSPEED, and our first magnetic analog rapid trigger keyboard, the PRO X TKL RAPID, we're meeting gamers' needs for the highest performance gear possible."

Logitech G Unveils ASTRO A50 Gen 5, Now Featuring PLAYSYNC Audio

Logitech G, a brand of Logitech and leading innovator of gaming technologies and gear, introduced today at Logi Play the Logitech G ASTRO A50 5th Generation Wireless Gaming Headset and Base Station. It joins its bigger brother, the A50 X, to form the new A50 family of high-performance gaming headsets with advanced feature sets for multi-platform gamers.

The A50 Generation 5, now with PLAYSYNC AUDIO, is based on the same architecture as our award-winning A50 X, offering a streamlined and versatile feature set tailored for multiplatform gamers. The new PLAYSYNC AUDIO feature is designed specifically for players who want to use USB for seamless audio switching between console and PC platforms and don't require HDMI video switching.

AGON by AOC Expands Gaming Horizons with New G4 Series Monitors

AGON by AOC, North America's premier gaming monitor brand and display specialist, is excited to unveil its latest innovation, the AOC G4 series of gaming monitors. Experience next-level performance, stunning visuals, and immersive gameplay with this state-of-the-art collection. The G4 series includes several standout models with more on the horizon.

AOC C27G4H
The AOC C27G4H is a 27-inch curved gaming monitor designed to elevate the gaming experience with its 1500R curvature, enhancing the field of vision and reducing eye strain. Boasting a high-performance 180 Hz refresh rate and a lightning-fast 0.5 ms (MPRT) response time, this monitor ensures ultra-smooth visuals ideal for competitive gaming and fast-paced action. The VA panel delivers vibrant images with a dynamic contrast ratio of 3000:1, providing deep blacks and bright whites for stunning visuals. Equipped with AdaptiveSync technology, the AOC C27G4H offers seamless gameplay with no tearing or stuttering. Its ergonomic design features tilt, swivel, and height adjustment options, and VESA compatibility for versatile mounting solutions. This monitor is perfect for gamers seeking superior performance and immersive visuals.

PowerA Unveils the Next Generation of FUSION Controllers for Xbox

PowerA, a division of ACCO Brands and a global leader in enhancing interactive entertainment with officially licensed gaming accessories, proudly announces the expansion of its renowned FUSION Line with two new controllers designed for gamers seeking an edge: the FUSION Pro Wireless Controller for Xbox Series X|S with Lumectra and the FUSION Pro 4 Wired Controller for Xbox Series X|S. These controllers offer pro-level gameplay, combining cutting-edge features with PowerA's signature design and functionality, starting at just $69.99.

The first ever FUSION Pro Wireless Controller for Xbox and PC delivers an unparalleled gaming experience, featuring stunning Ghost RGB LED lighting, intuitive customization options, and pro-grade enhancements like Hall Effect thumbsticks and triggers, low-latency wireless connectivity, and four advanced mappable buttons. Meanwhile, the FUSION Pro 4 Wired Controller offers a premium build with highly anticipated features such as Hall Effect thumbsticks and triggers, and Dual Rumble Motors, all at a budget-friendly price. Both controllers include the new patent pending Quick-Twist adjustable height thumbsticks allowing gamers to adjust the height of either thumbstick with a simple twist. No need to manage removable parts. Both controllers are available now at PowerA.com, Amazon, and major retailers where gaming accessories are sold, with MSRPs of $149.99 and $69.99, respectively.

Cyberpunk 2077 Update Adds AMD FSR 3 and Frame Generation for PC Players

Cyberpunk 2077 has historically been a challenging game to run, although a number of optimizations and updates throughout the game's life cycle have improved quality of life and visuals greatly. The latest Cyberpunk PC patch 2.13, released on September 12, aims to improve both the base game and the Phantom Liberty expansion with the introduction of AMD's Fidelity FX Super Resolution with Frame Generation.

The addition of FSR 3 comes almost a year after the game gained support for NVIDIA's competing DLSS 3.5 and AMD claims that Frame Generation and FSR 3 can boost frame rates by upwards of 300% at higher resolutions with less of a quality penalty than previous versions. Cyberpunk's performance gains are likely less drastic, though, since even AMD says its Fluid Motion Frames 2 only achieves a 78% performance boost. Performance claims aside, FSR 3 and frame generation should make playing Cyberpunk 2077 on devices like the Steam Deck more viable, since the Steam Deck doesn't have the benefit of AMD Fluid Motion Frames built into the AMD drivers like Windows devices do.

Razer Introduces BlackWidow V4 Pro 75% Wireless Keyboard

Razer, the leading global lifestyle brand for gamers, today unveils the Razer BlackWidow V4 Pro 75% empowering gamers with ultimate control and personalization, shattering the boundaries of the traditional keyboard experience. Building on the success of the award-winning BlackWidow V4 75%, this new wireless, hot-swappable gaming keyboard combines Razer HyperSpeed and 4K Hz Razer HyperPolling technology with an onboard OLED display for ultimate customizability. Along with its immersive features, this ensures that the BlackWidow V4 Pro 75% offers an unparalleled gaming keyboard experience.

"The BlackWidow V4 Pro 75% is the result of our relentless pursuit of gaming excellence," said Barrie Ooi, Head of Razer's PC Gaming Division. "With its hot-swappable design, Razer HyperSpeed wireless technology, and a built-in OLED display, this keyboard empowers gamers to create a setup that truly reflects their style and gain more control than ever before."
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